Hey folks. This is a hard post to write, but unfortunately, after thirteen years, JayisGames will no longer be updating. The site will remain, as will all the games and your ability to comment on them, but there will be no new games or reviews posted going forward. Obviously nobody is happy about this, myself included. JayisGames has been a huge part of my life for nearly ten years, and since he bought the site several years ago, Jeff has invested a tremendous amount into it. Unfortunately, we can no longer continue operating due to a variety of factors, though perhaps one day we would like to come back. Who knows?
April 2016 Archives
Subject 26 is a quiet and strange man who lives in his own little world. This doesn't stop him, however, from trying to leave ours. Trapped in what appears to be a dilapidated abandoned insane asylum, Subject 16 has found a way to get past the locked doors and secret alarms and that is by turning into a butterfly. ...I did say asylum, didn't I? MSiddeek's platform game, made for a Lumdumdare, is a shorter game with a hidden story that you can find pieces off as you search the building for freedom. As a man you can only move left and right, with the arrow keys or [A] and [D]. Interact with objects by using the [E] whenever it prompts you too. Looking into mirrors lets you become a beautiful butterfly that can then travel the entire screen with the [WASD] or arrow keys. While small you can slip through vents and even find other butterflies to help. Hitting the red alarms will turn you back into a man, but the friendly butterflies will still follow you. Just be careful of the bug zappers.
The two neighboring kingdoms are on the brink of war and one little frog has found himself stuck in the middle of all of it. However, Kerohiro isn't alone in this battle and with the help of his friends he might be able to save both kingdoms from starting a pointless fight. Kerhiro is ready with his sword held high, but his banner higher. Kerohiro the Flag Bearer by LekChan is a RPG mobile game with a very different fighting style. Your heroes are lined up in a row being led by your direction, which is one by swiping up, down, left, or right. This "snake" of heroes will attack the enemies lines which are also going around the board. Be careful though as enemies will fight back and can be a little unpredictable as they charge around. Every kill you have a chance to get gold or health as well as building up your morale. Higher morale means more damage and when your morale bar is full the leader of your troops will do a special attack. Finish off all enemy units and advance to your next quest. With plenty of upgrades, magic items, enemies, all with different fighting styles, and new heroes to find and unlock Kerohiro the Flag Bearer is one grand adventure.
From the maker of Two Pipes 3 comes a new puzzle game to rack your brain. MazeEye by ReFall is a mouse only game that has you sending a lone eye around the board in hopes of gaining the key and making it to the exit. Your little eye creature can only go in straight lines as it shoots out an eyelash to connect on the first thing in its way and pulls itself to it at a blinding speed. There is always a key to devour first that unlocks the exit and then you must find a way to have your key hungry beast fall into the newly open hole. With blocks that vanish and reappear every movement and color balls to eat to remove more blocks in your way this sliding puzzle game is on another level than others in the genre. There are even levels where you much touch the blocks with a number on them to add three of them up to the right sum to unlock the gates. But don't worry math haters, even those with the most basic understanding of addition won't struggle with the problems. No, the only thing here that will have your eyes spinning in their socket is the puzzle of how to get around the levels themselves.
Gooooooooooooood morning, you bright, beautiful, bushy-tailed person, you! A new day has dawned on the internets. The kilobytes are chirping. The servers are singing. And the online comments are... well, the less said about those the better. Except here, of course! This week! no1game's little green men are off on vacation, but what we get is still pretty strange. Primera gives you a widdle bed to rest your widdle head. And Esklavos wants you to save the world from a global flooding, but you'll need to do some finagling to pull it off.
Your editors thought it would be a simple fluff piece when they assigned you to cover the purportedly "natural" death of a reclusive genius, enough that they sent you to his remote, lonely Kansas home even though you're sporting a broken arm. They're just looking for the gossip, convinced they can spin some sort of sordid affair with the deceased and his pretty young assistant, but you're convinced there's something more going on. Problem is, you're right. And not everyone appreciates your detective work. In Robot Invader's indie hybrid action/point-and-click adventure Dead Secret, you'll explore the scene of the crime, searching through the sprawling, isolated house for clues and learning more about the research that went on there. But... you're not alone. There's a killer after you, a relentless figure in a robe and mask, and you'll have to evade them even as you search the house for its secrets. With an eerie, surreal atmosphere, tense gameplay packed with cryptic puzzles and chases, and a mystery to solve, Dead Secret is a supremely creepy and enjoyable experience, despite some rigidly scripted sequences and predictability.
Celebrating a job well-done is usually a good thing to do. Drinking enough to keep you from hearing the company taking off and leaving you on a lone planet, not so good of a thing. Thankfully one of the partiers was able to write up plans for your own rocket, and another one can build it, but they need the special ore you were there to mine in the first place. So back into the dark mines with you to collect enough to make it back home. Underground Hangovers, a free indie Metroidvania-style platform game by Deconstructeam made in just a few days for Ludum Dare, is all about getting that sweet ore. Moving with the [WASD] and the [arrow] keys, you can explore the cave and find more of the special minerals, mined by tapping your down key. But you can only get so far with just your human abilities. Thankfully, you have the dual hook which you place with the [spacebar] and then throw with the same key to where you want to go to make a bridge. Your miner can walk a tightrope like no other and with this ability you'll be sure to find more pockets of Driliv ore to complete your spaceship, or spend on more goodies to help you along your way.
The once beautiful forest has lost its light. Darkness has gathered and soon all will be lost. But one little glowing light has the power to push back the darkness and rekindle the once warm glow the forest had. Light the Dark by Kyu is a free indie platform game where you must light all the beacons and make it to the ending before your light goes out. The woods are filled with obstacles and dark red creators wanting to stop you from saving your world. Using the [arrow] keys to run and jump is your only power to make it through this dark world. If you get hit by an enemy you lose more of your precious light that is always draining away. To help you, spread across the map are glowing squares that will add a few more seconds before you go out. Lighting the diamond beacons by touching it will grant you much more time, but there is never enough to stop and catch your breath. Some levels will require planning to hit all the beacons, but you have to think quick if you want to save your home world.
The Prince of the land is looking for a bride. But not just any bride. A bride who will be wearing the legendary wedding dress last seen in the deepest darkest dungeon. Clearly he's giving such a quest to find one kick-butt wife, and Umbrella is ready to leave her wicked stepmoth... er, I mean, Aunty, and prove that she is that crazy of a woman in room6's free puzzle platformer for iOS and Android, Tottoko Dungeon. The only problem is Umbrella is so gungho there isn't any stopping her! Charging forward our heroine will bounce off walls, snatch up treasures, and try to cut through any baddie that has the misfortune of standing in the way of her rampage. The problem is the dungeons are a big place and not very linear, and while Umbrella can always make it to the exit on her own, there are things she needs that are not on her path, or things she should avoid that are in her way, and that's where you come in. You are only given only two options for actions to use with Umbrella, and though you'll gain lots of abilities you'll need to decide what two will lead you to more gold and more treasure in your pockets. Collect all the treasures to unlock a hidden level, find weapons and outfits for her to use and keep her alive so she can keep going on her crazy wild adventure.
In Peter Achberger's physics puzzler Icesters Trouble these ice cubes jut want a normal life, sitting on the cold frozen ground and preferably not melting. While they are not the only inhabitants in their chilly world, to us they are the only ones that should matter. Similar to great games like Red Remover, you need to remove the right blocks by clicking on them to have the ice land safely on the ground and not flying, rolling, or shaking off into the endless abyss that is the rest of the screen. While all removable blocks start out purple, new colors with different attributes start taking their place in later levels. Explosion blocks, orange blocks that shoot off like a rocket, and green blocks that shake like a toddler after an espresso shot, are going to do their best to take the ice with them when they go. But it's not as simple as that as pretty soon anthropomorphic boxes join the fight. When one is removed the remaining swap colors and bring chaos into your careful plan to reunite ice with ice.
It might be a little hypocritical of me to tell you to "rise and shine" today, since I'm writing this while half awake and it took me six tries to spell "hypocritical", but, well, do as I say and not as I do. RISE AND SHINE! You're alive, and it's another beautiful day on this spinning rock, alive with the potential... to play escape games! This week! Esklavos might be able to pull a bunny out of a hat, but a magician probably can't cure the common cold. And a double dose of Vitamin Hana sends you both to the world's smallest butterfly garden, and then to a tiny deserted island for complaining about it.
Everyone knows that the very best get-togethers are always decorated liberally with iconography made up to look like a royal version of your host, so Funkyland's escape game Alice House 2 No.09: Alice's Dinner Party shouldn't come as much surprise. To leave this royal banquet, you'll need to find five items bearing the image of Queen Alice, and as usual, some of these are hidden behind puzzles in a crafty manner. Just click around to explore and interact, and keep an eye out for the items and clues you'll need to crack the puzzles in your way. Though not as chaotic as the "real" Wonderland, Funkyland's Alice House games are all still pleasantly weird while rarely veering into illogical territory, making Alice's Dinner Party an appealing appetizer of a game that'll whet your appetite without filling you up. Now if you'll excuse me, I have to go order a bunch of decorations and flatware with my face on them for Thanksgiving.
[Note: Please be aware that this game deals with subject matter some may find upsetting.]
A Normal Lost Phone might possibly be the most immediately suspicious thing to call a phone, but here it's the title of this intriguing interactive narrative, created by the team calling themselves Accidental Queens for Global Game Jam 2016 in France, where you must try to figure out what happened to the phone's owner, a young man named Sam. You interact with the phone as you would any smart device, by clicking on icons and dragging the screen to scroll, and you'll need to search through old messages, calendar events, and more to find out the truth, as well as how to unlock certain functions. A Normal Lost Phone is largely a simple, personal narrative that will connect more with some than others, but one told in a creative way.
In GrandMA Studios' hidden-object adventure Whispered Secrets: Everburning Candle, asylums continue to prove that they are a lightning rod for supernatural activity and shady dealings in pop culture. The one in your town has just gone up in flames that can't be quenched by water, which is a pretty good indication that you're dealing with something weird even before the giant fist of flames starts smacking the firemen around. It's up to you to figure out the source of this supernatural, fiery fury before the blaze reaches the town, and what do you want to bet there's some sort of shadowy secret behind the asylum? With an interactive quick-travel map, Dark and Distressing Secrets(tm), optional match-3 minigames if you prefer instead of hidden-object scenes, and a serious amount of eye candy, Whispered Secrets: Burning Candle is a creepy but lovely casual adventure that might be a bit predictable, but still makes for an engrossing game.
Some escape games feature elaborate stories, or at least a clearly identified reason as to why you're trapped. And then there's Lu-taru's Tsure Game 6.3, which plops you down in front of some sort of freestanding vanity without so much as a "hi, how are ya," folds its arms, and stares at you expectantly. Though it does seem like the faucet is leaking, so maybe you should do something about that? There's no changing cursor, so click on everything to find out what's interactive and what isn't, especially since you never know where an additional hotspot might be hidden to help you advance. The Japanese-only text isn't necessary to solve the game, though combined with the lack of a changing cursor to find what you may be missing to click on, some players may find the lack of helpful feedback frustrating. If you take your time and think things through, however, Tsure Game 6.3 has some clever puzzles up its sleeve, though... you probably still won't be qualified for any real home repair when you're done.
The end to the mysteries of Zombie Society is finally here. With the last adventure being filled with a crazy theory from a mad man- er zombie, a list of suspicious names, and Detective Margh struggling to decide who to trust, we are all excited for this grand finale. Franceso Del'anna Muja's interactive comic Zombie Society - Death After Death 3/3 comes to a close, but there are still choices to be made that will change the ending and write a slightly different story just for you. It is really recommended you play the first two parts (found here and here respectively) for even if you don't have an ID account to save your actions from one game to the next, you can have the clues and the people fresh in your mind. While it does have a few moments of some pretty heavy stuff it still has its cheesy humor and lighthearted approach to the zombie world that will have you quietly chuckling to yourself. The episodes aren't very long so anyone can still try out this humorous yet peculiar story.
Able Black hates his Mother, but this puzzle-based, narrative-driven experience for iOS by Scott Leach isn't your average tale of teenage rebellion. Able's an android, but currently he's languishing away in the dark loneliness of Ark 19, an underground habitat created to save humanity from destruction. To avoid being shut down like so many that came before him, Able must take and pass the Citizenship Exam... but what is humanity, anyway? Why is one thing considered alive, and another isn't? Told through a series of chapters interspersed with puzzles, Able Black is a short but thoughtful story with an elegant presentation and an engrossing mood.
[Note: Please be aware that this game contains reference to subject matter some players may find upsetting.]
If you live in the West, you might only know February 14th as the traditional consumerist expression of affection. But in some Asian countries like Japan and South Korea, White Day, a month later, is just as big a deal, and in a lot of cases, it's about boys giving gifts to the girls they like. Lee Hui-min just wants to sneak into the school after hours to leave some candy for the girl he's crushing on, So-yeong, but finds himself trapped inside instead. After witnessing something horrible, it quickly becomes apparent that he can't be found by the janitor patrolling the halls, and he'll have to find a way out himself... but the school isn't as empty as he thinks. Originally released in 2001, this horror adventure has now been remade and re-released by ROIGAMES for Android and iOS, featuring revamped visuals, more spooks, improved content and more. Though some issues still need to be patched out, it's a remarkably well done remake whose demo you'll want to check out... though maybe not in the dark.
The Tantalus Theater Troupe aren't your ordinary actors... on the eve of a great celebration, they plan to use their performance at the castle to kidnap Princess Garnet. It just turns out, the Princess wants to be kidnapped, and that sounds just fine to brassy, self-confident Zidane, who's smitten at first sight. But this isn't an ordinary fairytale about a princess who's bored with royalty and wants to see the world... Princess Garnet is out to save it, even if it means defying the woman her mother, Queen Brahe, has become. Classic RPG adventuring from Square-Enix makes a return in Final Fantasy IX, available both for iOS and Android, and Windows through Steam to boot. With a very "old school" design compared to its grittier predecessors, Final Fantasy IX weaves storybook visuals and powerful themes of identity and self-worth for a captivating experience that makes the leap to modern devices with surprising grace.
Keybol's Another Pretentious Game is a minimalistic puzzle game that, depending on how you choose to interpret it, might either be about the way people hurt each other and themselves when they dance around what they really want to say and how they really feel... or a gentle jab at similarly artsy games. Much like Pretentious Game, play and objectives are simple. In this case, you're clicking and dragging to draw a short, wavy line on screen that, when released, will undulate along in a path that touches both large coloured circles onscreen. Once you release the line, it can't be altered, so it's about figuring how to draw it so that its wrigglings get it where you want it to be, without touching any of the grey circles in the way. It can be a little hard to get the hang of at first, if only because figuring out how long or short of a line you need in order for it to keep its shape or move the way you want it to takes practice. But despite that, the way the gameplay illustrates a couple dancing around obstacles and each other is nicely evocative... though how you react to the ending and whether you feel it fitting is entirely up to you.
Pine Studio's Firefighter Escape, also free for iOS and Android, is sadly not a game in which one must escape some sort of murderous, fire-axe-wielding fireman, but rather about helping a fireman find a way out of a fire department building that is currently on fire. Having your place of work go up in flames is probably not a good look for firemen as far as public perception goes... just sayin'. To play, just click to interact and move around the area. The fist in your inventory at the bottom of the screen represents trying force on things, while many items can actually be combined with one another, so experiment! The cursor will change if it passes over something you can click on, and the white text at the top of the screen as you mouse over things will tell you what you're looking at or about to do. As with a lot of Pine Studio titles, Firefighter Escape looks and plays pretty darn good, though is hampered by a tendency to make items you need teeny-tiny or otherwise hard to see, or having some unintuitive logic surrounding their uses. Still, it's a fun few minutes while they last, even if it looks like firefolk could probably do their jobs better without complex puzzle locks on all their equipment.
Doing what I do here, I periodically get invitations from friends to try out those real-life escape game scenarios, but sadly, it's not something I'll ever go for... both because my tendency to get shrill and demanding under pressure would mean ending a friendship as soon as someone fumbled solving a puzzle, and because "Hey, come and play this totally legitimate game where I lock you in a room full of elaborate puzzles," sounds exactly like something a friend would say to enact some sort of bloody Jigsaw-style revenge, and I can't pretend I probably don't have it coming. So let's enjoy these games instead! This week! Amajeto wants you to celebrate the changing seasons without the hayfever. Detarame Factory has one weird but cute wedding for you to attend. And MayMay thinks a little menial labour is in order.
If all the world's a stage, then Rusty Lake is putting on some seriously weird play, or at least playing with your brain. Good thing that's the way we like it! In creepy surreal escape game Cube Escape: Theater, also free for iOS and Android, the lake draws you deeper into the past of its tormented protagonist... this time to a small theater in 1971. As you might expect from a Rusty Lake game, however, things are definitely off, and the more you start to poke around, the weirder things get. There's no changing cursor, so you'll have to click around and explore on your own to figure out what's interactive and what isn't. Unlike some escape games, the Cube Escape series has always operated on its own logic, so don't be afraid to experiment with item combinations or using things in unlikely places if you get stuck.
Learning can be fun in so many different ways. You can talk to cool foreigners to improve your language skills. You can do all sorts of physics experiments that go boom. But quantum mechanics? Gimme a break. We're talking about subatomic particles! You can't even see them! And that's where the amazing power of computer games comes in. TestTubeGames gave us Bond Breaker 2.0, an educational puzzle game (also available for iOS and Android) which will teach you about all sorts of things you likely never thought you could care about. You will get to experience life as a proton, a teeny-weeny particle which just wants to make some friends. You'll learn how to hang out with electrons and form neat little hydrogen atoms, how intermolecular forces can affect your relationship, and how you help geckos stick to walls. Even if you're not interested in chemistry, this game is worth your time, because it's a cleverly made, sleek puzzler with some interesting mechanics.
Far back in the primordial mists of 2015, Danil Zhuravlev gave us the physics-based puzzle platformer Absorbed. Now, in the far-flung future of 2016, we've got Absorbed 2, which sadly isn't called something like Absorbed 2: Absorb Harder or Son of Absorbed. Our portal-hopping hero once again needs to use his very unique gun to get past enemies and obstacles, Kirby-style... which is to say, by using it to suck up crates and enemies and spitting them back out, whether to use as stepping stones or weapons. [WASD] or the [arrow] keys are to move and jump, while [X] or [K] sucks up whatever block or enemy is in front of you, or spits out whatever you're carrying. Want to just drop it gently? Tap the [spacebar]. Some things, like crates, are fragile and will break from the momentum when shot at something like a wall, while others are sturdier... and of course making an enemy explode by firing his own terrified comrade at him is always enjoyable, and also the reason why the President has stopped responding to my proposed battle strategies.
Alright, I know they're cute, but this ninja infestation is getting out of hand. I keep finding mini monkeys everywhere! It's time to track down even more of them in PencilKids' point-and-click puzzle game Monkey GO Happy Ninja Hunt 2, where, once again, you've got to track down the 30 mini monkey ninjas hidden in each of the game's three stages, all while keeping your eyes out for clues as to unlocking that *~mysterious~* puzzle box on the main screen. Even if you haven't played a Monkey GO Happy game before, the controls are simple. Just click to interact with things, and drag items from your inventory at the top of the screen to wherever you'd like to try using them. As usual, Monkey GO Happy Ninja Hunt 2 is cute, fun, and designed for players of any age or skill level to enjoy, though it does occasionally expect you to know when to use items in places it isn't immediately obvious you would need to. Round up those monkeys, crack open that box, and then help me figure out where they're getting in from so we can seal up the cracks and I can stop finding these tiny ninjas in my socks and cereal boxes!
A call from your mysterious buddy Mr. Y telling you that he's done some more remodeling can only mean one thing... there's somewhere new to try your escaping skills! Tesshi-e's The Storage Shed Escape, as the title may imply, takes place in a storage shed that's a bit less "random junk you should really donate to charity" than "puzzles are the new 'shabby chic' for decorating". After clicking the language button in the bottom right corner to change the text to English if you can't read Japanese, playing the game is as simple as clicking around to explore the room and using the arrows at the edges of the screen to navigate, though the lack of a changing cursor means you'll have to figure out what is interactive and what isn't on your own. With a jazzy soundtrack and a tidy interior that holds a satisfying chunk of puzzles, The Storage Shed Escape blends cryptic clues with rustic style that's worth rolling up your sleeves to solve.
*BEEP* Hello, you've reached Dora. I'm not available right now. I'd like to pretend it's because I'm off doing something glamorous or daring, but, let's be honest, I'm probably either sleeping, busy crying because I remembered Donna Noble's goodbye (again), or got distracted on the way home petting a cat that was just... so soft. Luckily for you, Weekday Escape is scheduled ahead of time. This week! Vitamin Hana calls for "ALL ABOARD", but it ain't gonna be easy. Esklavos proves that witches (some evil wit-ches) just can't be trusted around children. And Sanpoman, well... I think they're feeling a little prickly today.
Wix Games' Jumphobia, also available on your handy-dandy iOS or Android device for a fee, is a puzzle platformer where the only time you can leave the ground is when you step off the edge... but instead of falling, you leap! This means figuring out how to make your way throughout levels that might otherwise be straightforward, or even require some timing and dexterity, without going splat onto some spikes... though, luckily, you can activate the checkpoint flags to respawn there if you do. Use [WASD] or the [arrow] keys to move, and try to reach the exit in in stage... though with enemies, falling platforms, springs, and more, you may wish you could do things the old fashioned Mario way before long.
Carmel Games' Crazy Dad has gotten a lot of flak for being... well... crazy, but now that it's time to meet Crazy Mom, we can at least say he's in good company. In this short and silly point-and-click adventure, Crazy Mom is trying to throw a party to celebrate her 15th anniversary with dear old dotty dad, and all she needs are a few final things to make this shindig complete. Of course, since this is a Carmel Games title, things are going to be a little weirder than your average trip to the party supply store. To play, just click to interact with people or items when your cursor changes as it passes over things, and remember to try combining any items you're carrying if you get stuck. Crazy Mom actually seems a lot more reasonable than Crazy Dad, or at least just a lot less prone to fits of uncontrollable roller-derby like rage, but hey... if they're happy, we're happy, so get out there and make that bizarro party happen!
We tend to make fun of people who get scared easily for being "frightened of their own shadows", but what if your shadow came to life and wouldn't stop chasing you so it could destroy you with a touch? What then, smart guy?! It'd certainly make gathering food more difficult, as the bear in Ticklebot's frantic arcade game The Case of Scary Shadows finds out, but that doesn't mean they're about to give up! Move with [WASD] or the [arrow] keys and nab the food that appears onscreen for as long as possible. Keep in mind that the edges of the game "wrap", so passing through the right side will make you pop out the left, and vice-versa. When your shadow appears shortly after you begin, it quickly follows behind you, mimicking your every move, and slowing down may mean it catches you... an instant game over! It may be easy to stay one step ahead of yourself, but when other dangers are added as well, this is going to need to be one fleet-footed bear! It's a simple game, but a fast-paced one, and its bouncy soundtrack and lovely visuals make it a fun high-score based experience.
With two endings and a map so big you need to find and activate teleportation crystals to find your way around it more easily, Robamimi isn't messing around with their escape game Gargoyles. In fact, they warn at the start of the game (the default language is already set to English!), you'll even want to keep a pen and paper nearby to keep track of clues! It's time to put on your Big Kid Pants, in other words, but your reward, if you can successfully explore this calm maze, is a great treasure. Your cursor will change when it passes over something you can click on to interact with, and the arrows that appear at the edges of the screen represent your ability to move around the area, though you should still explore on your own to find everything to click on. If you get stuck, clicking "hint" might give you a nudge in the right direction! Provided it, uh, doesn't wind up making you clutch your pearls. (Hey, I'm not going to judge. Do you know how little Japanese I speak? The pained, polite face the waitress at my favourite sushi place makes when I try to pronounce things may give you a clue. Respect, Robamimi.)
How many games have you played today? In the past week? The past month? You could name a handful, I'm sure, but ultimately there would be at least one or two you had forgotten. After all, "unforgettable" is a pretty bold claim, and there's a reason few games are proud enough to make it. They may be pleasant enough diversions while you're experiencing them, but are ultimately as transitory as the scent of orange blossoms on the breeze. Quest for the Crown, by contrast, is not a breeze but a gale — racing down from the frigid peak of a mountain to blast you wide awake from your gaming funk and make you realise the brilliancy of the world you've been missing all along. And maybe — just maybe — change the way you look at the RPG genre forever.
Throughout the years, Papa Louie has sold everything from chicken wings to sundaes. Well, now it's Papa's 10th anniversary, and Flipline Studios are treating us to the best food in town in their newest simulation game, Papa's Bakeria. None of your lowly burgers and simple pizzas this time. We're baking pies. Beautiful, delicious, somewhat insane pies. Gingersnap crust filled with dragonfruit and purple yam, topped with white chocolate and kumquats? Coming right up! But in order to reach such dizzying levels of colourful wackiness, you have to start as a simple pie maker with just a few ingredients. Each day, you'll take orders from customers: they'll tell you what crust, filling and toppings they want. Then, you'll assemble the pie, bake it and decorate it, before presenting it to the customer for inspection. The better the final product, the bigger your tip, and you can use the money to buy some very helpful upgrades. In between levels, you can play an assortment of mini-games which award decorations for the restaurant. Dressing up the place will result in increased customer patience and, you guessed it, bigger tips.