Some snoozing totems get a rude awakening in the aptly titled physics puzzler Totems Awakening by Forsh Vladislov and Krasnova Alina. Inspired by Soccer Balls' ball-passing mechanic and sometimes wacky Rube Goldberg-like contraptions, but somewhat refined and with a refreshing tropical twist. With 30 levels that are easy to comprehend but difficult to master, the game will attract both veterans and dilettantes of the genre.
The controls couldn't be simpler: just aim, paying attention to the yellow trajectory line, and click to throw the coconut. Veteran "phuzzle" fans may be scoffing at this and thinking it makes the game way too easy, but in fact, that's what makes the game possible. The game isn't about your aim; it's about figuring out where to click and when. Hint: fast.
Gold-starring a level requires not only perfection in cursor placement but also deftness. All the gold stars are certainly achievable, but it's doubtful you'll attain any on your first play through of a level, and some might evade you through many attempts. This grants replay value for the more determined players while not shutting out more casual players entirely. That said, the timing on some levels can be very tight, even if you've given up hope of getting the gold star, so there's plenty of challenge here even for those who just want to pass all the levels.