A new action puzzle game from NinjaKiwi, Boombot is beautifully simple and well-executed. Your job, as some sort of evil omniscient explosives technician, is to maneuver an itty-bitty robot called Boombot to the exit of each level. Aside from the black bombs under your control, you'll have to manipulate TNT, oil drums, and explosive Senso-Gel to clear all fifty levels.
Ragdoll Cannon 2 is, rather logically, the sequel to Ragdoll Cannon (as teased by the release of Ragdoll Cannon 1.5). That's some no-nonsense naming, there. What designer Johnny_K might lack in titling, however, he more than compensates for in gameplay.
It doesn't take long to get addicted to Pixel Field, Tonypa's perilous pixel pointing action strategy game. If you remember playing the original, you'll be even more excited about this latest evolution to hit your browser, as the game has been totally revamped with a new soundtrack and 30 all-new levels added.
Amaaxla's Gravity 2 is a physics-based platform game of momentum and gravity. The objective is to collect crystals and reach the exit of each level. Collecting crystals is very important in that they allow you to purchase things in the shop and unlock other levels.
What happens when a game's mechanics are affected by, well, themselves? That's what Mark Essen of Messhof Games might have been wondering when he devised the idea for Flywrench, a downloadable freeware game in which you must guide your bat-like ship through a maze of obstacles to the exit.
There's something satisfying about destroying things. Knowing that someone spent time and energy building something up, only to have you rush in and smash it to bits? Deeply, deeply satisfying. But unless we specialize in demolition, warfare, or catty schoolhouse comments, this desire to destroy goes unfulfilled. So for us normal people, there's physics-based destroyer games like DUI.
Cannons have a unique place in human history. Throughout the ages, they have served as an offensive weapon to knock down fortifications, an accentuation in pieces of classical music, and a rudimentary yet entertaining transport for clowns. Continuing in this rich tradition, let's launch stickmen at bricks to dignified tunes!
Neon has a certain glitz to it. Whether it's glittering in the lights of Las Vegas, shining in the sign of a convenience store, or just brightening up the periodic table, neon always adds a little extra to everything it touches. It was only a matter of time, then, before someone mixed the brilliance of neon with the brilliance of puzzles.
Swinging Ball is a new, fun little flash title developed by Gimme5games. It's a fairly simple ball-physics game, much as we've seen before in which your goal is to guide the ball through a series of obstacles to the exit. What makes Swinging Ball noteworthy is the implementation of a grapple-like rope that you can use to latch onto surfaces and swing around like Tarzan.
A casual portal-physics game that's a well-polished piece with concepts paralleling the Flash version of Portal, as well as other titles like Shift 2 and Cursor*10. But instead of being a simple portal manipulation game, Epsilon explores two other physical properties aside from spatial relativity; time and gravity!
Stardrone is a genre mashup download game, featuring a mix of elements including arcade action, pinball, breakout, gravitational physics and collect-the-objects. Although it might sound a little confusing, the game simply boils down to you (a ball) lighting up stars to reach an objective, and it's remarkably fun to play!
SteerWheels is a fun little physics-based action puzzle in which the objective is to move the little yellow ball to the yellow goal of each level by pushing it with a set of wheels. If you're like me, you love physics-based puzzle games like this. We've seen more and more of them lately as Flash has matured, and I never tire of playing them.
Gride is an arcade-style action game in which the objective is to apply and remove abilities to an always-moving little pink sedan at just the right moments to make it as far as you can along the never-ending terrain. It was good enough to take 3rd place in our 5th game design competition, and it earned the coveted Viral award by receiving more than one million views more than the next most played game!
Gooey gooey goo! Time for another Sling review! The third full installment in the Sling series has just been released. Once again, evil monsters have stolen an element from the Oozeville power source, destabilizing it and threatening to destroy life as they know it. As you grab, stretch, sling, and bounce your way through each of the game's 50 levels, watch out for spikes, freezing water, special grabs, monsters, and more!
John Cooney (jmtb02) is back again. Less than a month after giving the world Grid 16, he brings us Elements, a high-tech cross between Breakout and his own Ball Revamped series. Control the game by rotating the level, and make your way to the "go down" brick on each of the game's 25 levels.
Trigger Ball is an attractive puzzle game of magnetism and attractors. Complete a level by bumping each black orb with a smaller black ball, which is launched with a click of the mouse. You only get one shot, so use it wisely! With just 41 levels, Trigger Ball isn't likely to keep anyone playing long into the wee hours. But I bet you'll wish it did.
Sola Rola is a topsy-turvy turntable of a time, published by Gimme5Games. Wiz and Waz are two spherical buddies who are just cruising through space one day and happen to get caught in a series of mazes, a scenario we can all relate to. Together they must escape, but they only move when you rotate the maze. It's your job to roll them right into the red and blue beacons that represent their exits.
In Angular Momentum players are plunged into what looks like a futuristic ant farm and must guide the requisite ball through a series of chambers to the exit. The levels boast twisty, up and down landscapes worthy of Sonic the Hedgehog; tools such as speed boosts and jump platforms will help you reach the exits, but beware of the eeeevil orange panels that will send you back to the start.
In Spin the Black Circle you must rotate the game field to move a ball to the goal in each stage. Gravity pulls it to the center, however, making physics and fast reflexes vitally important to your success. Avoid obstacles and enemies in this well-polished game of skill!
Boulders Never Die is a fantastic physics-based action puzzle game where you must build defenses around a red ball using a set of rubbery blocks. Boulders are constantly pelting your fort, and if the ball touches a block or a boulder it's game over. If you've got a couple hours free, or if you're looking for a game that you can play on your coffee break, you should definitely give it a try.
As is easy to guess, the object of Filler is to fill the playing field with large white circles. Just click and hold the mouse to start a circle growing. It will stop growing either when you let go or when it collides with a circle already in play. If it collides with one of the small "atoms" bouncing around, not only will it stop growing, it will disappear completely and you'll lose a life!
MoonMaster: RahKon is the latest from Lost Vectors, creator of BowMaster Prelude. Gone is the resource management and medieval setting, but in its place you'll find a space-themed setting along with a similar physics engine under the hood. You play the role of a ball on the moon shooting rocks and a UFO with your lasers. The goal? Try not to get smashed to pieces.
Slingoween combines the rubberband-flicking action of Sling with the familiar climbing theme found in games such as Winterbells. It's a simple game with little more than earning a high score as a goal, but the flying pumpkins, ghosts and Halloween candy help kick off the impending holiday with style.
Sling Fire from Ezone continues the physics-based goo slinging action previous games in the series introduced just over a year ago. The fire element has been stolen from the Oozeville power source, which of course spells doom for the slime-based folk. Playing as Sling or Slingette you must toss your way through 50 levels of traps and puzzles to recover the lost element!
New from Japanese developer Nigoro, creator of Rose & Camellia and Lonely House-Moving, comes physics-based action game Space Capstar II. Carefully pilot the ship through twisty passages that lead deep into planets' cores, avoiding obstacles and taking out lasers by bashing into them (carefully). It's a challenging action game with just enough space wackiness thrown in to make it worth trying.
The next entry (number 32 in case you're keeping track) is from Eric Whitmire of North Carolina (US). It is Eric's first competition with us, so please give him a warm welcome. Lynz is an action puzzle game with drawing-based gameplay that encompasses the "ball physics" theme. Please provide your kind feedback and constructive criticism for Eric in the comments.
The next entry comes from Russia (with love) by another two-person creative team: Eugene Karataev (Flash developer) and Artem Popov (artist). Jabo is an acronym for "Jump And Ball Operation" and it somewhat describes the basic premise of Eugene's and Artem's action game starring a frog with a very long tongue. Use the frog's tongue as a grappling hook to propel yourself towards the shining star. The rest is up to you.
Manifold is a physics-based action/puzzle game created by artist and designer Joel Esler. Use special orbs that can alter gravity within a small radius to climb your way through dangerous situations. It's a simple idea that's been paired with smart artistic direction to create a game that pleases the senses as well as your sense of fun.
From Thor Gaming, creator of Thor Towers, comes Throw Me, a physics-based tossing game similar to Monkey Kick Off and Nanaca Crash. At the beginning of the stage you grab an orange eyeball and twirl it around with the mouse to build up momentum. When you're ready to toss, hit the spacebar to send it flying. Your only goal is to go as high and as far as you can!
As if to whet your appetites for the upcoming game design competition, game authors have been putting out a number of excellent ball physics games. The latest offering is Ramps, put forth by web designer Tyler Sticka. Your mission is to guide a ball from the drop pipe at the top of the screen to the exit pipe at the bottom using — you guessed it — muffins!
Switchball is a 3D action/puzzle title in which your goal is to guide a rolling ball to the end of each stage, solving puzzles and crossing treacherous pathways all the way. The game places a heavy emphasis on realistic physics using the AGEIA engine and looks absolutely gorgeous to boot. It's an extraordinarily well-made title that balances action and puzzle solving for a thoroughly engaging experience.
Ok, so there's this ball. And then there's this square. You gotta get the ball to the square. How complicated could it get? Plenty complicated, it turns out, in this absurdly fun and addictive physics-based game from John Cooney and his prolific jmtb02 studios.
Gravity Pods is a physics-based vector shooting/puzzle title created by Wicked Pissah Games. The goal is to fire a projectile and hit a target across the screen. Barriers are usually in the way, but by using gravity pods you can bend the path your projectile takes to send it virtually anywhere on the screen.
Everybody likes flinging around barrels full of toxic waste, right? Toss, tumble.... Oops. Well, perhaps not in a real environment, unless you are a law-breaking factory owner with questionable ethics. But, when tossed across a gorgeous fantasy landscape, lined with carefully placed adjustable platforms and forces, it isn't so bad. When you get to clear the way with dynamite, and watch things explode... now we're talking.
From the creator of Hot Air and Skywire comes Dangle, a physics-based action game where you control a spider hanging from a neon pink line of webbing. By swinging back and forth you must work your way down each stage, avoiding enemies and collecting coins along the way.
Ricochet shooting stars across the sky to light the heavens and unlock levels in this dazzling new action puzzler by Hero Interactive. Starshine is a game of rays and angles in which the objective is to light all of the stars to advance to the next level. You have but a single shooting star in your arsenal to fire from anywhere along the outer edge of the circular field of play. The path your shooting star will take depends on the type of stars it comes in contact with.
Bada Boing is based on a very simple idea: Bounce a ball off a trampoline to hit targets and score points. Using the mouse just click, drag, and release a ball from the unlimited supply to 'throw' it. It's really quite intuitive to play. Included are 4 different game modes incorporating the same addictive gameplay mechanic.
Blobular is a free online clone of the PSP physics game Loco Roco. Tilt the game world left and right to guide the gooey blob around each stage, collecting fruit along the way. It's a fantastic way to experience the quirky style and gameplay of the PSP game without spending a single cent.
Juggler is a neat little diversion that I would categorize as a gravity-based game of mouse dexterity. The goal is simple: You control one paddle (ala breakout) while multiple balls bounce in sequence. You must maintain the balls in the air like a crazy one armed juggler.
The popularity and success of Ninja Kiwi's recent Bloons game compelled the developer to put its next project on hold while they create another 50 levels to appease fans eager to pop More Bloons. But these levels promise to be even more difficult than the first batch.
From developer Nitrome is a new physics-based action game, Skywire. You control a small chairlift that runs a crazy path through the sky. Three passengers are on board who would appreciate if you got them to the goal unharmed. A variety of obstacles stand in your way, from birds dropping bombs, deranged-looking pandas, and whales that leap from the sea. Each hit you take knocks a passenger from the car. Lose all three and you have to start over again.
There is something inherently gratifying about smashing or destroying something, even watching a building be demolished is good fun. So it should be no surprise that we see the concept come up a lot in games. Stephen over at Ninja Kiwi claims that his latest Flash game, "is based on the very simple fact that popping balloons is fun". And you know what? He's right! In Bloons you get to pop a lot of balloons!
Tau'Ri Bedrock by Luca Deltodesco is an unusual and original platformer. In Bedrock you play a... slime? blob? that has been tasked to roll a boulder through levels upon levels of verdant terrain in order to return it to its parent rock. It's a lot like a simplified version of Loco Roco melded with the indie title Gish.
Castle Smasher is a simple but amazingly entertaining game where your goal is to destroy a castle using nothing more than a catapult. Fling stones at the opposing structure to whittle it down to nothing as efficiently as you can. Upgrade your shots between levels and be as frugal as you can with your firepower. Once you run out, it's game over.
Paintball is a simple time waster that should prove a fun diversion for an hour or two. Or three. The playing field consists of: a ball, which drops under gravity and bounces; a square, which the ball is trying to reach; pre-set platforms which the ball will roll/bounce on; and custom-made platforms which you draw freehand on the screen. Simpler than some games with this feature, Paintball is unlikely to elicit gasps from its players with advanced physics, but what it does it does very well.
Imagine being like Spiderman and able to shoot sticky strands of web out from your hands. Using those elastic strands you just might be able to attach to surfaces and propel yourself forward. Well, that is just what playing Double Wires is like.
If someone were to have told me that I'd be spending the next several hours flinging, flicking, snapping, bouncing, dropping and shooting a green gob of gooey slime around 50 levels of a unique new Flash platform puzzle game, I'd probably have expected to see an exceptional piece of work. Well, Sling is exactly that: an amazing new physics-based platform game and I have been playing and enjoying it for hours.
TG Motocross 2 is the sequel to another fine game of the same name, TG Motocross, which we haven't covered before. Both games actually appear to be quite the same except for different courses. This is not such a bad thing, however, as both are excellent games in the motocross genre.
A very impressive Shockwave 3D action puzzler that incorporates physics and a variety of compelling contraptions as the basis for its gameplay. What sets Impulse apart from others in its class is its exceptional presentation and the precision of its underlying physics engine. From Taparo of Munich, Germany.
Brain Strainer is a physics-based construction kit with which the player creates a quasi-perpetual machine from a palette of objects including bumpers, kickers, conveyor belts and other contraptions. The objective is to score enough points to launch a rocket.
From David Thorburn, the fertile mind behind the enormous Teagames site, Orangutwang is a cute and original Flash-based action game. As with most of the other work available on Teagames, Orangutwang manages to blend Thorburn's remarkable physics expertise with simple and intuitive casual gameplay.
The enviably talented crew at Nitrome have just released their latest game and it's an ambitious effort to put it mildly. Roly Poly is a Flash action game of skill with a unique mechanic: Click and drag to tilt the play field and use gravity to roll the little hedgehog to the goal of each level, and within the time limit provided.
Apple Collector is a unique puzzle/physics game written in Java by Matt Hopkins. The goal of each level is to collect a certain number of apples within the specified time period. The delicious fruits pour out of containers and you must draw girders to bounce them into the right basket. The game begins simply enough but introduces multiple colors of apples and other complications that will make your apple picking days much more challenging.
As anyone who's worked in an office knows, staving off boredom is your primary objective. Enter Binball Wizard, a simple flash game similar to Cyrkam Airtös. All you have to do is kick a ball into a trash bin located somewhere in the office. Control the power, height and direction of the ball and smash objects in the room. Then sit back, finish your coffee, then maybe file that TPS report when you have time.
The talented crew at Gamesheep has just released their latest Flash game, and this one is a new take on the classic gameplay of miniature golf. Dumbolf stars a club-toting elephant that needs your help to make par on each of the game's 18 unusual and tricky holes.
SpaceCab is an online flash game created and hosted by Sporkle. This tough little game has you piloting a round spacecab through dangerous terrain to rescue lost miners from aliens. Navigate through tight tunnels, uncover secret pathways, and scream/curse every single time you crash. It's a jolly romp in space, bring the kids!
Blueprint is a brand new blue brainteaser similar in concept to the previously reviewed CCL Game and to the Incredible Machine series of games from as far back as 1993. The object of the game is to arrange the component parts on the play field so that when the ball is released it will hit the target.
Next up are two brand new games built with Processing from the very talented JP of France. Both arcade style action games involve using a bow to shoot arrows at floating balloons for some quick casual fun.
Pixel Field is an action strategy game that shines from its intuitive gameplay, immersive physics, soothing soundtrack, and excellent replay value. The red base that dangles and stretches as it is moved around each level creates an immersing sensation in which you can almost feel the physics in the game. Another brilliant game from Tonypa.
This action puzzle game uses physics as the basis for its gameplay. There is a package that must get to the exit of each level. In construction set style, utilize a palette of contraptions to build a system that moves the package to its final destination.
It's about Chi power. Lead Artist for Lionhead Studios, Mark Healey, set out to create a video game of his own in his spare time. Over the course of a few years, an innovative and new, gorgeous and outrageous fighting game took shape under the name: Rag Doll Kung Fu. And now, a free demo is available!
Poom! is an action arcade game in which the objective is to bounce a ball, for as long as possible, on a randomly generated platform. The tricky part is the platform, as it randomly changes each time the ball bounces on it. It may even be composed of several missing tiles that the ball will fall through. If the ball falls through or misses the platform completely, the game is over.
Like Metaphysik to come before, this game is an action arcade game in which the player balances a ball while moving it through a maze of obstacles toward a goal. This time out, John implements levels larger than the game view window, which makes finding the goal an additional challenge.
N is an award-winning action platform game of skill developed in Flash and available for download only (for Mac, PC, and Linux). The objective is to traverse a series of rooms using speed, dexterity and honed senses, as well as the ability to hold onto and jump from walls, which allows you to reach greater heights. The end result is an excellent game that is unique, original, and fun to play.
Swinger is an odd little arcade-style Flash game that offers familiar "clear the board while avoiding the enemies" gameplay in a unique style all its own.
Created by Mark Arenz of Ridiculopathy.com, the object of the game is to swing the bar from post to post to clear all the colored dots from each level—some colors require more than one vis...
A new game by the multi-talented Ferry Halim, High Delivery elevates Flash game design to new heights of artistic expression. Armed with a small fan propeller, the object of the game is to blow air at the always upward floating balloon to influence its movement. By moving the dangling bottle to within range of the falling blossoms, they are thus ca...
Mixing elements from platform, puzzle and space flight simulation games, Lunar Mouse House is more than just another Lunar Lander game. The Flash game puts you inside a galactic-sized piece of cheese with caverns running throughout. Your mission is to pilot the spacecraft to find the lunar mouse balls and carry each one via tractor beam to its resp...