I want something tough but sweet. Something so fine when it's been beat. Maybe something in a physics platform game vein, where you play as a big sweet rolling smaller sweets into a little kid's gaping maw. In short, I want Candy Ride, by Levon Vardanyan.
Use the right and left [arrows] or [A/D] to roll the big pink sweet around. You cannot jump, so you'll have to use the various ramps, conveyor belts, teleporters, windmills, and elevators to guide the tinier candies with your momentum towards the mouth of that hungry little boy in the lower right. The bare minimum for victory is to get Big Pink to the mouth, but the higher percentage of candies consumed, the higher your score for the level will be. A slow-paced kind of work, with gameplay reliant on proper timing and movement, Candy Ride is more "rolling" than "rollicking". But it's a entertaining implementation of a creative premise. Play it, and you'll want Candy Ride all the time!