Gemsweeper is a casual game of picross (picture crossword puzzles) created by Lobstersoft. Your goal is to uncover hidden treasure by breaking rocks to help Topex reconstruct the temples of El Dorado. Stones are arranged in grids with sets of numbers above and to the left that serve as clues as to which tiles contain gems and which are cursed. Bash cursed tiles with a hammer, then grab gems from the rest of the grid to complete each puzzle and re-build the temple, one brick at a time!
What's a person to do if they just want some match 3 goodness? Check out The Treasures of Montezuma 2 by Alawar Games. There's a ton of gorgeous gameplay featured here. Complete the initial 40 levels of Adventure mode and unlock lots more to do. Additional difficulty modes and 40 levels of puzzle mode, and even an endless mode, too. There are even trophies for various achievements as well that you can aim to collect.
In a mad free-for-all running door-to-door grabbing as much candy as you can, let nothing or no one stand in your way. And when you're all done, come back inside and have some fun with this cute little game from Cartoon Network where you get to do it all over again.
Cooperate, or backstab? Build, or destroy? All for one and one for all, or every mouse for himself? That's the tension driving Transformice, a multiplayer puzzle platformer.
In the browser-based HTML game, Slave Hack, you take on the role of a vaguely tech-savvy Internet addict who has now decided to make a living out of his/her own talents. If your ethics do not prevent you from pretending to infiltrate other computers to use them as spam relays, warez-sharing nodes, or even as tools to bring down an enemy's computer with a massive DDoS attack, then you are excellent material for the world that is portrayed in Slave Hack.
The realm needs a hero skilled in the works of dream magic to stop Lord Nightmare! Too bad all they have is you, and you just crawled out of the bushes after a night of hard partying. Kingdom of Loathing creators Asymmetric Productions deliver a fun and dangerously addictive hybrid of word puzzle and RPG adventure in this indie hit.
Re-experience this classic, fantastic example of adventure gaming and storytelling at its finest, or discover the series for the very first time. Follow Nicole Collard and George Stobbart on a trilogy of adventures that take them across the globe. Uncover the secrets behind an ancient order, find out what a drug cartel has to do with a Mayan artifact, and escape from the depths of the jungle after a plane crash. The Broken Sword series mixes adventure, humour, mystery, and even a little romance, and the complex narratives and challenging puzzles will keep you busy for a long time.
Deadly Rooms of Death is a turn-based puzzle game; one turn being the amount of time it takes Beethro, the central character, to move one square or to swing his sword by 45 degrees. DROD is very much a puzzle game, but unlike any other you may have played before. It is actually the sequel to the critically acclaimed DROD: King Dugan's Dungeon, and both were created by Caravel Games.
If you've spent any time around the indie gaming scene, you're familiar with the name increpare, also known as Stephen Lavelle. Known for creating short, small, creative and artistic-type games, increpare has jumped from the realm of experimental games to the world of full-fledged releases, unleashing the fantastic English Country Tune for the world to scratch their collective heads over. The game looks fantastic and plays like several of your favorite logic puzzle games rolled into one superb, pseudo-3D package.
Rubicon is an amazing machine-building puzzle game, level editor, and sandbox toy. Gameplay consists of moving crates to one or more targets for each level. Each crate must come to rest on its corresponding target for a green light to appear. Use the component materials provided to construct any machine that will succeed at the task.
HyperFrame is a new puzzle game offered by Shockwave.com that combines 3D graphics and an engaging soundtrack to create a compelling interactive experience. The goal of the game is fairly simple: connect each pair of same-colored blocks with an unbroken line that does not cross over, or use the same space as, another color.
Auditorium is a fantastic new puzzle game of music and light. Solve each level by manipulating the flow of light to create the perfect balance of music. The streams of light represent sound particles that you bend toward boxes until the audio levels are full. When the flow is correct, the audio levels fill up with the proper color and all the parts of the music will play. Delightful, brilliant and stunning.
World of Goo is a phenomenally creative physics-based building game where you assemble bits of goo to form structures leading to an exit pipe in each stage. The visuals are stunning, the sense of humor wry, and there are gameplay innovations at every corner.
Conceptis offers a variety of logical challenges at its website available to anyone. Eleven different puzzles await the intrepid solver, including familiar puzzles like Sudoku, Picross (here called "Pic-a-Pix"), Kakuro, Slitherlink, and a variety of puzzles that might even be new to logic puzzle lovers.
Meat Boy is back in his first commercial release! When the evil Dr Fetus absconds with Meat Boy's beloved Bandage Girl, he leaps to the rescue across more than 300 levels, braving saw blades, syringes, mutant blood clots, toxic waste, and much, much more. As twisted as it is charming and devious, Super Meat Boy is a fantastic and fantastically hard platformer that is tremendous fun.
Yohoho! Puzzle Pirates is a massively multiplayer online game world in which players take to the high seas to compete for pirate booty all the while playing addictive casual games! Sounds like a blast, and it is! So, climb aboard and see what all the fuss is about, and play free! =)
Go deeper into the subnet than ever before in the seventh installment of the wildly popular adventure game series from Mateusz Skutnik. Within the ruins of an otherworldly garden, will you finally find the answers you've been seeking, or will more questions arise to taunt you? The Core combines clean, beautiful visuals and top-notch atmosphere with some wonderfully tricky gameplay to create an experience that will draw you in and keep you guessing.
Fantastic Contraption is a physics puzzle game in which the objective in each level is to move all red objects into a rectangular goal area. To do this, you are given a blue rectangular building area and a few different materials in which you can build your device. Standing in your way, however, are a variety of obstacles, ranging from gaping gaps to a sea of circles bent on destroying your red-object-mover-apparatus.
The ability to change size is an oft explored trope from our favorite stories, from Alice in Wonderland to classic science-fiction films. But how many have asked what effects such an ability would have on the protagonist of classic sidescrolling platform games? That's the gist of the odd premise of Specter Spelunker Shrinks. Created by Ken Grafals, Specter Spelunker Shrinks is an experimental puzzle platformer where the ability to grow and shrink the main character is key to navigating a world of dangerous pink prisms and disparately sized passageways.
On of Eyezmaze has just released an updated 'remake' of his original Grow game, Grow (ver. 3), the game that inspired so many sequels and clones. It's one of the most unique and amazing Flash games ever produced, due mostly to its intricate animations and myriad combinations of possible outcomes. Now with 2 endings!
Why are so many of the most difficult video games also the cutest? Maybe my brain just automatically forgets games that are both ugly and frustrating. Added to the "cute but evil" list comes Within a Deep Forest, a completely free downloadable game for Windows that casts you as a little blue ball, bouncing around a delightfully whimsical little world filled with the most frustrating jumping puzzles known to man.
One of our favorite Flash games of all time here at JIG has just received an update! The Asylum, for abused cuddly toys, has just received a new patient and your care and treatment is needed to cure it from its psychological ills. Dr. Wood joins the other adorable messed-up toys: Kroko, Lilo, Dolly, Dub and Sly, and each one is desperately in need of your help!
Dwarf Complete is now available for iOS devices! And best of all it's FREE! For anyone who hasn't been around JIG for a few years, Dwarf Complete is an awesome dungeon escape adventure game from On of Eyezmaze. If you haven't already played the Flash version, or if you don't have an iOS device, you can play the game in your browser.
On the list of things that are more useful in video games than they are in the real world, grappling hooks are certainly near the top. Acquiring a grappling hook in the real world is positively thrilling, until you start thinking of ways you can actually (and legally) use it. Fortunately, the aptly-titled Grappling Hook isn't grounded in reality. The puzzle platformer from SpeedRunGames is filled with 22 levels of quick-thinking grappling goodness that is sure to keep you zooming around for hours.
Probably one of the greatest Flash games ever created and made available for free on the Web, The Asylum is a surprisingly rich interactive narrative experience and it continues to surprise and delight gamers of all ages from all over the world. Won't you help these adorable cuddly toys overcome a distressing past?
Prepare yourself for an interactive fiction that peels back the truth in layers as you become more and more entwined in this tale of superscience and space exploration. The narrative begins with an itsy-bitsy clue that not all will be as it seems, followed by your character waking up in a fairly unadorned abode. From there, it's up to you as to what you do and how you go about it, but be wary of those who comment on your every move...
When your spaceship crash-lands onto an unknown desert planet, you regain consciousness to find yourself one of the only survivors. Red Herring Games presents an incredibly polished point-and-click adventure game that has to be seen to be believed.
The Asylum: Psychiatric Clinic for Abused Cuddly Toys finally has another cute little patient to treat: Dub the Turtle. Just like the previous toys, Dub has a problem and can't be his normal cuddly self. It seems something happened to him with his previous owner, and now the poor turtle can't stop exercising!
The latest brilliant-yet-simple logic puzzle game to hit the Web goes by the intriguing title of The Codex of Alchemical Engineering. Called a "game for engineers" by its creator, your goal is to build machines out of mechanical arms that move and transform basic elements to create compounds required to pass each level. It's a cerebral puzzle game that tasks you with arranging and tweaking objects on both a small and grand scale, the final result of which is a burst of euphoric gaming bliss.
What can you build using only a straightedge and a compass? A lot, apparently, as illustrated in Ancient Greek Geometry, a webtoy where you're drawing abilities are limited to circles and lines made by points you create. If you want, you can try to solve mathematical puzzles such as making triangles, squares, and the elusive pentagon using only these tools. How complex your drawings can get is entirely up to you.
Lucas Pope delivers a bleak dystopian thriller in the form of a simulation in this game where you play a newly assigned border agent to the first immigration checkpoint opened in your rigidly controlled country in years. As restrictions rise and tensions mount, checking documents for accuracy and forgery becomes harder... especially when you find yourself forced to juggle the health and well being of your family against your own humanity.
Oh, Deadly Rooms of Death! Never has a redundant name heralded such awesomeness! The easy part of Beethro Budkin's quest to rid King Dugan's dungeon of terrorizing baddies is over, as he descends to floors 5 through 8. But even an expert smitemaster like Beethro may be stymied without a little guidance from you. So ready your Really Big Sword and enter DROD: King Dugan's Dungeon Lite - Episode 2, another great installment in Caravel Games' series of turn-based puzzle-strategy games.
Another World, or, as it's known in North America, Out of This World, is a stunning example of storytelling in a video game originally released in 1991 (and re-released with better visuals in 2006) by Eric Chahi. Built as a cinematic platform adventure, you take on the role of Lester Knight Chaykin, a young physicist who is teleported to a barren alien planet while running an experiment using a particle accelerator. You soon make friends with one of the humanoid aliens and together work your way through the subterranean environments trying to escape with your lives!
You're dead. But where normally that might mean Game Over, in this port of Capcom's gloriously quirky, surreal and imaginative puzzle adventure, it's only the beginning. As one very special newly dead soul, you have the ability to jump from object to object and change the course of someone's fate, hopping back in time four minutes before they died. Use your abilities to save their lives if you can figure out how to manipulate your environment, but don't dilly-dally; the clock is always ticking, and something big is going on tonight in this strange town. To say nothing of what'll happen to you when the sun comes up the next morning. You've got one night to make a difference and find out the truth... make the most of it.
I. Love. Picross. It isn't as number-heavy as sudoku, doesn't rely on obscure trivia like a crossword puzzle, and the combination of left- and right-brained activity achieves a perfect harmony. Then along comes Armor Picross 2 with its shiny graphics, easy-to-use interface and countless sets of puzzles. In other words, a little slice of picross heaven.
This Java applet game impressed me with the old-school charm of its scrolling tile-based worlds, its quirky characters and dialog, and its addictive gameplay. And yet the moment the game begins you realize that this is no ordinary Web game. Immediately you are teleporting back to the glory days of the SNES, and from there your task is to seek out the one last sprout, which is the one item you need to open the final gate.
We've waited a long, long, long time, but the follow-up to Cliff Johnson's seminal puzzle game The Fool's Errand has finally been released: The Fool and His Money. Packed with logic and word puzzles of all kinds, and the whimsically confounding prose that made the original so enjoyable, The Fool and His Money is just the thing for players looking for a mental challenge.
IncrediBots is a brand new physics-based webtoy from Grubby Games, creator of the Professor Fizzwizzle series. Much like Fantastic Contraption and Line Rider before it, IncrediBots gives you a handful of simple tools and sets you free to explore your creative impulses. Draw shapes, connect them with joints, and tweak their basic properties to create living, moving, and functioning 'bots that can perform any task. You can even make movies, complete with text, than can be shared with the IncrediBots community.
Cursor*10 is a simple-looking puzzle game just released by Nekogames. You are a cursor in a tower trying to reach the top. Each of your ten lives is time-limited, and when one ends the next begins on the bottom floor. But you're not alone. As you start the next life your previous actions are replayed in real-time, creating a fun "cooperate with yourself" atmosphere.
There's something strange about Alicia and Victor's new apartment. And maybe something stranger about their new landlord. This first installment in a new point-and-click adventure series from Anders Gustafsson combines a unique look with a surreal story to whet your appetite for the upcoming chapters.
In order to play all of the latest surreal puzzle game from prolific purveyor of awesome, Eyezmaze, you'll need to donate at least a dollar, but you can still play the first portion for free. Discover the strange and strangely adorable secrets of a mysterious black box by clicking on it and trying to figure out what you need to do and when in order to proceed. It's weird, it's cute, and like all of Eyzemaze's games, definitely one of a kind.
Armadillo Run is a physics-based puzzle/building game for Windows. Your job is to create structures to safely guide a rolled-up Armadillo to the goal. Assemble materials such as sheets of metal, ropes, cloth, elastic and more to create a path across the stage. The physics in Armadillo Run are remarkably accurate, making building (and destroying) things far more entertaining than it should be.
"Suveh Nux" is a short, puzzle-oriented piece of interactive fiction by David Fisher, with a neat premise: the player is trapped in a vault (that's not the neat part) and can escape only if he learns the magical language that controls his environment. Plenty of interactive fiction games involve puzzles about magic words. "Suveh Nux" takes this a step further with a whole magical grammar to learn, including verbs, nouns, and modifying phrases.
PrismaPix is a logic puzzle game that uses elements of Minesweeper and Conceptis Puzzles' Fill-a-Pix to create a new kind of experience that's both challenging and intriguing at the same time. Use clues to fill in spaces on the grid, switching between different layers (colors" to complete the entire image.
Those of us adept at folding space-time (with or without the use of spice) are very familiar with the concept of moving chunks of the universe around so we can easily step from one area to another. For everyone else, there's Continuity 2: The Continuation, a sequel to the familiar Flash puzzle game Continuity. Combining a little bit of 2D platforming and a lot of sliding puzzle logic, Continuity 2 is a unique and challenging experience made better by the battery of almost 50 new levels packed into the iPhone's tiny little screen. It's all the space-time folding you could ever want, without the blue-in-blue eyes to show for it!
Scribblenauts Unlimited is a new and improved release in the Scribblenauts line from 5th Cell Media. Giving you the power to create objects at will, you embark on a quest to bring happiness to the world, helping people in need by granting them objects from your magic notebook. That's all fine and good and such, but the fact of the matter is you can create just about anything you want, so while that pedestrian is in dire need of a glass of water, wouldn't it be so much more fun to give her a gigantic angry flying shark instead?
From Robotduck comes this delightfully original and fiendishly challenging platformer with a sweet Halloween theme. Run and jump around platforms while avoiding enemies to grab all the candy on each level. And since Villiam is a vampire, he can turn into a bat and fly for a short duration, except that he needs candy to fuel his flight.
Factory Balls Christmas Edition has all of the fun and challenge of the regular series combined with a heartwarming and less stressful touch of the holiday season. In it you'll find Santa hats, belts, suspenders, earmuffs, and bobble hats (along with several colors of paint) to recreate various decorations on a Christmas tree. And for those who are not celebrating this particular holiday, it's still a fantastic, challenging, and amusing game to play
Have you been looking for a way to replay (or perhaps play for the first time) the banner game that Rob Allen created for us a couple years ago? When we updated the site layout moving to a larger, wider format, we temporarily lost the ability to swap stylesheets. But now it's back! Just click the image above to switch the stylesheet over to the one that includes the banner game. Click it again to switch it back.
Enter into the experience of visualizing visualizing (whoa, meta!) in the CGDC7 award-winning interactive fiction title Dual Transform by Andrew Plotkin. Take on the role of a virtual engineer, of sorts, feeling the pressure of really making this project something to remember... something that really feels real.
Your favourite demolition crew is at it again, with different tools to tackle the craziest jobs! After New York and Tokyo, they've moved on to Moscow, and if you think blasting is easy, this physics puzzle with make you think again. Packed with Nitrome's signature style and charm, as well as an out-of-this-world surprise or two, this is a fantastic seasonal installment to a fan-favourite series with a lot of challenge.
Set is a DHTML-based Web game that offers a new puzzle to play every day. The object of Set is to find the 6 "sets" of three cards each that go together.
Each card in the game has on it four (4) distinguishing features: color, quantity, symbol, and fill. Color will...
On the surface, it's easy to put Thomas Was Alone in the puzzle platform genre, citing games like The Lost Vikings when you discuss the gameplay mechanics and mentioning VVVVVV as another possible source of lo-fi indie inspiration. But after you've spent some time with the game, you suddenly realize it's much more than just a platformer. Thomas Was Alone is an interactive, character-driven puzzle experience with a beautiful audio visual presentation and gameplay controls/physics that were no doubt fine-tuned with fastidious precision.
Here's a game that needs no introduction around here, the next game in the amazing and wonderful Grow series from Eyezmaze has just released today. Grow Nano Vol. 3 has the same familiar gameplay, graphics, animation and soundtrack as the others, and it is sure to put a smile on your face.
Here is a full scale escape-the-room adventure made (near) perfect by Kotorinosu's skillful design. Inexplicably locked inside these space age surroundings, with no narrative or changing cursor to guide you, you're left to your observational skills and ability to make connections between clues, using objects (repeatedly) to break through multiple locks until you are free. It's lengthy enough and challenging enough to hold you captive for most the afternoon, both in frustration and delight.
Mamono Sweeper is very similar to its ancient ancestor with some key differences. The first is that instead of bombs concealed behind anonymous tiles, you're sweeping for monsters. And you can't just avoid them, eventually you're going to have to reveal and kill all of the monsters on the board if you want to win. Slay monsters, go up in levels, and relive the addiction that was once minesweeper in this reboot of one of the most well known classic casual games.
The creator of The Codex of Alchemical Engineering and Bureau of Steam Engineering (not to mention the grandaddy of Minecraft, Infiniminer) is back with a full-fledged indie game ready to provide a serious logic puzzle challenge. SpaceChem is anything but simple, anything but easy, and one of the most satisfying puzzle games released. If you can solve its challenges, that is. SpaceChem is a game you'll spend a few minutes learning but weeks trying to master, and its 50+ levels are more than enough to strain your poor brain matter more than it's been strained in quite some time.
Danger lurks around every corner, literally, in this deadly point-and-click escape game from Kotorinosu. If you want to find a way out, you'll have to search everywhere and solve puzzles, all while avoiding being eaten, exploded, gassed, dropped...
All of mankind vanishes from the universe in an instant... except for one person. Saira, a photographer, has spent years alone, trying to figure out what happened that day. Now, she's very close to discovering what happened, and finally tracking down who might be the only other person left alive. Nifflas's newest puzzle-platformer is a beautiful journey of exploration and discovery, where the few gameplay hiccups are only minor bumps in a long road.
Wonderland Adventures: Planet of the Z-Bots marks the third in the main series of puzzle adventure games from developer Midnight Synergy. It arrives several years after the previous installment, Mysteries of Fire Island, but because it's such a large and well-built game, it's an easy delay to forgive. Planet of the Z-Bots captures every bit of magic and charm from the other releases, only now there's a lot more of it!
Crazy Machines Golden Gears is a new addition to the Crazy Machines series of physics building/puzzle games. The franchise has made the leap from downloadable desktop game to the mobile world, bringing with it all the challenge, creativity and, well, crazy machines you can imagine. If Rube Goldberg only knew the kind of legacy he would leave to the casual gaming world.
Dinos in Space is, apart from being a very cool thing to draw in your notebook while ignoring the math lecture going on in your class, a cerebral flow-based logic puzzle game from John Saba. Using arrows, switches and teleporters, your goal is to send dinosaurs from their dispensers into the appropriately colored satellite elsewhere on the grid. Sure, it sounds simple on the surface, but get your head wrapped in this game, and when you take a break, you'll still be solving puzzles in your brain.
An entrant into the 2009 Independent Games Festival, 2DEngine's Chains is a game of color connecting that puts a new spin on the same-game genre. Twenty unique levels challenge the player to clear circles while balancing a coat hanger, cleaning a clogged pipe, painting a pyramid, and dodging giant pinball flippers. But of course, we all do that every weekend, don't we?
What do you do when you find yourself the owner of a big empty valley? Well, you could call in a bunch of real estate developers, I suppose, and file all the necessary paperwork to have the land appropriately zoned before calling in all the inspectors for wiring and so forth... OR you could just hire a bunch of teeny-tiny people to do it for you! In this adorable follow-up to Grow Island from Eyezmaze, puzzle out the correct order of things to make your valley grow and thrive as big as possible.
A short demo of a larger point-and-click adventure to be released in April, this is the latest by Gateway series creator Anders Gustafsson. It uses similar play mechanics to his previous games, and yet the graphical engine looks like it has received a complete makeover. A compelling teaser for the beautiful new world of adventure that Gustafsson has in store for us.
Ruins of Pantheon, the fifth and latest chapter of the Jinja Series, Aztec's ongoing, epic point-and-click saga, has just been released. Take one part Indiana Jones, mixing in a few heaping spoonfuls of mysterious alien technology. Add a nice dash of interstellar warfare, a sprinkling of impending doom, and plunk it all down into a tranquil, traditionally Japanese setting. Voila!
If you've ever seen some of M. C. Escher's paintings, you probably know what "impossible" looks like. If you play through Alexander Bruce's Antichamber, you'll know what "impossible" feels like... and also how to beat it! Set in a convoluted world where you can never be too sure which way is up, Antichamber challenges you to cast aside your usual video game logic and face a plethora of mind-bending puzzles that will have you rethinking what "impossible" means.
Pure Hidden is designed to be a hidden object game unlike any other. There is no story, no mystery to solve, no thinly-veiled plot designed to accommodate the endless locating of things that have nothing to do with the story, much less the surroundings. Pure Hidden takes a very zen-like approach to the hidden object genre. The games exist to be played, not to serve any external plot or characters. It makes the entire process of playing a relaxing, soothing experience.
Floating Islands Game is a puzzle title, created by Hempuli, that plays a lot like Rob Allen's Hapland series with a distinct Lemmings slant to it. In each level you must guide the main character through the stage, collecting all of the gold stars before reaching the flag at the end. You can only affect his movements indirectly, however, by clicking and changing different parts of the environment at just the right time.
Welcome to Tonypa's school of game design. Start with a very simple gameplay idea; it doesn't have to be original, but the idea has to be simple enough for anyone to understand immediately. Include a few attractive graphics in a minimalist style of your own design. Add a pleasing and relaxing soundtrack. Toss everything in a box and flip it upside down. Voilà. Brand new game all your own.
Think you know ghosts? Think again. When they discover their dream house is host to a gaggle of unruly spirits, the only place a young couple has left to turn is the strange little man who shows up on their front step and seems to know a little too much about what's going on. Mishap: An Accidental Haunting represents a benchmark in quality for the hidden object genre by Namco. Featuring eight chapters, 32 hidden object scenes, riddles, minigames, and more ghosts than you'll know what to do with, it's a fun, beautiful romp through an out-of-this world location.
it seems that many in the JIG community really like picross, and I do, too! Sometimes I'll delay working on economics homework just to play a game (or two or three or four) of picross. And there are so many online implementations of my favorite game, and all with a different interface. So, which one to choose? For some, the question may be difficult to answer. But not for me: I choose Picture Logic!
When her boyfriend goes missing while investigating an old asylum, it's up to you to guide our plucky heroine safely past the bizarre nightmares and experiments that make up the Green Hills Sanitarium and this fun, weird hidden-object adventure title. Despite a few flaws, it's just the sort of engaging, creative title you might have been craving... especially if you're a fan of bad 1980's horror movies.
Hoshi Saga Ringohime is the seventh installment of the popular and revered Hoshi Saga series by Yoshio Ishii, and it's in full, glorious full color as all the "Ringo" versions of the series have been. There are 25 new stages to clear, so don't just sit there, click and play! :)
A lively combination of beautiful scenery, strong puzzle design, and manipulative ability makes Kalaquli a fantastic escape-the-room game. Not too easy, not too difficult, easy on the eyes, and the added bonus of charming animations give this latest game from 58 Works must-play status for any escape game fanatic. Or anyone who just likes point-and-click adventures. Or anyone who just likes Ninjas. Okay, so it's fun for everyone!
Sprout is a creative and original puzzle adventure game created for our second Casual Gameplay Design Competition. From the moment you lay eyes on it you know it's something special. The unique artwork for a Flash game has a paper-cut appearance that lends a storybook atmosphere to the game. This environment perfectly suits the role you play as a young seedling trying to find its way home. Sprout has everything we love to see in a Flash game: originality, a simple design, and a beautiful presentation.
Just when you thought you had seen the last of the Submachines for a while, Mateusz Skutnik comes around full circle and delivers another installment in one of the best point-and-click room escape game series on the Web. Submachine: Future Loop Foundation features music from a band of the same name (Future Loop Foundation) and it sets the mood very nicely for another enjoyable adventure.
Bart Bonte's particle physics puzzle goes mobile with 35 all new levels plus (of course!) a sandbox mode. Thousands of sugar particles pouring down onto the screen with no place else to go until you draw a line here, another there, and a bit of gravity manipulation in the middle to direct all that sweetness into the cups. What begins as a simple task steadily increases in complexity until your cup overflowth with fun!
A missile is launched and it is up to you to solve the mysteries and rituals of The Shrine and save the world. In this amazing and well-produced point-and-click adventure by Aztec, you will encounter lots of items to find, hidden rooms, and various contraptions to activate and control. Cut scene animations reward you at various stages along the way.
At first glance the game appears to be a layout from a schematic diagram, which might easily scare you away if you're a non-technical type. And it will likely have you scratching your head wondering just what to do with it even if you are an electrical engineer. However, those adventurous souls that persevere, by poking around the surface to learn what is hiding underneath, will be nicely rewarded by what they find.
Death Under Tuscan Skies: A Dana Knightstone Novel is the latest hidden-object adventure hybrid in the Dana Knightstone series, and it explores the pitfalls of the life of a famous professional writer. Dana has decided to take a break from writing and accepts a gig as a guest lecturer at a University in Tuscany. Things start to take a turn for the mysterious when a handsome professor and a melancholy ghost make their appearances. Pretty soon Dana is blowing off research for the lecture to solve a mystery involving a girl that died young of a mysterious disease and her missing love, Giovanni. Those looking for a relaxed, non-scary adventure that still features ghosts should give this amusing and entertaining hybrid a try.
In this piece of interactive fiction, the premise is quite simple: you are the prime candidate for the position of Director of the Museum and Institute for Puzzles and Problem Solving. In order to prove your aptitude in this field, you must solve one "simple" puzzle yourself. Explore a single room, gathering clues and solving puzzles, until you finally reach the unknown problem's answer.
We are not alone. Life has been discovered on Mars, but it's nothing like we ever expected to encounter. In this gorgeous, one-of-a-kind moody action adventure game for iOS, you'll journey deep into the red planet and uncover the secrets buried within its soil. Discover new life forms and challenging puzzles that force you to use the environment to your advantage as you help the planet grow... and ultimately decide its fate.
Mushrooms. It's all about mushrooms. And keys and crates and stuff, too, but really, mushrooms. In Corrypt, a puzzle game by Zaga-33 creator Michael Brough, your job is to work your way through maze-like screens as you hunt for the items you need to appease unsettled citizens. Using a slightly tweaked sokoban-style setup, be ready to sit and scratch your head as you wonder at the logic of carving a path through groups of wooden crates.
Submachine Zero: Ancient Adventure is a spectacularly detailed Flash point-and-click puzzle game from one of the leading designers of the genre, Mateusz Skutnik. This competition entry also placed within a tight group of puzzles that resembled a photo-finish at the horse races. In other words, it was difficult to pass this entry by as a prize winner.
This second game of the Samorost series lives up to the lofty expectations set by the first. It is every bit a sequel that includes all of the best qualities that made the first game remarkable, and then adds more environments, more puzzles, and more sound and music. The result is a game that continues the reputation set by the first as being one of the finest, compelling interactive experiences available on the Web today. It is altogether an exceptional work of interactive art.
Daniel wakes up on the floor of an ancient castle, unable to remember anything but his name... unfortunate for him since his past might be out to get them. Frictional Games delivers one of the most tense and frightening horror titles in a long time, using superb atmosphere and physics controls to plunge you into a story you won't soon forget... assuming you survive.
Bart Bonte is back (ok, so he never really went anywhere) with a brand new game, this time on iOS! Factory Balls began as an entry in one of our early Casual Gameplay Design Competitions in 2008. The puzzle game has grown and expanded since then, producing several sequels and finally landing on mobile devices with a stylish visual upgrade. Get ready for a new generation of infuriating, satisfying sphere painting!
Are they conveyor belts? Are they fallen trees? To be completely honest, we can't figure out what those strange laser-emitting bricks in increpare's aptly-named Puzzles are supposed to be. All we know is that they cause trouble if you touch them, but yet that danger might be the key to solving the eight enigmas in this game.
The chugging little car is back! Windosill, a 2009 release from Vector Park, creator of Acrobots, Levers, and Feed the Head, has wormed its way to the iPad, bringing with it all the dream-like levels of the original browser game. Windosill remains one of the most charming experiences any casual player could hope to stumble upon, and it's a perfect fit for the iPad and a great mobile game as well!
Sick of all of this sudoku nonsense flying about the place? Need a break from all this one-of-each-in-every-row-column-and-square rubbish? I've got the perfect solution for you... sorta. Kakuro—or Cross Sums or Sum Totals, depending on what school of puzzling you were raised in—is another number puzzler that has gained popularity in recent months.
Dumb: The Game is a free online puzzle/riddle game that requires only a browser to play. Much like God Tower and a bit like Not Pr0n, Dumb pits you against a series of riddles and puzzles armed with only your brain and Google. As you struggle through, you'll definitely feel at least a little bit dumb. Thankfully a bustling community of players are there feeling just as lost as you.
Yes, that's exactly what cerebral puzzler The Codex of Alchemical Engineering needed. A longer title. Anyway, there are fifteen new brain-teasers here, created by both the author of the original game and its fans. When Zach (the author) says that this expansion may destroy the minds of those who haven't finished the first game, do not take his words lightly.
So, when you're bored and have nothing to do, do you say to yourself, "I'd like to be a cheap stage magician who must somehow rescue the spirits of folks trapped in an alternate dimension, while solving tricky platform riddles and using powers that I've never had before?" Well, if you do, then check out The Pretender: Part 2. Yes, it's here to fill all your magician/platformer needs!
Yoshio Ishii has just released a sequel to his enormously popular and quite elegant puzzle game Hoshi Saga. There are 36 new levels in which to find the star. Nothing very difficult, just exceptionally creative interaction design like the first one. This one is sure to please.
Yoshio Ishii is back with another installment of one of our favorite puzzle games here at JIG: Hoshi Saga Ringoen is the 6th in the series and in full color like the previous version. Still not nearly as difficult as the first few games in the series, which may disappoint the more hard-core puzzle lovers, but for casual players are sure to eat this one up. Whether you are new to the series or a veteran, a new Hoshi Saga is always a day to celebrate.
A remarkably fun and inventive puzzle game series we won't ever get tired of seeing new installments of, Hoshi Saga returns to give us more opportunities to find the hidden star in each of the 25 brand new levels. Yoshio Ishii of Nekogames has created more full-color artwork for Hoshi Saga Ringoame, the latest iteration of the popular and revered series. Why are you still reading this? Go play!
Hermit Rabi is a satisfying little escape adventure chock-full of puzzles, logic, use of found objects, combining objects, and communicating with imaginary rabbits. With this designer you get the whole package: fantastic gameplay, intuitive and easy to use controls, and gorgeous visuals, making Robamimi one of our favorite room escape designers. So get ready for a perfect mid-week break with Hermit Rabi and Wonder Fountain.
The dungeon you're trapped in was designed by Eyezmaze, which means escape depends on combining items in the proper way. But only the toppest-notch puzzle solvers have even a chance of escaping the Grow Maze. The three-dimensional navigation gets a little getting used to, but this is definitely another classic installment of a classic series.
Kotorinosu is treading into Mya's Neutral territory with Mirror Escape in regard to variety and difficulty of puzzles. The game is fun, challenging, logical, and a joy for experienced room escapers looking for something fresh and new. Just remember, when gazing into mirrors it is sometimes wise not to look too closely lest you get lost inside with no hope of escape.