Science! And lots of clay! The enormously satisfying Grow series of puzzle games created by Eyezmaze is expanding to the world of squishy laboratory experiments and giant robots. Grow Clay puts you in charge of the little yellow clay folk as you work on inventing new materials that can be used to fashion more technologically advanced things. Eventually you'll meet more scientists, build up the town, and maybe, just maybe conquer the world with your fantastical machine.
Winnose is a surreal puzzle game by Todd Luke and Calum Bowen, where you are a creature trying to find its other half. Any other description more specific than that would be nothing more than base speculation. Somewhat akin to a feverish dream, Winnose is as enjoyable as it is goofy and unique.
The night is dark and full of terrors. You are one of them. You cannot see, but you can hear, and though they may hear you coming, they will not be able to stop you. Because he deserves it. Jord Farrell presents The Hunter, an intense, challenging, and intensely challenging, unique top-down stealth-based horror adventure, originally developed as part of the "you only get one" Ludum Dare 28 competition, now expanded and refined for a final release.
You are Victor the Tenacious, bravest, strongest, and most intelligentest knight in the whole kingdom. You have been tasked with rescuing the fair Princess Sonia from the Black Dragon Urquel. Oh yeah, and you've let your faithful squire has tag along for the ride too. A short-but-funny Twine yarn by David T. Marchand that fans of fantasy humor won't want to miss.
I want candy! Especially if it's Candy Ride, the physics-platformer by Levon Vardanyan A slow-paced kind of work, with gameplay reliant on proper timing and movement, Candy Ride is more "rolling" than "rollicking". But it's a entertaining implementation of a creative premise.
Felix Park's short interactive art piece looks simple, but has surprising depth. When you pick up your camera and allow yourself to zoom in close to different parts of your room, you'll be surprised at the things you find. By turns silly, embarrassing, introspective and even a little uncomfortable, FOC/US is about the things we can let isolate and paralyze us, as well as the parts of us we think too much about, or maybe not enough.
Night Rider Turbo is an action driving game by Sos Soskowski where your car is going to fall apart. It's just a matter of time. So how far can you get in delaying the inevitable? One of those unique, gimmicky games that you'll somehow play through twenty times over the course of a week.
It's baaaaaaaaaaaaack... aniwey's smash-hit original webtoy/wonder machine gets a sequel with even more content to discover. Allow this little game to run by itself in another tab or window and you'll quickly discover that there's a lot more to it than just a rising number of candies.
Olav and the Lute, a music-based puzzle adventure game by Shelly Alon, and Johann and Daniel Von Appen has you exploring a post-apocalyptic fantasy world, wielding the power of a magical stringed instrument. Gameplay will be familiar to players of LucasArts' Loom, but Olav and the Lute is an engagingly unique ride, despite its short length.
In this incredibly swanky and clever twist on the standard first-person-shooter formula, time only moves when you do. Dodge bullets, take out enemies, and navigate a field of deadly fire (or turn it to your advantage) in this short but incredibly stylish game that you'll want to see even more of.
What do you do with a Brawlin' Sailor? Well, if it's Major Bueno's new action game, then you should play it! Major Bueno has sneakily become one of browser gaming's most intriguing experimenters, with each of their games-a-month being consistently entertaining and singularly unique. This brawling tale of a sea dog punching his way through a multitude of captors is certainly both.
What do you do with a Brawlin' Sailor? Well, if it's Major Bueno's new action game, then you should play it! Major Bueno has sneakily become one of browser gaming's most intriguing experimenters, with each of their games-a-month being consistently entertaining and singularly unique. This brawling tale of a sea dog punching his way through a multitude of captors is certainly both.
All you want is that delicious red apple, but since you can't jump, you'll have to settle for the next best thing... laying out a careful path of your own extruded torso to allow you to make your own paths and platforms. A simple yet very clever (and very difficult) HTML5 puzzler that doesn't have a lot of bells and whistles, yet proves you don't need them if you have the brains to back yourself up.
PicTune is an experimental sound-based puzzle game by IcyLime based around a unique mesh of sight and sound. In each level, you will be given series of tones that represent a picture on a pixelated grid. It makes your feel that you using a part of your brain not often tapped, and though there are some frustrations getting used to the mechanics, the game has an addictive quality that cannot be denied.
Normally when you pause a game, everything stops, but in this hard as nails platformer, your momentum is preserved, allowing you to soar through hazards and over great distances... which does NOT make it any easier. A beautiful looking, beautiful sounding game that will pound the snot out of you at any given opportunity, and for some people, that's exactly what they're looking for.
Terra Coda is an adventure game originally developed by Zillix for Ludum Dare 19, now re-released in a polished form, wherein you live and relive the life of a time-skipping alien organism trying to escape from disaster. It's a game that throws you in at the deep end, but one that very much evokes the thrill of discovery.
You are the master of weather! You control a werewolf! You can terrorize the town! Or you can help the werewolf go buy cigarettes! In Moon Waltz, there's only one button, and it makes the clouds disperse and reveal the moon, which turns an innocent-looking guy into a ferocious beast. Whether you will use this power for good or evil is totally up to you and your twisted imagination. Muahahaha.
The winner of the minimalism-themed Ludum Dare 26 game jam, Mono, a Java game by Timtip Games, is a uniquely artistic top-down mix of puzzles and skill. In it, you must guide an eye through a series of eight levels. It's over far too fast, but it's densely packed with interesting ideas and a well deserved victor.
It's dark. You're lost. You have to rely on sound to find the exit in this maze while avoiding the traps laid for you... but something else is using sound to find you. Created for the Ludum Dare "minimalist" theme, this simple game that tasks you with finding your way out before something finds you. Though slow and repetitive, the formidable atmosphere of tension the game creates with sound and simple lines alone is truly remarkable.
Raise money to save a forest from being cut down. It's a good cause so it should be easy, right? Wrong! Pick up your trusty clipboard and beat the streets talking to people and trying to stir them into donating to meet your goals. But be warned... getting people to open their wallets is harder than you think when your confidence, trust, charisma, and even job is on the line in this unique simulation/arcade game.
You've been abducted, but after hours of travel, you've taken your chance to escape. You need to figure out where you are and quickly. Pursued is an HTML5 puzzle game designed by Nemesis Games, powered by the Google Maps Street View engine. A unique, if sometimes slow-loading, experience, Pursued will take you on a glorious world tour.
aniwey's Candy Box may seem simple, but this unexpectedly delightful webtoy packs way more surprises than you'd ever think. All you seem to have is a simple counter of candies that slowly accumulates with each second, and the option to gobble them all up, or throw them on the ground. But give it some time, and Candy Box! may just be one of the weirdest, most wonderful webtoys you've ever encountered.
Tired of shooters where the experienced players get all the cool weapon upgrades and you get stuck with a lousy squirt gun? In DeGrade, that formula gets flipped on its head because the further you get in each world, the more weapons you lose! This arena shooter tests an interesting game theory-ish idea where progress forces you to play more skillfully later on, although there's a flaw that allows the game to be accidentally far easier.
A "crowd-sourced" music video for Dutch band Light Light's new single, "Kilo", Do Not Touch is a unique piece of interactive art by Studio Moniker. In it, viewers are directed their cursors along with thousands of others who've come before them. It's a trippy look into the internet hive mind and, while only a game in the broadest of terms, definitely worth sharing.
No one has to die is an HTML5 visual novel by Stuart Madafiglio where sacrifice is the only way to get closer to solving the full mystery at hand. The turn-based puzzles that drive the plot feel a little perfunctory when compared to the twisty story, but fans of cerebral, complex stories should definitely give it several playthroughs.
The dungeon you're trapped in was designed by Eyezmaze, which means escape depends on combining items in the proper way. But only the toppest-notch puzzle solvers have even a chance of escaping the Grow Maze. The three-dimensional navigation gets a little getting used to, but this is definitely another classic installment of a classic series.
An experimental text-based adventure game from ScriptWelder that has you waking up disoriented in an unknown place, trying to get information from a source that not too eager to give anything away. A short but intelligent sci-fi yarn, with an up-to-the-task conversational parser that the author is dedicated to improving through community feedback.
How do you make a unique puzzle platformer? By breaking it! At least, that's what it looks like happened when you play this clever game. Your goal is to reunite the little boy with the probably-not-going-to-steal-his-soul pink ghost, but each level has been shattered and strewn about, so figuring out how to navigate your way through piece by piece is a trick for your hands and your eyes.
It's been a rough day for CP6, the pixelly titular star of Gametron Studios' new platform game. His game has been deleted, so he needs to travel through the innards of the computer to the land of back-up, and, worse yet, he has no knees for jumping! A tough but fair retro game with interesting art, and gobs of addictiveness to balance out its frustrations.
Thanks For Playing, an interesting little platform adventure developed by Alkemi Games at the Utopialis 2012 Game Jam. In it, time is running backwards, and so you must undo every step of your infiltration and bring your score to 0. A short, clever bit of fun that platform fans should enjoy backing through.
Would you like to learn numbers? Of course you would, and Frog Fractions is just the game to teach you. With upgrades, maths, and some major hidden surprises, this is the best retro edutainment game you'll play all day. AND NOTHING MORE. Certainly not a parody game you don't want the kids to play. Nope.
It's always interesting when a flash game comes along that makes you look at things in a whole different light. Who knew, for example, that the ordinary day-to-day activity of making breakfast was frought with so many pitfalls and hidden dangers? In Breakfast, a strangely compelling little onebutton cooking game by Gio-M, you awake after a one night stand and your chances of a second date will depend completely on your ability to make a high quality breakfast by pressing the spacebar at the precise moment necessary to chop, blend, and boil your ingredients in the best way possible to satisfy your lover-in-waiting.
We all love metroidvanias! But would we still love them if, instead of controlling a scifi bounty hunter, or a badass vampire slayer, we played as the alphabet? Answer: Yes! And ASCIIvania, an exploration platformer by Gharding3, is the proof! ASCIIvania is clearer documentation, a map screen and a mute button away from excellence, but its still a fun time.
When one wakes up in a featureless white room, apparently at the whims of a malevolent steam-punk computer, the first instinct is to escape. But... why? What's your argument? Can you justify your actions? Such is the question posed by ir/rational Redux, a puzzle adventure game by Tom Jubert, of Penumbra story-telling fame. Propositional logic has never felt so intense!
In order to play all of the latest surreal puzzle game from prolific purveyor of awesome, Eyezmaze, you'll need to donate at least a dollar, but you can still play the first portion for free. Discover the strange and strangely adorable secrets of a mysterious black box by clicking on it and trying to figure out what you need to do and when in order to proceed. It's weird, it's cute, and like all of Eyzemaze's games, definitely one of a kind.
Witherworth University Professor Nathaniel Paynuss believes that proof-reading is meant to be a weapon to get back at those snotty collegiate brats making fun of him on "The Face Book". In First Person Tutor, an "educational" arcade game developed by Big Blue Boo Labs for the 7 Day FPS Game Jam, you play the role of beleaguered TA to the evil professor, held captive by a huge pile of student debt. You have a stack of papers to mark, and a score of professorial grudges Paynuss would be happy to settle by GPA proxy. You know what you have to do. The unique premise of First Person Tutor should appeal many on the internet, but it's very polished for a Game Jam work. The dark satire of college politics should give it wider appeal.
Grab your Photonic Laser Blaster, and get ready to bring a little light to the creatures of the dark in Photon Baby, a genre-busting platformer by Jeremias Babini. Drawing inspiration from all manner of genres, Photon Baby is a unique little creation, with influences as far ranging as Laser Physics puzzles and the 16-bit classic "Zombies Ate My Neighbors". Some of the later levels get a little busy with competing inspirations, but overall Photon Baby is perfect for arcade gamers who wish Halloween lasted all year.
LovePunks: The Game, developed by a group of the same name and with help from the Yijala Yala cultural arts program, is strange, crazy, bizarre, and absolutely wonderful. It has all the energy and vitality that you would expect from a creative band of 9, 10, and 11 year-olds, and they were clearly having a blast putting it together. Though its showcasing of the photo-realistic animations makes gameplay feel a little aimless, overall it is a singularly unique piece of interactive art.
Bart Bonte is back with another sugary sweet installment in his popular particle physics puzzle. While adhering to the same basic concept and gameplay mechanics of the prior two Sugar, Sugar games, this sequel delivers 30 more clever levels of imaginative obstacles in a simple block design plus jazzy tunes.
Gamer Mom, by Mordechai Buckman and Kyler Kelly, is a unique text adventure about a Mom trying to convince her family to play World of Warcraft together and mend their broken relationship. But it won't be easy! Your daughter hates you and only wants to text on her cellphone all day and your husband is a workaholic who doesn't want to spend anytime as a family. Even if you manage to succeed in your goal, the game doesn't end there and you might be surprised at what happens next. Gamer Mom is a short, but lasting, experience that manages to be sad, poignant, and even funny...just like life itself.
Cappuccino Under The Leaves, by Japanese developer Karabina-7, is a point and click based around making a frog a cup of coffee. Yeah, it's an odd kind of work, but with its engagingly cute aesthetic, and challenging, but logical, puzzles, Cappuccino Under The Leaves is an excellent blend that's good to the last drop.
This little girl named Mabel is stuck in a cavern and her only means of escaping is combining letter creatures into words and use them as platforms to climb out. A cross between a platformer and a word puzzle game that gives you the challenge of navigating platforms carefully while making intricate words for as many points as possible. Your high score and hopes of surviving all hinge on your extensive vocabulary knowledge and quick thinking in this game by Joel Esler.
Up for a challenge? In BlockHopper, an innovative puzzle platformer from GreenPixel, you control an adorable little robot named Bit across 35 different levels and landscapes to ultimate victory. But here's the twist: this isn't just some run-of-the mill, jump over static platforms to victory kind of game. Instead, you control the placement of platforms in the form of many different and ingenious blocks, each with their own separate logic and mechanics. This game features some cute graphic and a great soundtrack by Starship Amazing, but don't kid yourself, this game is hard. VERY HARD. To win, you'll have to think outside the block.
An interesting combination of Cyclomaniacs gameplay with Nerdook's trademark intense combat, Nuclear Outrun is a fun physics-driving-shooting hybrid about outrunning a nuclear missile. While lacking in depth, Nuclear Outrun still manages to be a lot of fun, especially once you get the gun that shoots sharks. What more do you need?
It's always great when Japanese developer, Yoshio Ishii, gets experimental, and his RPG, Parameters, is certainly that. It looks like an Excel Spreadsheet, and plays like a computer hacking scene from a 1980s action movie. Abstract, but very addictive, Parameters won't be for everyone, but those looking for something a little different should find it quite compelling.
Want a solid retro arcade shooter? ASCII and you'll receive Battle for Asciion, by Relevo Video Games. Designed with a lot of love for its textual aesthetic, Battle for Asciion is a solid and challenging shoot-em-up, though hampered by its required button-mashing.
Dys4ia is a retro arcade-y piece of interactive art by transsexual author Anna Anthropy about her six-month experience with hormonal therapy. Raw and emotional, but surprisingly humorous, for good or for bad, this is the kind of game that will get people thinking and talking.
In this surreal and visually stunning game that showcases just what Unity can do, you play a moth trapped inside an attic who wants to escape and be with its true love... the moon. Resurrect other moths to help you move obstacles and eventually find your way out in this short but lovely game that marries exploration with simple physics puzzling.
The Love Letter is a unique stealth experimental game by Alex Cho Snyder and Pat Kemp, where you must read a note from a secret admirer while dodging the taunts of your classmates. Originally a Ludum Dare entry, The Love Letter is a short bit of sweetness that will have you going "AWWW!" by the end.
Imagine a dimension not only of sight, but of mind; a journey into a wondrous land whose boundaries are imagination. This should help put you in the right state of mind before you venture into Louis (T)'s unique puzzle platformer, where you control a black pawn in 4-dimensional space. Your goal in each of the 14 levels is to touch the grey checkpoints through what looks like some impossible jumping. This game will blow your mind! Or possibly just blow it up.
Color has you test the accuracy of your perception of color as you learn about key concepts in the theory of color and design. Simply move your cursor about the large color wheel and click when you have matched the color of the timer inside, before time runs out. Later levels have you matching multiple colors at once, giving you the opportunity to learn about complementary, analogous, ternary, and quaternary colors, all in the context of the game.
All That Matters is a puzzle platformer that takes its inspiration from games like The Company of Myself and Limbo while remaining unique in its own ways. You must maneuver the five Greer family members, each with his or her own abilities and handicaps, through twenty-five deviously tricky obstacle courses while collecting as much love (hearts) as possible. Doing so unlocks bonus levels and achievements. If that's not enough, make your own levels with the editor. All That Matters is not only creative and heartfelt, it's endlessly fun. When was the last time you had so much fun with family?
Verge is a puzzle platformer originally developed by Kyle Pulver (maker of Depict1) for a TIGSource game competition, and now ported to flash by Kristian Macanga. Its tone can best be described with the HP Lovecraft quote that was the game's inspiration: Life and Death - Death-its desolation and horror-bleak spaces-sea-bottom-dead cities. But Life-the greater horror! Vast unheard-of reptiles and leviathans-hideous beasts of prehistoric jungle-rank slimy vegetation-evil instincts of primal man-Life is more horrible than death. The twin opposing horrors of life and death is a haunting, challenging concept, and thus it should be no surprise that it makes for a haunting, challenging game... one where death and rebirth is the only way to progress.
Pirouette, a piece of interactive art by Hayden Scott-Baron and increpare, is an infuriating work. Gameplay, which consists of linearly walking and talking to people, leans away from the "interactive", which might lead to the perennial discussion as to whether it qualifies as a game at all. The plot, depicting someone confronting those they loved and those they hurt, is vague and, with its frank talk of sex and toxic relationships, deliberately provocative. And yet... there is beauty to be found here. Pirouette will divide opinion. However, whether your opinion is positive or negative, it will be strongly so, and that can't be a bad thing.
Sleigh bells ring, are you listening? In the new Bart Bonte game, sugar's glistening. A beautiful sight, we're puzzling tonight, playing Sugar, Sugar: The Christmas Special. Guide particles of sugar to several cup targets, with some complications along the way such as color-changing dyes and gravity switching buttons, and all with a Christmas theme that's as sweet and cheery as a mug of hot cocoa. Like its predecessor, it requires a decent amount of patience, so consider this a warm-up for waiting to open your presents.
Yoshio Ishii of NekoGames is back with another stress busting, eye pleasing simple discovery game borrowing from the same formula as Ouka. This time, though, you're looking for the delicate, many-floreted chrysanthemum—petal by petal. Use the mouse to scroll about the soothing charcoal grey backdrop and figure out the rule that will bring all the petals back to form the lovely mum. Like a lovely vase encased in flowery bubble wrap, Kikka is both beautiful and gratifyingly fun.
If there's one thing all of us could use in life, it's a sense of perspective. At the very least, having one will certainly help you in Blueprint 3D, the new puzzle game from Zedarus . You must use the mouse to rotate an apparently incomprehensible mass of illustrations to find the point of view where the whole plan will come together. It's a game that certainly won't leave you blue.
Expert diplomat Mr. Snoozleberg has a busy schedule: bullet-train inaugurations, movie awards, alien invasions, theme park visits. He can handle everything, though, as long as he's gets a good night rest... and his sleepwalking makes that difficult. Good think he has you to point and click all the obstacles out of his platforming path! Good Night Mr. Snoozleberg's first chapter was released back in 1999: practically ancient in internet gaming terms. It may be an oldie, but it's definitely a goodie.
We hold a truth to be self-evident that all squishy bouncy blob thingies are born with certain inalienable rights, including those of life, liberty and the pursuit of hat-iness. The hero of Pursuit of Hat, a puzzle platformer from Anton Rogov, is willing to risk all manner of life and limb for his head-covering... mainly limb though, since his are detachable. Literally tearing ones self apart over a head-covering may seem a little extreme. In all fairness... it's a pretty sweet hat.
FrozenFire and Jon Sandness are back with a spookified expansion pack to their popular Symphonic Tower Defense. Once again it is time for the master conductor to dust the cobwebs from his baton and take a stand against the awesome power of awesome music in Symphonic Tower Defense Halloween. While the soundtrack is a tad more scary and the aesthetics a bit more orangey, gameplay pretty much the same as the previous installment. That's not a bad thing: those who liked the original will love to have more of it, and those new to the series will find this a perfect place to jump in.
Most people would pay money to use a matter-absorbing gun to run through a gamut of puzzles, yet evil scientists still feel the need to kidnap people to do it. In this platform puzzler from Peregrimm you'll need to absorb and rearrange various objects to solve puzzles and reach the exit of each level. You're given unlimited shots to play and an efficiency rating at the end of the level so you can replay each to find a better solution. It's a novel and unique game that is a lot of fun to play.
It's always intriguing when a game developer takes a technical, even mundane, activity and makes it into a competition. KernType, a unique puzzle game developed by Mark MacKay for edutainment site Method of Action, charges you with dragging the middle letters of a given word for a given font to make it aesthetically perfect. Your result will be compared against a professional typographer's, and you will be given a score based on how close you get to their solution. It's not a concept that survives multiple play-throughs, but it's quirky fun.
They say that no jelly is an island, but jellies that cooperate can explore many mysterious islands. Georganism never gets too terribly challenging in terms of puzzle solving, but the character switching and ability combinations make for a well-made and entertaining diversion of a game, suitable for casual gamers and jelly fans of all ages.
One of our favorite Flash games of all time here at JIG has just received an update! The Asylum, for abused cuddly toys, has just received a new patient and your care and treatment is needed to cure it from its psychological ills. Dr. Wood joins the other adorable messed-up toys: Kroko, Lilo, Dolly, Dub and Sly, and each one is desperately in need of your help!
It seems like only a few days ago we were given a new installment in Yoshio Ishii's gorgeous Hoshi Saga series, and today another one, number 8, lands in our virtual laps: Hoshi Saga Dokuringo. But before you go off playing this one, please note the rating. This latest set of levels contains some risqué imagery, as well as some way more difficult levels.
Out of this World, developed by SeethingSwarm, is a short action game centered around shifting play mechanics. The game starts as two lovers leave a fancy restaurant. They aren't named in-game, but since they look British, let's call them Ron and Hermione. Anyways, Ron and Hermione decide to go for a ride on their rocket ship, but, son of a gun, wouldn't you know it, aliens decide to kidnap the fair maiden. So its up to you Ron, with your shock of red hair, your badass longcoat, your awesome umbrella, and your shooty-blasty space gun to rescue her from the extra-terrestrial's clutches.
Hoshi Saga Ringohime is the seventh installment of the popular and revered Hoshi Saga series by Yoshio Ishii, and it's in full, glorious full color as all the "Ringo" versions of the series have been. There are 25 new stages to clear, so don't just sit there, click and play! :)
So, there's this company named Google. You might have heard of them. One day this company decides to have a meeting. The big boss guy stands up at the front and says: "People, we are obviously crushing the competition in the fields of searching, mapping, translating, and plussing. What we need now is an html5 puzzle game based around our company's various and sundry products. Also, we need it to be completely friggin' insane, so we should probably outsource development to the Japanese puzzle-smiths at SCRAP." And so, from that simple brainstorming session has come great things: The Google Puzzle: coming soon to wreck a desktop near you.
Flee Buster is a retro arcade game about a little human escaping abduction from an alien tractor beam. No wait, it's about a spaceship on the run from Pac-Man's violent quadrilateral cousins. No wait, actually it's about a frog trying to jump as far up as he can from some evil looking spike-water. A bit schizophrenic? Perhaps. But this action-arcade release from Chevy Ray that took first place overall in Ludlum Dare 21 makes one think of Neapolitan ice cream: it has three great tastes that taste great together
Sing it with me! Jay Is Gamers sing this song! Doo-dah! Doo-dah! Online race-track nine miles long! Oh the doo-dah day!. Okay the track in The Race, a multiplayer action advergame developed by Akestam.Holst and Plan8 for Swedish horse-racing board ATG, measures only about eight inches and the horses are the size of a nickel. But the chance to feature to take on jockeys from all over the world should certainly the camp-town ladies singing.
After a long hiatus, Zack Livestone is back to take us deep within his chalky, imaginative world filled with perplexing puzzles and captivating characters. Enter the stark world of Deep Chalk 4, the latest installment in his Deep Chalk series and arguably the most elaborate and deep experience yet.
Tower Defense games have cast you in many different roles as protector. Symphonic Tower Defense, the new music game by FrozenFire and Jon Sadness, however, is the first time that a band conductor has been tasked with guarding against nigh-unstoppable attack. I suppose it's justified though, as this time it's music itself that's out of control. And should it escape, terrible unspecified things will happen to us all. Get ready to take some notes and make your enemies treble with bass fear, as you orchestrate the sharpest defense possible! While a few hopefully-soon-to-be-fixed programming glitches make it a little discordant, overall Symphonic Tower Defense has a nice beat that's easy to dance to.
A local 2-player versus game in which one player plays the man who builds barricades and finds elixirs during the day and the other plays the wolf who tears down barricades and eats people. It's a race for points over 3 days and nights, and then the roles switch. The player with the most points after 2 rounds wins. Grab a friend, or another personality, to play a game.
Scrape Scraperteeth actually has you start out the game by reading and acknowledging a satirical "warning", pointing out its flaws before the critics can do so: it's easy (you can't die or fail), it's ugly (well... just look at the screencap), it's strange, it's even wanky. Platforming enjoyment is not what you're signing up for when you play this game. Slow down and take the time to watch all that happens as you move around the levels, to read the text, and to figure out the subtext.
Visual novel meets shooter meets RPG meets space opera meets awesome in this unusual hybrid from Anonymous D Studios. After decades of skirmishes and violent protests, the battles between the pirates and the Federation appears to be heating up, and one young pilot finds himself in the middle of it. Strike out on an hours long adventure that combines drama, romance, and fast-paced arcade action in this impressive game.
Help a fledgling Dreamsong Catcher's own dreams come true in Nerdook's latest unique game! Collect the imagination and music that emanates from dreamers as they sleep, using it to create fantastic creatures, destroy horrors looking to disturb your work and restful sleep, and experience a whole mess of dreams that are silly, sweet, or just downright weird.
Yoshio Ishii is back with another installment of one of our favorite puzzle games here at JIG: Hoshi Saga Ringoen is the 6th in the series and in full color like the previous version. Still not nearly as difficult as the first few games in the series, which may disappoint the more hard-core puzzle lovers, but for casual players are sure to eat this one up. Whether you are new to the series or a veteran, a new Hoshi Saga is always a day to celebrate.
Do K and S resent C for horning in on their territory? Is it agoraphobia or contempt for the other letters that compels Q to stay at home unless U is close behind? What sort of twisted inter-literal love triangle makes I go before E, except after C? And what happens when a formally happy literal couple decides to call it splits? This last is the premise behind The I of It, a unique puzzle platformer, in which the "t" of the word "It" runs off, prompting "I" to set forth on a quest find him.
On of Eyezmaze is back in this bite-size installment of the Grow series of puzzle games! Made to highlight one particular beastie created by a fan of the games, Grow Nano 4 once again asks you to use a variety of unusual ingredients in the proper order. Combining a sense of wonder, silliness, and good old fashioned non-logic, On has once again delivered us a delicious little puzzle to bring a little strange sunshine to our week!
Second Person Shooter Zato is a unique kind of action game that flips everything you know about shooters on its head before turning it inside-out and looking at it through a mirror. Well, that sounds like it would cancel the weirdness out, but it doesn't! In this game, you control a gun-toting hero who is being attacked by groups of enemies. However, instead of getting a first-person view of the action, you can only see yourself through the eyes of the enemy. Spin around, fire your weapons, and hope you can survive without looking at the world from behind your own gun!
When you run into a problem, it's always a good idea to look at things from a different perspective. In Sky Island, your perspective changes throughout the entire game. Tackle fifteen star-hunting levels that introduce a number of twists, such as enemies that need to be bounced upon, tricked to walking over certain blocks, or otherwise manipulated using your world-twisting abilities in this unique and engaging platformer.
Something awfully scientific goes awfully wrong, according to the opening sequence. Scientists, explosion... you get the idea. Then we are in the head of our hero, who upon speaking to the first two-dimensional character wiggling against a wall, learn that they are the only hope in a world thrown into dimensional disarray.
infect.evolve.repeat.2 is the sequel to Manuel Fallmann's original infect game from 2005. Control a green germ by clicking and dragging to infect red blood cells and multiply your numbers. Evolve your germ to make it powerful enough to take on white blood cells and survive against waves of antibiotics. The game now features enhanced graphics, new missions, and achievements.
Transmover: New Generation is the sequel to Polygon Gmen's Transmover, and it features as much great puzzle-platforming and laser-effected teleportation as the original. The original Transmover boasted a clever concept and fun puzzles, and if Transmover: New Generation is more of the same, it's more of the same good casual gaming.
Certainly we know about the immediate dangers of the undead: the biting and the clawing and the infecting and the whatnot. What about the larger environmental concerns? I mean, a zombie claws his way out of a shallow grave... who's going to be re-sodding that ground? A vampire explodes in a fiery cloud of dust... someone needs to sweep that up. And don't even get me started on what can happen when a werewolf gets in your flower bed. 3kggames's new action looper Dirt of the Dead shows that the clean-up can get just as intense as the confrontation.
It goes by many titles: sucrose, lactose, dextrose, fructose, glucose. By any other name though, it would taste just as sweet. It's sugar. Perhaps seeing a solid stream of it pour into his morning coffee tickled something in Bart Bonte's mind. Perhaps he's a designer who can find inspiration in anything. In any case, his new simple idea physics game Sugar, Sugar is all about directing those tiny delicious crystals into a multitude of mugs... and oh, honey, honey, I'm so happy I'm not a diabetic
It's a simple idea wrapped up in one great presentation for Interlocked, the 3D puzzle from We Create Stuff. Figure out how to take apart increasingly elaborate sliding block arrangements; the pieces are locked together, and it should be easy for you to puzzle out how to pull them all apart... right? The perfect treat to start your week off right.
Seeds can do a lot of things in casual gaming land. Yep, when you plant a seed, it seems that anything can happen. Never has that idea been better expressed then in Mitoza, a surreal point-and-click webtoy by Baboon. Once you start making choices for your little embryonic pod, there's no telling what the result will be.
After more than five years, it's time to fall back into Johnathan May's The Dark Room all over again with a new set of rooms to explore and puzzles to unlock. In fact, just figuring out what you're supposed to do is a puzzle all its own in each room you encounter. While not as big as the Dark Complex, this third installment is every bit as engrossing and tricky as the original, and an absolute blast to get lost in.
Elemental Box is a brand new physics webtoy from our beloved sandbox game creator ha55ii. Unlike previous releases such as Powder Game or Irritation Stickman, Elemental Box is focused on the physical interaction of solid objects, not so much the elemental properties of them. It's a bit like a building game, complete with a start/stop timer device, that gives you full freedom to let your creativity run wild.
Just released from On at Eyezmaze, a new a very different type of GROW game. In Grow Cannon, the objective is figure out the correct sequence for firing each of the 10 cannonballs by selecting the fire power on the large meter provided. Warning: charming animations and situations ahead.
Difficult to explain but fun to experience, this unique game features eight levels of strange gameplay controlled entirely with the mouse. Sina Jafarzadeh has created a weird but intriguing experience with a hectic pace and a very unique design.
If you're looking for a game that will leave you wondering, "What was THAT all about?" then try this quirky Japanese escape game from Detaru. The slick graphics and smooth gameplay make this a title worth checking out, and fans of strange silliness will definitely love it.
The name of the game is literal in this experimental adventure game, where you play a scientist who literally only has one chance to find a cure for a disaster he's responsible for, before all life in the world comes to an end in six days. There is no replay button in this short but grim little title, and with different outcomes possible, how will you choose to spend what might possibly be your last days on Earth?
Starlight Xmas is so sweet and uncomplicated. It offers us a moment to relax and unwind, gently reminding us of the meaning of Christmas while indulging our senses. So take a break from the everyday, immerse yourself in a simple yet magical game and maybe you'll emerge singing "Fa La La" like that happy little, sheep-herding Christmas pig.
Help a little robot get his life together in this melancholic Metroidvania platformer from Tony (Antony Lavelle) of Armor Games. Explore an ominous facility under the purview of your disappointed computer mother, gathering upgrades and fighting fellow robots. Worth the initial weirdness for a quiet gem of an experience with a surprising amount of depth in its simple design.
SpreadPath is a unique new puzzle game from Andrey Shponko that uses growth by spreading as its core gameplay mechanic. In order to achieve enlightenment by spreading, you must cover each target square with a creature of the matching color. Wherever your path takes you, SpreadPath is an intriguing challenge to push your logic and puzzle-solving abilities into new territories.
Flock Together is the latest game from John Cooney. It tells the story of a little girl whose pet sheep, somehow, gets tied to a balloon and floats toward the sky. Your job is to follow after it by tethering yourself to different birds. You start off with only three ropes tied to one weak dove, but it won't be long until you'll be soaring.
Howard Glitch is about a space shuttle hurtling into the maw of a monster. You're on the shuttle, along with several other passengers, but there's no driver or controls. The shuttle is being controlled far away by someone who isn't paying attention. While you're rushing toward your doom, you have some choices to make. The first being whether you'll sit by and await death or will you escape reality?
Ah, the cosmos. It contains the whole of everything that is, was and shall be. It is filled with the awe-inspiring beauty of the nebulae, the quasars and the familiar stars. Science cannot know how big the universe is, nor can it count the number of planets or star. Every time we get close to an exact figure, a giant space whale, dubbed Harmony Keeper, starts devouring celestial bodies. Or at least, that's what this latest action/arcade title from Mofunzone teaches us.