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Icesters Trouble


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Rating: 3.5/5 (60 votes)
Comments (0) | Views (8,985)

Icesters Trouble

Lori.hIn Peter Achberger's physics puzzler Icesters Trouble these ice cubes jut want a normal life, sitting on the cold frozen ground and preferably not melting. While they are not the only inhabitants in their chilly world, to us they are the only ones that should matter. Similar to great games like Red Remover, you need to remove the right blocks by clicking on them to have the ice land safely on the ground and not flying, rolling, or shaking off into the endless abyss that is the rest of the screen. While all removable blocks start out purple, new colors with different attributes start taking their place in later levels. Explosion blocks, orange blocks that shoot off like a rocket, and green blocks that shake like a toddler after an espresso shot, are going to do their best to take the ice with them when they go. But it's not as simple as that as pretty soon anthropomorphic boxes join the fight. When one is removed the remaining swap colors and bring chaos into your careful plan to reunite ice with ice.

Physics can be a tricky thing, and in Icesters Trouble not all solutions are clearly seen. Sometimes removing a block that you believe wouldn't have much of an effect on the rest can drastically change the outcome. But you don't need to be a physicist mastermind to pass these levels, and some are more about the rotation of the other cubes. You can see what you need to get to your goal, but every click has to be in the right order or you'll end up with your ice cube's photo on the back of a milk carton. It brings a new twist into the game as the clocks shift and going back and forth between focused solely on the physics, to the pure puzzle of the alternating blocks, to a mix of the two. This way each level feels new and different from the last, and the search for the solution never feels tiresome. The only "bad" part about Icesters Trouble, and I use that word loosely, is there is no real end screen. No thank you, no "congrats", just back to the menu. But this game isn't really about the destination, but all about the journey. One which will lighten your day with some good old-fashion physic thinkers.

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