Cannons have a unique place in human history. Throughout the ages, they have served as an offensive weapon to knock down fortifications, an accentuation in pieces of classical music, and a rudimentary yet entertaining transport for clowns. Continuing in this rich tradition, let's launch stickmen at bricks to dignified tunes!
Totem Destroyer is, to say the least, an ironic name for this little jewel of a puzzler, considering that the very last thing you want to do is destroy the totem. The goal of each level is to instead retrieve the tiny golden little idol unharmed. Keeping you from your prize is the precariously stacked structure upon which its perched. Your goal is to selectively destroy the required number of blocks for each stage without letting the totem touch the ground.
Land lubbers best be cowerin' below the decks, thar be a Mutiny going on! Some sea dog called Nitrome has riled up the crew with tales of booty and adventure, so grab yer peg leg and cutlass and prepare for a fight, Worms style!
Blobink is a unique and original new game in which you have the power to restore colour and rescue the girlfriend you never knew you had and who doesn't appear in the game(!) Simply race around these levels, touching each item as you go, and the world will once again be saturated in beautiful R, G & B. Don't fall into the water! You're an ink blob!
Neon has a certain glitz to it. Whether it's glittering in the lights of Las Vegas, shining in the sign of a convenience store, or just brightening up the periodic table, neon always adds a little extra to everything it touches. It was only a matter of time, then, before someone mixed the brilliance of neon with the brilliance of puzzles.
Swinging Ball is a new, fun little flash title developed by Gimme5games. It's a fairly simple ball-physics game, much as we've seen before in which your goal is to guide the ball through a series of obstacles to the exit. What makes Swinging Ball noteworthy is the implementation of a grapple-like rope that you can use to latch onto surfaces and swing around like Tarzan.
A casual portal-physics game that's a well-polished piece with concepts paralleling the Flash version of Portal, as well as other titles like Shift 2 and Cursor*10. But instead of being a simple portal manipulation game, Epsilon explores two other physical properties aside from spatial relativity; time and gravity!
Stardrone is a genre mashup download game, featuring a mix of elements including arcade action, pinball, breakout, gravitational physics and collect-the-objects. Although it might sound a little confusing, the game simply boils down to you (a ball) lighting up stars to reach an objective, and it's remarkably fun to play!
In Falling Forever, you control an unlucky black silhouette of a fellow who gets dropped through a trap door into a tall empty room. Empty, that is, except for the DEADLY LASER stretching across the floor. Your job is to stay alive as long as possible by launching yourself off the convenient but fragile bubbles rising through the room.
SteerWheels is a fun little physics-based action puzzle in which the objective is to move the little yellow ball to the yellow goal of each level by pushing it with a set of wheels. If you're like me, you love physics-based puzzle games like this. We've seen more and more of them lately as Flash has matured, and I never tire of playing them.
Two fighters stand side-by-side. You play Tori, the red fighter, and your opponent is Uke, the blue fighter. By manipulating eight different joints (shoulders, elbows, hips and knees) target attacks toward your opponent to score as many points as possible. Just as in Toribash, the characters are subject to rag doll physics; the goal being to contract or extend various joints in order to spring your warrior into action.
Gride is an arcade-style action game in which the objective is to apply and remove abilities to an always-moving little pink sedan at just the right moments to make it as far as you can along the never-ending terrain. It was good enough to take 3rd place in our 5th game design competition, and it earned the coveted Viral award by receiving more than one million views more than the next most played game!
Planet of the Forklift Kid is a whimsical physics-based platform puzzle game, controlled with the keyboard. Your goal in each level is to reach the exit, usually by operating switches to open the doors blocking your path. It is an all-around well-crafted game that is so charming and odd that it's worth playing even though there are, at present, only 8 levels.
Cheese Dreams is a cute little platformer from Nitrome starring a bouncy bit of cheese (which just so happens to be the moon), mice in spacesuits, and Mario-esque pipes that send you soaring. As our orange protagonist snoozes one night, a massive mouse spaceship comes along and scoops it right up. Is it all just a bad dream, or are these mice really that obsessed with cheese?
Attak is the game I've wanted to play since I was fourteen years old. If you ever tried to raise your power level while on the bus, and had an invisible energy duel with your buddy during class, you know what I'm talking about. Every single game ever made about Dragon Ball Z has been a lame cash-in, a modification of fighting mechanics or RPG mechanics, hobbled Frankensteins that never really grasped the dynamic of Power Level 1,000,000. Today, the brothers at JohnnyTwoShoes have delivered with sonic, accessible Flash.
Magic Pen is a physics-based puzzle playground created by Alejandro Guillen (Spin the Black Circle). It's easy to see the design, from visual style to overall concept, was taken from Crayon Physics, but because Magic Pen was done in Flash, it's much more accessible. Using the mouse, simply draw shapes to create bridges and guide the red ball to the flag. Making shapes and dropping them from the sky will set the ball in motion, and you can also craft structures with hinges (both fixed and movable) for more complex maneuvers.
The latest from OddGoo and the sequel to the first Amberial game released last June. The mechanics of the original are put to an olympic workout; rolling a ball around has never felt so fresh. From the terrestrial furnace to the skyways, to outer space and distant nebulae, this game explores both increasingly exotic settings and increasingly clever level design.
Gooey gooey goo! Time for another Sling review! The third full installment in the Sling series has just been released. Once again, evil monsters have stolen an element from the Oozeville power source, destabilizing it and threatening to destroy life as they know it. As you grab, stretch, sling, and bounce your way through each of the game's 50 levels, watch out for spikes, freezing water, special grabs, monsters, and more!
John Cooney (jmtb02) is back again. Less than a month after giving the world Grid 16, he brings us Elements, a high-tech cross between Breakout and his own Ball Revamped series. Control the game by rotating the level, and make your way to the "go down" brick on each of the game's 25 levels.
Do you like cake? Do you like double-decker cake? We are about to lay on you a triple-decker cake, with helium! When you eat this triple-decker cake, and then attempt to speak, your voice will sound squeaky and distorted. For lo, besoothe thee, from Ninja Kiwi comes the final installment of a trilogy that may well become a tetralogy if its popularity continues at this pace!
Trigger Ball is an attractive puzzle game of magnetism and attractors. Complete a level by bumping each black orb with a smaller black ball, which is launched with a click of the mouse. You only get one shot, so use it wisely! With just 41 levels, Trigger Ball isn't likely to keep anyone playing long into the wee hours. But I bet you'll wish it did.
Sola Rola is a topsy-turvy turntable of a time, published by Gimme5Games. Wiz and Waz are two spherical buddies who are just cruising through space one day and happen to get caught in a series of mazes, a scenario we can all relate to. Together they must escape, but they only move when you rotate the maze. It's your job to roll them right into the red and blue beacons that represent their exits.
In Angular Momentum players are plunged into what looks like a futuristic ant farm and must guide the requisite ball through a series of chambers to the exit. The levels boast twisty, up and down landscapes worthy of Sonic the Hedgehog; tools such as speed boosts and jump platforms will help you reach the exits, but beware of the eeeevil orange panels that will send you back to the start.
In Spin the Black Circle you must rotate the game field to move a ball to the goal in each stage. Gravity pulls it to the center, however, making physics and fast reflexes vitally important to your success. Avoid obstacles and enemies in this well-polished game of skill!
Coming out of Wildsnake Software, from the chilled steppes of Russia, comes an entry into our 4th Casual Gameplay competition: Chap Hai - Way Of The Dragon. But what is the "Way Of The Dragon"? Does it involve superhuman martial arts, or maybe a method of braising reptile meat? Actually, it involves flicking marbles at each other. It's Zen baby.
Boulders Never Die is a fantastic physics-based action puzzle game where you must build defenses around a red ball using a set of rubbery blocks. Boulders are constantly pelting your fort, and if the ball touches a block or a boulder it's game over. If you've got a couple hours free, or if you're looking for a game that you can play on your coffee break, you should definitely give it a try.
As is easy to guess, the object of Filler is to fill the playing field with large white circles. Just click and hold the mouse to start a circle growing. It will stop growing either when you let go or when it collides with a circle already in play. If it collides with one of the small "atoms" bouncing around, not only will it stop growing, it will disappear completely and you'll lose a life!
It's official. D_of_I has gone off the deep end. His cat has gotten bored shooting his bow and poling himself about and wants to travel across the ocean, so he enlists the help of a dolphin to provide the locomotion, while he hangs on for the ride of his life in this excellent one-button game!
Free Rider 2 is a sequel that continues the more interactive spin on the Line Rider formula. Using a large tool set you can sculpt, edit and decorate the environment any way you choose. When you're done, take to the arrow keys and drive your rider through the stage. It's webtoy-meets-level-editor kind of experience, and it's even better than the original.
MoonMaster: RahKon is the latest from Lost Vectors, creator of BowMaster Prelude. Gone is the resource management and medieval setting, but in its place you'll find a space-themed setting along with a similar physics engine under the hood. You play the role of a ball on the moon shooting rocks and a UFO with your lasers. The goal? Try not to get smashed to pieces.
Slingoween combines the rubberband-flicking action of Sling with the familiar climbing theme found in games such as Winterbells. It's a simple game with little more than earning a high score as a goal, but the flying pumpkins, ghosts and Halloween candy help kick off the impending holiday with style.
Sling Fire from Ezone continues the physics-based goo slinging action previous games in the series introduced just over a year ago. The fire element has been stolen from the Oozeville power source, which of course spells doom for the slime-based folk. Playing as Sling or Slingette you must toss your way through 50 levels of traps and puzzles to recover the lost element!
New from Japanese developer Nigoro, creator of Rose & Camellia and Lonely House-Moving, comes physics-based action game Space Capstar II. Carefully pilot the ship through twisty passages that lead deep into planets' cores, avoiding obstacles and taking out lasers by bashing into them (carefully). It's a challenging action game with just enough space wackiness thrown in to make it worth trying.
An update to the previously reviewed Manifold, this version is the full, super-fun-happy version, promises Joel Esler, the game's author. Get acquainted with Fold via the "Easy" levels. Then advance to the more frustrating "Uneasy" levels. And when you think you finally have the mechanics mastered, give the "Doubleplus Uneasy" levels a try. A unique and original platform puzzler just keeps getting better.
From the award-winning Preloaded design team comes a new physics-based game designed for the Science Museum in London. Launchball is a fabulously produced take on the 'guide something to the goal' family of physics games. There is even a level editor with which to create puzzles and send them to your friends.
The next entry to the 4th Casual Gameplay Design Competition is from David Beers of California (US). Mathematigolf: The CGDC Open is a golf game that includes 3 courses of 10 holes each with terrain that affect "ball physics" in unique ways not usually seen in golf games. Please leave your kind feedback for David in the comments.
The next entry (number 32 in case you're keeping track) is from Eric Whitmire of North Carolina (US). It is Eric's first competition with us, so please give him a warm welcome. Lynz is an action puzzle game with drawing-based gameplay that encompasses the "ball physics" theme. Please provide your kind feedback and constructive criticism for Eric in the comments.
The next entry comes from Russia (with love) by another two-person creative team: Eugene Karataev (Flash developer) and Artem Popov (artist). Jabo is an acronym for "Jump And Ball Operation" and it somewhat describes the basic premise of Eugene's and Artem's action game starring a frog with a very long tongue. Use the frog's tongue as a grappling hook to propel yourself towards the shining star. The rest is up to you.
The next entry is from Damir Srpèiè of Slovenia. You might remember Damir from our first competition with his popular and creative entry, Personal Universe. Roped! implements "ball physics" as well as 'rope physics' in this unique puzzle game that also includes and integrated level editor and save feature.
Manifold is a physics-based action/puzzle game created by artist and designer Joel Esler. Use special orbs that can alter gravity within a small radius to climb your way through dangerous situations. It's a simple idea that's been paired with smart artistic direction to create a game that pleases the senses as well as your sense of fun.
From Thor Gaming, creator of Thor Towers, comes Throw Me, a physics-based tossing game similar to Monkey Kick Off and Nanaca Crash. At the beginning of the stage you grab an orange eyeball and twirl it around with the mouse to build up momentum. When you're ready to toss, hit the spacebar to send it flying. Your only goal is to go as high and as far as you can!
As if to whet your appetites for the upcoming game design competition, game authors have been putting out a number of excellent ball physics games. The latest offering is Ramps, put forth by web designer Tyler Sticka. Your mission is to guide a ball from the drop pipe at the top of the screen to the exit pipe at the bottom using — you guessed it — muffins!
Pile O'Bubbles is a new action/puzzle game from the creator of Gravity Pods, Keith Peters of Wicked Pissah Games. It combines fast reflex mouse clicking with a bit of thinking to create a game that's brain wrenching with a touch of (very) old-school arcade style as well.
Switchball is a 3D action/puzzle title in which your goal is to guide a rolling ball to the end of each stage, solving puzzles and crossing treacherous pathways all the way. The game places a heavy emphasis on realistic physics using the AGEIA engine and looks absolutely gorgeous to boot. It's an extraordinarily well-made title that balances action and puzzle solving for a thoroughly engaging experience.
Just released from Dofi blog, creator of the World of Sand games: Adventure of Cat, a spiritual successor to Cat with Bow Golf. In Adventure of Cat your goal is to guide a hapless gray kitten to the end of the stage. Your only mode of transportation is an extendible stick that you can use to push against the ground, propelling the cat forward.
Ok, so there's this ball. And then there's this square. You gotta get the ball to the square. How complicated could it get? Plenty complicated, it turns out, in this absurdly fun and addictive physics-based game from John Cooney and his prolific jmtb02 studios.
JIGorbit is an action puzzle game that incorporates simple gravitational force as the basis of its gameplay. The objective is to reunite the scattered limbs of the JIGster logo by propelling the body around the gravitational field created by the JIGster's 'head' while avoiding any vortexes. It was created by DDams, of France, and is the winner of the "Best use of the JIG logo" prize from our 3rd competition.
Crayon Physics is one part Armadillo Run, one part Line Rider and tasks you with guiding a ball through a handful of stages by drawing shapes with a crayon-like cursor. Because of its rapid development time (five days), Crayon Physics is a bit rough around the edges. But this downloadable title is stuffed with creativity and shows that with a good idea, anything is possible.
Gravity Pods is a physics-based vector shooting/puzzle title created by Wicked Pissah Games. The goal is to fire a projectile and hit a target across the screen. Barriers are usually in the way, but by using gravity pods you can bend the path your projectile takes to send it virtually anywhere on the screen.
Everybody likes flinging around barrels full of toxic waste, right? Toss, tumble.... Oops. Well, perhaps not in a real environment, unless you are a law-breaking factory owner with questionable ethics. But, when tossed across a gorgeous fantasy landscape, lined with carefully placed adjustable platforms and forces, it isn't so bad. When you get to clear the way with dynamite, and watch things explode... now we're talking.
The Calamity Game is a web toy that combines the complex, physics-based building of Armadillo Run with the free-form creativity of Line Rider. The app lets you craft solid structures, draw, use anchor points, add directed force and connect everything up with springs. Calamity is forming a community of users who are creating and sharing some enormously creative scenes.
From the creator of Hot Air and Skywire comes Dangle, a physics-based action game where you control a spider hanging from a neon pink line of webbing. By swinging back and forth you must work your way down each stage, avoiding enemies and collecting coins along the way.
Ricochet shooting stars across the sky to light the heavens and unlock levels in this dazzling new action puzzler by Hero Interactive. Starshine is a game of rays and angles in which the objective is to light all of the stars to advance to the next level. You have but a single shooting star in your arsenal to fire from anywhere along the outer edge of the circular field of play. The path your shooting star will take depends on the type of stars it comes in contact with.
Bada Boing is based on a very simple idea: Bounce a ball off a trampoline to hit targets and score points. Using the mouse just click, drag, and release a ball from the unlimited supply to 'throw' it. It's really quite intuitive to play. Included are 4 different game modes incorporating the same addictive gameplay mechanic.
Blobular is a free online clone of the PSP physics game Loco Roco. Tilt the game world left and right to guide the gooey blob around each stage, collecting fruit along the way. It's a fantastic way to experience the quirky style and gameplay of the PSP game without spending a single cent.
Juggler is a neat little diversion that I would categorize as a gravity-based game of mouse dexterity. The goal is simple: You control one paddle (ala breakout) while multiple balls bounce in sequence. You must maintain the balls in the air like a crazy one armed juggler.
Acrobots are little 3-legged acrobatic robots that hop and jump around and react to each other. Together they form an unsual webtoy that includes impressive physics as well as some very fluid animation. Very nicely done by the same Vector Park folks that brought us Levers, and Feed the Head.
The popularity and success of Ninja Kiwi's recent Bloons game compelled the developer to put its next project on hold while they create another 50 levels to appease fans eager to pop More Bloons. But these levels promise to be even more difficult than the first batch.
SlingStar is a space-themed shooter that uses realistic physics to make a strange game concept feel as natural as playing with a paddle and rubber ball. You pilot a small circle that must avoid everything on-screen. Your weapons are two orbiting satellites that you can sling back and forth to pummel enemy ships. By moving your craft back and forth, you send the satellites hurdling around you in a widening path.
Dofi has just released a demo version of a new title for us to play with: Cat with Bow Golf. The name may sound strange, but that's only because the game is strange. You control a cat with a bow and arrows attached to a rope. By pulling back with the mouse, fire the arrows to pull the cat across the screen and try to hit the target on the other side.
From developer Nitrome is a new physics-based action game, Skywire. You control a small chairlift that runs a crazy path through the sky. Three passengers are on board who would appreciate if you got them to the goal unharmed. A variety of obstacles stand in your way, from birds dropping bombs, deranged-looking pandas, and whales that leap from the sea. Each hit you take knocks a passenger from the car. Lose all three and you have to start over again.
There is something inherently gratifying about smashing or destroying something, even watching a building be demolished is good fun. So it should be no surprise that we see the concept come up a lot in games. Stephen over at Ninja Kiwi claims that his latest Flash game, "is based on the very simple fact that popping balloons is fun". And you know what? He's right! In Bloons you get to pop a lot of balloons!
Tau'Ri Bedrock by Luca Deltodesco is an unusual and original platformer. In Bedrock you play a... slime? blob? that has been tasked to roll a boulder through levels upon levels of verdant terrain in order to return it to its parent rock. It's a lot like a simplified version of Loco Roco melded with the indie title Gish.
Free Rider is a brand new take on the massively popular Line Rider, which you voted best web toy of 2006. Pete adds several interactive elements to the mix that actually serve to create an entirely different experience. It's more like Line Rider meets Teagames' BMX series, the result of which is a create-your-own-level style of game.
Castle Smasher is a simple but amazingly entertaining game where your goal is to destroy a castle using nothing more than a catapult. Fling stones at the opposing structure to whittle it down to nothing as efficiently as you can. Upgrade your shots between levels and be as frugal as you can with your firepower. Once you run out, it's game over.
Stick Remover presents you with a tower of sticks wobbling under its own weight. A star is suspended from the top above a red limit line. Your job is to remove as many sticks as you can while keeping the star above the line.
Trick Hoops is simple game of making hoop shots with a basketball. It is a multiplayer game that can be played one-on-one with a friend over the Web. The mechanic is a simple one and won't take long to become familiar with how to do it. Perfecting shots, however, is another matter entirely and that's what makes this game so much fun.
Paintball is a simple time waster that should prove a fun diversion for an hour or two. Or three. The playing field consists of: a ball, which drops under gravity and bounces; a square, which the ball is trying to reach; pre-set platforms which the ball will roll/bounce on; and custom-made platforms which you draw freehand on the screen. Simpler than some games with this feature, Paintball is unlikely to elicit gasps from its players with advanced physics, but what it does it does very well.
Imagine being like Spiderman and able to shoot sticky strands of web out from your hands. Using those elastic strands you just might be able to attach to surfaces and propel yourself forward. Well, that is just what playing Double Wires is like.
Personal Universe is a puzzle game that lets you play with physics. Using sets of colored blocks you must build moving machines that help you complete tasks. Just as the name implies, Personal Universe gives you the materials to let you build a living universe all your own. It's filled with possibilities and offers a surprising amount of freedom to explore and experiment at your leisure.
If someone were to have told me that I'd be spending the next several hours flinging, flicking, snapping, bouncing, dropping and shooting a green gob of gooey slime around 50 levels of a unique new Flash platform puzzle game, I'd probably have expected to see an exceptional piece of work. Well, Sling is exactly that: an amazing new physics-based platform game and I have been playing and enjoying it for hours.
TG Motocross 2 is the sequel to another fine game of the same name, TG Motocross, which we haven't covered before. Both games actually appear to be quite the same except for different courses. This is not such a bad thing, however, as both are excellent games in the motocross genre.
A very impressive Shockwave 3D action puzzler that incorporates physics and a variety of compelling contraptions as the basis for its gameplay. What sets Impulse apart from others in its class is its exceptional presentation and the precision of its underlying physics engine. From Taparo of Munich, Germany.
Brain Strainer is a physics-based construction kit with which the player creates a quasi-perpetual machine from a palette of objects including bumpers, kickers, conveyor belts and other contraptions. The objective is to score enough points to launch a rocket.
From David Thorburn, the fertile mind behind the enormous Teagames site, Orangutwang is a cute and original Flash-based action game. As with most of the other work available on Teagames, Orangutwang manages to blend Thorburn's remarkable physics expertise with simple and intuitive casual gameplay.
The enviably talented crew at Nitrome have just released their latest game and it's an ambitious effort to put it mildly. Roly Poly is a Flash action game of skill with a unique mechanic: Click and drag to tilt the play field and use gravity to roll the little hedgehog to the goal of each level, and within the time limit provided.
Apple Collector is a unique puzzle/physics game written in Java by Matt Hopkins. The goal of each level is to collect a certain number of apples within the specified time period. The delicious fruits pour out of containers and you must draw girders to bounce them into the right basket. The game begins simply enough but introduces multiple colors of apples and other complications that will make your apple picking days much more challenging.
As anyone who's worked in an office knows, staving off boredom is your primary objective. Enter Binball Wizard, a simple flash game similar to Cyrkam Airtös. All you have to do is kick a ball into a trash bin located somewhere in the office. Control the power, height and direction of the ball and smash objects in the room. Then sit back, finish your coffee, then maybe file that TPS report when you have time.
Armadillo Run is a physics-based puzzle/building game for Windows. Your job is to create structures to safely guide a rolled-up Armadillo to the goal. Assemble materials such as sheets of metal, ropes, cloth, elastic and more to create a path across the stage. The physics in Armadillo Run are remarkably accurate, making building (and destroying) things far more entertaining than it should be.
The talented crew at Gamesheep has just released their latest Flash game, and this one is a new take on the classic gameplay of miniature golf. Dumbolf stars a club-toting elephant that needs your help to make par on each of the game's 18 unusual and tricky holes.
This downloadable Windows-only game is one you will likely want to keep on your system. Rumble Box is the unique child of a cool Rayman-esque main character and hordes of enemies combined together in a classic beat-em-up style game. The game was a finalist in the 2006 Independent Games Festival and a winner in the 2006 Slamdance Guerilla Gamemaker Competition for its outstanding physics implementation.
SpaceCab is an online flash game created and hosted by Sporkle. This tough little game has you piloting a round spacecab through dangerous terrain to rescue lost miners from aliens. Navigate through tight tunnels, uncover secret pathways, and scream/curse every single time you crash. It's a jolly romp in space, bring the kids!
Hot on the heels of our Massively Multiplayer Pong review, Plasma Pong, a downloadable Windows game, takes the old favorite table tennis formula and fills it with liquid plasma. Using fluid dynamics you can push the ball around the screen or charge for a cannon shot. The game ends up playing more like a visual experiment than a serious Pong clone, but it's worth a few minutes of playtime nonetheless.
Blueprint is a brand new blue brainteaser similar in concept to the previously reviewed CCL Game and to the Incredible Machine series of games from as far back as 1993. The object of the game is to arrange the component parts on the play field so that when the ball is released it will hit the target.
Next up are two brand new games built with Processing from the very talented JP of France. Both arcade style action games involve using a bow to shoot arrows at floating balloons for some quick casual fun.
Pixel Field is an action strategy game that shines from its intuitive gameplay, immersive physics, soothing soundtrack, and excellent replay value. The red base that dangles and stretches as it is moved around each level creates an immersing sensation in which you can almost feel the physics in the game. Another brilliant game from Tonypa.
Rocket Bob is an attractive and adorable action strategy, platform jumping game created in Hamburg, Germany. The object of the game is to fire Bob like a projectile from the platform he's currently on to the next. It's just that simple. Bonus points are awarded for successful attempts based on accuracy and any additional bonus stars that you collect along the way.
This action puzzle game uses physics as the basis for its gameplay. There is a package that must get to the exit of each level. In construction set style, utilize a palette of contraptions to build a system that moves the package to its final destination.
It's about Chi power. Lead Artist for Lionhead Studios, Mark Healey, set out to create a video game of his own in his spare time. Over the course of a few years, an innovative and new, gorgeous and outrageous fighting game took shape under the name: Rag Doll Kung Fu. And now, a free demo is available!
Slingstar marks the 26th Flash game created and released by David Thorburn on his Teagames.com website. The pace at which he is able to create new games is remarkable! In this one, the most recent of his games, he creates a new game by combining two classic gameplay mechanics: the slingshot and the platformer.
Iso-Infected is an action arcade Flash game created by Thorsten Diessner of Germany. With gameplay similar to the classic arcade sensation, Marble Madness, the object of the game is roll a ball around to collect all 15 blue gems hidden throughout the many areas of the game 'world'.
Arguably one of Teagames' best and most popular games gets the one-up treatment with BMX Backflips 2. You can expect to find the same silky-smooth motion, animation and physics in this version, as well as new tasks to complete for each new level. What has changed is there is now a level selection screen with which to choose the level you wish to play in any order, and even repeat the ones you enjoy most.
You can expect to find the same silky-smooth motion, animation and physics in this version, as well as new tasks to complete for each new level. What has changed is there is now a...
The talented David Thorburn continues to churn out games on his Teagames.com website at an alarming rate and with amazing physics implementations. So many, in fact, that I can't keep up with everything he creates. His latest two are particularly noteworthy, however.
Funky Truck puts you in the drivers seat of...
Poom! is an action arcade game in which the objective is to bounce a ball, for as long as possible, on a randomly generated platform. The tricky part is the platform, as it randomly changes each time the ball bounces on it. It may even be composed of several missing tiles that the ball will fall through. If the ball falls through or misses the platform completely, the game is over.
An unusual Flash game with a variety of gameplay possibilities, Magnetism lets you select the type of game that is right for you. Created by Tyler Glaiel, a 14 year-old budding game developer, Magnetism is a unique puzzle game that features challenges of strategy and skill with an emphasis on...
Like Metaphysik to come before, this game is an action arcade game in which the player balances a ball while moving it through a maze of obstacles toward a goal. This time out, John implements levels larger than the game view window, which makes finding the goal an additional challenge.
N is an award-winning action platform game of skill developed in Flash and available for download only (for Mac, PC, and Linux). The objective is to traverse a series of rooms using speed, dexterity and honed senses, as well as the ability to hold onto and jump from walls, which allows you to reach greater heights. The end result is an excellent game that is unique, original, and fun to play.
More BMX fun from David Thorburn, available on his Tea Games website.
BMX Star features an assortment of zones to explore. There are presently 12 different zones to choose from in a range of difficulties. The object of the game is to score points by performing stunts and collecting gold, silver...
Digital media artist and UC Davis student, John Cooney, has produced this highly addictive Flash action arcade game, and he has made it available for the world to play on his website, jmtb02.com.
Ball Revamped: Metaphysik is a game of dexterity and timing, requiring the player to guide a multi-colored ball...
What might possibly be the very first new game of the new year, David Thorburn has just released his latest game, Chuck, on his Teagames.com website in the UK. The veteran game developer is responsible for BMX Backflips and other fun-filled Flash games that make use of impressive physics implementations...