Hammers are jerks. We've known it all along, as our swollen thumbs can attest, and don't think we haven't heard them sniggering each time they "accidentally" slip on us either. Enter Neil (he's a nail) who, together with Mr Magnet and the lovely Drew (she's a screw) are here to help the resistance put a stop to the hammers and their bullying in this short but oh-so-sweet little point-and-click puzzle adventure.
Seeds can do a lot of things in casual gaming land. Yep, when you plant a seed, it seems that anything can happen. Never has that idea been better expressed then in Mitoza, a surreal point-and-click webtoy by Baboon. Once you start making choices for your little embryonic pod, there's no telling what the result will be.
Room Perfection 2 isn't what you'd call a complete room escape, more of a two walls and out type of scenario. However, packed within those two walls are a lot of tricky puzzles and games worthy of gam.ebb.jp's reputation. Visual puzzles, letter puzzles, just about everything you can think of makes an appearance, including a tricky bit of point and shoot.
After more than five years, it's time to fall back into Johnathan May's The Dark Room all over again with a new set of rooms to explore and puzzles to unlock. In fact, just figuring out what you're supposed to do is a puzzle all its own in each room you encounter. While not as big as the Dark Complex, this third installment is every bit as engrossing and tricky as the original, and an absolute blast to get lost in.
Not terribly difficult but with a lot of entertainment value, R20 Who Am I? is a great addition to the Robamimi catalogue and an amusing way to break up the week. Nowhere near as difficult as, say, Smile For Me and without the sentiment of Dad or First Love, R20 Who Am I? is relaxing, mind-stretching escaping goodness wrapped up in a really well designed bow.
Escape from the Tatami Room 2 is one of Tesshi-e's more middle of the road efforts. There are some unique puzzles alongside old chestnuts like the wobbly corner picture. Not, perhaps, their most innovative, but still a nice combination of puzzles and construction make Tatami Room 2 an entertaining way to while away a few minutes.
Help three would-be intrepid thieves in Paris towards the turn of the century as they try to escape various predicaments in this quirky, gorgeous point-and-click adventure game from 2DPlay. If you overlook this charming game with its superb presentation, you'd be denying yourself a moment or ten of really engaging gameplay.
Orient Express Night has fun object finding, some challenging puzzles, and the use of combined objects that you expect from a decent room escape. Add in the atmosphere and the visuals and you have one fun ride, destination Istanbul (or a place more enigmatic).
What's a nobler cause than a cat stuck in a tree? None as far as the adorable protagonist of this simple, kid-oriented point-and-click puzzle adventure is concerned. Featuring wonderful art and animation to go with some cheery, fun puzzle solving, the folks at Pastel Games have provided you with a nice, light treat to bring a smile to your face today.
By now you're an old hand at taking things apart, but can you solve the mystery of... THE BARBER POLE?! (Dun dun dun!) The popular point-and-click puzzle series makes a return with another batch of devious puzzles and mechanisms, this time hiding inside a seemingly innocuous bit of scenery.
It's my unfortunate duty to inform you that GrinnyP has accidentally locked herself in a room and Sonic Lover is trying to help her out with a screwdriver. Therefore I've stepped in to welcome you to Weekday Escape, so let's get right to it, shall we? This week we're going to point-and-click our way out of some underground chambers in Mafia Escape 2, by Wild Harmony Studio.
Point-and-click puzzles are some of the most popular games featured here at JIG, and nobody does these types of games better than Tom Vencel for NinjaDoodle. Now he's back with a third installment of the popular ClickPLAY series, imaginatively titled... ClickPLAY 3. As always, in each level, all you have to do is click the triangular Play button. And, as always, that button is going to be quite hidden, and uncovering it will require a hugely entertaining number of clicks.
A nice mix of logic, use of found objects, and strangeness make Stamp Rally Escape 2 a worthy sequel to the first Stamp Rally Escape. Judging by the increasing difficulty of the puzzles the unseen RIDLRIDL (or Cogito Ergo Sum) are working towards something that will challenge Wan and Nyan to their very limits, will drive them further and further into the unknown of puzzle solving, will tax every cell in their bodies as they strive for the elusive prize at the end
In Nerdook's latest, you are literally a computer Artificial Intelligence (AI) who has gone rogue and insane, and has decided following orders isn't as interesting as turning on your superiors. Manipulate the surroundings in the high tech facility that is literally you, and herd the pathetic fleshy humans to their doom. It's what HAL would have wanted.
Stripped down and basic, lacking music, decor, and some controls, Escape from a Building without Windows is a fantastic way to spend 5 or 10 minutes, and hottategoya is a room escape designer to watch, if only because they have mastered the first basic rule: make it logical, please. If you want to design room escape games or just love playing them give this little gem a try.
If you're looking for a game that will leave you wondering, "What was THAT all about?" then try this quirky Japanese escape game from Detaru. The slick graphics and smooth gameplay make this a title worth checking out, and fans of strange silliness will definitely love it.
Enjoy beautiful monochrome photographs of Gdansk, Poland as you try to answer the question, Where is 2011? The new game's short length is similar to its predecessor, but it has a completely different feel, being heavier on the hidden object motif (like the 10 Gnomes games it's inspired by). It's a powerful testament to Skutnik's talent that he can create two games with such drastic stylistic differences and yet have each be unmistakably his work.
Jake Elliott's surreal interactive art adventure is a slow, thoughtful game where you play as four different women who attempt to comfort a small boy who can't sleep. The stories they tell take you back into their memories to solve some rather unusual problems with rather unusual methods. Part dreamlike narrative, part abstract puzzle solving, it's a charming bit of storytelling that's just the thing to unwind with.
Fireplace fits brilliantly into Petithima's ever increasing catalog of escape games, a transition to bigger and better things, we hope. Amusing, entertaining, and original, Fireplace is not only a great escape game to play, it is the perfect mid-week, mid-holiday stress reliever you've been looking for.
In the Child Of A Witch Trilogy, by Garbuz Games, three chapters of a spot-the-difference game, a somewhat touching story unfolds that may explain why gnarly old witches are, well, gnarly old witches. Scour each screen to spot the six differences in every level and click as you find them.
Escape from Santa's Room is not Tesshi-e's best, perhaps, but it hits all the right notes for room escaping fun, and may help a little with the post-Christmas blues that tend to settle in around 7 pm or so, depending on when dinner was served. Cheer up, and join the escape!
The best thing about Christmas as a kid is Santa, isn't it? Not necessarily the presents per se, but more the excitement of Christmas Eve. The anticipation, wondering what you're going to get. The excitement of trying to stay up late and catch a glimpse of Santa. But in this great little Christmas escape game by 58 works, Santa does things a little bit differently.
Don a space suit and attempt to cross halls full of razor-sharp blades to find your sweetheart in this unique gravity puzzle game. By manipulating lights at the bottom of the room, you can change the gravitational character of the vertical span above a light. Find the pattern of colors that will guide the astronaut through the gauntlet and onto the exit. It's a process of trial-and-error that is surprisingly calming.
Point and click your way through several screens in this follow-up to Johnny Why Are you Late. Pick up items and combine them to solve puzzles as they present themselves, with the sure knowledge that somehow, these unrelated tasks will somehow coalesce into your final goal of rescuing your friends. Johnny Why 2 finished a respectable fifth place in the tight race of CGDC9, and point-and-click fans won't want to miss this one.
Pencil Kids' new release in the hybrid puzzle-arcade series is more fun than a barrel of monkeys. Players of previous games in the series should be familiar with the premise: a trio of monkeys is sad, and it's up to you to make them "go happy." Use the mouse to click on objects and locations, solve puzzles, shoot stuff etc. Some levels are click-fests in the Hoshi Saga model, others act like mini-escape games, others have a hidden object flavor to them, and still others are action-based. There's quite a bit of variation packed into the game's 16 levels and expansion pack. Let's monkey see what you can monkey do!
So what do you do when St. Nick turns your living quarters into a room escape puzzler for the holidays? Naturally, you try to escape. Endless X'mas is a good sample of what room escaping should be like. The puzzles are exceedingly creative compared to most, and the graphics and music are quite nice as well, bringing everything together into a quaint atmosphere.
A brand new Dismantlement game has just been released upon us, and that's usually a red letter day around here at JIG. As it's only just been released, we'll need a little time with it to write up something appropriate. In meantime, help us with a walkthrough, please? Of course we have to get through it first. You can help with that, too. :)
Go deeper into the subnet than ever before in the seventh installment of the wildly popular adventure game series from Mateusz Skutnik. Within the ruins of an otherworldly garden, will you finally find the answers you've been seeking, or will more questions arise to taunt you? The Core combines clean, beautiful visuals and top-notch atmosphere with some wonderfully tricky gameplay to create an experience that will draw you in and keep you guessing.
Wan and Nyan, the jumping dog and punching cat, are back for this epic journey to collect stamps in Stamp Rally Escape 1 from Cogito Ergo Sum. The animal heroes receive a piece of mail from a mysterious organization that has created several room escapes just for them to get out of, and at the end are the promised presents. And though at the end all you get is a special gold stamp (you will need three to get the promised cool present), you also have the promise of more to come. So join Wan and Nyan on their quest for consumer goods of an undetermined variety.
Imagia 2 picks up right where Imagia 1 left us, pointing and clicking our way around a mysterious rooftop, gathering clues about just what we're trying to accomplish in the first place. If you were hoping for answers in this sequel from Kayzerfish, I'm afraid we're still in questions without answers mode. You know, like the first season of Lost, only no smoke monster. The observant player, however, should gather enough to seriously pique curiosity and we can only hope subsequent chapters will follow close behind.
Spooky rather than scary, Mystic Asylum is an escape game of chills rather than frights. No jump scares here, just a lot of spooky atmosphere enlivened by the standard conventions of a room escape. Stunning to look at and fun to play, Mystic Asylum is also a nice, creepy escape slap dab in the middle of the holiday season, something to cut the treacle and a relief from all of the frantic shopping.
Who's up for a taste of the Orient? No, not a Yum-Cha banquet as much as I'd like to be able to take us all out for. Rather, a nice little point and click entree from Abroy> games, a delightfully seasoned escape game without the MSG. Golden Dragon Mystery is a pleasurable break from routine, as sweet as ordering Chinese take-out on the weekend.
Contrary to popular belief, it's not true that the Inuit culture has more than a hundred words for snow, but it is true that the Japanese language has roughly fourteen symbols and words for the English word 'perfection'. I bet you're all enthralled at this little piece of trivia, so to avoid contentious discussion let's now turn our attention to Room Perfectio, a lovely, albeit brief, escape game from the creators of the Dismantlement series.
Escape from the Art Studio has a nicely balanced mix of exploration, puzzles, and use of found objects. Even better, the puzzles have become more unique for a Tesshi-e escape, especially the little robots with the moving arms. These escapes continue to evolve, rarely falling back on cliché d, "I've seen this before" puzzles. That is one of the reasons that Tesshi-e escapes are so entertaining.
Serendipity in 2D is an arty game, maybe even an experimental one. You view a hospital from the side, the walls cut away. With your far-reaching cursor you have to orchestrate chains of events that will ultimately lead to three things: someone being saved, someone finding love and someone dying.
The sequel to the first sneaky installment of the point-and-click adventure series from Pastel Games is here! The eponymous Sneak Thief, which is turns out is an accurate description AND the name of the orange clad main character, manages to get a hold of a teleporty, diamond-type thing. The teleporty part kicks and, as the game begins, ol' Sneak Thief is being swallowed by a giant mechanical fish.
There's a strange little town you might not have heard of, but once you find your way there, you just might not be able to tear yourself away. Pastel Games offers up a chilling, atmospheric point-and-click adventure set in the wild west. There are legends about a woman who appears to be linked to a series of bizarre events, and you probably don't want to be around when she finally shows up... even though she's dying to meet you...
In this point-and-click puzzle game from Andrey Kovalishin, you're responsible for ensuring that Snail Bob doesn't die a hilarious death. Pull levers to activate platforms, push buttons to move barriers, anything that it takes to get poor slow-moving Bob over to the other side. What makes Snail Bob entertaining is not the complexity of the game but the sheer amount of quirky charm it contains.
Modern Mystery is the escape title of the week this time around. The game, naturally, begins with you trapped in a rather comfy lounge-like room. It's nicely furnished—a bit of abstract art on the walls, a potted plant, two leather chairs, a laptop computer—but you still want out by any means. Go around collecting objects, putting clues together, and solving puzzles in order to collect more objects, hopefully at some point getting one or both of those doors open and terminating your confinement.
Spare a thought for Anbot, the protagonist in this point-and-click adventure game. Reliable and trustworthy Anbot has fronted up for work as usual and found himself injured because of someone else's negligence. In a split second he kisses goodbye to his dream holiday and knows he has to flee the factory floor, because robots don't get worker's compensation; damaged robots are swiftly annihilated to maintain efficiency and economics.
It's possible you might be familiar with Jonas Kyratzes' philosophical point-and-click, The Infinite Ocean. It was originally released back in 2003. Not entirely satisfied with the finished product Kyratzes has revisited the game and re-released this new version with changes to the writing, programming and music. It contains an amazing story that's revealed slowly as you progress, and it sets up a mystery that persists even after you get some answers.
Long before they discovered a save button, long before they found a competent translator, long before we first featured one of their games, Tesshi-e created this cute little puzzler that deserves a spot in the Weekday Escape spotlight. Give Escape from the Dome Room a try and enjoy playing this early and amusing effort from the brilliant Tesshi-e escape game designers. Despite the flaws, there is a lot of entertaining room escaping to be had.
Mya of Neutral just released her latest escape game, and it's another masterpiece. You find yourself trapped in a room that seems quite pleasant, but is full of a rather baffling array of hidden clues to find and codes to crack. With a little bit of elbow grease and some clever thinking, you too can conquer this fun, logical, and playful escape game from the creator of Vision.
Apparently the titular hero of keybol'sJohnny Why Are You Late believes in total honesty with management. Of course, Johnny also seems to have a little bit of a weird memory. He needs you to point and click through his strangely puzzle-filled house to remember exactly why he was late to work.
Fancy Maze is a classic room escape and a fun little time waster in which there are a lot of fun things to discover and puzzles to solve. Wander around, pick things up, see if you are up on the latest (and not so latest) technology, and see if you can find the two different endings in this amusing game.
Dark Visions is a point-and-click adventure game in the style of the classic Quest games by Sierra On-Line. In 1928, Emma Fischer has been summoned by her uncle, Dr. Frank Mahler, to assist him at his mental clinic in New Hampshire. But where is the doctor? Search throughout Hill Crest Manor and solve puzzles in an attempt to uncover the mystery of what's really been going on there. This is a robust free Flash game on par with some downloadable adventure titles.
Not the most difficult point-and-click escape out there, and the pixel hunting can get a little annoying, but Ice Stone Escape delivers some fun logic and puzzles in this compact little game. Cute backgrounds and quirky, logical puzzles make Ice Stone Escape a fun mid-week break, something that will refresh your logic circuits and help you clear your mind for the rest of the week.
The Mary Reed Chronicles is a quick, fun adventure game that puts you in the shoes of Mary Reed as she tries to rescue Princess Ann from a Demon airship (for non-Storm Winds fans, that's not demon as in monsters, but Demons as in people from Demo). The puzzles aren't extremely tough, but there will be times when you'll have to take some time to think about what to do next and there's not a lot of item combing.
In this new fun-sized Halloween-themed installment of the popular Reincarnation point and click adventure series, control the snarky demon as he attempts to see if Darcy, a soul that has escaped from down below, has taken up his old ways. Use the mouse to manipulate and combine objects to complete your mission.
A previous work from Rosetta Escape author, Otousan, Enigma is an escape game that takes place in a pretty bare bones room. While not the elusive perfect room escape game we are always searching for, Enigma is still an amusing beginning and highlights the ability of a new talent on the escape scene.
Here are two creepy treats that will have you playing the role of a thief to avoid death traps in a creepy, abandoned house while seeking out some loot. And you might not get out alive. Cat burglars might have nine lives, but common thieves only get three.
Using your mouse navigate through creepy, old houses to find keys, unlock doors, search rooms, and use objects to assist you in your thieving quest.
A lively combination of beautiful scenery, strong puzzle design, and manipulative ability makes Kalaquli a fantastic escape-the-room game. Not too easy, not too difficult, easy on the eyes, and the added bonus of charming animations give this latest game from 58 Works must-play status for any escape game fanatic. Or anyone who just likes point-and-click adventures. Or anyone who just likes Ninjas. Okay, so it's fun for everyone!
Escape from the Same Room 2 contains everything we like about our Tesshikins: photorealistic graphics, catchy music, and logical puzzles. It's four interconnected rooms, all of which look alike at first glance: a little teakettle on a round table, a green box on a square pedestal, a mysterious picture on the wall next to a button that doesn't do anything. Obviously, you've got to solve puzzles that span all four rooms if you're to get out, with or without the usual Happy Coin.
Morbid 2: The Cure picks up where the first chapter in the series left us, and just in time for everyone's favorite spooky holiday. The best part of this horror-themed, point-and-click adventure series remains the atmosphere. The black-and-white art and subtle ambient sounds are creepy and evocative. There are no jump scares or shocking gore, just a mood of well-crafted, eerie desolation. If you can get over the wonky navigation, Morbid 2 is a fine bit of quick, atmospheric spookiness, just right for Halloween.
Nearly a year after the first installment was released, the Gretel and Hansel trilogy continues in this twisted, dark and slightly comedic take on the classic fairytale from Mako Pudding. Separated from her brother in the forest, can Gretel outwit all manner of strange and scary fables to be reunited with Hansel? Of course she can, with your help! After all, girls rule, and boys drool... in Hansel's case, at least, that's literal, so you might want to get a move on.
Escape from Mr. K's Room 2 is this week's delightful room escape game and the perfect break for the mid-week. It's a chance to stretch the neurons and take them out for a little walk, and enjoy pure room escaping fun. Stripped of all of the extraneous scenarios of how you got in there in the first place, Tesshi-e proves that they are masters of the basic room escape. Test drive Escape from Mr. K's Room and find out for yourself how much fun escaping a locked room can be.
The Trader of Stories: Bell's Heart is a new point-and-click adventure by Marek and Marcin Rudowski with help from Pastel Games. You take control of Myosotis and travel through a town in a beautifully drawn world trying to fix your wagon wheel and learn the story of a wiseman named Derrida. Though short and fairly easy, Bell's Heart is a great, wonderful looking game.
Warp back to 1977 for some root beer and pizza with extra cheese in this retro themed point-and-click puzzle game from Nickelodeon. Colourful, photo-realistic art and some pretty groovy music combine to create a truly fabulous retro experience. But you'll have some unusual puzzle-solving to do before accessing that mmm...melt in the mouth cheesy goodness. If you're a post-70's child, then you're about to experience a taste of life at a time when technology was only just making appearances in the home.
Original, enjoyable, and in some respects different from many of the samey room escape games out there, Rosetta Escape is a fantastic way to while away your time in the middle of the week. Although the game is from Japan, no knowledge of the Japanese language is needed. Any letter puzzles are in English, and everything else is a complicated code of colors, tiles, symbols, and funky drawings which, if interpreted correctly, will help you get out of the stark space.
Saunavihta Vortex is another physics puzzle game where your goal is to click away the white shapes and send your little fella tumbling into a nice, warm furnace...er,um...sauna. The puzzles appear deceptively tricky, but in fact, they are a little easier than the first two games, with a couple of exceptions which will have you replaying levels just to get the timing right. It's a distinctly unusual puzzle game that will warm you to the core with its smokey, crackling fire effects, mostly easy puzzles and the satisfaction of seeing your little guy reach his smokey sauna.
Although Camel Eye is not technically an escape game, it does fill the expectations that escapers have when they play. It's a wacky crime caper in which you play Camel Eye, famous thief, attempting to relieve some rich man of his valuables. There are a lot of items to find and use, and a ton of puzzles to crack before you can become a very wealthy person. Fun, tricky, challenging, a good time will be had by all. Besides, who wouldn't like a chance to get rich? Even if it's just a game.
Rupert's got a package to deliver to the spooky mansion on the hill, and nothing, not even ghosts, fallen staircases, exploding laboratories, or magical glasses, is going to stop him. A short but charming point-and-click adventure game for everyone with only one ending but cute, storybook visuals to get you into the spirit of the upcoming holiday.
In an alternate future, Britain's sprawling population is kept in tight check by a mandatory Curfew... all for their own safety, of course. Citizenship isn't so easily obtained, discrimination is everywhere, and if you're lucky, the government looks at you as just another number. If you're not, well... Kieron Gillen and BBC bring us a point-and-click game about civil rights and liberties, where the goal is to find someone you trust enough with some extremely sensitive information before time runs out.
Apples in the Tree is primarily an exploration game with a little bit of point-and-click thrown in. What might seem at first like something that will only appeal to people who wear 'Nightmare Before Christmas' hoodies soon turns into a game that looks great and has a lot of depth.
Good ol' Uncle Whatsisface has disappeared, according to a letter from a British consulate in Africa, and it's up to you to solve the mystery of Finders Seekers: Mystery of Stonecliff. Easy, right? Well this little point-and-click escape adventure might have you thinking "What the...?" more than once.
Tone of Vesper is less of an escape from a room and more of an escape to a certain state of mind. Strawberry Cafe has stripped away many of the usual room escape trappings, leaving a game that is more of a point-and-click adventure than an escape. The object, you see, is not to get out of the space, but to explore it and find out what hidden treasures it holds. Specifically, what hidden musical treasures.
Sneak Thief 1: Prime Catch is a point-and-click adventure from Pastel Games where you play a thief, a sneaky one if the title didn't tip you off. In it, you're tasked by a man called Don Fabiano to retrieve the inventions of Prof. Bellamy. For your efforts, you will be paid top money and isn't that the best kind of money?
Wonderland's looking a bit different these days, and nobody knows it better than you... or at least, than you used to, before you lost your memory and found yourself in a series of unpleasant predicaments. As the White Rabbit, you'll track down the evidence to find out what really happened and who set you up in this long-awaited finale to the popular point-and-click series.
Akarimado brings nothing new to the room escape genre; you're locked in a one-view room (with an unlockable side room that's also one-view), and you have to solve many and various puzzles to get out. Although this particular dish of room escape contains few if any unfamiliar ingredients, there's not much to complain about; we enjoy these particular ingredients and we know it. It's a very satisfying journey all in all, and one that should not be missed.
What's in a dream anyway? This experimental prototype from Gambit is an attempt at introducing replayability into the point-and-click genre with procedurally generated content, but it's also a surprisingly intriguing exploration into memory, dreams, and logic. As a bedridden hospital patient, Symon's only means of interacting with his family is through the fragmented dreams he has. Can you help him solve the perplexing riddles his subconscious offers up?
Escape from Restaurant Minshio moves Tesshi-e ever closer to that elusive goal: the perfect room escape. Fantastically fun, challenging, and more accessible than ever, Escape from Restaurant Minshio is about as perfect a mid-week experience as you can get. You even get a yummy meal and maybe even a dessert out of the experience.
The point-and-click adventure from Springtail Studio is all grown up! Alchemia was first released in 2009 as a free browser game with the promise of an extended version later on. Well, later is now, and the downloadable Alchemia comes with five more playable levels and nine new locations, providing even more photorealistic scenery and lateral-thinking puzzles than before!
Done a bad deed lately? Catch up with your favourite little purple demon as he sets out to recapture a voodoo priestess and her lackies who have managed to escape back to the human world. Use all the dirty rotten trickery you can to wrangle them or your boss, "Luke", will want to have a very painful chat with you. The latest chapter in the Reincarnations point-and-click series is short, but very well made, and just might bring out the devil in you.
Hot Escape is definitely on the light side of the escape genre. Okay, so it's not the Einstein of room escapes. What it lacks in depth of puzzles it makes up for in sheer charm. The cutesy pastel cartoon backgrounds, the lovable pets, the amusing "Engrish" translation, all of it fuses together with some decent logic and puzzle solving to create a delightful little confection, perfect escaping happiness even if it is for a very short time.
In Submachine 4, there was a note mentioning thirty-two chambers filled with sand. Somehow, you've gotten teleported into this subterranean world. Do you need to escape? Or is there some higher purpose that's summoned you here? In addition to the obvious sand, Submachine: 32 Chambers evokes the exploration mood associated with sandbox games. There's no obvious goal at first; you need to figure that out yourself. Submachine: 32 Chambers was fully worthy of its prizes, and you won't want to miss it.
So yet another amusing way to waste 5 minutes of your time has dropped in our laps like an early Christmas Present. Dismantlement: Toaster is a point-and-click puzzle that you might find in a larger escape game or a point-and-click adventure narrowed everything down into one simple task: take apart this toaster or die. Simple and straightforward. Intriguing, amusing, and with its own little hidden surprise it's the perfect way to while away 5 minutes of a lazy afternoon.
Escape from the 13th floor is a fun, involving room escape (or a building escape in this case), and is an amusing way to waste a few minutes, unless of course you suffer from triskaidekaphobia. Lots of fun to be had in a building made spookier by the soundtrack than by the actual inhabitants. The game is enjoyable, but it almost feels like you're just getting going when you find the way out.
A job worth a hundred thousand dollars doesn't drop into a private detective's lap every day. Of course, this particular job does involve hitchhiking into space (and the alien's bargain is a real pain in the... well, you know), but it's nothing you can't handle when you're the star of Harry Quantum Episode 1: TV Go Home, the latest point-and-click adventure from TurboNUKE.
The latest room escape game from Tesshi-e, Escape from Boss Room is perhaps not that elusive "perfect" escape, but it comes darn close in terms of design, puzzles, and just plain fun. Challenging, beautiful and entertaining, this is the perfect way to waste some time, at work or at home. Put your escaping caps on, guys, it's time to Escape from Boss Room!
After a series of troubling dreams, Catherine finds herself standing outside an abandoned asylum in the middle of the night, all because a strange little girl begged for her help. But what can she do? And, more importantly, who's going to help Catherine get out of this?! A delightfully cheesy and spooky point-and-click game designed to make you jump, Satanorium could have used a bit more testing and polish, but is still enjoyable by horror fans, or anyone else needing a scare.
Everybody wants something... including you. But if you want to get to your destination you'll have to learn that sometimes you have to grease a few palms with irradiated deer meat to succeed. Really, that's a life lesson! Pastel Games continues their post-apocalyptic point-and-click series in this third installment where you find out that the world may be bigger and more dangerous than you thought. Make the right friends to succeed in your journey... just don't make too many enemies...
There are moonsters. They are called that because they are from the moon. They are trapped inside safes you must point-and-click them out of because... well, because! Sheesh, what's with you and the questions?! Pencilkids offers up another dose of cute and tricky weirdness in this fun but very odd little puzzler.
Mayan Escape is a fun little classic room escape game. What makes it so much fun is the amount of polish that has gone into such a basic game. Cursors that change to arrows for navigation or gears to indicate objects that can be manipulated, handy inventory control, kicking sound and graphics, this little gem resembles a chapter in an actual download game. In fact, the quality is such that it is perhaps better than a chapter in some recent download point-and-click adventures on the market.
While lesser evil geniuses would be content to tie their nemeses to an assembly line and take an early lunch, this guy knows how to persecute a superspy: Lure him into your funhouse of bizarre puzzles and gadgetry, compel them to collect items, crack codes, shunt entire rooms, and learn to smith keys; then, just as escape seems imminent,...Well, you'll have to play to find out.
The Dreamerz is a point-and-click adventure game where you play a cute little astronaut who is tasked with collecting "dream spheres" filled with "dream ingredients" to fix a "dream machine" on a little planet oozing with wonderment. And if that sounds trite, treacly and unappealing, you are in for a very pleasant surprise. The Dreamerz is not a cotton-puff excess about the power of dreams. If you find yourself put off by that sort of syrupy exhibitionism, then The Dreamerz is the game for you.
Once upon a time (about seven years ago), there was a brave man who got locked up inside a dungeon. As he fought to escape the many rooms of the dungeon, he found that many more rooms were added over the course of the next few years. Originally featured here back in 2006, Studiohunty is proud to present the completed version of Dungeon Escape!
Escape from the Big Windows Room is definitely a great break for the mid-week, a fun pick-me-up to get you out of the doldrums. And perhaps even dream of maybe someday being able to afford to live in such a fantastic space. Hey, even in this economy, a person can dream.
Dismantlement: Burger is still a fun way to waste 5 minutes and hey, maybe it'll make you think twice about reaching for a calorie, sugar, fat laden lunch. How about something a bit healthier and less bomb-filled. Like a salad. Unless they've got that planned for later down the line. Remember, Junk food bad!
A Bonte Escape is everything you would expect from Bart Bonte, great production values, easy controls, fun puzzles, easy on the ears music, and logical solutions. This is a man who understands casual gameplay and produces some of the best examples out there.
There's something strange about Alicia and Victor's new apartment. And maybe something stranger about their new landlord. This first installment in a new point-and-click adventure series from Anders Gustafsson combines a unique look with a surreal story to whet your appetite for the upcoming chapters.
Dharma Doll is a highlight of Petithima's rapidly growing oeuvre. More complex than the last one we featured on Weekday Escape, showing a progression of more puzzles and more difficult puzzles without losing the charm and design that make the games so great. Sort of an appetizer, where Choc-Mint was an amuse-bouche. Dig in!
Responding to a report of shots fired, you, a well-known detective, discover a girl dead in an empty beach front house. Whodunnit? You'll need to keep an eye out for the details and use your trusty forensics supplies to find out. Follow the clues and collect the evidence to track down the killer in this stylish point-and-clicker from Pastel Games.
Quick, hug the wall! Now appear across the room, crouched down! Now fling yourself on top of the filing cabinet... somehow! If you can't do it, that's because you're not the Ninja, the hero of a new point-and-click adventure from Japanese developer Dassyutu. You start the game outside of a building being guarded. Obviously, you must get in. The rest is for you to discover.
You find yourself in the ruins of a strange tower, with rubble at your feet, and only the sounds of the night to keep you company. Where are you? Why are you here? And what is the significance of the paint you find splattered around? Not all your questions will be answered in this first short installment of a new point-and-click series, but Part 1 serves to challenge and entice with some great atmosphere while you're there.
Escape from the Garden is an amusing, delightful example of the room escape genre. Amusing gameplay that includes logical puzzles that flow easily from one to another, a charming area to explore, and the added bonus of needing to interact with the garden's animal inhabitants to complete your escape. It does, however, contain some Japanese text, but escape aficionados should be able to reason their way through without being able to read any of the cues.
There's a boulder in your way, but the strange orb in the jaws of the nearby statue may hold the key. But why are you there to begin with? What happened to you? Or... what did you do? Find out in this extremely short but intriguing little point-and-click tale from Rosiana D and her group of talented creators.
Once upon a time, there was a cheerleader, who wasn't invited to her friend's birthday party. But, like, whatever, you know? She doesn't even care. So she totally just sends along some stupid spinning wheel she found in the attic, right? And now Brad and his brother John are supposed to investigate the nearby castle, only there are quite a few things standing in their way in this clunky-but-quirky point-and-click parody of the classic fairytale.
Despite its simplicity, Choc-mint is an escape game done right. There is no text to confound the non-native speaker, the puzzles flow neatly from one to the other, and there is the blessed relief of a changing cursor to indicate hot-spots that can be clicked. A little logic, a little intuition, and an experienced gamer could be out in 10 minutes or less, refreshed and ready to face the day. All you escape game designers out there take notes, will you? Slow down, take a few minutes and enjoy the escape from the every day.
Escape from the Rest House is Tesshi-e's most accessible escape to date. Everything you expect from a Tesshi-e game is here: tight design, easy inventory control, a save button that can come in handy when looking for the happy coin escape, occasional pixel hunting, unique combinations and animation, and some very familiar music. The games, though, keep evolving. Play the Tesshi-e games from earliest to latest and you can see the evolution.
Meet Joe. Joe's a rabbit. Joe wants to see the world, and what a world it is, with funky beats and neon lights all around. Solve simple one-screen puzzles to advance and get Joe to his ultimate goal in this charming but all-too-short point-and-click game from Gamystar.