Just escaped from a transparent capsule filled with viscous green fluid, aided by texts from an unknown benefactor, trapped in a laboratory full of disturbing experiments, you must point-and-click your way to freedom. This short adventure from the author of Ghostscape keeps things dark and foreboding.
Cheerio, my good man, pip pip! The name is Sir Reginald MoneySeize II, Esq. I'm out to construct the world's largest tower, and I'll need 1000 golden coins to do it. Are you up to the platform-jumping challenge, my well-buttered scone? I sincerely hope so, for I'm simply too well bred and important to fall to my death on a bed of spikes.
Deadly Sin doesn't try to reinvent the role playing game. Instead, it chooses the path of flattering imitation. With great art direction, a superb soundtrack, a deep skill tree to explore and, most notably, the ability to turn off random battles, Deadly Sin hits that soft spot deep inside that's longing for a good RPG to enjoy.
Kuros is Sandlot Games' first foray into the realm of hidden object adventure games. Taking a page from the Dream Chronicles series, Kuros blends gorgeous environments with a slew of inventory-based puzzles along with clever mini-games that round out the experience. It's a beautiful game from beginning to end, one that you'll be glad you ventured into!
Escape From the Living Room is a solid, entertaining room escape game. Simply point and click your way through an uncluttered yet beautifully rendered living room, packed with challenges. Or you could just kick back on that inviting couch, relax, and watch some DVDs.
We interrupt your internet viewing to bring you this important news bulletin: Rabbit Wants Cake. That is to say, one little remote-controlled rabbit needs to avoid spikes and furry monsters on the way to get cake. Program the rabbit by recording and tweaking its movements, in this odd little platformer by John Cooney.
Grenades and baddies and physics, oh my! Adjust your angle to lob grenades from a limited supply at waiting targets to get the best scores and achievements you can across thirty levels and three difficulty settings. Why do they look so happy about getting blown up? Who knows! Just remember; pull the pin, then throw it. It's okay. We get that messed up all the time, too. You should see our offices.
Run and jump with one hand, warp reality with the other. Ian Snyder's Push is a platform game with an exciting and inventive twist that lets you reshape levels in real-time with an omnipotent force bubble. Plus you can make your own levels for others to tear asunder.
When alien slugs start invading, giant birds are having a territory war, and the giant beast chained in your cave is more teeth than cuddles, who're ya gonna call?... what? No! Not the Ghostbusters! Reemus and Liam are back to save the day, eventually, in the third chapter of this point-and-click saga from Ringmaster of Weirdness, Zeebarf. "Ghostbusters". Honestly.
The first part of a trilogy, The Freewill Cycle: Volume 1 is in essence a simple point-and-click escape game created in classic adventure game style. You awake in a room. Could be in a spaceship, could be in a space station, could be just a strange building in East Podunk, Michigan. As you explore the story unfolds, giving, in a few short clues, a vivid account of what may have happened and the personalities of the people involved. Who, by the way, are mysteriously missing.
In our inaugural entry for a brand new feature, You Are Games, we are highlighting the latest from Grubby Games: Incredibots 2! Now in open beta, we are leveraging the community and level sharing aspect of the game with a mini-competition instead of a review. Announcing the Jay is Games Incredibots 2 Mini-Brawl!
It has been much longer than 8 days (more like 3 years) since Anode & Cathode had us sleuthing the case of The Poison Coffee, adventuring around The Casino, or meandering through The Museum. Today they send us on another adventure in a similar style, The Fun Fair (Part 1 of what looks to be another episodic game like their last game, 8 Days).
Bubble Cannon 2 is what the original game should have been, with tighter goals and more thoughtful gameplay. Eliminate balls by colliding them with their similarly-colored mates, but take your time, because each ball is important! Engaging and very addicting!
In Kidnapped by Aliens, previously unsung developer Selfdefiant tells the story of a human protagonist who has been kidnapped, and awaits who-knows-what from his captors. By the use of a little ingenuity, our hero manages to escape his cell and explore more areas of the UFO that contains him, with the ultimate goal of returning to Earth... perhaps. The surreal but perfect background sound and puzzles that make sense without being too obvious turn this game into an enjoyable experience.
Time Gentlemen, Please!, a direct sequel to Zombie Cow's Ben There, Dan That, is a playground for just about every type of humor that is likely to get you ousted from civil society. It's old-school adventuring at its best and manages to both parody and canonize classic Lucasarts games while providing a stiff set of puzzles to solve.
Enlightenus is a story-driven hidden object adventure game made backwards. Instead of looking for and collecting a list of items in cluttered rooms, your job is to find where items belong and put them back. Compare your inventory with the objects on the screen and decipher which items go in which location. It's a simple gameplay switcheroo that shoves Enlightenus away from the pack and into the spotlight.
If you were to ask us, "What is Bango?" we could say a lot of things. "A board game! A breakfast cereal! The newest pop music superstar!" But of course, since Bango! is actually a puzzle platformer, we would be dirty rotten liars. Race across blocks that plummet behind you, trying to clear the screen of them without falling yourself. It's harder than it sounds, and with an extra five levels each of "extra-hard" and "frustrating" difficulty, it's a challenge for everyone!
Finally! It's about time a resource management/casual tycoon game came along that's more than a fresh coat of paint and a few new tricks! Hollywood Tycoon puts you in charge of a movie studio, giving you the power to buy scripts, hire actors, build sets and much more. As you earn cash you get to upgrade everything from your sets to actor trailers, prop studios, script centers, distribution buildings and more, allowing you to make bigger, better movies that rake in millions of dollars of profit. And it's fun for hours upon hours, too!
Avalon is a beautifully illustrated casual simulation game that focuses on gathering resources and exploring a magical forest. It ditches the traditional top-down point of view in favor of a sidescrolling 2D perspective which, surprisingly, diminishes that cerebral simulation feeling. As with any casual sim, it's easy to see the influence Virtual Villagers has had, but Avalon strays well off the rails with its setting, graphical style, and the ability to inspire you to explore the world around you.
As the head of Castle Corp, you're watching all your business go across the hillock to Happy Family Shields and Accessories Incorporated. So what does a failing business do to get itself back on its feet? Why, employ a crew of knights with rocket packs to blast your rivals to medieval smithereens, of course!
How do you raise a dragon? As you progress through this unique interactive story adventure from Gregory Weir, you'll find it's more complicated than strapping on a pair of fireproof gloves and stocking up on cattle. The choices you make can have unexpected consequences, and multiple endings based on the path you take will have you coming back to this one again and again.
In this tribute to vector arcade classics, you must make it through 10 levels containing deluge after deluge of asteroids without letting them knock you all the way to the bottom of the screen. Crash into as many asteroids as possible for bonus points!
A game of pure reflex, Zodiac Reactor blasts spiraling orbs at the center of the screen and asks you to collect them with near-perfect timing. It's like an intense bout of hyperspace Simon. If you are skilled enough, your reward will be the creation of a brand new star of your very own!
For most of us, waking up in a coffin isn't a great start to our day. The Dead Case is a ghoulish point-and-click mystery that puts you in the spectral shoes of a newly deceased soul, trying to find out how you got that way... and why so many others in town seem to have your exact same problem.
In Smile For Me, you are a recently deceased person who, seeing the tears of a grieving loved one, seeks to bring joy to that individual. Give it a try if you feel like you might like a breath of fresh air, a few minutes of unadorned sincerity to cleanse your palate, and a darn good escape game to boot.
Pwong 2 is like the hyperactive biker outcast stepchild of its Pong parents. Fast-paced action, psychedelic graphics and multiple-ball craziness included. It's a casual action game through and through, shiny enough to capture your attention for 20 minutes at a time. Just don't expect much in the way of replay value after you've completed all the difficulty modes and achievements.
Move your laserspots to light up all your lasercells in Laserworx, a tile-based puzzle game about lasers. The laserbeam between two laserspots will energize any lasercells it touches, but will be nullified if it hits a laserwall. Wait, that doesn't need a "laser" in front of it. They're just regular walls.
Sail the globe in search of treasure, push crates, dodge the cutest little itsy-bitsy monsters, unlock doors, ride magic carpets over a spiraling vortex of horror. It's a pirate themed carnival of wonder! The Arabian Sea is the tenth episode of this popular kid-friendly spook-fest.
Hack and slash your way across the ancient land alone or with a friend in this gorgeously quirky side-scroller from Nitrome. When your sword fails you, don't despair — a nearby boar will do just as well. Or a chicken. Rendered in Nitrome's familiar pixel-perfect art style, Double Edged not only looks great, it plays great too.
It's survival of the fittest as seen through a microscope. Genetically engineer the perfect virus in your lab to combat those created by your predecessors. Discover new elements and splice genes in an increasingly hostile environment. Just... remember to wash up before you shake someone's hand.
In Greg Sergeant's aptly titled puzzle platformer, Use Boxmen, you, believe it or not, use boxmen to collect boxes. It sounds fairly simple and straightforward, but it's not, really. Some puzzles require you to think outside the box to reach their oftentimes very clever solution. Solving puzzles is only half the battle, however, as Use Boxmen takes its platforming element very seriously.
Mystic Mine is a track-switching action-puzzle game. Much like classics such as Candy Train and the current iPhone offering Trains, you must switch tracks ahead of your mine car, which is always in motion.
Sprouts Adventure is the latest in the increasingly long line of casual sim games made famous by Virtual Villagers, Totem Tribe, My Tribe, etc. This one separates itself from the pack by clearing away the bloat to leave a streamlined experience behind. Sprouts Adventure gives you a clear, goal-oriented simulation that meters out its rewards at a careful pace, ensuring you are never overwhelmed with choices and fully appreciate each new upgrade you get to use.
As one of six mythical heroes, each with their own set of goals, sail off in search of treasure and your place in history in ancient Greece. Discover legendary cities, meet interesting people . . . and pound the snot out of them for your own financial gain. It's a thankless job, being a hero.
When you load up Raider: Episode 1 in your browser you can expect solid controls, a good story, and magnificent level design that will put your platforming skills to the test. This first in a series of five episodes sets a high standard for the four episodes to follow.
Though the original Who Am I? was a good-looking room escape game with some clever puzzles, it suffered from a lack of polish and some illogical puzzles. Robamimi has ameliorated these problems by reformulating (and, in numerous cases, entirely changing) the game's puzzles, cleaning up the interface and adding a save feature as well as a twinkly soundtrack.
Continue the fine, respected tradition of launching small creatures heavenward in this spiney sequel to the original Hedgehog Launch. The addition of new items to get and a slight graphical improvement wind up making this one feel like the game the original should have been, rather than a new game. Is it fun? Oh yes!
On of Eyezmaze has just released an updated 'remake' of his original Grow game, Grow (ver. 3), the game that inspired so many sequels and clones. It's one of the most unique and amazing Flash games ever produced, due mostly to its intricate animations and myriad combinations of possible outcomes. Now with 2 endings!
Dynamic Systems, created by Lorenzo Nuvoletta, is another in a long line of games first made popular by The Incredible Machine, where you must fabricate an overly elaborate system of simple machines to perform a task that would hardly impress a toddler: putting a ball in a bucket.
While not the magnum opus of the escape game genre, Mystery House in Japan is fun, quick, and indisputably well-designed, perfect for a brief break in your day. While Bianco Bianco may not be the most stunningly original designer out there, it can always be counted upon to provide a solidly constructed and entertaining experience.
Splatter skeletons, goblins, soldiers, and more in this gleefully gory side-scrolling hack and slash game. 19 levels of boss fights, barrel throwing, and rampage-y action. You're a barbarian now, baby! And it is going to be awesome.
Tonypa has a well earned reputation for developing games that at once exhibit simple elegance and deceptively deep gameplay. Lacotipa, a tile-based puzzle with roots that extend back to Pipe Dreams, is yet another simple, beautiful, and addicting game for us to obsess over.
In Crane Wars, you play the role of a crane operator, and your mission is to grab hunks of building and stack them on top of each other. Your other, more fun mission is to fling stuff at those filthy scabs working next door!
Shy Dwarf is a gorgeously animated little adventure where you play as a little black blob with a jaunty red hat. But Shy Dwarf is something of an enigma. Fun, short, and completely baffling. We're not sure exactly what it all means, or if it's supposed to mean anything at all. Whatever the case, we couldn't resist its unmistakable charm.
Free Realms is one of the most-accessible MMOs ever made, targeted at everyone from young children to adults. It's free to play and features a unique mini-game progression system, aimed at tearing down the usual tediousness of modern MMOs.
Sherlock Holmes: The Awakened is an ambitious mystery adventure from Frogwares. It simultaneously attempts to remain faithful to Sir Arthur Conan Doyle's eponymous sleuth, provide a crossover with another body of work with its own cultish following, and blaze new trails in the well established adventure game genre.
In the mood for more beach-themed Virtual Villagers-style simulation gaming? Escape from Paradise 2: A Kingdom's Quest is now available, and it delivers exactly what its predecessor did and quite a bit more. Instead of straightforward village management, Escape from Paradise 2 blends in mini-games to break up the action, and combined with a little hidden object finding and character stat upgrading, you have a game that will quickly sink its hooks in you.
Once upon a time, in a kingdom ruled by a red-hooded princess, there lived a young wolf. Unlike the rest of his family, this wolf was neither very big nor particularly bad. His mother wasn't too pleased with this, but first morning he didn't hear her howl, the not-so-big, not-so-bad wolf knew something was wrong. Thus begins Big Brain Wolf, an adventure/puzzle game that parodies nearly every fairy tale and fairy tale character you can imagine, providing some surprisingly challenging puzzles along the way.
Star Beacons is a pachinko-style arcade game from Steel Panda Studios. When an evil space armada captures a planet of jolly water creatures who use a giant star as their source of light, it's up to you, an intrepid waterite in a cool spaceship, to scour the deepest depths of space to retrieve the pieces of your broken star/sun.
Reach for the stars — literally — in Casual Space, where treasure, danger, and secrets are sprawled across two enormous maps comprising over 40 levels of spacey action! Balancing a quirky, kid-friendly presentation with some genuinely challenging gameplay, Casual Space is good casual fun for all ages.
Starcom is a top-down space shooter and strategy game, with subtle RPG elements like a well-paced story progression and "missions." You are stationed aboard a Galactic Command Starbase (space station), playing the role of a space fighter pilot with a starting mission of fending off alien attacks. Starcom really shines, revealing story elements at just the right moments while incorporating it all into the gameplay progression.
At first glance, Scarygirl comes at you blazing on all cylinders like a triumph in Flash game production values. From the very start of the introductory cinematic sequence, the player is offered a glimpse at what appears to be one of the most fantastic Flash games to ever appear on the Web. In the end, the good outweighs the bad. Players can put up with loose controls, slipping and sliding their way through levels, when the brilliance of the rest of the game is so appealing. Every element combines to lift Scarygirl above the competition, serving to create one of the most exasperating yet fulfilling Flash games available today.
Polygonal Fury takes the basic chain reaction gameplay of Boomshine and adds a number of bells and whistles to it. Ultimately, it's a skill-based game, and the balance is perfect to keep you playing for just one more level, until you've finished them all.
A lighter. Some flour. A stick, a rock, a knife and a towel. How, using only these handful of items, can you escape a room? Six different ways, apparently, at least in Room Escape SIX, a new escape-the-room game from Japanese designer Kotaro. You are the latest challenger to enter a strange, hexagon-shaped building that exists solely to be escaped from; how you do so depends upon the way in which you use the room's odd furnishings.
What do you do when you're the only robot with power thousands of years after a mishap has sent your entire civilization offline? You put on the snazziest jazz soundtrack you can find and point-and-click your way through this short-but-stylish adventure. That's what!
Pastel Games has just released a new point-and-click game, Morbid, designed and illustrated by Maciej Palka with programming, animation and puzzle support from Mateusz Skutnik. Although the artwork contained within is well-conceived and the atmosphere is enticingly moody, we weren't as impressed with the gameplay. Hard-to-find hotspots turn this game into a disappointing exercise in frustration. But give it a play and decide for yourself.
Fantastic platform puzzler in which you play a Victorian magician who must correct a mistake by leading poor ghostly souls to a magic door. Including smart and elegant brain teasers that get increasingly more complicated as the levels progress. Altogether a fun and challenging new puzzle game from a promising new group of Flash game developers from New Zealand.
Best described as a cross between Teeworlds, Team Fortress 2, and an RPG, Altitude is a shockingly addictive online multiplayer game from indie studio Nimbly Games. Grab a plane and take to the skies as you compete (and co-operate) with other players and earn experience points bombing the enemy base and taking down foes with a variety of power-ups.
"Avernum" is the name of an underground domain that's home to the Avernites, a group at war with the surface-dwellers, collectively called the Empire. This time around, a group of adventurers is sent back to Avernum to hunt down an assassin who tried to kill the Empress. The story and its development is actually pretty thick for a closed-in dungeon crawler, unfolding constantly a simplified "choose-your-own-adventure"-styled dialogue.
Alabaster is an exquisite and addictive piece of interactive fiction created by a team of eleven talented writers and spearheaded by Emily Short, one of the Grande Dames of the genre, authoress of such classics as Floatpoint, that takes the oft-Disneyfied, candy-coated tale of Snow White and recasts it in rather darker hues.
Faerie Solitaire is, at its core, a version of the classic golf-style card game found in Fairway Solitaire. Take cards off the pile or pull cards from the play area that are either one above or one below the target, the ultimate goal being to clear the screen. The usual suit of numbered cards (two through ten, jacks, queens, kings and aces) are at your disposal. It may seem a simplistic set-up, but if you throw in power-ups and a Pokemon-esque pet raising game, something magical is created!
Nelly and Tom are at it again! Yes, the kids from the original Treasure Seekers: Visions of Gold have returned, and this time they're all grown up! Just like the original game, Treasure Seekers 2: The Enchanted Canvases a unique hybrid of adventure and hidden object gaming that makes use of context-sensitive actions rather than laundry lists of items to find. Add to that some much-improved visuals (which is saying a lot!) and you have another potential hit on your hands.
Defend yourself against waves of foes in space, where a click of the mouse unleashes massive explosions to decimate enemy fighters, because making peace is overrated when you have a limitless supply of missiles at your fingertips.
Slouching Towards Bedlam is a work of interactive fiction created by Daniel Ravipinto and Star Foster. Set in the Bedlam Hospital insane asylum in a steampunk-style 1885 London, you begin in an office with a brass-laden phonograph playing a demented soliloquy. It's a subtly disturbing game that draws you into a rich, elusive world of intrigue and allows you to react to the story however you see fit, carving out five unique endings based upon your interpretation of the plot.
So there's this Ball. Ball wants to Go Home. It's your job to get Ball home. Ball lives in a hollow tree stump in a forest. Yes he does. Thankfully, said forest is filled with ramps, bridges, floating platforms, mine carts and more. Some parts are missing, and that's where you and your reflexes come in.
You wake, cold and alone, in a room lit only by a single, faint candle... that gleams off of the links of the chain connecting your leg to the wall. Uh-oh. From there, believe it or not, things only get worse. You are trapped in a house of horrors, and must solve puzzles and face supernatural terror in order to regain your freedom. Of course, there's also the matter of your murderous captor... where could he be? You might just find out.
Another brilliant room escape game from Neutral, the authors of the amazing Vision. Lights features inventive tough-but-fair puzzles, gorgeous rendered scenes, and enough charm to drown a dozen rubber duckies.
Here are 50 more visual puns in a painting, hinting at the titles of 50 "great" movies you may have seen recently. Nice illustrations, relatively easy hints, and a smooth interface make this an light and pleasant diversion.
All you have to do in NinjaDoodle's ClickPLAY! is press the Play button, but that Play button sure does run and hide in some sneaky ways. Track it down and click it!
Braid is a groundbreaking platform game created by Jonathan Blow. With a deep, intriguing storyline, gorgeous artwork, enchanting music, and the unique ability to manipulate time, Braid is built from dozens of unique puzzles (no filler material) that will challenge your ability to think laterally while inspiring your philosophical mind to search for meaning with every object you encounter.
Adventure, monsters, and betrayal in 16 bits! Eternal Eden is a surprisingly hefty RPG following three young men who set out to save the world . . . after accidentally setting its destruction in motion themselves.
You'd think that being able to do magic would make things like running a magic shop a snap. Just wave your wand and POOF everything is taken care of. Well, turns out it's not all that easy, if Mystic Emporium is any indication. In fact, it's going it take all of your time-management skills to be a successful magic shop owner and satisfy the mystical people and creatures of the realm.
Sugar-coated, filled with rainbows and sunshine and love, and cheerier than a dentist the day after Halloween, Yousumin! is a new puzzle game from Square-Enix. In the same way Bejeweled Twist put a spin on the matching genre, Yosumin! shifts things around to deliver a new kind of puzzle game that's unique yet familiar at the same time.
The next chapter in Afroninja's long-delayed Escape Series is here! This time, you wake up in a bathroom with the exit blocked by a bank of lasers. Point and click your way out using common household items, as the timer in the corner reminds you once per second, how tragic your brain is.
Fail-Safe is a work of interactive fiction created by Jon Ingold. It could be one of the strangest text-based games you've ever seen (in a simple, subdued kind of way), as Ingold removes all meta-commands from the parser, forbidding you do to things like saving your progress. But there's a good reason for this. Fail-Safe immerses you so deeply in the world that even the conventions of playing a game would snap you out of it. And when you start playing, you'll see why that's a crucial part of the experience.
So what if you have nerves of glass, a strong pull towards buttons marked 'DO NOT TOUCH' and a crippling fear of heights? Azul Baronis needs you to lead a squadron of spaceships against ever-increasing odds in this fast-paced intergalactic shooter. Buckle up, Commander.
Redstar Fall is back, with 20 more levels of physics puzzle mayhem. Blast away the tower of bricks one by one, to bring the red star to rest on solid ground. These new "Pro" levels are tough and finicky as a dried-up alley cat, so practice up on the first game before you tackle them.
A fast-paced, tightly-designed version of Breakout by the talented Taro Ito. Use a big round smiley-face paddle to knock out all the bricks before they advance past the dotted line. Collect hearts to earn extra balls and shoot them into play at any time. Cute, fun, and simple.
It's another blast from the past with this week's Weekday Escape. It's an oldie from our friends at Bianco-Bianco by the name of Escape from Dr. Ichie's Factory, another gem in the Dr. Ichie series. The story's a familiar one: you wake up in the middle of an odd factory building, and you find a note from the culprit, Dr. Ichie, telling you that you have to solve some puzzles to escape from it.
Action, adventure, and painful, spiky death can all be yours in Chup, a new platformer from Tomas Pettersson. With a retro vibe and an intensely charismatic star, Chup offers a tricky jumping adventure that would make Mario proud.
Heavy Weapons is one of the sharpest arena shooters we've seen in a browser. It bills itself as the "ultimate Flash shooter", and its great atmosphere and kitchen sink approach to design make it at least a worthy contender. 21 quirky weapons and 60 levels of destruction await!
Armor Games' John Cooney enters the bunker-warfare genre with Fox Fyre, a stylish strategy-shooter game with an old-school vibe, heralding back to classics like Scorched Earth and Death Tanks.
A space-themed mixture of Time4Cat and Replica. Your hyper-drive has malfunctioned, and deadly replicas of your ship are popping out of a wormhole behind you, retracing your path. They only move when you do, but you still have to travel fast to collect the research from nearby planets that will allow you to escape.
Dead Like Ants is a sublime piece of interactive fiction by C.E.J. Pacian. You are an unnamed female ant, a simple worker. You and your thousands of sisters labor ceaselessly in the service of your colony; an unexciting, if productive, existence. Today, however, is very different. Your mother, the Queen has requested your presence Every spring, it seems, five dangerous creatures come to the colony and threaten the safety of all therein. When this occurs, the Queen sends one of her daughters to negotiate with these monsters, thereby averting trouble for another year. This spring, you are the chosen emissary.
Dracula 3: The Path of the Dragon exists within that journey from the reality of Vlad the Impaler, the madman the Count was based upon, to the myth of the best-known vampire, Dracula. It's a long, deep and satisfying adventure game laden with volumes of text, and a pleasantly eerie setting that's brilliantly illustrated.
The Fairy Godmother's monopoly on the potion business is on the verge of collapse due to some healthy competition, so she hires a promising young assistant to reestablish her empire. A tired genre gets a sorely needed infusion of creativity in Fairy Godmother Tycoon, a basic tycoon game wrapped in a pretty, pretty package.
Pew Pew Pew Thwak. Thwap Thwup Splat, Wheeee! The review of Platypus could end there, but in the interest of, you know, explaining things, I'll continue. Platypus is a wonderfully unique side scrolling shooter created by Anthony Flack. Everything in the game — from the enemies to the backgrounds and even the weapons fire — is made from plasticine. This playable claymation shooter is filled with action and quirky design choices that have made it an instant cult-classic.
Despite the title, there's no water falling from the sky in Nitrome's new game — only little bunny-like creatures. Help them fly like little floppy-eared helicopters past electrified birds and other hazards to rest on the targets below.
Welcome to the first episode of a new series from Pastel Games, the masters of short, atmospheric point-and-click adventures. In a world so noir that sunshine has been legally replaced by ominous street lamps, you play the part of a detective on a grisly murder case.
New features included in Stunt Pilot 2: A level editor. Bonus levels where you follow a curvy line that catches on fire if you're good enough. Cannons that shoot coins for you to catch in mid-air. Hollywood explosions that bring hot-air balloons and racing pylons crashing down around you. Yeah, this game rules.
Shift 4 is now available to play and it brings with it a shiny new iPhone app of the original Shift experience to take with you on-the-go. If you're familiar with the Shift series so far, a lot of the elements in this game will seem very familiar. However, twists do come, as you will eventually find yourself having to control more than one silhouetted fellow. You've now got to use a team of folks to reach the exits and advance.
Do you like shiny things as much as we do? Metalix TD, besides being a top quality tower defense game, is undoubtedly very, very shiny. Each wave of shiny enemy robots takes a different attack path at random, so it's a good thing that your shiny defense towers can move around. Yeah, it's pretty shiny.
Fun to play and play to say, ChuckaBOOM is a game from Ninja Doodle that makes throwing bombs into light entertainment! The object of each level is to clear a target number of stars, using bombs that go off three (short) seconds after you fling them.
Melon Lacquer. Mellifluous Lymphocytes. Marimba Lion. Just what, exactly, does #07 ML stand for? Anyway, this is another high-quality escape-the-room game from consistently excellent Japanese designer 58 Works, who also made Cottage and Escape from Test Kitchen 2.
There comes a time in everyone's life when they have to step up to the plate and lay waste to an entire city despite the best efforts of the army and the air force. It's just one of those rites of passage, you know? Like riding a bike or going on a first date. Deflect missiles, crush your foes, and grab the... seed... by the, uh, horns?
Tower of Greed is a game about the banker's favorite deadly sin, in the form of an aggressively retro, fast-moving platformer. Will you exit the tower with untold riches? Or will you be betrayed by your own avarice? If your fingers are nimble enough, let's find out!
What you think is irrelevant, in this text-based adventure/interactive fiction by John Cooney. The man behind the mirrored glass tells you that you are a llama and if you know what is good for you, you will believe him. Following any and all instructions given to you is also not a bad idea if you enjoy things like breathing and not being dead.
In Learn to Fly, you play as a penguin who looked himself up on Kiwipedia and took the whole "flightless bird" comment as a mortal insult. So he decides that he's going to learn to fly, presumably so he can visit whoever wrote that and give them a stern talking to. Fly high, long, and far to gain money and upgrade your penguin with gliders and rockets. And when you're done, try playing again to see if you can do it faster.
What if Mario, instead of instantly reappearing at the beginning of the level after he died, had to earn his reincarnation by traveling the realms of Diyu, being judged by the kings of Yama? This is a game about that from Yoshio Ishii of Nekogames.
Clash'N Slash has the makings of a great one. Big guns? Check. Hordes of attacking aliens? Check. Lots and lots of explosions? Check and check. There's more happening on-screen than any namby-pamby little puzzle or hidden object game. This is an action game, for action game players. Do you have what it takes?