A Small Talk At The Back Of Beyond
You wake up disoriented, unsure of where you are. There is a screen telling you a story, but you aren't sure if you can trust it. It's time to ask some questions. A Small Talk At The Back Of Beyond is an experimental adventure game from ScriptWelder that has you trying to get information from a source not too eager to give anything away. The interface of A Small Talk is text-based, and you communicate by inputting questions and statements to get responses. On the right, though, is a view of the room you are in, and your observations will be key to coaxing the answers of your situation out.
A Small Talk is a short but intelligent sci-fi yarn that uses its imposed limitations to incredibly atmospheric effect. It has a lot twists packed in very quickly, which makes the pacing seem a little rushed, but there's a thematic coherence behind it that makes it all come together in a satisfying way. A Small Talk's parser is quite up to the task of telling its story, though as the game is currently in late-beta, there are still some words and commands it should recognize that it does not. Still, as the author has been quite open to feedback, the game has seen an impressive response from the browser gaming community in suggesting ways to make the parser ever more comprehensive. So go ahead and have A Small Talk At The Back of Beyond. Just don't believe everything you hear.
Note: As mentioned above, A Small Talk At The Back of Beyond is in late beta. Should you have suggestions for logical questions for which the game's parser does not give a satisfactory response, please post your feedback in the comments.