Use the power of polygons to protect the philanthropist in this enjoyable physics drawing game. Draw a shape in the grid on each level to protect the good guy from the assassin's guns to keep your charge safe as he travels the world.
The tired box is back in the fifth installment of the Wake Up The Box series. Once again use whatever means are at your disposal to prevent the little guy from getting his sleep. Get your physics puzzle fix as you draw various shapes to bounce, slide, or rocket the box out of dreamland.
Drawing has never been so fun as it is in this physics puzzle. With so many smiley faces cheering you on to give them a nice comfy line to hang out on it's hard to not want to play. Luckily Fun Instinct has made this game just for the softie in you wishing to make smiley faces exist everywhere! Oh and for those who like to draw too.
Bart Bonte is back with another sugary sweet installment in his popular particle physics puzzle. While adhering to the same basic concept and gameplay mechanics of the prior two Sugar, Sugar games, this sequel delivers 30 more clever levels of imaginative obstacles in a simple block design plus jazzy tunes.
You think you're tired? Take a look at Mr. Box! You would think three games of sleep would be plenty but not for this cardboard narcoleptic. Too bad for him it's up to you to wake him up and this time around it's not only tree stumps and wooden boards you'll be using. It's up to you to draw the method that will have him waking up on the wrong side of what may have seemed a safe platform above a perilous fall.
Sleigh bells ring, are you listening? In the new Bart Bonte game, sugar's glistening. A beautiful sight, we're puzzling tonight, playing Sugar, Sugar: The Christmas Special. Guide particles of sugar to several cup targets, with some complications along the way such as color-changing dyes and gravity switching buttons, and all with a Christmas theme that's as sweet and cheery as a mug of hot cocoa. Like its predecessor, it requires a decent amount of patience, so consider this a warm-up for waiting to open your presents.
A re-imagining of the classic and original Lemmings game by DMA Design from 1991 using draw and erase tools for controlling the little critters instead of assigning skills to individual lemmings. For anyone who enjoyed the original classic, this reworked version provides just enough differences to make playing Lemmings again a lot of fun.
This gratifyingly fun action-platformer by Page52 departs from typical at its very start as your screen fills with intricately interesting sketches and then it continues into the extraordinary, stopping to command: "Draw your own..." weapon, hat, enemy. Although dotted lines suggest the shape of such invention, in your Sketch Quest notebook, you're limited only by imagination.
Certainly we know about the immediate dangers of the undead: the biting and the clawing and the infecting and the whatnot. What about the larger environmental concerns? I mean, a zombie claws his way out of a shallow grave... who's going to be re-sodding that ground? A vampire explodes in a fiery cloud of dust... someone needs to sweep that up. And don't even get me started on what can happen when a werewolf gets in your flower bed. 3kggames's new action looper Dirt of the Dead shows that the clean-up can get just as intense as the confrontation.
It goes by many titles: sucrose, lactose, dextrose, fructose, glucose. By any other name though, it would taste just as sweet. It's sugar. Perhaps seeing a solid stream of it pour into his morning coffee tickled something in Bart Bonte's mind. Perhaps he's a designer who can find inspiration in anything. In any case, his new simple idea physics game Sugar, Sugar is all about directing those tiny delicious crystals into a multitude of mugs... and oh, honey, honey, I'm so happy I'm not a diabetic
What do you call someone who believes that he is the only person in the world, and that the world is created slope by slope before him, so that he can tear up the landscape with rad tricks and daredevil speed skiing? Give up? Solipskier! It's a punchline of sorts, and it's also a fast-paced game from developers Mikengreg, in which you draw hills and dales for a fast-moving ski-sprite to slalom.
The idea, as always, is simple. Get the red ball (or square) to touch all the flags by drawing physical objects directly onto the screen with your crayon-like cursor. This sequel to Magic Pen features 32 more puzzling levels, all selectable from the moment you start the game, mostly set in various crayon-rendered versions of historical locations. The level designs feel a bit more intricate this time, with more on-screen obstacles and even a few moving contraptions to cope with. There are no major improvements to the formula, but such a childlike, pure idea doesn't need them. This is a heap more Magic Pen for everyone who loved it the first time. Enjoy.
A follow-up to the original Draw Play, Draw Play 3 retains most of what made the original so interesting and introduces a more action-oriented approach to gaming. Like any platformer around, you control a little character who must jump and run to the flag at the end of each stage. The catch is that in Draw Play you create the platforms. Make stairs, hop from ledge to ledge, or use the pen and push yourself up as you move.
Arachnophilia is an arcade-style simulation of a night in the life of a spider. Your goal is to survive as long as possible, your venue is the empty midnight space between tree branches, and your method is to trap and devour the hapless insects who blunder into your web. It's a simple but sophisticated game, made with a deep love for both arachnids and early 80s arcade games like Tempest.
XSketch is a multiplayer Pictionary-style game with an interesting twist on gameplay and scoring. Players can jump right into any game already in progress and begin to have fun immediately. Points are earned by drawing and guessing successfully, and monthly competition leader boards give the game a real competitive feel.
Magic Pen is a physics-based puzzle playground created by Alejandro Guillen (Spin the Black Circle). It's easy to see the design, from visual style to overall concept, was taken from Crayon Physics, but because Magic Pen was done in Flash, it's much more accessible. Using the mouse, simply draw shapes to create bridges and guide the red ball to the flag. Making shapes and dropping them from the sky will set the ball in motion, and you can also craft structures with hinges (both fixed and movable) for more complex maneuvers.
Planet Cruncher lets you satisfy your appetite for destruction by casting you as an omnipotent exterminator of worlds. It doesn't exactly feel like a game about the deaths of billions, encased as it is in a shell of relaxing arcadey puzzle gameplay. But sometimes you have to play a game in your own way, and I choose to play this one while cackling maniacally and stroking an imaginary long-haired white star-cat named Lord Galaxathon.
Paint Wars challenges you to fill in the outlines of different shapes using as little paint as possible, while an army of vehicles tries to destroy your masterpiece. It's an unusual game that incorporates a familiar draw mechanic in an interesting new way. But it's not as easy as it sounds.
Free Rider 2 is a sequel that continues the more interactive spin on the Line Rider formula. Using a large tool set you can sculpt, edit and decorate the environment any way you choose. When you're done, take to the arrow keys and drive your rider through the stage. It's webtoy-meets-level-editor kind of experience, and it's even better than the original.
Thin Ice is the latest game from the Nitrome factory assembly line of casual gaming goodness. In this game you control a skater (of the wintery variety, not a Sk8ter) that is somehow threatened by the extended family of the yeti from that Rudolf the Red-Nosed Reindeer claymation movie. Elegant and pristine with very nice pixel art filling out the sides.
Karma is a unique game of rebirth that features simple gameplay and yet offers a reflection upon certain aspects of life and philosophy. The authors should be lauded for making Karma not only a game that is fun to play, but one that reaches people on a more spiritual level and still manages to incorporate the "replay" competition theme nicely.
The latest from prolific, UK-based Flash developer, Nitrome, Magic Touch is a "mini-game" that allows you to pop balloons by drawing corresponding symbols with your mouse. Why? Because you're a wizard, and your castle is under attack by robots.
Chick Chick Boom is a combat-style game that pits two teams of chicks against each other in a small divided field. Draw your attack and defense moves on an egg at the bottom of the screen and try to best your opponent. Chick Chick Boom also holds the priviledge of being one of two Flash games to be sponsored by Nintendo.
Paths 2 brings back Tyler's winning action/puzzle concept and adds just the right amount of spit and polish to make it brand new. Featuring gameplay that is a cross between Super Monkey Ball and Labyrinth, Paths 2 puts you in control of creating a path and clearing the obstacles to allow a red ball to roll toward the exit. It's a challenging game of both fast reflexes and thoughtful pre-planning.
Nitrome does it again with its latest entry, Scribble. This drawing-based arcade action game is a little bit platformer and a whole lot of Lemmings. Use the mouse to draw paths to get your little "blots" from start to finish flag with the fewest of casualties. Each level's finish flag indicates how many blots must escape to unlock and move on to the next level.
Paths puts you in control of both your position and the position of (parts of) the environment you move through, and ends up feeling a little bit like Super Monkey Ball crossed with the wood game Labyrinth. It could use a bit more polish, but the game is solid.
Paintball is a simple time waster that should prove a fun diversion for an hour or two. Or three. The playing field consists of: a ball, which drops under gravity and bounces; a square, which the ball is trying to reach; pre-set platforms which the ball will roll/bounce on; and custom-made platforms which you draw freehand on the screen. Simpler than some games with this feature, Paintball is unlikely to elicit gasps from its players with advanced physics, but what it does it does very well.
Draw Play is a game by "Eggy" and hosted on Gamegecko. It plays like a standard platformer, but the catch is that there are no platforms; you use the mouse to draw in the platforms for the character to walk on, and then use the arrow keys to move the player over the drawn platforms to the flag for each level.
This simple and strangely compelling toy was just released onto Web featuring a primitive drawing interface with which to create a track for a little character to slide upon. Save and load tracks and even try to attain objectives to increase the enjoyment from this creative little sandbox webtoy.
The Jackson Pollock emulator is a simple flash toy that simulates the drip style of painting popularized by Jackson Pollock. The entire browser window is a blank white canvas and your mouse becomes the paintbrush. Move the cursor over the surface to pour paint, changing colors with the left mouse button. Linger over one area for some time to leave large blotches or shake the mouse back and forth for light streams of paint. You may not create a masterpiece, but it's an engaging way to let your creativity flow.
Egg Way is another great release from Dofi Blog, creator of the World of Sand games (Hell of Sand, Sand Sand Sand) and the unique New Rolling Omusubi game. The goal is to guide a freshly liberated egg yolk down to a waiting frying pan. Gravity is not your friend in this game, and if the yolk takes too much punishment you'll have to start over. Using a pen that draws temporary platforms you must guide the delicate yolk to the goal as gently as possible. And then... breakfast time!
After playing many "me-too" casual games that offer nothing other than a new skin to old gameplay, it is refreshing when a game comes along that forces you to think differently. And though Mamezo is not the first game to offer such a gameplay mechanic as drawing lines to bounce an object around the play field, it is a game that will provide a unique experience for many.
"My name is Ada. I'm going to show you how to catch butterflies." Loop is a delightful action game that makes use of the mouse for drawing loops around butterflies to catch them. It's a full-featured, multi-level, gorgeous Web game with personality, style and grace. If you haven't seen this one before, don't miss out! Created by gameLab, and hosted by Shockwave.com.
Created by Ferry Halim, this wonderful and innovative Flash game makes use of the mouse for drawing circles and shapes around floats of the same color to capture them and score points. The more floats you capture at once the higher the score. The simple and elegant gameplay mechanics serve to showcase Ferry's exceptional talent for expressing fresh new ideas with Flash.
iSketch is an online multiplayer Shockwave game similar to the drawing game Pictionary, and it works remarkably well on the Web. Players take turns drawing a word assigned by the game. When it's your turn, a basic and simple-to-use drawing interface appears with which to begin drawing. It's very well designed and loads of fun, though it can be terribly addictive so beware.