It's always interesting when a developer takes a familiar mechanic, then remixes it to make a new kind of enjoyable puzzle. Case in point: Jump Me, a simple idea puzzle game by Ozzie Mercado. It's likely that the game would have never have been made if versions of checkers hadn't been kicking around since ancient times. But that allows Jump Me to be different enough to feel fresh, but familiar enough to easily learn.
Gear up for some bizarre new words that wouldn't make it past any English teacher's red pen with Xether Labs's free iOS word puzzle! The concept and gameplay is simple... figure out the clues and fill in the blanks to reveal the strange new word you get by combining the two solutions. Best enjoyed passed back and forth on the couch with a witty and weird friend, it's the sort of breezy, simple, silly game mobile devices seem perfectly designed for to help you enjoy yourself whenever you have a spare moment.
This brief "game poem" is laden with sentimentality and moody brushstrokes. Play by using your mouse to guide a star as it falls from the sky. If you'd like, collect other stars, avoid the sides and make a wish along the way. But there's no actual winning or losing, even if your wish doesn't come true. Enjoyed best when you want a short respite to gaze upon something pretty while listening to a heartfelt melody.
Who knew that the Four Color Theorem would make for such a nice simple idea puzzle game? OneFifth's Flood Fill is a fun and colorful way to fill up a coffee break, even if its 20 levels are over way too quickly. But hey, the background music is catchy.
Hanger, the browser release from A Small Game that's all about swinging ropes and broken body parts, has made its way to iPhone, and it's just as outrageously arcadey as ever. If you've played Hanger 2 or Hanger 2: Endless Level Pack, you'll know exactly what to expect in this wild romp through twisty terrain, as the mobile version takes the best from those releases, remixes it a little bit, and tosses you loose to see what you can do. Expect to see a lot of severed legs and game over screens before you get a decent score in this game!
Being a llama does have its good points: you have a trampoline to bounce up and down on all day, your fur is soft and durable, and you can spit like it's nobody's business. Because it's not. You hate those intrusive zoo visitors who keep trying to get up into your face. So spit on them! Use your mouse to aim and then click to spit in this engrossing and fun shooter by Peter Sperl and Simon Parzer. Strategic use of upgrades is required as the later levels become quite difficult but the charm of the wooly jumper is also hard to resist. It begs the question, Which is worse: having a llama face or having llama in your face?
Bart Bonte is back with another sugary sweet installment in his popular particle physics puzzle. While adhering to the same basic concept and gameplay mechanics of the prior two Sugar, Sugar games, this sequel delivers 30 more clever levels of imaginative obstacles in a simple block design plus jazzy tunes.
The developers at Stolen Couch Games have captured that child-like kindergarten drawing time feeling with the one-button puzzle game Ichi, a mobile port of the downloadable version available for Windows and Mac systems. It is only the team's second commercial creation for the iTunes App Store, but they understand that quality is much better than quantity. If the simple visual style makes you think "oh, this game will be a piece of cake!", well, my friend, you'll think twice when level 'some-odd-number' comes around and you can't master it!
A certain giant nuclear lizard and his fellow monster nemeses have had exclusive raging rights in Japan, but has their reign finally come to an end? Adult Swim along with PikPok Games is contesting the monster mayhem supremacy with an arcade-style puzzle game for Android and iOS called Monsters Ate My Condo. As it heavily parodies the Showa (aka monster) era of movies, you need to appease the behemoths by feeding them condo buildings for super high scores until your apartment tower topples over. Your building may fall and the game will end, but you will keep coming back for more of this frenzied arcade action.
Stick Figure Badminton 2 is a simple, yet satisfying badminton simulator with a great physics engine, featuring a good variety of AI opponents and some fun character choices (robots!). Regular badminton players will appreciate the smooth way the game handles smashes, drives and drops and non players will get a great introduction to the game that will make them want to go outside in the sunshine and play for real. How many other flash games can make the same claim?
When you're trapped in a world filled with nightmares made flesh and are out for YOUR blood, your best bet is to... RUN FOR YOUR LIFE! Nightmare Runner puts you in the depths of hell in this run and jump shooting game built with a player level upgrade system and in-game pick ups to aid in your escape. With an ambient choir-meets-action movie soundtrack and an easy one button click interface, you get easily entranced into 2D world that flows smoothly with the music and the difficulty. You have an infinite clip of bullets and finite distance to travel for salvation so this evil can be trounced in a single, well-lit sitting.
Ever since Pac-Man first escaped off the right side of the screen to magically appear on the left, players have had a certain thing for games that skew traditional notions of spatiality. The Village Blacksmith offers another wonderful take on this kind of teleportation in Recursion, a cool little retro puzzle platformer. The series of single screen levels progresses nicely, even if the jumps require a bit too much precision. Still, Recursion worth playing over and over again.
Oh no! The king of the realm needs you to save the princess from the evil clutches of the Dark Knight! Go figure, right? Wind-up Knight is a mobile run and jump adventure very similar to Canabalt HD except you get a fancy sword and armor to fight enemies while dodging traps to make your way to the princess. Convenient items in adventuring, yes, but it won't save you when the Dark Knight starts getting really serious about stopping you. A knight's mettle will never be more tested and neither shall your timing skills as pits, enemies, and environmental dangers stand in your way.
Looking for a logic puzzle game that is tested and designed with cognitive physiology research AND is still fun to play? The boys over at Handy Games in Germany bring you infeCCt, a nice casual undertaking that gets you covering tiles with vines. The game will bend your mind to its limits with tons of impressively designed levels, extra obstacles and tiles for an added challenge, and online scoring system to compare your problem solving skills with others.
Be afraid. Be very afraid of his scary love. In Bear of Love, a tongue-and-cheek action game from LeBrancher and rzafael, you play a bear who needs to hug people in order to breath, creating a form of photo-hug-synthesis that will have scientists baffled for decades. But there's a catch: you tend to come on too strong and end up killing those you hug when you don't pull away in time. Bear of Love features some great 8-bit pixel art and the funny upgrades and animations will have you chortling to yourself long after the five or ten minutes it takes to finish this game, making it a perfect antidote for the Monday morning blues.
As a white neon ghost creature, you guide Spirit through waves and waves of abstract style enemies. Easy to use touch movement, but difficult mastery of avoiding and capturing your foes in the next dimension. With three different modes to try out and the need to outscore yourself or gaming friends, your fingers will swiping and sliding across the screen for hours to come.
It's always great when Japanese developer, Yoshio Ishii, gets experimental, and his RPG, Parameters, is certainly that. It looks like an Excel Spreadsheet, and plays like a computer hacking scene from a 1980s action movie. Abstract, but very addictive, Parameters won't be for everyone, but those looking for something a little different should find it quite compelling.
With gameplay inspired by the classic Rampage series, take control of a huge, angry dinosaur and smash your way through a fully destructive city. Punch through buildings and swat missiles out of the air as the army tries to stop you reuniting with your lost son in this epic 8bit arcade game.
One of the early hits on the iTunes App Store and a strong leader in Android game sales, the Doodle Jump games quickly turned into the definition of a successful mobile game. As of the end of 2011, over 15 million copies of the arcade game have been sold across various marketplaces, and it has remained one of the best-selling iOS games since its launch. With such a simple premise and creative visuals, it's no wonder Doodle Jump has gained such enormous popularity. Now, with mobile markets still growing, Doodle Jump's various incarnations have spread to include NOOK and Kindle Fire!
Platform games commonly require a fair amount of jumping to move around, but the author of this unique platformer decided that jumping is the new walking. As the title implies, Momentum is your best friend and you can bound from platform to platform while dodging spikes and collecting colored candy orbs using that speed.
If you mixed Robot Unicorn Attack with a great big helping of Jetpack Joyride and threw it all into the ocean, this incredibly colorful arcade game would jump up and smack you with a rainbow. Sea Stars gets your finger tapping to help these cute undersea creatures swim and jump past obstacles that would otherwise ruin their good time. Hothead Games made sure you wouldn't miss out on the fun by putting the app in every mobile marketplace. Just dive right into their vast ocean home so you can begin a journey that ends only when you put the app down.
A one button journey from cradle to grave with a mouse driven twist and decent production values. NTFusion takes us on a Canabalt-esque adventure as you nab power-ups and meditate on what's really important in life... aside from high scores, of course.
Looking for a lovely way to relax or a unique way to get the kids to bed? Difference Games brings their Twisted Fairytales series to Nook and Kindle Fire in this stunning matching game based on the classic story of Snow White, though it isn't really so twisted as you might think. Light on gameplay but heavy on beautiful artwork, it's the perfect way to kick back and sink into a fantasy world for a while.
This grid puzzle game from Gluk has forty levels of zombie networking challenges, plus a level editor, offering plenty of achievements and endless fun. Make every creature happy by arranging them along a grid so that each is holding hands with his friends. While not entirely original, Happy Dead Friends is well-made and has enough unique qualities to warrant praise and smiles.
The title says it all: Canabalt HD is Canabalt in HD! The epically popular one button running game that originally appeared in browsers back in 2009 has made its way to the mobile scene before. There's even C64anabalt for the Commodore 64! Now, with bigger, more powerful mobile devices around, this high-definition version of the game comes along, featuring remade 3D backgrounds and smoother animation. Don't worry, though. It's still just as easy to leap out a window and smack into another building!
All hands to your mobile devices! The mateys at Agile Fusion bring the fun and nostalgia of the board game Battleship to your fingertips with Battle at Sea. The game has recently come to port for NOOK and Kindle Fire tablets for those of you who want to sink ships before browsing through John Grisham novels. The set-up is simple: battle against your device or a real person in a turn-based naval competition!
Think fast! Actually, when you're a developing neural cell, you've got no choice but to think fast and make as many neural connections as you can. That's the basis behind Axon, a science-based fast-paced action game from Preloaded. Click to grab the protein targets and watch out for other neurons trying to invade your space!
A physics-arcade game from Pastel Games, Mission to Uranus plays like a mouse-driven, one-button version of Lunar Lander. Touchy controls test the patience, but Mission to Uranus is a beautiful game. Just be sure to stock up on fuel in early levels, so you don't crash down the line. Uranus has enough debris as it is.
Games don't get much simpler than this; just hit a key to jump over an obstacle. Easy, right? Well, Chris Jeffrey's reflex-demanding one-button arcade game might just prove you wrong across twenty sadistic levels. With its snappy presentation and straight-forward gameplay, Space is Key 2 is hardly innovative, but it is a well polished little torture device for your reflexes. More than anything, it's a great illustration of how hard you can force players to push themselves at a simple concept just by implying it should be easy.
If you always liked playing Pictionary as a board game with friends, now you can doodle away mobile style with Draw Something. A game very similar to Charadium or XSketch, OMGPOP brings players a socially addicting Pictionary-style game to both iOS and Android platforms. The game has even become so popular that it could possibly spawn a TV show!
A fun expansion of the original swinging Hanger 2 by A Small Game, this Endless Level Pack keeps the great physics action, while featuring a lot of cool new architecture, along with the anticipated Endless Mode. Go out on a limb and try it!
A high-difficulty minimalist platformer by Noxious Hamster, Spikes Tend To Kill You 2 makes no bones about its brutal difficulty. However tough it is though, the challenges are mostly fair, and clever level design and dialogue will keep players interested, even after the 500th impalement.
Somehow, we must have missed the episode of National Geographic where they explained how all fish float around frozen, just waiting for explosives to be dropped to free them, so they can then be gobbled up by an opportunistic octopus. It may sound grim, but this frantic, vivid, and colourful chain reaction arcade game packed with achievements and upgrades is anything but.
Scan each scene in this short but thoroughly interesting spot-the-difference game by FlashRomance, seeking the sometimes obvious and other times minute incongruities between the mirrored images, then set them right with a quick click. An aesthetically diverse array of inner city settings with atmospheric sound effects, music and animations add deeper dimensions to your exploratory fun. The eyes can be fooled and the mirror is deceiving, which is why finding the Errors of Reflection can be both challenging and gratifying. So use your powers of observation and take a poke at both sides of the looking glass—the beauty is in the details.
Centered on the mechanic of changing your color to interact with different objects, Coloraze, a puzzle platformer by Colin Brown, is a simple concept done well. It's one of those works where a string of gameplay elements are introduced in the beginning, then paid off in the long run with a string puzzles that force them to interact in interesting way. Each individual level won't take too much time to play, but with a good ninety included, plus a solid number of levels made by the community using Coloraze's solid level editor, you won't be running out of game any time soon.
MoonMana offers up simple but undeniably lovely arcade playing with this hypnotic game about catching stars and... no, that's about it, really. While there isn't much to them, both Stellar Hunter games are beautiful and satisfying in that way you sometimes just want that feels specifically designed to make you relax with a smile on your face.
Legend tells us of King Midas, granted a gift by Pan that all he would touch would turn to gold. The tale is the inspiration for Midas, a puzzle platform game by Wanderlands, and overall winner of the Ludum 22 Game Jam. In it, you must guide the king to his love, but not before you reach the river that will wash him of his "gift". The theme for the competition was "Alone", a word that's perfectly captured by this short, challenging, and even poignant game.
Should you have a yen for social studies trivia, Trip Alone The Globe, an arcade game by Symbio Digital, will more than satisfy that worldy desire. It's a simple challenge of collecting trivia questions, then driving a (somewhat difficult to maneuver) car to the proper location to score points. The graphics are pretty (if a little CPU-intensive), the questions are goofy, but clever, and while the game take only a couple of minutes to play, they'll be good minutes. All that's missing is Rockapella on the soundtrack.
Interactive art has a reputation for being light on the challenge, but These Robotic Hearts of Mine, a puzzle game by Alan Hazelden definitely shows that it doesn't have to be. It's a simple game of gears and direction... one that I would love to see re-created in the physical space of a gallery. However, each solution presents another line in a story of technology, hearts and heartbreak. The puzzles alone would be fine, and the elegy is affecting. However, the combination fits like one hand into another.
Let it snow, let it snow, let it snow... and snow... and then snow some more in Snow Tree, this charming little arcade physics game from Alexey Izvalov. Control the snowfall by clicking and dragging with the mouse to create invisible air currents, directing the flakes into a tidy pile to form a delicate, branching, and ever-growing tree (keeping the white stuff away from your front door and driveway in the process). Pile the snow as high and efficiently as you can to build your score, and snag some of those neatly wrapped presents floating high in the clouds to earn extra points and increase the maximum amount of snowflakes available to build with.
Gameplay in Pinata Hunter is simple and distinctive, as you swing your mouse Wii-mote style to bludgeon your quarry for tasty treats. After a few upgrades it's immensely satisfying (and addicting). Like squeezey stress toys, or inflatable punching bags, no one can accuse relentlessly beating on a colorful elephant sculpture for candy to be a deep experience, but you'll hardly care once you can fill the screen with flying candy.
Alien war rages upon the surface of the moon. But would Santa dare forget those space marines that made it onto the "nice" list? By Kringle's beard, I say thee nay! Even it if means strapping a rocket to his back and launching himself to space, ol' Saint Nick will deliver those gifts if its the last thing he does! Berzerk Studios brings you Santa Rocket, and while not particularly innovative for the arcade launch genre, it is a solid holiday work.
An arcadey combination of mouse avoidance and WarioWare-style mini-games, Mouse Quest by Oilold takes two love-em-or-hate-em genres of casual gameplay and fuses them into something quite likeable. The plot is nothing too special: the mysterious Shapemaster has transported you to his dimension and presents your cursor with various fast-paced challenges so that you may prove your worth before facing him. Overall, the presentation has the minimalism of someone new to game development, but it's very enjoyable work all the same.
Sometimes receiving a message can be so exciting that the letters seem to jump off the page. Then those letters form into a giraffe, which will dart across the landscape pursued by snakes, sharks and Godzilla. Okay, that just might be the interactive music video for Japanese rock group Andop's song "Bell". With an amazing combination of typographic and charcoal art, the game so visually interesting that it makes up for the CPU-hogging and somewhat loose gameplay. There are probably easier ways to post a missive, but this is definitely one of the most fun.
Dim the lights, light the incense, and settle in for some relaxing puzzlement with Coins. Slide the coins around from starting position to goal position in forty soothing levels. Ahh. Sounds easy, right? In the first twenty levels, you can only move a coin to a place where it's touching two other coins. In the second twenty, it must be touching two coins of different colors.
Sleigh bells ring, are you listening? In the new Bart Bonte game, sugar's glistening. A beautiful sight, we're puzzling tonight, playing Sugar, Sugar: The Christmas Special. Guide particles of sugar to several cup targets, with some complications along the way such as color-changing dyes and gravity switching buttons, and all with a Christmas theme that's as sweet and cheery as a mug of hot cocoa. Like its predecessor, it requires a decent amount of patience, so consider this a warm-up for waiting to open your presents.
What time is it? Tasty Planet: Dinotime! Mathematical! The popular action series from Dingo Games is back, and this time things have gotten prehistoric. Like always, gameplay is one part Fishy and two parts Katamari as the ancient world faces the cutest darn grey goo scenario you ever did see, and you have the starring role as the goo! It's eat or be eaten as you grow from pebble-size to apatosaurus-size... and maybe just manage to do something about that huge asteroid in the sky.
Pixels! Love 'em or hate 'em? You might have no choice but to do the latter in this action-packed arcade shooter. Soak in the retro vibe as you blow apart incoming pixel enemies, raining laser fire down on the field to blast chunks off of them, and nabbing power-ups that drop to increase your strength.
If there's one thing all of us could use in life, it's a sense of perspective. At the very least, having one will certainly help you in Blueprint 3D, the new puzzle game from Zedarus . You must use the mouse to rotate an apparently incomprehensible mass of illustrations to find the point of view where the whole plan will come together. It's a game that certainly won't leave you blue.
It's always fascinating when a developer, having come up with an engaging idea for a puzzle game, tries to justify the premise after the fact with a storyline. Case in point: Mysterious Treasures by Sky Mill, which spins a simple grid-based strategy game of getting more coins than the CPU into a high-seas pirate adventure. It's a simple little game that makes for big fun.
Get your ommmm on with Hakim El Hattab's zen-like avoidance game that sends you soaring through a field of red dots to soothing ambient music, snagging power ups and soaking in the atmosphere as you pursue the high score.
It must be rough to be so fragile that even a bump against a ceiling will remove precious body parts. And yet that's the situation before you in Hanger 2, a small yet fun and addictive physics game. Swing from rope to rope, as with a grappling hook, to reach the exit of each level without losing too many body parts.
We hold a truth to be self-evident that all squishy bouncy blob thingies are born with certain inalienable rights, including those of life, liberty and the pursuit of hat-iness. The hero of Pursuit of Hat, a puzzle platformer from Anton Rogov, is willing to risk all manner of life and limb for his head-covering... mainly limb though, since his are detachable. Literally tearing ones self apart over a head-covering may seem a little extreme. In all fairness... it's a pretty sweet hat.
In this one-button, simple-idea, action game of skill, you control a sleepwalker moving from the left edge to the right edge of the screen. Your only recourse to help save him from an untimely death from spikes and moving platforms is to press either [space] or click the left mouse button to stop him in his tracks. Your decisions involve when to stop him and for how long, so it's key to observe the level and plan accordingly. The music and graphics create a fitting atmosphere, setting you in this dreamland that could be a nightmare.
Straight from the ghastly hallows of Nitrome comes the hobbling horror of a humdinger, Stumped! As a hopping foot that can only make right turns, can you bounce your way to the exit while dodging piercing spikes, frightening firepits, and eerie eyeballs?
Damian Sommer created this short, no-frills little puzzle platformer to throw the player into a series of one-screen, "extremely distilled metroidvanias." He accomplishes this by first teaching the player some rudimentary game mechanics and then builds upon those rules incrementally while increasing the difficulty and complexity of each level's design. And it works quite nicely for a game made in just a day and a half.
Think you can play platform games? Try this challenging game from Paradoxon Games and test your reflexes to the bitter edge... all so that Stu can get a night's sleep. Following in the tradition of VVVVVV and Gravinaytor is Sleepy Stu's Adventure, probably the hardest platform puzzler game you will play this year.
Flee Buster is a retro arcade game about a little human escaping abduction from an alien tractor beam. No wait, it's about a spaceship on the run from Pac-Man's violent quadrilateral cousins. No wait, actually it's about a frog trying to jump as far up as he can from some evil looking spike-water. A bit schizophrenic? Perhaps. But this action-arcade release from Chevy Ray that took first place overall in Ludlum Dare 21 makes one think of Neapolitan ice cream: it has three great tastes that taste great together
Euclid taught us that spheres are masters of espionage. Tactical espionage, that is. One might even say tactical espionage action. Metal Sphere Solid is a short game that can be completed in five to ten minutes, but it's still an innovative take on the stealth genre. A longer game of this nature would be great, but everyone with a bit of time to spare should give Metal Sphere Solid a shot. It certainly beats geometry class!
Bripitol, a sort of deliberately-paced matching game, continues Tonypa's run of designs for games that are simple, easy to grasp, yet unique and compelling. With appealing abstract design and soundtrack from Kevin Macleod, Bripitol is a fine edition to Tonypa's library of puzzlers.
While we at JayIsGames pride ourselves on featuring the best and latest in casual gaming, we always have time to feature quality works that fell through the cracks. Case in point: Soap Bubble, a, if not the, prototypical avoidance game, was originally released in 2002 and became one of the earliest games featured on the site. The charming and devilishly difficult tale of an ultra-delicate bubble trying to make his way through a cave back to his friends was the start of great things for Anders Gustafsson including the Audience Award winning Gateway series and the coolly claymated The Dream Machine. So it seems that the 2006 sequel which continued the story of the iridescent sphere that could passed us by... until today! Soap Bubble 2 keeps what was best about the original while still feeling fresh.
There's a tremendous amount of brainbusting to be found in such a tiny puzzle game as this. The shortest distance between two points certainly isn't a straight line here, as you'll end up making circles around yourself to find the correct path to the exit. You only have thirty spots to move to, but you'll be trekking around the grid for a good long time. It'll be pretty hard to pass up this Impasse.
Presented in crispy pixel graphics and a soundtrack reminiscent of truly old console gaming, Froggish Swimmer is a fiendish little offering where you guide your frog towards a whirlpool. In his way are various obstacles, some to be avoided, others to be bombed away. Sounds simple? This is not your average one button game...
Once you pop you can't stop! Blocks, that is! Blast chains of coloured blocks in this simple, simply fun, and simply addictive action arcade game from Andrew Morrish! Coloured blocks fall from the screen and it's up to you to destroy them before they reach the top, while staying away from the spikes and racking up a high score in the process.
As per usual with Tonypa games the difficulty curve in Regrebluli is pretty steep, but that's about the only complaint there is with this addictive, entertaining game. The one thing we can always count on with Tonypa is a simple idea (plain stark graphics and elementary gameplay) done exceedingly well.
Help a fledgling Dreamsong Catcher's own dreams come true in Nerdook's latest unique game! Collect the imagination and music that emanates from dreamers as they sleep, using it to create fantastic creatures, destroy horrors looking to disturb your work and restful sleep, and experience a whole mess of dreams that are silly, sweet, or just downright weird.
14 Locks, the latest game from Bart Bonte, is not strictly an escape game but it is still fun to navigate your way through the imaginatively decorated spaces, each one becoming more elaborate than the last. Bart has created something that is pretty exciting and amusing to play with this Unity platform, although it can be a little nausea inducing, so please be warned.
Those gosh-darn Giraffe-neck-extending Russkies are at it again! No longer content to simply stretch their ungulates up through the stratosphere, now it seems that they won't be satisfied until they've gone across the horizontal horizon as well. Yes, it's Soviet Rocket Giraffe, an amusing new launch/platformer hybrid from Jmtb02, a guy who knows a little something about launching animals into space. And while some of the elements are more than a little familiar, there's no finer forgotten chapter of the space race than this, comrade.
Cathode Rays starts out simply enough (with only one ray to handle), but the difficulty quickly ramps up as you're required to thread the rays through tight passages and time your movements to match moving and fading planks. Soon you'll be trying to manage four beams at once in sparkly vector glory. Can you wrangle these ridiculous rays?
Choo Choo Puzzles, the new simple idea dragging puzzle from a team led by Piotr Iwanicki, sounds like a cross between a candy bar and a maze you'd find in Highlights for Children... kind of inappropriate for a fun little game with only a tenuously abstract connection to railways. Fortunately, the simple mechanics of Choo Choo Puzzles present a worthy challenge for puzzle-lovers of all ages.
Though I am not usually a fan of turn-based strategy games, occasionally one comes along which is able to engage me with surface simplicity, and, before I know it, has me in the throes of complete addiction. Tic Tac Toe, a game created by Paul Neave as an apparent advertising tie-in for the popular breath-mint line, is one such game. A work that manages to reward cautious planning while retaining its power as a grim reflection on the nature of aggression, Tic Tac Toe presents an amusing challenge along with questions that cannot be easily dismissed.
A polished take on a puzzle favourite, this tricky game will have you coming back for more anr more as you try and get your blocks onto the red line. There are forty-nine stages to complete as well as a neat level editor to facilitate your own creations.
Art meets puzzles in Fernando Ramallo's simple but challenging title. Let the hypnotic colours and abstract animations soothe your brain as you shift and rotate portions of the image until everything snaps into place. Despite a lack of variety and one simple mechanic, Dependant offers a lovely respite from fast-paced twitch gaming and remains accessible to just about anyone to boot.
The winner of the 2011 Stanford Hackathon represents the theme of benevolence by putting you behind the wheel of a truck making deliveries for the local food bank. Stop in as many green areas as you can before time runs out to earn cash to upgrade your vehicle in simple ways. It's a simple but solid step in the right direction for new developer JacobG, and as his prize included a review by us, we talk about what was done right, and what could be improved.
It goes by many titles: sucrose, lactose, dextrose, fructose, glucose. By any other name though, it would taste just as sweet. It's sugar. Perhaps seeing a solid stream of it pour into his morning coffee tickled something in Bart Bonte's mind. Perhaps he's a designer who can find inspiration in anything. In any case, his new simple idea physics game Sugar, Sugar is all about directing those tiny delicious crystals into a multitude of mugs... and oh, honey, honey, I'm so happy I'm not a diabetic
It's a simple idea wrapped up in one great presentation for Interlocked, the 3D puzzle from We Create Stuff. Figure out how to take apart increasingly elaborate sliding block arrangements; the pieces are locked together, and it should be easy for you to puzzle out how to pull them all apart... right? The perfect treat to start your week off right.
There's something inherently soothing about sliding puzzles. No wait, hear me out. You're just thinking they're frustrating because so frequently they're the obstacle in your escape or hidden object game, the puzzle that rears its ugly mug when you just want to open up the safe or fix the breaker system. But if you distill it down to its essence and give it a relaxing ambiance, there's something pure and satisfying about sliding some blocks around, and that's just what this game from Ateta Games delivers.
Tonypa has once again given us cunningly executed casual gameplay exquisite in concept, design, and execution. Despite the difficulty Jorinapeka is a game that just begs you to play it over and over, striving to reach that ever elusive "end".
The randomly-generated protagonist of Void's new semi-roguelike semi-RPG Hack Slash Crawl, is often an engine: a perfect monster killing machine. All this machine can do is hack, slash and dungeon-crawl. But when you do only three things, you better bet that you can do them well. Likewise, while Hack Slash Crawl is kind of shallow, and could stand some polish, it makes for a fun little click-fest.
Icy Gifts has you freeing frozen presents using chain reaction explosions. It doesn't have a huge challenge or innovate in the genre, but it is a solid package. The visuals are slick and the soundtrack is pleasant. There's enough variety and objectives to keep a completionist busy and a causal gamer entertained. Consider this a late Christmas present.
How often do you find yourself playing a game and cackling: "Fools! You've only made me stronger now!"? Not often enough I'd say, but developer Dingo Games has set out to rectify this problem with its game, Tasty Planet. In this preview version of Tasty Planet you take control of a microscopic ball of grey goo. Designed by scientists to clean toilets, it soon becomes apparent that this goo can absorb anything and grow without stop.
Tealy & Orangey is a retro platformer with a twist. You use the arrow keys to navigate the two colored protagonists from start to finish in each of twenty hazard-filled levels. The thing is, you can't control just one or the other; you always control both characters, whether you like it or not.
While Dungeon Dice is in many ways a typical RPG, its twist on the genre is that instead of fighting monsters with sword and fang, you fight each other with dice, or "magical numeric cubes." In a way, this is no different from any other RPG, but moving a background mechanic to the forefront makes for a different experience.
A three phase fishing game from Vlambeer. First, cast your hook into the water, avoiding fish as you head deeper and deeper. Second, snag as much sea life as you can as you reel your hook in. Finally, fling them into the sky and use your weapons to blast them into sushi. An over-bloody and surreal, but quite addictive time.
Make friendz in this monstrous puzzle game that has you chaining unhappy monsterz together. Created by Jean Privat for the 9th Casual Gameplay Design Competition's theme of friends, Monsterz has a simple presentation but offers just enough challenge to really make you think.
Monomaze, by Diffusion Games, is a futuristic arcade puzzler based around a remixing of the game of Dots. Place lines to complete loops and gain points, while gaining extra turns and exploding bombs. A game that cries for a multi-player mode, but is very good by itself.
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Control a paper plane bound for the North Pole in this launch game that combines fast-paced gameplay and a whole lot of charm with an extremely clean design. Catch shooting stars, paper cranes, and fight hazardous wind conditions to reach your destination. All one little girl wants for the holidays is to see her mother again, so she jots Santa a letter and tosses it out the window as a paper plane. When it winds up in the hands of different people who all want different things all over the world, will anyone get what they really want for Christmas?
Starlight Xmas is so sweet and uncomplicated. It offers us a moment to relax and unwind, gently reminding us of the meaning of Christmas while indulging our senses. So take a break from the everyday, immerse yourself in a simple yet magical game and maybe you'll emerge singing "Fa La La" like that happy little, sheep-herding Christmas pig.
Ferry Halim, in Orisinal's most recently released flash game, has recreated the pure enjoyment of an afternoon in the park, where puppies and bunnies frolic, in Carrot Track, a vertical scrolling, avoidance game delight.
In Flyde, you are trying to stay alive and earn points as you speed down a colorful, endless track. Move left and right to change lanes, running over special cells that zip you upside-down to the top of the screen while trying to avoid black cells that end your game. Try to get the highest score and be on top of the leaderboard.
Vanilla, jeans, thunderbolts - there have been many variations and 'improvements', but nothing that beats the original. That also goes for many puzzle games and while people are less inclined to meet an old favourite during an adventure game, on their own they hit the sweet spot. That, more or less, summarises my opinion of Bomboozle 2. It might not break new ground or usher in the new era of 'pop the colors' puzzle games, but this take on a classic isn't broken either!
Liquid Measure 2 mixes Pipe Mania, water collection puzzles and simple idea physics into a nice glass of flash gaming fun. The difficulty is perhaps overly easy, but the mechanics are clever and the professional presentation should quench your thirst for a half hour.
Adult Swim revisits their incredibly popular arcade game of robotic unicorns and falling stars in this heavy metal re-imagining. While it doesn't reinvent the gameplay, it does provide an alternative for those of you who were always secretly ashamed by how their heart skipped a beat whenever they heard Erasure, and offers up all the addictive play of the original. But how the heck are you supposed to play this and headbang at the same time?! My hair keeps getting in the way!
Bart Bonte's Me and the Key sent us all on a voyage of self- and key-discovery. But the hunt for the self/key is an eternal quest, is it not? Luckily, the journey has been lengthened by another 25 levels in Me and the Key 2. As you progress through this series of abstract thinking puzzles and mini-games, maybe you'll discover that the key that you were searching for was around your penguin-thing's neck the whole time.
For those of you thinking your prayers for a fantasy-themed game based on the classic novel and movie "Logan's Run" have been answered, you'll have to keep waiting. Wizard's Run is, however, based on the concept of wizards combined with the concept of movement towards things and with an overall killing things theme.
Control an adorable unibrowed cycloptic hero in this twist on the RPG genre, killing monsters, finding weapons, collecting loot and exploring dungeons. The twist is, all the inputs are controlled with the repeated clicks of a single mouse button. Quite entertaining, if a little bit repetitious, and yet addictive, too.
One of these things is just like the other. One of these things, oh it belongs. Can you tell me which thing is just like the other, before I finish this song? If you just had a flashback to a kinder, gentler time of your childhood spent in hypnotic rapture before a television, take For the Twin for a spin.
Flabby Physics, by Every Day the Same Dream creator Paolo Percini, is a short and simple one button physics puzzle game. The goal is pretty obvious: move the ball to the star. The method for doing this is generally pretty obvious, too: use the [spacebar] to switch positions of the various on-screen blobs. Making the magic happen, though, will take some practice.
Ready for some spelunking? Descend into the depths of this fiendishly difficult little isometric puzzler, where the goal is just to get to the exit... which only opens once all the floor tiles have fallen... and is usually behind some traps, switches, and unbreakable green crystals. All in a day's work!