It's always interesting when a flash game comes along that makes you look at things in a whole different light. Who knew, for example, that the ordinary day-to-day activity of making breakfast was frought with so many pitfalls and hidden dangers? In Breakfast, a strangely compelling little onebutton cooking game by Gio-M, you awake after a one night stand and your chances of a second date will depend completely on your ability to make a high quality breakfast by pressing the spacebar at the precise moment necessary to chop, blend, and boil your ingredients in the best way possible to satisfy your lover-in-waiting.
Yo ho ho and a treasure chest of physics puzzle levels! In this much improved revamp of Totems Awakening, you'll need to be quick with your mouse to toss a gold coin safely back to the treasure chest, with some help from your pirate chums and your friendly neighborhood bombs and teleportation devices. Teleportation devices are in ALL the best pirate movies.
Expert diplomat Mr. Snoozleberg has a busy schedule: bullet-train inaugurations, movie awards, alien invasions, theme park visits. He can handle everything, though, as long as he's gets a good night rest... and his sleepwalking makes that difficult. Good think he has you to point and click all the obstacles out of his platforming path! Good Night Mr. Snoozleberg's first chapter was released back in 1999: practically ancient in internet gaming terms. It may be an oldie, but it's definitely a goodie.
Detective Marco is having a rough week. There's a serial killer on the loose, the professor he wished to consult has run off to the spooky town of Kraig Rock, and there's all these friggin' dire wolves on the prowl. Even as a typically hard-boiled Visual Novel action-RPG protagonist, he'll need all of his skills and the support of all of Kraig Rock's mysterious inhabitants if he hopes to unravel all the mysteries of the Town of Fears.
Physics puzzle Totems Awakening serves up ball passing and wacky Rube Goldberg-like contraptions with a refreshing tropical twist. With 30 levels that are easy to comprehend but difficult to master, the game will attract both veterans and dilettantes of the genre.
We interrupt your internet viewing to bring you this important news bulletin: Rabbit Wants Cake. That is to say, one little remote-controlled rabbit needs to avoid spikes and furry monsters on the way to get cake. Program the rabbit by recording and tweaking its movements, in this odd little platformer by John Cooney.
So there's this Ball. Ball wants to Go Home. It's your job to get Ball home. Ball lives in a hollow tree stump in a forest. Yes he does. Thankfully, said forest is filled with ramps, bridges, floating platforms, mine carts and more. Some parts are missing, and that's where you and your reflexes come in.