The underlying structure of the gameplay has completely changed from the first and second games. Previous installments were more point-and-click adventures, wandering back and forth from scene to scene to complete an area. Mystery from Atlantis, on the other hand, has jettisoned the moving about and created a game that is much more of a classic hidden object with adventure elements. If you're after gorgeous hidden object gameplay with a slight adventure flavor, Samantha Swift: Mystery from Atlantis is sure to scratch that itch.
All of mankind vanishes from the universe in an instant... except for one person. Saira, a photographer, has spent years alone, trying to figure out what happened that day. Now, she's very close to discovering what happened, and finally tracking down who might be the only other person left alive. Nifflas's newest puzzle-platformer is a beautiful journey of exploration and discovery, where the few gameplay hiccups are only minor bumps in a long road.
Adventure/hidden object hybrid Escape the Museum creates a tense, tight, wonderful experience that can be enjoyed by the entire family. Escape the Museum is a colorful, wild ride that tops the original in just about every aspect. So buckle up, find that map, charge your cell phone, unleash your inner MacGuyver, and get ready to navigate your way through a collapsing city. Just ignore the homeless guy following you around like a lost puppy. Really, he's there to help.
Elementals: The Magic Key is a hidden object adventure hybrid that not only gets the item finding sessions right, it also delivers a wonderfully complete battle system that plays out like a turn-based strategy game.
Kids these days are just dying to spend some time alone. But when Christine's plans for a romantic weekend with her boyfriend are interrupted by a series of unsettling events, she may come to regret the secluded location for their rendezvous. Especially when she finds out that someone else has plans for her. Mixing hidden-object hunting with traditional point-and-click gameplay, The Hookman is a stellar example of creepy, quality story-telling that could have you jumping out of your skin.
Hidden Expedition: Devil's Triangle is a gorgeous, fun, mind-bending casual gameplay ride. Fans of the old series should not be disappointed, and folks new to the Hidden Expedition games can enjoy as well. And, of course, any old fuddy-duddies (like me) who remember the days of the classic adventure game should enjoy the nostalgia of a point-and-click done right.
This little Dralien baby needs to find his mommy, and it's not gonna let hostile aliens, baffling contraptions, or anything else get in its way. Gameplay takes place across a series of scenes, each infested by dangerous foes, puzzling mechanisms, and other varied points of interest. Any and all clickable hot spots are highlighted with little white circles, drawing your attention to anything you might need to solve the situation at hand.
From Amanita Design, creator of the famously brilliant Samorost series, comes Machinarium, a game so well-conceived and implemented it can confidently launch as one of the best point-and-click adventures of all time. Machinarium is nothing short of a playable piece of art. Similar to Samorost in style and gameplay, you play a lone robot thrown out of the city working his way through desolate mechanical slums. Solve puzzles, find and combine items, and encounter loads of creative characters in your quest. Machinarium is one of those rare games you can't praise enough.
Make It Good is a dark, noir-esque detective mystery from Fail-Safe author Jon Ingold. You are cast in the role of a down-on-his-luck detective struggling to solve a murder case or risk losing his job. Moving about a complete, living world, you'll turn over every potted plant, scrutinize every room, and question every character as you attempt to stitch together shards of information to discover just what happened.
Ben Leffler continues his popular horror point-and-click series in Exmortis 3, when your time for revenge may come too late to do mankind any good. Introducing new abilities, new locations, and dripping with atmosphere, Exmortis 3 is exceptionally well made, but may be over too soon for some players.
Zamby and the Mystical Crystals is a top-down puzzle adventure game with a lot of retro charm. Similar to the Wonderland Adventures and Professor Fizzwizzle series in concept, its simple visuals hide a box-pushing puzzle game with a surprising amount of challenge and content. It also takes itself serious as a casual game, offering a full, move-by-move undo option along with hints and full solutions for every level. It's old-school gaming without the old-school headaches!
A smooth inventory system, environmental components that are fun to play with despite their lack of function, and puzzles rooted in logic. Yes, it's a brand new point-and-click adventure from Pastel Games! Despite an abrupt ending and a fluctuating difficulty level, this is a fine game to eat up fifteen minutes of your time.
This crazy mash-up of RPG and color-matching puzzle is gorgeous, fun, and addictive. Destroy groups of blocks and rotate the puzzle grid to fight monsters by falling on them from above with your drill lance spinning. Bigger and better than the first Knightfall in every way, with a fleshed-out story, creative boss battles, and more ways to build your character, Knightfall 2 is what a sequel should be.
When alien slugs start invading, giant birds are having a territory war, and the giant beast chained in your cave is more teeth than cuddles, who're ya gonna call?... what? No! Not the Ghostbusters! Reemus and Liam are back to save the day, eventually, in the third chapter of this point-and-click saga from Ringmaster of Weirdness, Zeebarf. "Ghostbusters". Honestly.
The first part of a trilogy, The Freewill Cycle: Volume 1 is in essence a simple point-and-click escape game created in classic adventure game style. You awake in a room. Could be in a spaceship, could be in a space station, could be just a strange building in East Podunk, Michigan. As you explore the story unfolds, giving, in a few short clues, a vivid account of what may have happened and the personalities of the people involved. Who, by the way, are mysteriously missing.
It has been much longer than 8 days (more like 3 years) since Anode & Cathode had us sleuthing the case of The Poison Coffee, adventuring around The Casino, or meandering through The Museum. Today they send us on another adventure in a similar style, The Fun Fair (Part 1 of what looks to be another episodic game like their last game, 8 Days).
Once upon a time, in a kingdom ruled by a red-hooded princess, there lived a young wolf. Unlike the rest of his family, this wolf was neither very big nor particularly bad. His mother wasn't too pleased with this, but first morning he didn't hear her howl, the not-so-big, not-so-bad wolf knew something was wrong. Thus begins Big Brain Wolf, an adventure/puzzle game that parodies nearly every fairy tale and fairy tale character you can imagine, providing some surprisingly challenging puzzles along the way.
Dead Like Ants is a sublime piece of interactive fiction by C.E.J. Pacian. You are an unnamed female ant, a simple worker. You and your thousands of sisters labor ceaselessly in the service of your colony; an unexciting, if productive, existence. Today, however, is very different. Your mother, the Queen has requested your presence Every spring, it seems, five dangerous creatures come to the colony and threaten the safety of all therein. When this occurs, the Queen sends one of her daughters to negotiate with these monsters, thereby averting trouble for another year. This spring, you are the chosen emissary.
When your spaceship crash-lands onto an unknown desert planet, you regain consciousness to find yourself one of the only survivors. Red Herring Games presents an incredibly polished point-and-click adventure game that has to be seen to be believed.
Fans of Samantha Swift's previous caper have cause to rejoice. Samantha Swift and the Golden Touch, the newest hidden object adventure in the franchise, offers a compelling combination of well-integrated mini-games and adventure-style item puzzles that do an excellent job of keeping the game feeling fresh throughout.
Hey look, it's Dream Chronicles 3: The Chosen Child! The latest installment in the Dream Chronicles series has arrived, and its as breathtakingly brilliant everyone would expect. A little bit of hidden object finding, a little bit of puzzle solving, but a whole lot of adventuring can be found in this superb sequel, along with some of the most gorgeous scenery you've seen since looking out your own window (assuming you live in a fantasy world with fairies, fountains, and vibrant gardens). It's an excellent follow-up to the previous Dream Chronicles games and a fantastic game in its own right.
Another haunting opening to another superb point-and-click game. New from Pastel Games and Mateusz Skutnik, creator of Covert Front, the Submachine series, and The Great Escape series, comes a sequel to last year's desolate adventure, The Fog Fall. The Fog Fall 2 is set in the same post-apocalyptic warzone as the original and is filled with gorgeous artwork, moody sound effects and frighteningly stark locations.
How great is it to be a detective? You wear expensive suits, your hair always looks perfect no matter what angle you're seen from . . . oh! And of course you get to utilize everything from hidden objects, spot-the-difference, fun puzzles and more to catch your man! And if you do it by playing one of Big Fish Games' newest releases, CSI:NY, you get to do it all with a substantially decreased likelihood of getting shot! And hey, who doesn't like not getting shot?
The Legend of Crystal Valley is a mini-epic adventure game with an eclectic mix of fantasy and sci-fi elements. Gather items, solve both environmental and inventory puzzles, and examine everything you see as you travel through over 150 locations, each just as extraordinary as the last.
Double Fine president Tim Schafer is hosting at this years Game Developers Conference, and he's totally unprepared. Help him out by scouring the backstage area for jokes, scribbled on scraps of paper hidden in all sorts of unlikely locations. If you have even the slightest nostalgia for early graphic adventure games such as The Secret of Monkey Island, then this sharp, clever point-and-click adventure is made for you.
Curse of the Pharaoh 2: Napoleon's Secret is a hidden-object game with added puzzle elements, such as spot-the-difference games. It's a direct sequel to Curse of the Pharaoh: Quest for Nefertiti and captures the same sense of adventure as the original, now in a new setting with all-new puzzles to solve.
The Serpent of Isis is a new hidden object game by Gamgo with some considerable mystery and adventure game elements added into the mix. Beneath the ever shifting sands of Egypt, untold treasures remain buried. These are the kinds of treasures that drive men mad, possessing the minds of the adventurous and luring explorers into catacombs that twist and writhe beneath ancient pyramids. The Serpent of Isis was just such a treasure, and your grandfather was just such an explorer.
Tortuga Episode 2 is an escape-the-room game set on a pirate ship; the second installment of the Tortuga series. You have just escaped the locked room from episode 1 and the pirate is still sleeping off the sleepy spray you got him with prior to your escape, but you are still locked up on the pirate ship. You must look for items and clues to reveal a solution on how to get off the ship.
A new addition to the Wonderland series, retro-themed isometric puzzle/adventure games that are of the best around. They retain the spirit of what makes the genre so enjoyable while adding new, more modern twists to the experience. Wonderland is threatened once again, only this time the quest to save the world goes terribly wrong. Shipwrecked and marooned on the shores of Fire Island, its your job to maneuver through sets of puzzle challenges and make your way to freedom.
We are introduced to the odious yet adorable little green goblin, Griswold, in his first flash adventure, as he tries to retrieve his shiny red rock from some nefarious ne'er-do-well. It's a light-hearted and charming point-and-click romp, one that will leave you with little doubt as to why a sequel had to be made.
Griswold the Goblin: Islands of Fire -- Chapter One is a beautifully compact and well-produced point-and-click adventure game from B-Group Productions. Take the reins of Griswold, a droopy and half-alert fellow with ridiculous posture, as he embarks on a sure-to-be-epic quest, for no other reason than that his TV broke and he's just bored enough to look for some treasure.
The Esklavos series is a seventeen-chapter series about two outer-space delivery men named Ungo and Virop. One day they get distracted and crash into a planet called Akea, and as they find out after getting separated, it's in a state of war. With their help, the Akean population must face the Uros and defeat them to restore peace to the planet.
Hungry for a great-looking adventure/puzzle game? Travel through time searching for pieces of scattered objects that have fallen through a series of time portals. Solve puzzles, put objects together, and work your way through each area to earn a piece of your uncle's Time Bomb, the only item that can close the time portals. A follow-up to Mortimer Beckett and the Secrets of Spooky Manor.
A short and sweet old-fashioned adventure game from Videlectrix, the faux video game company of the animated Homestar Runner universe. For the Homestar un-hip, "Dangeresque" is the hard-boiled detective alter-ego of Strong Bad, who is the lead narrator and practical jokester at homestarrunner.com. Strong Bad/Dangeresque must solve a murder case from the confines of his office, because the chief thinks the case was solved months ago.
Reemus and Liam continue their journey to save the kingdom from the plague of death slugs that appeared from nowhere in the first chapter. Zeebarf is a fantastic animator and he uses his talents to tell an imaginative story full of interesting characters and fantastic situations. You will be entertained (and perhaps a little grossed out, too). The puzzles are not too difficult, but wacky enough to keep you from just breezing through the game.
Rodrigo Roesler is back with the third and final installment of his Trapped trilogy of point-and-click adventure games. Trapped Pt. 3: The Labyrinth puts you right back into familiar territory: you've just killed a man and now you must escape from a strange house. Oh, and it's about 18 years in the past.
The wait is over! The release of the latest Mystery Case Files: Return to Ravenhearst is finally here. Big Fish Games Studios takes the hidden object genre to unprecedented new heights with an absolutely gorgeous, hidden object / adventure hybrid that is sure to please a very wide range of casual game players. This is one game you don't want to miss!
Tortuga Episode 1 is an escape-the-room game set on a pirate ship; the first installment of a series, from Mateusz Skutnik and Marek Frankowski, that promises to be adventuresome, if not epic. Parrots, treasure, peril and puzzle awaits those intrepid enough to brave the pirate ship.
When we last left the Tipping Point series, it wasn't clear if we were wandering through a surreal dream or being teleported around by satellites and villains with 1980's technology and bad intentions. Tipping Point: Chapter 4 takes over just where we left off, entering another unknown tropical destination with our strange, homemade device in hand.
In Charisma, you play an orange-jumpsuited, blue-afroed dude who is trapped within what appears to be a combination living room/recording studio. There is a second gentleman inscrutably watching you from behind a glass partition, his hand poised above two buttons. He, for whatever reason, is not going to be of any help (and, in another departure from reality, smashing the glass and demanding he release you is not an option). So, it's up to you to explore the room, figure out what he wants and, eventually, set yourself free.
Standing toe to toe with games like Azada, Dream Chronicles, and even the Mystery Case Files series isn't an easy job, but Samantha Swift and the Hidden Roses of Athena matches (and, in many areas, surpasses) its contemporaries with a fun blend of adventure and hidden object gaming.
Matt Sandorf: Journey to Endless Entertainment is not just an artistic point-and-click game. It is an advergame—a promotion for the Sony empire from music to gadgets to games. It was created by Rodrigo Roesler, creator of the very popular Trapped series of games, and this one follows similar construction.
Zeebarf returns and you'll be pleased to know that his work just keeps getting better. Your job is to guide opportunistic exterminator Reemus and his ursine companion Liam through a series of eight oddball misadventures on a quest to... well... do something or other. Go to a castle and save the world, I guess. They get sidetracked a lot.
Aether is a gloriously imaginative and atmospheric puzzle adventure game in which you swing through the stars to reach several different planets, each with a unique puzzle to solve. The designers have made a truly compelling experience, and it's a fantastic artistic endeavor. You can also just spend some time flying through space or the clouds, the music and movement are so relaxing.
With just over a year in the making, Azada: Ancient Magic, the sequel to the enormously successful adventure/hidden object hybrid Azada, has finally arrived! Fusing a large variety of unique puzzles with an undeniably intriguing atmosphere, Azada: Ancient Magic puts you in the shoes of a puzzle solver helping the young Titus disarm a magical menace. As you sift through the library of classic literature you'll help legendary characters such as Rapunzel, King Arthur, Dracula and more escape from stories gone awry. Expect some great puzzles and a lot of interesting minigames to come your way in this spectacular sequel.
An ingenious piece of alternative history interactive fiction created by Adam Cadre. In Varicella, you have the pleasure of abandoning your usual scruples to play one of the most delightfully nasty antiheroes that I've come across: the eponymous Primo Varicella, Palace Minister at the Palazzo del Piemonte, and a tremendous opportunity awaits you. Can you seize the day (and the throne)?
Rooms: The Main Building is an upgraded full version of the Flash game Rooms released early last year. Created by HandMade Games, Rooms: The Main Building is a clever combination of puzzle and adventure elements. Bored with simple sliding puzzles, the main character receives a strange gift that transports him to another world. Here, rooms are broken into a series of spaces that can be moved around a grid like a sliding puzzle. Gather items to unlock more rooms as you search for puzzle pieces that lead the way out of this bizarre realm.
An adventure puzzler with a "choose your own" path style. This unique and animated game uses a comic book motif to present the various paths the player may take when choosing what to do. Very stylish and fun, the comic stills mixed with the animation is a nice touch. Fun, quirky puzzles, a surreal premise and a fantastic score make this game enjoyable to play.
Wik and the Fable of Souls is an engaging action platfomer classic developed by Reflexive Entertainment. Help guide the frog-like Wik as he swings and jumps using his grapple-like tongue, collecting coins, gems and grubs along the way. Watch out for enemy bugs and shoot them down with an array of objects or other insects you spit from your mouth.
Dangerous High School Girls in Trouble is an innovative and award-winning download game for both Mac and Windows that defies classification. It's a unique genre-bending game that includes puzzle and RPG elements, as well as a variety of mini-games. All these disparate elements synthesize remarkably well, and the gameplay quickly becomes intuitive.
Ruins of Pantheon, the fifth and latest chapter of the Jinja Series, Aztec's ongoing, epic point-and-click saga, has just been released. Take one part Indiana Jones, mixing in a few heaping spoonfuls of mysterious alien technology. Add a nice dash of interstellar warfare, a sprinkling of impending doom, and plunk it all down into a tranquil, traditionally Japanese setting. Voila!
After successfully defeating the ginormous Gi8000 in the first mission, Bowja the Ninja is back again and this time it's Bigman's Compound that is the target of ninja stealth and fortitude. Help Bowja defeat Bigman and save innocent people before it's too late in this charming point-and-click adventure.
Daymare Town 2 returns you to the daytime nightmare of a place complete with new puzzles to solve, new characters to meet, more creepy creatures peering at you around corners, and more items to find. You can't help but enter this freaky town, but can you escape from it?
There's a new Wonderland in town, rounding out the 3D action-puzzle series by Midnight Synergy. Our last review in this series was the well-received Wonderland Secret Worlds, in which a storm rolled through and blew all the little Stinkers away. In the new Wonderland Adventures, you fill the shoes of a hero once more, this time trying to save entire Wonderland realm, which is being threatened by a dark, matter-destroying void.
The Several Journeys of Reemus is a point-and-click game with a medieval fantasy setting from talented flash artist Zeebarf. Wanna-be hero Reemus must put a stop to a local infestation of giant ants, armed with only his dubious wits, a kickin' handlebar mustache, and his faithful purple bear sidekick Liam. By applying your skill at pointing, clicking, and problem solving, you must guide Reemus unscathed to the final confrontation with the towering ant queen.
Wonderland Secret Worlds is an isometric puzzle adventure similar to Mr. Robot. Take control of several characters who push boxes, flip switches, roll boulders and build bridges to make it to the exit in each stage. The setup is nothing new in casual gameplay, but somehow the combined package is an extraordinarily fun play. If you don't mind the dated visuals and rather cutesy presentation, Wonderland Secret Worlds will be one of the most enjoyable and satisfying games of its genre you'll ever dive into.
Armed with nothing but a bow and some arrows, Bowja the Ninja is on a covert mission to Factory Island to take out the menace to humanity that is the Gi8000 (otherwise known as Randy the Robot). Help Bowja defeat the factory workers and save humanity once and for all, before it's too late.
A brand new point-and-click adventure from the master, Mateusz Skutnik, and his Pastel Games crew. All the pieces are in place for yet another fantastic escape game experience, as well as an entirely new series of games not to be missed.
Casual adventure games are gaining ground as titles such as Azada and the Dream Chronicles series cut out the complexity and serve up a little lighthearted gaming alongside item-based puzzles. Natalie Brooks - Secrets of Treasure House follows suit in an adventure that uses optional hidden object scenes to earn hints to solve puzzles in the main quest. It's a good blend of genres that, despite its rather short length and occasional grammatical hiccup, holds your attention with an interesting story and varied gameplay.
Kava-what? Is it a Pacific island drink of shamans and storytellers? No, Kavalmaja is the latest game from the brilliant Tonypa. A departure from his usual explorations of the abstract, Kavalmaja is a tile-based, Zelda like exploration game, except you have a wacky, randomly generated name. Unlike Zelda, it strips away combat, re-emphasizing the flow of the maze.
You've been looking for some kind of escape. a vacation to paradise, maybe. but you'd probably just settle for a nap. So, here, you now find yourself sitting in front of this screen once again. But why are you wearing those pale green socks? Welcome to the Tipping Point, a new point-and-click adventure by Dan Russell-Pinson. Now with 3 chapters!
Another casual game that tries its hand at blending genres, Curse of the Pharaoh: Quest for Nefertiti takes two popular game types to ancient Egypt for a fascinating puzzle-adventure experience. The game's main tricks are spot-the-difference scenes along with a few simple hidden object excursions. You'll also unlock minigames and solve adventure-style puzzles using artifacts you find and assemble in dusty old tombs. It's a relatively easy game, making it accessible to a wide range of players, but the real hook is the deliciously mysterious Egyptian setting based on the real-life mystery of Queen Nefertiti's burial.
The PonPon House is an adorable point-and-click adventure from the Japanese game design group, Orange Biscuit. Short and sweet, this one isn't likely to take up much time or energy. However, with the soothing background sounds of a gentle sea combined with elegant scenery, the game is more like a journey through a landscape painting rather than an adventure.
Escape the Museum is an intriguing adventure/hidden object game that reaches into room escape territory for inspiration. You play as Susan Anderson, a museum curator showing her daughter a dinosaur exhibit when a fierce earthquake suddenly rocks the building. Falling debris knocks Susan unconscious, and when she awakens she discovers she's trapped in the room and Caitlin is missing! Find the objects you'll need to fashion an exit, then recover precious museum artifacts as you work your way through the rubble searching for your daughter.
The Eternal Maze continues where the first game left off with a beautiful blend of puzzles, adventure, object finding and Myst-like environments. You play Faye, a mortal woman whose fairy husband has been kidnapped and daughter imprisoned by Lilith, the Queen of Fairies. By solving a series of puzzles you can reach Fidget and awaken Lyra, but the Queen is always one step ahead!
Orbita puts you in control of a cute little guy with a trapezoid-shaped head. Venture around the planet, visit different perilous locations, and solve puzzles to discover the three batteries that power his ship. Yes, it appears that the little guy's spaceship runs on Duracells.
Trapped Part 2: The Dark is the middle installment in a trilogy of puzzle adventure games distinguished by a literary flavor and an unusual perspective. This series has a lot more in common with the old Infocom text adventures than it does with modern point-and-click games. Rather than relying on abstract puzzles and thorough visual investigation, the Trapped games plop you in a mundane environment, lavish you with a huge inventory, and then ask you to be extremely clever.
I am a big fan of point-and-click games and recently I enjoyed playing the escape games from Aztec. Now, as luck would have it, a sequel to the previously reviewed Escape from Octlien has only just been made available. The game is called Dr. Dokkoy and it is just as satisfying as the first game. If you haven't played the other games first, it is recommended that you play them in order.
From GUMP, the creator of Rental House comes another well-produced point-and-click, room escape game. Guest House puts you in a similar situation as most games of its type, and yet once you begin to move about the room and examine the various items and objects that await your puzzle-solving skills you will see that this is no ordinary room escape game.
From Aztec, creator of Escape from Island and Jinja (The Shrine), comes yet another superbly crafted point-and-click adventure game, Escape from Octlien. The sci-fi themed title drops you on a spaceship with very little information on what you're supposed to do. Explore the environment, collect items, and try and make your way through this lengthy and challenging game.
Trapped is a series of 5 adventure puzzle, maze games that start with a minute long "training level" and progresses to 30 minute long (if you play it ten times and memorize the maze) high quality casual gameplay experiences. You are a lonely little arrow, trapped, as the title suggests, in a maze full of simply-shaped enemies set on keeping you there for eternity. Escape if you can.
Your plane goes down on a mysterious and seemingly deserted island somewhere off the radar charts, and it is up to you to find a way to 'Escape from Island' using only the resources available to you. Thought-provoking puzzles and a well-illustrated environment together create an atmosphere ripe for adventure and captivating gameplay.
Dream Chronicles is a sensual delight, an intellectual challenge, and a very engaging twist on adventure, seek-and-find and puzzle games. It's been compared to Myst and Uru, and whilst it's certainly not as demanding as those mainstream titles, I found Dream Chronicles even more enjoyable.
DayMare Town is a strange and oddly deserted town that gives the unsettling feeling that eyes are peering from around corners. It is drab and dreary, not a very pleasant place to be. But now you're stuck, and you'll do anything you can to leave.
Azada combines elements from a number of casual genres to create a game that's one of the most unique titles I've played in months. Take a point-and-click game such as Myst, then combine it with item hunting from Mystery Case Files and throw in a dash of short puzzles just for fun. Everything is so elegantly combined that you can't help but keep playing, both to uncover the rest of the story and to experience more puzzles.
A missile is launched and it is up to you to solve the mysteries and rituals of The Shrine and save the world. In this amazing and well-produced point-and-click adventure by Aztec, you will encounter lots of items to find, hidden rooms, and various contraptions to activate and control. Cut scene animations reward you at various stages along the way.
Just when you thought you had seen the last of the Submachines for a while, Mateusz Skutnik comes around full circle and delivers another installment in one of the best point-and-click room escape game series on the Web. Submachine: Future Loop Foundation features music from a band of the same name (Future Loop Foundation) and it sets the mood very nicely for another enjoyable adventure.
Enter the Rental House and note the viridian green walls. This Japanese-made adventure offers a quality game play experience packed with puzzles that will force you to think logically. It is a straight forward game of its genre with only a couple of minor pixel hunts involved. Easy enough to complete on ones own, and yet challenging to give you about an hour's worth of fun.
On from Eyezmaze just released a brand new game he made to celebrate the birth of a friend's baby, Galves Adventure. In this charming little point-and-click, adventure puzzle game, help baby Galves make it through to where the sleeping boss lion lay. Click on various items in the right sequence and at the appropriate times to advance the little baby up to the top, at which point a boss battle will commence.
On of Eyezmaze continues to impress and amaze us with his game development skills, and Dwarf Complete is no exception. Perhaps his most ambitious project to date, the game was commissioned for the online RPG, Lineage II, and it even features dwarves from that game. Dwarf Complete is an amazingly good adventure puzzle game with quality, presentation and gameplay that all helped push this title to the top of the Best of 2007.
In Gateway 2 you again guide a robot, through a dream-like setting, in order to solve numerous and varied mini-puzzles for a seemingly unknown purpose (though a purpose there is, as you soon discover). Using well-placed musical cues and subtle environmental sound the author has created a virtual world that draws you in from the moment you launch the game. The setting and aesthetics are so enticing and mysterious, it doesn't matter at first that you don't know what your ultimate goal is (or indeed if you have one).
Sprout is a creative and original puzzle adventure game created for our second Casual Gameplay Design Competition. From the moment you lay eyes on it you know it's something special. The unique artwork for a Flash game has a paper-cut appearance that lends a storybook atmosphere to the game. This environment perfectly suits the role you play as a young seedling trying to find its way home. Sprout has everything we love to see in a Flash game: originality, a simple design, and a beautiful presentation.
Hewitt is a top-notch online adventure game that two developers, Casper Smith and C. Gianelloni, spent over a year creating. Their hard work is apparent: Hewitt looks and plays great and is a surprisingly long game. Aside from some fairly quirky puzzle elements Hewitt provides a solid experience for any adventure/point-and-click fan.
The Roomz is a point-and-click game with similarities to online riddle games along the lines of God Tower and Ouverture Facile. One key difference is that The Roomz has a slight adventure flavor to it and, as a result, is more interactive. Each room has a locked door and keypad. You must use clues inside the room to discover the password to get out. Move objects and use the magnifying glass to peer at the scenery in detail.
Isn't it such a turn-off when a game takes itself too seriously? Well, you won't have to worry about that when you play Chilly Beach Beach Hunt from the guys at ilaugh.com, the self-proclaimed "second sweetest comedy portal on earth."
Sam & Max - Culture Shock is the first installment in a series of episodic adventure games based on the popular comic book characters. The downloadable episodes are available to PC users via Telltale Games or through GameTap. Set in New York City and starring the anthropomorphic dog Sam and his hyperactive rabbit partner Max, the pair of freelance police investigate crimes in the name of, well, boredom. There's no shortage of wit in this game and you can expect to laugh on more than one occasion.
Eight Days is the latest point-and-click adventure from that fabulous French duo, Anode & Cathode. The 4-part episodic game is scheduled to "go live" today (October 19th) at 10:30PM GMT. And judging from their past successes with The Museum, The Casino, and L'expresso Empoisonné, we are likely in store for another excellent adventure.
Out 2: Out of File is the sequel to the room escape game Out File #01 by Isomura Kai of Tonakai Interactive. The story picks up after escaping the room in the first game and walking through a long winding cave. Now you find yourself in an underground complex filled with computers and machinery with no way to make it to the surface.
Submachine Zero: Ancient Adventure is a spectacularly detailed Flash point-and-click puzzle game from one of the leading designers of the genre, Mateusz Skutnik. This competition entry also placed within a tight group of puzzles that resembled a photo-finish at the horse races. In other words, it was difficult to pass this entry by as a prize winner.
Dona Room 2 is the second room escape game from Japanese flash designer Noaki Nakashima. The game is every bit as quirky and amusing as the original Dona Room and offers more great point-and-click gameplay. The entire game takes place in your kitchen where a note from your mother says you must find a snack before you can leave. Unfortunately the potato chips and cake are locked away, so you must find items and solve puzzles in order to get to them. The game has a little Japanese text but is completely playable without knowledge of the language.
Submachine 3 is a point-and-click game of exploration and puzzle solving created by Mateusz Skutnik. As the intro so cleverly notes, there are no items to collect, no diary to keep, no trash bin to check, and no spoon to, er, bend. It's just you, the machine, and an infinite metallic world to explore one screen at a time.
A sequel to Mateusz Skutnik's excellent point-and-click adventure series, Submachine 2 will have you mapping out tunnels as you explore the dark recesses of this classic-style Flash game. The Submachine series is among the best on the Web, so if you love first-person adventures, ala Myst, don't miss this one.
Pricilla Gone Missing is a Flash point-and-click adventure from Johan Törnkvist, a talented design and technology student at Hyper Island in Kariskrona, Sweden. The game begins with the player learning of the disappearance of Pricilla (Aunt "Prissy") and that warrants an investigation. From there a charming little adventure unfolds in which the player must look for items and clues to progress through the story.
Escape to Obion is a five-part series of short point-and-click Flash games by Matt Slaybaugh of SkepticTank.net. The games are strongly reminiscent of old-style adventure games such as Myst, complete with the mysterious atmosphere, fiendish puzzles, and an absolutely gripping sense of exploration.
As an unnamed stick figure stuck in a prison cell, you've got to break out of a remarkably dangerous dungeon armed with nothing more than your reflexes, wits and patience. The rapid fire pace of the rooms in Dungeon Escape can be surprisingly tense, and the depth in certain areas goes beyond any interactive movie I've seen before.
This Java applet game impressed me with the old-school charm of its scrolling tile-based worlds, its quirky characters and dialog, and its addictive gameplay. And yet the moment the game begins you realize that this is no ordinary Web game. Immediately you are teleporting back to the glory days of the SNES, and from there your task is to seek out the one last sprout, which is the one item you need to open the final gate.
If you managed to escape the Archipelago, you may have felt a sense of relief watching the volcanic islands dwindle as you floated away. Well, you may not want to breathe easy just yet, as creator Jonathan May has recently made the sequel, Return to the Archipelago, available to the general public.
This second game of the Samorost series lives up to the lofty expectations set by the first. It is every bit a sequel that includes all of the best qualities that made the first game remarkable, and then adds more environments, more puzzles, and more sound and music. The result is a game that continues the reputation set by the first as being one of the finest, compelling interactive experiences available on the Web today. It is altogether an exceptional work of interactive art.
Kafkamesto is an unusual and dark interactive narrative that will at first seem familiar to those acquainted with point-and-click adventures, but beware the futility in store. The over-arching narrative seems to be as much a statement about Kafka's own life as it is the themes he often wrote about.