Just when you thought you had seen the last of the Submachines for a while, Mateusz Skutnik comes around full circle and delivers another installment in one of the best point-and-click room escape game series on the Web. Submachine: Future Loop Foundation features music from a band of the same name (Future Loop Foundation) and it sets the mood very nicely for another enjoyable adventure.
The Gotmail team of Japan has just released their latest point-and-click adventure, and I am pleased to report this one has an English version available. The Shochu Bar takes place in a familiar setting for anyone who has played the other gotmail games, but the story here is a different one. This is the story of a woman who was considering leaving her boyfriend for good.
Loose the Moose is the latest point-and-click, escape-the-room game from Bart Bonte. As with most other games like it, the premise is a simple one: you're in a room, you need to get out. You will have to be observant and think logically to solve puzzles that lead you to your escape.
Interactive Flash pieces have generally been designed as either games to be played or art to be interpreted. However, the line between game and art has been steadily diffusing, and there are now many offerings where it's not clear whether the author's intended focus was engaging the user in gameplay or immersing them in artful ponderings. One particularly beautiful example is Choice.
The hand drawn animations and old-school Jazz music soundtrack of Miestas and Menulis set the tone for an experience that is just this side of cool. The simplicity in controls leaves you wishing for something more polished until you realize the environments more than make up for it. Both games create a surreal world interactive art adventure to point-and-click through.
Designed for our recent "grow" themed competition, Rob Allen of Foon.co.uk sent word today that he has finally finished his entry, and we have been scrambling ever since receiving his note to come up with a prize to award him for the latest entry ever. Eye Defence is an action puzzle game with elements of both Grow and Hapland rolled into one.
Hoshi Saga is a simple game of discovery. One part point-and-click and one part puzzle game, the objective in each of the game's 36 stages is to find the star. How you go about doing that is different for every stage. The task is up to you to figure out how. Just right to get those brain cells jumping with inspiration and excitement on a Monday.
Adventure games are tough to get right: they generally rely on the craftiness of their puzzles and the strength of their story, and balance is key. Hard puzzles are fine, as long as they involve some sort of logic. I don't appreciate the kind of adventure game that has you put masking tape over a mouse hole so it picks up the hair off the mouse, allowing you to use the hair and some glue to make a fake mustache to sneak into the library. What kind of sense does that make?! Who sneaks into a library? It's a public building!
Enter the Rental House and note the viridian green walls. This Japanese-made adventure offers a quality game play experience packed with puzzles that will force you to think logically. It is a straight forward game of its genre with only a couple of minor pixel hunts involved. Easy enough to complete on ones own, and yet challenging to give you about an hour's worth of fun.
Fresh out of the game development oven from Brazilian developer Andres Calil, a sequel to O Quarto—the excellent point-and-click room escape game from a couple of months ago—titled O Cofre (The Safe). Expect the same smooth visuals and intriguing puzzles as the first game, but with a darker atmosphere flavored with the promise of danger lurking around the corner.
Makibishi Comic is an atmospheric, quirky, and well-drawn point-and-click flash created to promote the Japanese studio... Makibishi! You play the role of Asashin who is searching for five ninjas hidden across five different environments. Each stage is a new and creative area with multiple puzzles and scenes to experience. Think Blue Suburbia meets Hapland and you're ready to roll.
The wait is over. The next installment in the Submachine series is finally here. Submachine 4: The Lab again submerges you inside a vessel that you must escape from. The author promises that this fourth chapter takes us to the heart of the submachine, the place where all the questions will finally be answered. So grab your mouse and your favorite comfy chair, and prepare to embark on a journey you won't soon forget.
If you haven't played Feed the Head lately, there are new features to explore! It represents a piece of interactive entertainment of a type we don't often see anymore. There is perhaps no goal, no win condition. It's just plain fun to play. An enjoyable little webtoy for you to discover on your own terms. Spend a couple minutes or an hour. Lose yourself. Feed your head. Escape.
On from Eyezmaze just released a brand new game he made to celebrate the birth of a friend's baby, Galves Adventure. In this charming little point-and-click, adventure puzzle game, help baby Galves make it through to where the sleeping boss lion lay. Click on various items in the right sequence and at the appropriate times to advance the little baby up to the top, at which point a boss battle will commence.
The setting of O-RI-GA-MI is made entirely of pieces of folded paper, making it probably the only handcrafted ETR in existence. From the furniture to the code panel to the unconventional fauna, almost everything that you see has been created out of a piece of paper and photographed in position. When you play, don't rush through it like you might some other games; this one is meant to be savored.
Enter the Vision Museum. You have been invited by your favorite celebrity to visit the VIP-only trophy room of famous performers at a local museum. You enter and, like most room escape games, you can't get out. Using your point-and-click finger and puzzle-solving prowess, collect items to solve puzzles in this gorgeous graphic adventure.
More than 3 years in development, The Terrific Menace of the Invaders from Audiogalaxy is much more than a mouthful. Created by a group of dedicated authors and aficionados of the classic graphic adventure games from the nineties, they pay homage to these games of yesterday through a brand new adventure in a style very similar to Day of the Tentacle.
You have entered the realm of Entombed, an amazing and surreal, first-person, point-and-click adventure game filled with puzzles, mazes, traps, acid moats, tunnels and a glimmering crystal cathedral. There is even a room carved from ice. These puzzles will tease your brain and give your grey matter a work out for sure.
Something Amiss is an online adventure game created by Tucker Bowen to promote his book of the same name. It has a distinctly classic Lucas Arts adventure game flair with surprisingly good visuals and plenty of mystery surrounding the main character, Alice.
Sphere is a great-looking room escape by Japanese developer neutral. The visuals have a wonderful polished 3D appearance that seem a bit surreal at times, almost as if you were inside a doll house. The challenge level is an almost perfect mix of vague clues and helpful hints that keep you interested without frustrating you.
The second installment in Shawn Tanner's Escape Series has been released: Escape Series #2: The Closet. Each game has no plot, no characters, and no motive, just bare-bones point-and-click room escaping. The first game had us trapped in a car, and now we've moved indoors and are stuck inside a closet. Search the area for items you can use to help you escape!
In Gateway 2 you again guide a robot, through a dream-like setting, in order to solve numerous and varied mini-puzzles for a seemingly unknown purpose (though a purpose there is, as you soon discover). Using well-placed musical cues and subtle environmental sound the author has created a virtual world that draws you in from the moment you launch the game. The setting and aesthetics are so enticing and mysterious, it doesn't matter at first that you don't know what your ultimate goal is (or indeed if you have one).
Hewitt is a top-notch online adventure game that two developers, Casper Smith and C. Gianelloni, spent over a year creating. Their hard work is apparent: Hewitt looks and plays great and is a surprisingly long game. Aside from some fairly quirky puzzle elements Hewitt provides a solid experience for any adventure/point-and-click fan.
The Roomz is a point-and-click game with similarities to online riddle games along the lines of God Tower and Ouverture Facile. One key difference is that The Roomz has a slight adventure flavor to it and, as a result, is more interactive. Each room has a locked door and keypad. You must use clues inside the room to discover the password to get out. Move objects and use the magnifying glass to peer at the scenery in detail.
Isn't it such a turn-off when a game takes itself too seriously? Well, you won't have to worry about that when you play Chilly Beach Beach Hunt from the guys at ilaugh.com, the self-proclaimed "second sweetest comedy portal on earth."
O Quarto is a great looking point-and-click game made by Andres Calil of Me Pixa. Once again you are trapped in a room and must search the area for items to help you escape. The art style of this game is superb and reminds me of an interactive oil painting. The game is also quite mysterious and offers some wonderfully perplexing mysteries that must be solved in order to escape.
Here are a couple of devious puzzle games by Alessandro Cima and available on the CandleLightStories website. The first was created as a Halloween treat, and now a second puzzle game in the series has been released. So far, according to the website, not a single person has solved it. This sounds like a challenge the JIG community can come together on and crack in no time.
After much on-again, off-again with BBC restrictions that allowed only UK players to experience this fantastic game, the very kind, talented and generous folks at Preloaded are now hosting the game themselves! So, if you are located outside the UK and wish to play this fantastic piece of work, you may now play the game from Preloaded's CDX website.
Rooms by HandMadeGame is set in a mysterious mansion with rooms that move and that contain magical items to help you make your way through. It is a clever mix of point-and-click and puzzle elements that together create an engaging game play experience. It is also a 2007 IGF Student Showcase winner.
Escape Series #1: The Car is a point-and-click room escape game that does everything it should do without venturing beyond the scope of the genre. Regardless of its normal appearance, The Car provides a great room escape experience that's both fulfilling and free from random pixel hunting. Short and sweet, and with more installments to come.
The grandaddy of all escape-the-room games, Jan Albartus' Mystery of Time and Space dates way back to 2002 which, in terms of casual web games, is almost the beginning of time. MOTAS is continually updated with new rooms to find your way out of, and this latest update puts the level count to 17. Can you solve them all?
Sam & Max - Situation: Comedy is the second installment in the amazingly hilarious episodic adventure games. The follow-up weaves a tale of a loopy talk show host holding her studio audience hostage. To the rescue are Sam and Max, freelance police. In order to gain access to the studio the duo must prove their fame by enduring countless spoofs of modern television.
Warbears: Mission 2 is a brand new installment in the unique point-and-click game vaguely similar to Rob Allen's Hapland games. Controlling four bears via a context sensitive action menu, you must discover how to infiltrate a house filled with paintball-loaded dummies. An extraordinarily cute, funny and entertaining game by Gionatan Iasio of Italy.
Sam & Max - Culture Shock is the first installment in a series of episodic adventure games based on the popular comic book characters. The downloadable episodes are available to PC users via Telltale Games or through GameTap. Set in New York City and starring the anthropomorphic dog Sam and his hyperactive rabbit partner Max, the pair of freelance police investigate crimes in the name of, well, boredom. There's no shortage of wit in this game and you can expect to laugh on more than one occasion.
In this creepy point-and-click adventure, you take the character of Emily Mason, a real estate agent with a mission to find out why a particular house has been put on the market for an unfeasibly low price. It features sepia-toned location photographs and requires you to explore the house and its environs to discover an unsavoury secret. There are some brief moments of minor gore, so this game will not suit everybody.
Rabbits are blue and red, seals enjoy sea shells, and foxes make successful hotel owners. Those are just a few of the lessons we learn from BR's Climate Chaos, a gorgeous adventure game set on a group of small islands. The main character is Blue Rabbit, who, like your average rabbit, equipped with a digital camera, sets out on a quest to help the natives of the various islands to solve their problems with the local weather.
If you haven't yet played Mink's adorably cute animated point-and-click puzzle games at 3Wish.com, you owe it to yourself to check them out. If you have already played them, then there is still a reason for another visit: No. 5 Part 4 is now available to play.
Enjoy a remixed version of GotMail's recent One-Off game, and this one (like their previous efforts) is sure to please point-and-click fans everywhere. As in true escape-the-room style, the objective is to get the motorcycle out of the locked garage by looking for clues and combining items you find to solve puzzles.
Purgatorium is a short and creepy point-and-click escape-the-room game with some rather horrific graphic visuals nestled inside. If you have played either of Ben's other horror-genre interactive narratives, Exmortis and Exmortis 2, then you may already know what to expect. Created especially for Casual Gameplay.
A short isometric Flash point-and-click adventure game just begging to be played around Halloween time. Trapped inside a haunted house you must hunt for keys to unlock doors that lead outside. The fun part is you get to choose from eighteen different playable characters, each with a unique Halloween costume.
Submitted to our game design competition in August, Free the Bird is a simple puzzle game that offers a satisfying reward if you solve it by yourself. The game features the same pleasing minimalism artistic style that is Bart is noted for, and it is of clever design, too. Just enough for a midday break.
Eight Days is the latest point-and-click adventure from that fabulous French duo, Anode & Cathode. The 4-part episodic game is scheduled to "go live" today (October 19th) at 10:30PM GMT. And judging from their past successes with The Museum, The Casino, and L'expresso Empoisonné, we are likely in store for another excellent adventure.
The Museum of Broken Memories is a beautifully woven interactive narrative that may even be considered a work of art. It is a point-and-click game, yes; and yet it is so much more than that. Like any work of art, personal interpretation plays an important role here, as there are many images and words to browse through and interact with, and an array of emotions that will be evoked.
Just launched by the BBC History team along with the design and technical prowess of those amazing Preloaded folks (wasn't I just pining for something new from them?), CDX is a brand new multi-episode adventure game that uses real actors and video segments to spin a tale of mystery and intrigue around an ancient Roman sacrificial blade.
Out 2: Out of File is the sequel to the room escape game Out File #01 by Isomura Kai of Tonakai Interactive. The story picks up after escaping the room in the first game and walking through a long winding cave. Now you find yourself in an underground complex filled with computers and machinery with no way to make it to the surface.
Despite being short, uncomplicated and an absolute breeze for anyone already familiar with the world of letters, Orgdot's beautiful illustrations and animation make The ABC Game a must-see.
Submachine Zero: Ancient Adventure is a spectacularly detailed Flash point-and-click puzzle game from one of the leading designers of the genre, Mateusz Skutnik. This competition entry also placed within a tight group of puzzles that resembled a photo-finish at the horse races. In other words, it was difficult to pass this entry by as a prize winner.
Dona Room 2 is the second room escape game from Japanese flash designer Noaki Nakashima. The game is every bit as quirky and amusing as the original Dona Room and offers more great point-and-click gameplay. The entire game takes place in your kitchen where a note from your mother says you must find a snack before you can leave. Unfortunately the potato chips and cake are locked away, so you must find items and solve puzzles in order to get to them. The game has a little Japanese text but is completely playable without knowledge of the language.
Gateway is an impressive and delightful 3D puzzle game from Anders Gustafsson, awarded Honorable Mention and the coveted Audience Award in our first game design competition. The game has a very simple premise: guide a robot through a series of rooms; but you will have to solve a mini-puzzle within each room to advance.
A flash design project by Phillip Reagan of Texas, USA, Thief weaves a cryptic atmosphere with captivating puzzles to pull you into a story you didn't even realize you were participating in. Thief is a well-deserving runner-up in our very first Casual Gameplay Design Competition.
An adventure game in the classic sense of the genre, as well as in a more low-tech DHTML implementation, the Mystery of Castle Wildenburg combines original photography of Germany's deep woods with the cartoon drawings of artist Aurèle Mechler, which together produces a unique visual appeal to this engaging and compelling Web-based game by Jörg Jochims.
Submachine 3 is a point-and-click game of exploration and puzzle solving created by Mateusz Skutnik. As the intro so cleverly notes, there are no items to collect, no diary to keep, no trash bin to check, and no spoon to, er, bend. It's just you, the machine, and an infinite metallic world to explore one screen at a time.
Artist/developer John Green, in a collaboration with Pinhead Games, has a demo out of his nearly finished Nearly Departed. This humorous graphic adventure game puts the player in control of a nearly cognizant zombie with amnesia that must attempt to unravel the mystery of his own demise. The full-featured, cross-platform compatible demo is a delight even by itself.
The summer of surreal surprises continues with this Flash adventure game from Slovakia. Haluz is a game of the point-and-click variety that contains several scenes and a variety of simple puzzles that must be solved to advance. What do you do when a very large bird makes off with your rooftop satellite dish? Well, use the resources around you to your best advantage and get it back.
Gwen is a surprisingly gorgeous surrealistic adventure composed of richly detailed scenes filled with art, animation, sound and interactivity. With an over-arching narrative that borrows from the teachings and beliefs of Buddahism, this point-and-click game has more soul to reveal than most other games of its type. From Taiwan.
One-Off is the latest escape-the-room creation by the Gotmail team. This time your task is to get a beautiful blue motorcycle out from the garage where it's kept. The motorcycle is locked, and so is the door to the garage. In order to open them, you'll have to search the garage for gadgets and clues and combine those with the environment at the appropiate places.
Another Web jewel from Australia's Game On initiative, Chiko: Accidental Alien is an exceptionally gorgeous and well-produced Flash adventure game that will keep you busy for hours. Help Chiko return to Earth after being swept away on a stray rocket shuttle found in a museum's basement. From there Chiko is taken to Squerx, the biggest fun park in the galaxy, where he embarks on a journey that spans three (3) delightful episodes.
Grow Nano is another fantastic release from On at Eyezmaze, creator of the unforgettable Grow series of flash games. Each installment uses a common theme of placing objects in a certain order to allow a sequence of events to play out. Grow Nano tweaks this idea and introduces timed gameplay. Instead of moving and placing items, all you have to do is click on certain hotspots as quickly as you can. It's a lot more difficult than it may sound, but strangely enough, almost as rewarding.
Developer Code is a series of six (6) point-and-click games of the escape-the-room variety, brought to us by IBM in China. The gameplay is the usual for this kind of game: For a reason unknown to you, you find yourself in a locked room with no apparent way out.
Created by Bernd Mattiebe of Germany, Wogger is a multi-level, point-and-click surrealistic adventure in the same vein as the venerable Samorost. While much of the game is finding the correct click spot to move the story forward, there are a couple of puzzles that will pose a challenge for some.
L'expresso Empoisonné (The Poisoned Coffee) is a superb point-and-click mystery game created by Anode and Cathode, the authors of The Museum, The Casino and others. Paintings and other artwork have been stolen from a museum gallery. All of the evidence points to Damien Bestieu, one of the featured painters.
Bonte Room 2 is the sequel to Bart Bonte's first room escape game we featured back in December. The game shares a lot with its predecessor, including simplistic art style, room layout, and a strange animal that's integral to solving the game's puzzles.
A sequel to Mateusz Skutnik's excellent point-and-click adventure series, Submachine 2 will have you mapping out tunnels as you explore the dark recesses of this classic-style Flash game. The Submachine series is among the best on the Web, so if you love first-person adventures, ala Myst, don't miss this one.
The Privacy is another Flash point-and-click adventure from the stellar Gotmail team that gave us The Bar, Il Destino, The Salon and others. The game is set in a high-tech, big-brother world where even the watchers are watched and elaborate security systems are commonplace.
Pricilla Gone Missing is a Flash point-and-click adventure from Johan Törnkvist, a talented design and technology student at Hyper Island in Kariskrona, Sweden. The game begins with the player learning of the disappearance of Pricilla (Aunt "Prissy") and that warrants an investigation. From there a charming little adventure unfolds in which the player must look for items and clues to progress through the story.
Galactor is a Flash-based point-and-click room exploration game from the Finnish Consumer Agency. Aimed at increasing awareness of consumer issues, Galactor's meticulous style and dry humor transcends the stigma often associated with educational entertainment. While the information within may not necessarily be accurate in regards to consumer protection laws outside of Finland, the game still contains a wealth of good advice and common sense.
The oddly named game, OUT file#01 is a classic Flash point-and-click room escape game, and it features all the usual suspects: locked doors, missing keys, pieces of paper with clues, and secret compartments galore. Your job, of course, is to escape by unlocking the mystery within the room that holds you captive.
Like eating the middle of an Oreo first, ClickDragType skips past the plain cookie outside to deliver only the sweet puzzle center in a collection of 10 intriguing, mind-bending puzzles for your pure and uncompromising enjoyment.
On of Eyezmaze fame captures our hearts and minds again with Chronon, a brand new and unusual point-and-click puzzle game. This time-based puzzle takes place in the dwelling of a creature that leaves early in the morning and returns in the evening. The object of the game is to manipulate objects at various times throughout the day to complete the charming story. Brilliant.
Nightmare Escape is a horror-themed, room escape game created by Robert Mac Nelly. It combines a macabre and bloody setting with some tricky riddles that will scare you and puzzle you at the same time. Be observant, know your surroundings, and think literally to find the answers.
JeuOnamis is a short room escape game perfect for a coffee break. It takes place in a single black-and-white room that appears to be in the depths of a nuclear power plant (cue Mr. Burns). There is no narration or story, just the implied goal of trying to leave through the big locked door in the center.
Il Destino R is a revamped version of the original Il Destino point-and-click room escape game. It isn't a sequel, but the puzzles are different, items have moved around, new items make an appearance, and there are a few extra nooks and crannies to uncover. The layout and visuals are identical in both games, but R offers more challenge and features a completely different car on center stage.
Escape to Obion is a five-part series of short point-and-click Flash games by Matt Slaybaugh of SkepticTank.net. The games are strongly reminiscent of old-style adventure games such as Myst, complete with the mysterious atmosphere, fiendish puzzles, and an absolutely gripping sense of exploration.
Flash developer and blogger LUT! has a few unique point-and-click adventure games just begging for your attention. They're short, moderately difficult, and one oozes style while the other tries to scare the ActionScript out of you.
As an unnamed stick figure stuck in a prison cell, you've got to break out of a remarkably dangerous dungeon armed with nothing more than your reflexes, wits and patience. The rapid fire pace of the rooms in Dungeon Escape can be surprisingly tense, and the depth in certain areas goes beyond any interactive movie I've seen before.
Il Destino is an online point-and-click room escape game by the same team that created The Bar. Your father is a famous car designer who created a vehicle based on your childhood drawings. He sold it shortly after it was built and you thought you'd never see it again. But today your father gives you the keys to his showroom where you find the shining car waiting for you. The only problem is you can't seem to get out.
What exactly is Kawa, anyway? Is it a point-and-click adventure game? An art experiment? An accidental merging of random code snippets on a website? The opening text says it all: It might be an exit; It might be a trap; It might be just a dream. Kawa is the flash-based equivalent of being stuck in an interactive MC Escher nightmare.
Magneto Syndrome is a point-and-click room escape game created by Juliana Reina. The main character has been infused with the power to control metallic objects. He regains consciousness and his first thought is to escape. It's going to prove a little difficult, seeing as how he's stuck inside a water-filled tube. Using his powers of magnetic manipulation, it's your job to help him make his run for freedom.
The third and final chapter in the Hapland series and this one is arguably the best of the bunch. Not only is the game visually stunning, it is also just about the right size and difficulty to enjoy by oneself. A genre defining series from a very talented young artist. It doesn't get any better than this.
The Bar is a breathtakingly beautiful point-and-click room-escape game that begins with an intriguing story of a couple who promise that if they parted they would meet again in 50 years at this bar. The lovers have separated, time has passed, and here you are waiting at the empty bar. But... where is she? It is an atmospheric room-escape game that steals you with its ambience and stunningly rendered scenery then holds you with some challenging puzzles.
PandAventure is a simple Flash based point-and-click game from France's Pandaf Games. When your red capped panda-partner disappears, vaguely mumbling something about a bamboo forest, there's only one thing to do: find him (and get ahold of some tasty bamboo!).
Filed under the Hapland/Puzzleland/Industrial Place Thingy category, Odubang 2 is an online point-and-click adventure game where timing and precision cursor clicks are your key to survival. Guide a spastic stick figure through an MS Paint world of red soil and gigantic green boulders. It's a short but entertaining game.
It seems our hero's balloon has been shot down by the paperclip factory's anti-aircraft artillery, and it's your job to find a way back home. That is the opening sequence that drops you into Industry 2, the sequel to last year's Industrial Place Thingy. Like the first game, this one follows the same point-and-click stick-figure formula popularized by Rob Allen's seminal work with the Hapland series of games.
Warbears is a unique and original Flash point-and-click game that is played a little differently than anything I've seen so far. The gameplay is similar to Rob Allen's Hapland games, and yet there is an additional layer of complexity to it that sets it apart. It's a cute game with a great sense of humor and a lot of fun to play. Created by Gionatan Iasio of Italy.
A Flash point-and-click game of the escape-the-room variety, Firewall is an advergame to promote this week's release of the new Harrison Ford film of the same name. Although fairly straightforward for a game of this genre, the team at Pod Digital Design have crafted an enjoyable interactive experience and injected a bit of randomness into it so that items are not always found in the same places.
From Mark Arenz and his Ridiculopathy site full of ridiculousness comes this hilarious new adventure with an old-school dungeon flair. The game is light-hearted and pokes fun at some classic games as well as itself. Good fun and a nice change from the usual point-and-click approach to Flash adventure games.
If you managed to escape the Archipelago, you may have felt a sense of relief watching the volcanic islands dwindle as you floated away. Well, you may not want to breathe easy just yet, as creator Jonathan May has recently made the sequel, Return to the Archipelago, available to the general public.
Bart Bonte sends word of his brand new point-and-click adventure, The Bonte Room. And besides being a rather typical escape-the-room type of game, it is an exceptional effort. The stylized graphics are simple yet pleasing, and the puzzles are all quite logical.
If you haven't seen Small Forest Story yet, it definitely deserves to be played through once for the holidays. And while it won't present much of a challenge for you, the pixel graphics are exquisite and the characters are adorably cute, especially the little bunny dance.
Created by Toshimitsu Takagi, the mastermind behind several of the very best escape-the-room type games available on the Web today, the White Chamber follows the same compelling point-and-click formula that made its predecessor, Viridian Room, so successful and enjoyable to play. Not to be missed.
As promised, another point-and-click adventure for your weekend travels. This one is from Japan and will require some extra effort from those who do not know the language. So far the best point n' click escape game I've played - very intensive puzzle gameplay and nice graphics, with multiple endings.
This second game of the Samorost series lives up to the lofty expectations set by the first. It is every bit a sequel that includes all of the best qualities that made the first game remarkable, and then adds more environments, more puzzles, and more sound and music. The result is a game that continues the reputation set by the first as being one of the finest, compelling interactive experiences available on the Web today. It is altogether an exceptional work of interactive art.
The Dark Complex builds on the brilliant puzzle work of the first game, The Dark Room, by creating an entire complex of rooms, each with its own unique puzzle inside. This is a game that will keep you busy and mesmerized for hours. Be sure to bring a paper and pencil with you, you'll need them to find your way out of this dark, complex game.
Kafkamesto is an unusual and dark interactive narrative that will at first seem familiar to those acquainted with point-and-click adventures, but beware the futility in store. The over-arching narrative seems to be as much a statement about Kafka's own life as it is the themes he often wrote about.
The opening scenario of Unforgiven Room is a nod to Takagi-san's original escape-the-room games, Crimson Room and Viridian Room, in which you wake up with a headache and can't remember a thing, nor even where you are. Such is the begining of a classic escape-the-room adventure.
Penance is an escape-the-room type point-and-click adventure set in a purgatorial train station. The object of the game is to figure out why you are there and how to leave. It is a critical thinking person's game about suffering and atonement, and one in which your answers will ultimately affect the outcome.
This gorgeous, interactive narrative and detective drama is set in the late 1920's and produced by the award-winning creative team at Preloaded in the UK. Death in Sakkara is an Egyptian adventure game that offers a rich immersing narrative experience peppered with historical content, puzzles, mystery and intrigue. All four (4) episodes available to play.
Enter Jinx to save the day. This gorgeous and adorable Flash game has kids written all over it, including those who are only kids-at-heart. In his first episode, Jinx comes upon the house on the hill that is all lit up for once on a dark and stormy night. Upon knocking, the door opens and Jinx decides to go in and have a look around.
The Stone of Anamara is a creepy point-and-click adventure game, created by Gabriel Rodriguez, that spans multiple chapters. In this first chapter, you uncover the story behind the asylum doctor, Alexander Graves, and the mysterious illness of one of his patients.
Mateusz Skutnik has created an extended version of his recent point-and-click game, Submachine. Boasting twice as many rooms, a new puzzle and an alternate ending, the new version is something of a remix to tide you over until he creates a sequel, which he promises is on the way.