A follow-up to the original Draw-Play, Draw-Play 3 retains most of what made the original so interesting and introduces a more action-oriented approach. Like any platformer around, you control a little character who must jump and run to the flag at the end of each stage. The catch is that in Draw-Play you create the platforms. Make stairs, hop from ledge to ledge, or use the pen and push yourself up as you move. The world is your functional canvas!
Draw-Play 3 introduces a number of small improvements over the previous releases, the most friendly of which is the included option of using [WASD] to move your character instead of the slightly awkward [arrow] keys. The mouse controls the brush, simply click and move to draw a platform. The erase tool can be used to delete any drawing on the stage, whether you put it there or not.
Analysis: The biggest change in Draw-Play 3 is the heavy emphasis on action rather than puzzle solving. Instead of seeing the flag and wondering how to reach it, now you see it, know how to reach it, but must act quickly in order to make it in one piece. Spikes are still a stable obstacle in this game, but now moving baddies are here to ruin your day, blazing a trail through drawn platforms with ease. Pro tip: stay away from them.
Several of the complaints about the original game seem to have been addressed, as the poor music and sound effects have been eliminated or upgraded to be far less annoying. Hit detection still feels a bit off, however, and because the game is action-oriented, this becomes a much larger concern. In other words, don't count on a few pixels distance to save your life.
Still as fun as the others in the series, the subtle improvements and gameplay shift in Draw-Play 3 make it a great way to wind down the weekend.