If you've got a few minutes to kill and can handle a few light tests on your reflexes, Cave Chaos is a great time waster! A "run and jump and avoid" kind of game, your goal is to make it through each level of the cave without falling into the dark abyss below. Problem is, you're on the bats' schedule, here, and the ground only exists in the narrow window between when they build it and when they carry it away!
Get ready for a robotic destruction derby of vast proportions, as you blast, shock, and, um, "tickle" your way through 23 levels of fleshy foes who'd love to take you apart for the scrap metal. Hold down the mouse button to activate your super-extendable tickling arms, redesigned with slightly less giggly purposes in mind, and let no man, machine, or anything else stand in your way.
RunMan: Race Around the World, by Tom Sennett and Matt Thorson, is a full-fledged follow-up to the RunMan series of speed-centric platform games. You control the titular RunMan who's really, really good at running. He's so good, in fact, he's entered a race to run around the world. Too bad everybody else quit when he showed up. RunMan is also an HonorableMan, however, and before he'll accept the winner's crown, he's going to earn it by running around the world on his own two little yellow feet.
Step into the cockpit of a flying hash mark tasked with collecting as many glowing dots as possible from its death-defying playgrounds of torment. You'll need sharp reflexes and an even sharper mind to get the highest of scores, or else become a victim of razor-sharp spikes, floating proximity bombs, or the nastiest lightning fences you ever did meet.
From Nitrome comes a game about space, stars, and making aliens blow up. Guide a fledgling star across thirty levels requiring a steady hand and quick reflexes. While the control scheme may take some getting used to, Nebula is a cute, quick little game that would be at home in any arcade, thirsty for your quarters. And remember, kids. Friends don't let friends play with space bombs.
The series that made farming less of a "wake up at the crack of dawn, work 'til nightfall" chore and more of a "yay let's farm woo hoo!" form of entertainment is back! Farm Frenzy 3 doesn't mess with the proven formula from the first games, but it does bring a lot of variety into the series by moving you across five locations around the globe. Watch penguins eat fish in the arctic and fend off lions in Africa, all while harvesting eggs and turning them into a succession of better, more profitable products. And, as always, watch out for predators falling from the sky!
Combining the visual presence of flOw with a few casual real-time strategy and shooting elements, Deep is an intriguing hybrid game that's friendly to a variety of playing styles. You control a single cell-like critter who can move and shoot in any direction, but you're also in charge of a thriving colony of warriors who want nothing more than to eliminate the enemy. Play it like a shooter, play it like a strategy game, or play it like a little bit of both. Either way, it's an interesting dive under the sea.
The incredibly simple goal of Higher! is to get, well, higher. An unassuming little house sits on the ground patiently, surrounded by a picket fence, next to some picturesque trees. Suddenly a balloon floats by and gets caught on the roof, pulling the house skyward, freeing it of its mundane existence. This pleases the house greatly, and when another passing balloon gets caught on the roof, an adventure is born.
The main goal in Osmos is simple: you, an amoeba-esque organism known as a "mote," must absorb smaller motes to become bigger. As your size increases, you are able to absorb more and more motes until you are the largest one in the area. This seems like a simple objective, and at its core it is. But, in order to propel yourself around to capture motes, you must expel a part of your own mass, which in turn decreases your size. It's a beautiful and unique game of calm strategy and intense thought.
The Cake Mania series is one of the most widely-recognized names in casual gaming. Three main installments have hit PC and Mac platforms over the last few years, and you can even find Cake Mania on mobile phones! Now, with the release of Cake Mania: Main Street, the series veers into a slightly new direction, providing more varied gameplay and a host of new and interesting challenges. It's not just cake anymore, as now you'll be slinging sushi and building burgers in order to raise money to revive Jill's home town!
Adam Atomic's "minimalist" action/arcade side-scrolling game about a man fleeing the destruction of his city is both remarkably well presented, and fiendishly addictive. Vault over the obstacles in your path as you try to stay alive and get the high score. Those giant robots rampaging in the background? They're not there to play patty-cake, so we'd keep moving, if we were you.
When explorers are ransacking your ancient ruins, who ya gonna call?!... well, no, not them. You call Guardian Rock, foul tempered smasher of trespassers and the curious hero of this quirky, cute arcade-style puzzler from Torpedo Lab. Slide your way across 48 levels of explorers, spikes, dynamite, and more. Your ancient civilization needs you!
To boldly go where no one-eyed, rocket-propelled cat has gone before, Rockitty needs your help in this bouncy, bizarre arcade space adventure from Nitrome! Explore the milky way, battle dangerous space squid, collect delicious fish, and more across 22 levels of space cat fun. It's a wondrously weird, frequently squishy game that plays like pinball. In space. With one-eyed green cats. Just as Mother Nature always intended.
What doesn't get mentioned often are games where the gameplay is the art, the thing of beauty. These games are often misunderstood, classified as boring by those who like a game to have such devices as characters and a story. Consider Pixel Grower, by Joey Betz. Visually, it's appealing, but not awe-inspiringly so. Likewise, the gameplay also appears simple, ...at least initially.
In Burger Shop 2, you are once again tasked with combining ingredients coming from an ever-producing food machine to serve the constant stream of customers coming into the restaurant. In a nice twist on the time management genre, you don't control an actual character, so your speed is limited only by how good you are at clicking.
Neuron is an arena shooter battle between you and a multitude of evil, evil circles. Enemies spawn around the arena in waves, and your job is to kill them dead before they do the same to you. Kill or be killed, seems simple enough right? Now add in achievements, upgrades, perks, and particle effects a-plenty.
In Koi2, from the creators of Kissma, you play a man with blow-dried hair and a terrible sweater, sitting across from a woman who can best be described as "tolerant". The object of the game, as you both slide up and down on hydraulic lifts, is to poke her in the forehead with your finger as many times as you can in one minute. Yes, this is a game about forehead poking.
Arrrrr, it be another one o' dem games where ye be tryin' to fly as far as ye can to the right, matey. Thar be enough loot to make us all very rich pirates. We just need to be gettin' past the open water and the sharks, whales, and mines between us and it. Now go get me gold before I make ye walk the plank! Arrrr!
We added a new mini-game to the sidebar over the weekend. This one is named just "Tiny Game" and it was created exclusively for JIG by the Flash and casual game wizard, Tonypa. There are a number of features that make this little gem exceptional, besides the little gems that you must collect.
Star Beacons is a pachinko-style arcade game from Steel Panda Studios. When an evil space armada captures a planet of jolly water creatures who use a giant star as their source of light, it's up to you, an intrepid waterite in a cool spaceship, to scour the deepest depths of space to retrieve the pieces of your broken star/sun.
Reach for the stars — literally — in Casual Space, where treasure, danger, and secrets are sprawled across two enormous maps comprising over 40 levels of spacey action! Balancing a quirky, kid-friendly presentation with some genuinely challenging gameplay, Casual Space is good casual fun for all ages.
Polygonal Fury takes the basic chain reaction gameplay of Boomshine and adds a number of bells and whistles to it. Ultimately, it's a skill-based game, and the balance is perfect to keep you playing for just one more level, until you've finished them all.
Best described as a cross between Teeworlds, Team Fortress 2, and an RPG, Altitude is a shockingly addictive online multiplayer game from indie studio Nimbly Games. Grab a plane and take to the skies as you compete (and co-operate) with other players and earn experience points bombing the enemy base and taking down foes with a variety of power-ups.
A fast-paced, tightly-designed version of Breakout by the talented Taro Ito. Use a big round smiley-face paddle to knock out all the bricks before they advance past the dotted line. Collect hearts to earn extra balls and shoot them into play at any time. Cute, fun, and simple.
Pew Pew Pew Thwak. Thwap Thwup Splat, Wheeee! The review of Platypus could end there, but in the interest of, you know, explaining things, I'll continue. Platypus is a wonderfully unique side scrolling shooter created by Anthony Flack. Everything in the game — from the enemies to the backgrounds and even the weapons fire — is made from plasticine. This playable claymation shooter is filled with action and quirky design choices that have made it an instant cult-classic.
New features included in Stunt Pilot 2: A level editor. Bonus levels where you follow a curvy line that catches on fire if you're good enough. Cannons that shoot coins for you to catch in mid-air. Hollywood explosions that bring hot-air balloons and racing pylons crashing down around you. Yeah, this game rules.
Pizza City has so much in common with the first two Grand Theft Auto games it seems to fall somewhere between spoof and demake. Like the notorious crime sims from Rockstar Games, you roam a city with virtual free reign in your car via a bird's eye view. There is a main goal (delivering pizzas and working your way up the pizzeria career ladder), but there are also plenty of other side quests to undertake, too. Pizza City isn't for everyone and the relatively simple gameplay may turn some off, but there's more depth lurking here than meets the eye and it definitely rewards those who choose to stick with it.
If a three-year-old or a five-year-old were to make their own platform game, Androkids 2 is exactly what it would look like. If you never quite got over collecting coins and jumping on the bad guys, this is definitely right up your alley. Kid-tested and approved.
Planet Basher is a blast to play. It's like a gigantic, customizable pachinko machine in space. Your goal is to buy planets and position them so that your rockets bounce off of them long enough to collect the required 200 stars in one round. How many rounds will it take you?
A little-known sequel to an even lesser-known original, UfoPilot 2: The Phadt Menace is a fun little action shooter that pays homage to the classic Defender, with gravity-based elements reminiscent of all those "moon lander" games that you've probably played throughout the last decade. You're tasked with leading rescue missions to save your fellow pilots, who are being held as prisoners-of-war by the Phadt Armada, a hostile alien enemy.
Force your affections on total strangers in Party-Tencho's Kissma, best described as… a shooter? Music game? Experimental whatsit? Retro crazy-fest? Anyway, it's very colorful, and it might change your life for the better. Or for the worse.
In ooPixel's brilliant new action game Escape the Red Giant, the sun is about to die, and you have to keep yourself alive for as long as possible by jumping from one asteroid to the next. Between the detailed physics engine and the tight gameplay, you may find yourself addicted without realizing it.
The well-received Farm Frenzy series of time management games has now expanded to include... pizza? HA! I'm joking. Wait, no I'm not. Even funnier than my little gag there is the fact that Farm Frenzy Pizza Party is actually a good game. It doesn't innovate much beyond what the first two titles layed out, but the addition of some new buildings and new products adds a decidedly more strategic twist to the experience.
The idea, as always, is simple. Get the red ball (or square) to touch all the flags by drawing physical objects directly onto the screen with your crayon-like cursor. This sequel to Magic Pen features 32 more puzzling levels, all selectable from the moment you start the game, mostly set in various crayon-rendered versions of historical locations. The level designs feel a bit more intricate this time, with more on-screen obstacles and even a few moving contraptions to cope with. There are no major improvements to the formula, but such a childlike, pure idea doesn't need them. This is a heap more Magic Pen for everyone who loved it the first time. Enjoy.
In a style reminiscent of Castle Crashers or classic games like Final Fight, Portal Defenders lets you take on the role of real-life Newgrounds head honchos Tom Fulp and Dan Paladin as they defend their Flash portal against hordes of cartoony parody villains. You might recognize some famous names from the Flash development world, like jmtb02 or Tyler Glaiel, right before you bash their heads in with your favorite kitchen utensil. There are enough in-jokes to keep any fan happy, and the production quality is top-notch. If you are not averse to ridiculous amounts of gratuitous violence, Portal Defenders is a blast!
Blush is a unique and beautiful, 3D rendered, underwater physics-based game by Flashbang Studios, in which you play a betentacled creature fighting your way through the ocean deep. It is also very addictive. Fight off other sea creatures, collect eggs and bring them to glowing orbs that increase your speed and extend your tentacles. Even earn achievements, too.
Your objective in Panda Star is to launch an ambitious panda into the night sky and light up all the stars you find there, which have gone dark because they apparently lack panda juice. This is a simple arcade-style game of skill that looks and sounds like a slow-paced mystical journey of spirit. It won't change the world, but it made us happy one evening in a simple, panda way, and maybe it will do the same for you.
Yoshio Ishii (Nekogames) has just released a sequel to his unique, if no frills, self-cooperative game, Cursor*10. The update, aptly named Cursor*10 2nd Session, offers a whole new set of levels with the premise and objective still the same: You're a cursor in a tower. You have to reach the 16th floor in 10 lives, but your lifespan is rather short. And not only that, all your previous lives are being replayed, in real time, at the same time as you play. You will have to think on your feet and use cunning and puzzle-solving prowess to get through all 16 levels before your lives (and time) run out.
Nitrome has released Twin Shot, a new platform adventure full of Roman architecture and archery, perfect for playing with a friend or taking a solo challenge. It's a beautiful platformer, with creative nods to Bubble Bobble. The sound effects and music also take somewhat of a retro cue, and the graphics are quite stunning, with very detailed character designs and backgrounds.
Godlaser, the opening salvo from new developer Pyew Pyew, is a vertically scrolling manic shooter, influenced by Treasure's Ikaruga. You can upgrade your ship with new skills and equipment between levels. Enemy bullets come in three different flavors, and you can render yourself invulnerable to them by switching your ship to the correct color. It's an incredibly ambitious and far-reaching shooter, especially for something playable in your browser.
Monolist, from Japanese developer (or possibly super-powered spy team) Polygon Gmen, is what you would get if you took classic Space Invaders gameplay, multiplied it by three, strained it through a net made of Arkanoid bonus drops, and then sprinkled in nine hundred million bullets. Like a recreational energy drink, it's cool, refreshing, burning sweet, and highly caffeinated.
A rhythm-based Wario Ware type of game from Nitrome, in which you play colorful mini-game levels with a musical timing element. Destroy attacking fighters and tanks as Godzilla! Stake vampires as they rise in their coffins! Um...eat...stuff. It's all here, with three difficulty levels across four distinct stages, a different song in each level, and a final "mix-tape" stage that surreally switches context between the stages over the course of the song.
Time 4 Cat is a mouse avoider game in which your movements also control the enemy, so you can make everyone stop and start, or go faster or slower. Your goal is to hustle through the big city and scoop up all the food that is dropped. Each piece of food has a count-down timer on it, the faster you collect the food the higher your score. What makes this game stand out is the fact that you can slow everything down and go at your own pace.
Chicken's Flying School is about preparing newborn chicks for a big flying tournament by throwing them into the sky and keeping them there with puffs of air until they learn to fly on their own. The consistently high level of involvement makes it fun, and the atmosphere is sugary-sweet enough to make your arms tingle.
Monkey sad. Make monkey happy! That's your simple goal in Monkey GO Happy, a puzzle/arcade-style hybrid from Robin Vencel at Pencil Kids. Pick mushrooms, find treasure, shoot toy ducks, set off fireworks, fire cannons and loads more, all in the name of big monkey smiles. It's a bit like the Four Second series of games, only without the intense speed and with more mammals.
Yoshio Ishii, of Nekogames, succeeds in the ambitious endeavor to redesign Breakout. And while the game is still about destroying bricks to clear the board, what's gone is the boredom the game usually suffers from when trying to get that last brick or two. Instead, what we have is more of a twitch game where reflexes rule the landscape of a simulated (and antiquated) vector graphics display.
It's like regular bowling, but it's on a volcano. And the ball is rolling down so fast it's on fire! And then the ball learns to fly! And then the ball gets really big and then it gets really little and then it rolls into a tree trunk and a raccoon throws it way up in the air! And the raccoon's brother rides the ball in the air because he can steer it because he is a smart raccoon. Shoot the ball out of a cannon! And that is how Downhill Bowling plays.
Who would have thought parking cars could be turned into a casual game? Parking Dash, following in the long footsteps of other time management games such as Diner Dash, Wedding Dash, Cooking Dash, etc., twists the genre's formula around a bit to park the game at a safe distance from Cloneville. The end result, like Airport Mania, is a breath of fresh air that breaks the mold in all the right places.
Nitrome creative duo Simon Hunter and Aaron Steed have been very busy being amazing, and Fat Cat is the strange hybrid product of their amazingitude. It wears the face of an exacting bullet-fest such as The Last Canopy or Pararalyzer, but underneath, its heart pumps the blood of a tightly choreographed puzzle game. We've never seen anything quite like it.
NASCAR fans and origami collectors unite! Grab your paper cranes and giant foam fingers, and prepare for one of the most beautiful races you've ever seen. Scenic elegantly combines digitally-rendered landscapes with F-Zero-style racing, and delivers it all in using an impressive 3D engine in Flash.
In a twist on the classic block stacking game, 99 Bricks challenges you to make a brick tower using standard Tetris play mechanics. The twist is that as the tetrominoes fall and stack, they don't disappear when lines form. This time, your goal is to make the tallest tower that you can. A higher tower means a higher spot on the leader board.
Ball Drop One, produced by Finnish developer Ville Helin, is an interesting blend of pachinko and pinball. Drop your ball into the playing field, trying to rack up as many points as possible. If your ball hits a skull ball or stops moving, it explodes and the round ends. Simple enough, right?
Bomba is a new arcade avoidance game from Nitrome. Look just beyond the surface and Bomba reveals itself to be much more than a simple "don't touch the walls" game. There's strategy, there's speed, there's planning, there's even backtracking and careful timing involved. Think of it as an adventure/avoider and you'll get an idea of what to expect.
Farming used to seem like a chore, then the casual game market took hold and turned caring for crops into a resource management experience. Farm Mania is the latest of those games, following a similar path as Farm Frenzy 2 but keeping things fresh and interesting. Yes, it's yet another game with "mania" in the title, but the experience underneath is subtly different and twice as rewarding. And much cuter, I have to admit.
Grey Matter is an anti-shooter, which means that you can't actually shoot. You are the bullet, and you attack by directly colliding with the exposed brain-meats of your enemies. It looks great and sounds even better. The gameplay has all the depth of a modern professional shoot-'em-up, thanks to the combo system. Grey-Matter is perfectly playable without using the Trinity Attacks, but if you do employ them, it becomes almost like a hyperactive, twitchy puzzle game.
Nion is a stylish arcade-style game that incorporates a number of gameplay modes, including puzzle, accuracy, speed, survival, and several combinations of the above. It's built around the simple mechanic of shooting shapes that hover around the top of the screen.
At first glance, Off Balance looks just like all those other maze games where you move your mouse from Point A to Point B without hitting any walls. And indeed, that's the general idea. You control a preternaturally cheerful ball of cotton on a mildly psychedelic quest through 25 stages full of obstacles. The trick is in the steering.
World of Goo is a phenomenally creative physics-based building game where you assemble bits of goo to form structures leading to an exit pipe in each stage. The visuals are stunning, the sense of humor wry, and there are gameplay innovations at every corner.
You are a plucky gun turret in the center of the screen that has to survive while bad guys attack you from all sides. Rotate the turret with your mouse and shoot the black-and-white enemies by clicking. If you see a coloured orb, do not shoot it. It's a power-up. The game is so very good in virtually every aspect of its design despite the lack of sound effects.
Talesworth Arena: Death Watch, by Mr. Jinx, is an RPG with a strong focus on one-on-one combat and a cool industrial fantasy setting. Choose one of three characters (Engineer, Psionic, or Juggernaut) and battle your way through 10 levels of deadly gladiators with a combat system familiar to anyone who has played a MMORPG.
An arena shooter even casual gamers can enjoy, a sort of mash-up between Asteroids and Space Invaders where you pilot a tiny craft against waves of incoming enemies (which happen to be aliens and geometric shapes). Power-ups appear from time to time to give you a hand, but otherwise its just you and your reflexes keeping you alive.
As the title implies the field before you is not empty, but hides balls. Your colored box along the edge of the playing field can fire a beam in the direction of your mouse, ricocheting off of any hidden balls and exposing them. Clicking the mouse will clear these balls from the screen, and the onslaught of balls will inch its way down the field.
Swarm Gold is an update to, and replacement for, the original Swarm created by Reflexive Entertainment back in 1998. The new Swarm Gold features an impressive emulated 3D graphics system and realistic sound. You have free range to fly around the entire map just as we've seen in many modern top-down shooters.
Dogfight 2 is the newest entry into Rock Solid Arcade's quality series of arcade-style airplane fliers, which includes the first Dogfight and the previously-reviewed Stunt Pilot. Once again, they have based some nail-bitingly tough levels around the tricky but satisfying flight controls from classic DOS game Sopwith. All told, a difficult game with high production values worthy of your time investment.
Jump Jump Jelly Reactor is a matching puzzle game that isn't afraid to try out new ideas. Instead of flat and boring blocks, tiles or even gems, this game fills your screen with lively jellies that can be combined to form larger characters with brand new properties. Gameplay is a unique combination of strategy and puzzle matching that extends a good variety of tasks your way. It's rare that a matching game really catches my eye, but Jump Jump Jelly Reactor provides such a full experience, it's hard to pass up.
The Cake Mania series is back with its third installment, Cake Mania 3! Not content to confine the game to slinging cakes in fancy modern-day locales, Sandlot installed an interesting storyline that splits the game into five unique areas, each in a different time period and different place. While the core mechanics remain unchanged, Cake Mania 3 serves up something unique in the resource management series to create a wholly enjoyable game.
For many casual gamers, the word Peggle has become almost magical in nature. Last year's pachinko-style title from PopCap caught us by complete surprise with its blend of deliciously simple gameplay and subtle strategy coated in the glossy paint of a stellar presentation. Now, Peggle Nights has arrived with all-new levels, a new setting, and a handful of other extras, all ready to steal your time like few other games can.
Save Kaleidoscope Reef, from the team that brought us Anika's Odyssey, is a new arcade game with an environmentally friendly message embedded beneath its gorgeous exterior. A tropical reef thriving with aquatic life is in danger of being destroyed by pollution. Rebuild the underwater sanctuary one screen at a time by grabbing floating polyps, placing them on rocks, and feeding them until they bloom into lush coral.
Simplicity reminiscent of an Orisinal game but with visuals and sound you might expect to find in something more old-school. Backed by an enjoyable physics engine and a simple but well-executed concept and virtually no down-time, Gravity Hook is a simple, grappling hook arcade game that borders on clinically addictive.
System Mania is an arcade game that borrows liberally from the ever-popular resource management genre. Instead of serving food to customers, however, you spend your time fixing their strange contraptions by turning off warning lights as they appear. The fate of Fiona's growing fix-it shop is in your fast-clicking fingertips, so pull levers, spin wheels, and flip switches as quickly as possible.
Farm Frenzy 2, the follow-up to last year's Farm Frenzy, takes the smell out of farming with a challenging and addictive resource management/arcade title. Keep your animals fed so they produce basic goods you can refine into more complex (and profitable) products. Then, load everything on a truck and send it to town, using the resulting cash to upgrade your buildings to be faster and more efficient. But uh, watch out for panda bears that drop from the sky. They don't play very nicely with your livestock.
There is something about Sid Woo's Bounceroid 2000 that makes it so completely JIG-like. Elegantly simple in design, modern, stylish and enjoyable.Bouncing balls against paddles have come a long way, and gone through all sorts of fancy incarnations. This game is back to the basics and has an original take that makes it unique.
Survive as long as you can in Rapid Wars, the new addictive arcade shooter by Jussi Kari of ooPixel. Borrowing the two-fisted Robotron mechanic, and with a nod to Geometry Wars, Jussi creates gameplay that is frenetic, addictive and fun.
A unique new anti-shooter game of collection and avoidance by Felix Reidl. You have two minutes to collect as many yellow squares as possible, while various gun turrets try to mow you down. Whenever you start to feel overwhelmed, you should hit [Space], which instantly ends your game and adds up your score. If you don't hit the space bar in time—and this is important—you don't get any points. You have only one life, and if you die, your score is zero.
Ragdoll Cannon 2 is, rather logically, the sequel to Ragdoll Cannon (as teased by the release of Ragdoll Cannon 1.5). That's some no-nonsense naming, there. What designer Johnny_K might lack in titling, however, he more than compensates for in gameplay.
In this whiteboard strategy shooter, pilot a helicopter to defend against the red army's tanks, planes and other heavy artillery that shoot the crap out of you. Bomb the war factories for the sake of all markers of every color! There's something that takes off in the imagination when playing games like this that look like pen and paper—something has come to life that you're used to seeing static.
Amorphous+ is an overhead arena combat game that casts you in the role of a little bald human character with a ridiculously over-sized sword: the Splat-Master 9000. This weapon is tailor-made for fighting Glooples, which are basically man-sized soft-skinned green blobs of goop.
Amaaxla's Gravity 2 is a physics-based platform game of momentum and gravity. The objective is to collect crystals and reach the exit of each level. Collecting crystals is very important in that they allow you to purchase things in the shop and unlock other levels.
Curse you, Kable Monck, and the no-good game you rode in on. Evito Ball. PAH! There's a treacherous name if I ever heard one. Did you realize that it anagrams into A VILE BLOT? This evil little game comes with 80 treacherous levels that will have you climbing the walls before long. Trust me.
Ninja Kiwi have a sense for a great concept, and the courage to follow through on their own silly impulses. "Monkey Pops Balloons with Darts" is a fantastic tag line, and so is "Robot Smashes Pianos with Shovel". While most game-makers bend over backwards to create a consistent, recognizable environment (even when that environment is completely abstract), it's refreshing to play a game fueled by pure whimsy as you will see in Robomaro.
Cannons have a unique place in human history. Throughout the ages, they have served as an offensive weapon to knock down fortifications, an accentuation in pieces of classical music, and a rudimentary yet entertaining transport for clowns. Continuing in this rich tradition, let's launch stickmen at bricks to dignified tunes!
When I heard the newest Nitrome game since Sky Wire 2 was called Small Fry, I turned to my own "Small Fry", seven-year-old Roland to help me out with the review. Roland says this one is special because you get four different characters, and you have to get them all to the tree house at the end of the level.
Hedgehog Launch puts you at the helm of a national space program with a singular goal: get off the planet! Unfortunately, you're expected to accomplish spaceflight with $50, a slingshot, and an infinite supply of hedgehogs. Luckily, Minovia Cay is the kind of place where money falls from the sky! Or at least hovers in the atmosphere just waiting for you to snatch it.
Immediately upon opening Ferry Halim's latest, Sunny Day Sky, you feel as if the sun has just come out, the birds are singing and all is right with the world. Grab your trusty umbrella and embark on a journey cross-country. Take a leap (by clicking the mouse) and sail as far as the winds (and your umbrella) will take you. But be sure not to land in traffic, land ON it! If you land between vehicles your journey is over, and so is the game.
Think of the classic Space Invaders mixed with a dash of Galaga and you'd have a pretty good understanding of what Titan Attacks! is all about. The classic "aliens descending from above" scenario is showcased with a stylish, blocky pixel motif featuring a richer move-and-shoot routine than classic predecessors. Titan Attacks! took the golden age concept and loaded it with a variety of new action elements and ship upgrades.
Swinging Ball is a new, fun little flash title developed by Gimme5games. It's a fairly simple ball-physics game, much as we've seen before in which your goal is to guide the ball through a series of obstacles to the exit. What makes Swinging Ball noteworthy is the implementation of a grapple-like rope that you can use to latch onto surfaces and swing around like Tarzan.
Rollercoaster Rush puts you behind the "wheel" of a rollercoaster brake operator. Essentially, it's your job to ensure that passengers have the thrill of their life, while at the same time making sure it's not their last. Just as any seasoned operator will tell you, the first rule in rollercoaster school is to avoid sending your passengers flying off the track to the pavement a hundred feet below.
A casual game that both challenges and chides you is finally here, and it's time to cater to your toughest customer yet: Chef Gordon Ramsay. Hell's Kitchen is a resource management management sim based on the gritty reality-television cooking competition show of the same name. Take control of both serving and cooking as you seat customers and prepare meals to meet chef Ramsay's high expectations. Perform well and raise your rank from dishwasher to Senior Chef, but if you fail you suffer Ramsay's fiery, scornful wrath.
At first, Mr. Bounce seems like a simple Breakout-inspired game with a slight twist – you can control the height of your bounce by using the [up] and [down] arrows. But right about the your brain starts going on auto-pilot, Mr. Bounce delivers a hefty wake-up smack upside the head. From out of nowhere come walls, moving walls, disappearing walls, movable blocks, tracers, wind, lions, tigers and bears, oh my!
In Dairy Dash you are in charge of a family of farmers who must feed, water, and care for a number of animals (and patches of garden) in order to harvest milk, eggs and other products. Dairy Dash eschews a number of more complex game mechanics and focuses on efficient ordering of tasks, not how many convoluted upgrades you can buy. Because of its simplicity, Dairy Dash provides one of the most rewarding resource management experiences in the genre that's familiar but with a few strokes of originality.
A sequel to Skywire by Nitrome is here and it exceeds the original in many ways, including 3 bosses across 30 all-new levels. Now with lots more enemies, enough for a new one in every level, and new track elements such as gaps, breakable track and areas where your cable car goes under water.
Stardrone is a genre mashup download game, featuring a mix of elements including arcade action, pinball, breakout, gravitational physics and collect-the-objects. Although it might sound a little confusing, the game simply boils down to you (a ball) lighting up stars to reach an objective, and it's remarkably fun to play!
Ice Cream Dee Lites is a resource management game that separates itself from similar titles in the genre with catchy art work and gobs of personality. At its heart the game is composed of the same food serving skeleton casual players are quite familiar with. The music, sound effects, setting and artwork display a classic 1950s motif, and the customers are so filled with charm you can't help but love the game.
Fans might remember TBA as the ultra-fast-paced, eye-popping, ball-shooting game with an insane techno soundtrack, all of which blended together quite nicely to create a surprisingly simple and fun game. "TBA Two" grows from the same roots as its predecessor and surpasses it in many ways. If you're a fan of the original, it's a safe bet you're going to love this sequel. If you've never played the original, it's a game that's definitely worth checking out.
Arachnophilia is an arcade-style simulation of a night in the life of a spider. Your goal is to survive as long as possible, your venue is the empty midnight space between tree branches, and your method is to trap and devour the hapless insects who blunder into your web. It's a simple but sophisticated game, made with a deep love for both arachnids and early 80s arcade games like Tempest.
A simple jump-and-run platformer with style, Space Walker shows that a very simple concept paired with simple graphics can be made into an enjoyable and very pretty casual game experience. Variety in enemy type, enemy movement, and gravity for each level provides an increase in challenge, while a randomized color scheme provides something new to look forward to. Nothing earth-shattering or all that innovative here, just a well-designed package from tip to tail.
If you've been itching for a new, fun side-scrolling shooter, Postal Panic is a game you don't want to pass up. It takes the side-scrolling action of an arcade shooter and throws in some upgrading, a wacky story line and an even wackier set of enemies. Instead of the typical outer space setting, you play the role of a postal worker (in some crazy alternate dimension) who pilots a fully-armed, mail delivery ship.
A fast-paced, single-player mouse avoidance game where your only goal is to survive as long as possible. Dodge angry red buggles and collect mysterious blue boxes to obtain a high score. Catch the little green buggles to become the mighty devourer, destroyer of red buggles! Eat them all! Muhahaha!
If something considered "retro" gets remade, is it still considered retro? Such is the question to ponder while playing Arcadia Remix, the juiced-up retro remake of Gamelab's multitasking classic, Arcadia. This newer version adds to the retro insanity with more mini-games and gameplay features to make your head explode in a neon rainbow.
The Flash-based Pararalyzer from Japanese developer, Heriet, is an adrenaline-based manic shooter if ever there was one. From the opening screen, there is action galore and soon enough amazing bullet patterns criss-cross the screen in a dazzling kaleidoscope of colour. Unleash a seemingly endless stream of bullets toward the equally endless droves of enemies who are bent on destroying you.