Don a space suit and attempt to cross halls full of razor-sharp blades to find your sweetheart in this unique gravity puzzle game. By manipulating lights at the bottom of the room, you can change the gravitational character of the vertical span above a light. Find the pattern of colors that will guide the astronaut through the gauntlet and onto the exit. It's a process of trial-and-error that is surprisingly calming.
Point and click your way through several screens in this follow-up to Johnny Why Are you Late. Pick up items and combine them to solve puzzles as they present themselves, with the sure knowledge that somehow, these unrelated tasks will somehow coalesce into your final goal of rescuing your friends. Johnny Why 2 finished a respectable fifth place in the tight race of CGDC9, and point-and-click fans won't want to miss this one.
Pencil Kids' new release in the hybrid puzzle-arcade series is more fun than a barrel of monkeys. Players of previous games in the series should be familiar with the premise: a trio of monkeys is sad, and it's up to you to make them "go happy." Use the mouse to click on objects and locations, solve puzzles, shoot stuff etc. Some levels are click-fests in the Hoshi Saga model, others act like mini-escape games, others have a hidden object flavor to them, and still others are action-based. There's quite a bit of variation packed into the game's 16 levels and expansion pack. Let's monkey see what you can monkey do!
So what do you do when St. Nick turns your living quarters into a room escape puzzler for the holidays? Naturally, you try to escape. Endless X'mas is a good sample of what room escaping should be like. The puzzles are exceedingly creative compared to most, and the graphics and music are quite nice as well, bringing everything together into a quaint atmosphere.
A brand new Dismantlement game has just been released upon us, and that's usually a red letter day around here at JIG. As it's only just been released, we'll need a little time with it to write up something appropriate. In meantime, help us with a walkthrough, please? Of course we have to get through it first. You can help with that, too. :)
Go deeper into the subnet than ever before in the seventh installment of the wildly popular adventure game series from Mateusz Skutnik. Within the ruins of an otherworldly garden, will you finally find the answers you've been seeking, or will more questions arise to taunt you? The Core combines clean, beautiful visuals and top-notch atmosphere with some wonderfully tricky gameplay to create an experience that will draw you in and keep you guessing.
Wan and Nyan, the jumping dog and punching cat, are back for this epic journey to collect stamps in Stamp Rally Escape 1 from Cogito Ergo Sum. The animal heroes receive a piece of mail from a mysterious organization that has created several room escapes just for them to get out of, and at the end are the promised presents. And though at the end all you get is a special gold stamp (you will need three to get the promised cool present), you also have the promise of more to come. So join Wan and Nyan on their quest for consumer goods of an undetermined variety.
Imagia 2 picks up right where Imagia 1 left us, pointing and clicking our way around a mysterious rooftop, gathering clues about just what we're trying to accomplish in the first place. If you were hoping for answers in this sequel from Kayzerfish, I'm afraid we're still in questions without answers mode. You know, like the first season of Lost, only no smoke monster. The observant player, however, should gather enough to seriously pique curiosity and we can only hope subsequent chapters will follow close behind.
Spooky rather than scary, Mystic Asylum is an escape game of chills rather than frights. No jump scares here, just a lot of spooky atmosphere enlivened by the standard conventions of a room escape. Stunning to look at and fun to play, Mystic Asylum is also a nice, creepy escape slap dab in the middle of the holiday season, something to cut the treacle and a relief from all of the frantic shopping.
Who's up for a taste of the Orient? No, not a Yum-Cha banquet as much as I'd like to be able to take us all out for. Rather, a nice little point and click entree from Abroy> games, a delightfully seasoned escape game without the MSG. Golden Dragon Mystery is a pleasurable break from routine, as sweet as ordering Chinese take-out on the weekend.
Contrary to popular belief, it's not true that the Inuit culture has more than a hundred words for snow, but it is true that the Japanese language has roughly fourteen symbols and words for the English word 'perfection'. I bet you're all enthralled at this little piece of trivia, so to avoid contentious discussion let's now turn our attention to Room Perfectio, a lovely, albeit brief, escape game from the creators of the Dismantlement series.
Escape from the Art Studio has a nicely balanced mix of exploration, puzzles, and use of found objects. Even better, the puzzles have become more unique for a Tesshi-e escape, especially the little robots with the moving arms. These escapes continue to evolve, rarely falling back on cliché d, "I've seen this before" puzzles. That is one of the reasons that Tesshi-e escapes are so entertaining.
Serendipity in 2D is an arty game, maybe even an experimental one. You view a hospital from the side, the walls cut away. With your far-reaching cursor you have to orchestrate chains of events that will ultimately lead to three things: someone being saved, someone finding love and someone dying.
The sequel to the first sneaky installment of the point-and-click adventure series from Pastel Games is here! The eponymous Sneak Thief, which is turns out is an accurate description AND the name of the orange clad main character, manages to get a hold of a teleporty, diamond-type thing. The teleporty part kicks and, as the game begins, ol' Sneak Thief is being swallowed by a giant mechanical fish.
There's a strange little town you might not have heard of, but once you find your way there, you just might not be able to tear yourself away. Pastel Games offers up a chilling, atmospheric point-and-click adventure set in the wild west. There are legends about a woman who appears to be linked to a series of bizarre events, and you probably don't want to be around when she finally shows up... even though she's dying to meet you...
In this point-and-click puzzle game from Andrey Kovalishin, you're responsible for ensuring that Snail Bob doesn't die a hilarious death. Pull levers to activate platforms, push buttons to move barriers, anything that it takes to get poor slow-moving Bob over to the other side. What makes Snail Bob entertaining is not the complexity of the game but the sheer amount of quirky charm it contains.
Modern Mystery is the escape title of the week this time around. The game, naturally, begins with you trapped in a rather comfy lounge-like room. It's nicely furnished—a bit of abstract art on the walls, a potted plant, two leather chairs, a laptop computer—but you still want out by any means. Go around collecting objects, putting clues together, and solving puzzles in order to collect more objects, hopefully at some point getting one or both of those doors open and terminating your confinement.
Spare a thought for Anbot, the protagonist in this point-and-click adventure game. Reliable and trustworthy Anbot has fronted up for work as usual and found himself injured because of someone else's negligence. In a split second he kisses goodbye to his dream holiday and knows he has to flee the factory floor, because robots don't get worker's compensation; damaged robots are swiftly annihilated to maintain efficiency and economics.
It's possible you might be familiar with Jonas Kyratzes' philosophical point-and-click, The Infinite Ocean. It was originally released back in 2003. Not entirely satisfied with the finished product Kyratzes has revisited the game and re-released this new version with changes to the writing, programming and music. It contains an amazing story that's revealed slowly as you progress, and it sets up a mystery that persists even after you get some answers.
Long before they discovered a save button, long before they found a competent translator, long before we first featured one of their games, Tesshi-e created this cute little puzzler that deserves a spot in the Weekday Escape spotlight. Give Escape from the Dome Room a try and enjoy playing this early and amusing effort from the brilliant Tesshi-e escape game designers. Despite the flaws, there is a lot of entertaining room escaping to be had.
Mya of Neutral just released her latest escape game, and it's another masterpiece. You find yourself trapped in a room that seems quite pleasant, but is full of a rather baffling array of hidden clues to find and codes to crack. With a little bit of elbow grease and some clever thinking, you too can conquer this fun, logical, and playful escape game from the creator of Vision.
Apparently the titular hero of keybol'sJohnny Why Are You Late believes in total honesty with management. Of course, Johnny also seems to have a little bit of a weird memory. He needs you to point and click through his strangely puzzle-filled house to remember exactly why he was late to work.
Fancy Maze is a classic room escape and a fun little time waster in which there are a lot of fun things to discover and puzzles to solve. Wander around, pick things up, see if you are up on the latest (and not so latest) technology, and see if you can find the two different endings in this amusing game.
Dark Visions is a point-and-click adventure game in the style of the classic Quest games by Sierra On-Line. In 1928, Emma Fischer has been summoned by her uncle, Dr. Frank Mahler, to assist him at his mental clinic in New Hampshire. But where is the doctor? Search throughout Hill Crest Manor and solve puzzles in an attempt to uncover the mystery of what's really been going on there. This is a robust free Flash game on par with some downloadable adventure titles.
Not the most difficult point-and-click escape out there, and the pixel hunting can get a little annoying, but Ice Stone Escape delivers some fun logic and puzzles in this compact little game. Cute backgrounds and quirky, logical puzzles make Ice Stone Escape a fun mid-week break, something that will refresh your logic circuits and help you clear your mind for the rest of the week.
The Mary Reed Chronicles is a quick, fun adventure game that puts you in the shoes of Mary Reed as she tries to rescue Princess Ann from a Demon airship (for non-Storm Winds fans, that's not demon as in monsters, but Demons as in people from Demo). The puzzles aren't extremely tough, but there will be times when you'll have to take some time to think about what to do next and there's not a lot of item combing.
In this new fun-sized Halloween-themed installment of the popular Reincarnation point and click adventure series, control the snarky demon as he attempts to see if Darcy, a soul that has escaped from down below, has taken up his old ways. Use the mouse to manipulate and combine objects to complete your mission.
A previous work from Rosetta Escape author, Otousan, Enigma is an escape game that takes place in a pretty bare bones room. While not the elusive perfect room escape game we are always searching for, Enigma is still an amusing beginning and highlights the ability of a new talent on the escape scene.
Here are two creepy treats that will have you playing the role of a thief to avoid death traps in a creepy, abandoned house while seeking out some loot. And you might not get out alive. Cat burglars might have nine lives, but common thieves only get three.
Using your mouse navigate through creepy, old houses to find keys, unlock doors, search rooms, and use objects to assist you in your thieving quest.
A lively combination of beautiful scenery, strong puzzle design, and manipulative ability makes Kalaquli a fantastic escape-the-room game. Not too easy, not too difficult, easy on the eyes, and the added bonus of charming animations give this latest game from 58 Works must-play status for any escape game fanatic. Or anyone who just likes point-and-click adventures. Or anyone who just likes Ninjas. Okay, so it's fun for everyone!
Escape from the Same Room 2 contains everything we like about our Tesshikins: photorealistic graphics, catchy music, and logical puzzles. It's four interconnected rooms, all of which look alike at first glance: a little teakettle on a round table, a green box on a square pedestal, a mysterious picture on the wall next to a button that doesn't do anything. Obviously, you've got to solve puzzles that span all four rooms if you're to get out, with or without the usual Happy Coin.
Morbid 2: The Cure picks up where the first chapter in the series left us, and just in time for everyone's favorite spooky holiday. The best part of this horror-themed, point-and-click adventure series remains the atmosphere. The black-and-white art and subtle ambient sounds are creepy and evocative. There are no jump scares or shocking gore, just a mood of well-crafted, eerie desolation. If you can get over the wonky navigation, Morbid 2 is a fine bit of quick, atmospheric spookiness, just right for Halloween.
Nearly a year after the first installment was released, the Gretel and Hansel trilogy continues in this twisted, dark and slightly comedic take on the classic fairytale from Mako Pudding. Separated from her brother in the forest, can Gretel outwit all manner of strange and scary fables to be reunited with Hansel? Of course she can, with your help! After all, girls rule, and boys drool... in Hansel's case, at least, that's literal, so you might want to get a move on.
Escape from Mr. K's Room 2 is this week's delightful room escape game and the perfect break for the mid-week. It's a chance to stretch the neurons and take them out for a little walk, and enjoy pure room escaping fun. Stripped of all of the extraneous scenarios of how you got in there in the first place, Tesshi-e proves that they are masters of the basic room escape. Test drive Escape from Mr. K's Room and find out for yourself how much fun escaping a locked room can be.
The Trader of Stories: Bell's Heart is a new point-and-click adventure by Marek and Marcin Rudowski with help from Pastel Games. You take control of Myosotis and travel through a town in a beautifully drawn world trying to fix your wagon wheel and learn the story of a wiseman named Derrida. Though short and fairly easy, Bell's Heart is a great, wonderful looking game.
Warp back to 1977 for some root beer and pizza with extra cheese in this retro themed point-and-click puzzle game from Nickelodeon. Colourful, photo-realistic art and some pretty groovy music combine to create a truly fabulous retro experience. But you'll have some unusual puzzle-solving to do before accessing that mmm...melt in the mouth cheesy goodness. If you're a post-70's child, then you're about to experience a taste of life at a time when technology was only just making appearances in the home.
Original, enjoyable, and in some respects different from many of the samey room escape games out there, Rosetta Escape is a fantastic way to while away your time in the middle of the week. Although the game is from Japan, no knowledge of the Japanese language is needed. Any letter puzzles are in English, and everything else is a complicated code of colors, tiles, symbols, and funky drawings which, if interpreted correctly, will help you get out of the stark space.
Saunavihta Vortex is another physics puzzle game where your goal is to click away the white shapes and send your little fella tumbling into a nice, warm furnace...er,um...sauna. The puzzles appear deceptively tricky, but in fact, they are a little easier than the first two games, with a couple of exceptions which will have you replaying levels just to get the timing right. It's a distinctly unusual puzzle game that will warm you to the core with its smokey, crackling fire effects, mostly easy puzzles and the satisfaction of seeing your little guy reach his smokey sauna.
Although Camel Eye is not technically an escape game, it does fill the expectations that escapers have when they play. It's a wacky crime caper in which you play Camel Eye, famous thief, attempting to relieve some rich man of his valuables. There are a lot of items to find and use, and a ton of puzzles to crack before you can become a very wealthy person. Fun, tricky, challenging, a good time will be had by all. Besides, who wouldn't like a chance to get rich? Even if it's just a game.
Rupert's got a package to deliver to the spooky mansion on the hill, and nothing, not even ghosts, fallen staircases, exploding laboratories, or magical glasses, is going to stop him. A short but charming point-and-click adventure game for everyone with only one ending but cute, storybook visuals to get you into the spirit of the upcoming holiday.
In an alternate future, Britain's sprawling population is kept in tight check by a mandatory Curfew... all for their own safety, of course. Citizenship isn't so easily obtained, discrimination is everywhere, and if you're lucky, the government looks at you as just another number. If you're not, well... Kieron Gillen and BBC bring us a point-and-click game about civil rights and liberties, where the goal is to find someone you trust enough with some extremely sensitive information before time runs out.
Apples in the Tree is primarily an exploration game with a little bit of point-and-click thrown in. What might seem at first like something that will only appeal to people who wear 'Nightmare Before Christmas' hoodies soon turns into a game that looks great and has a lot of depth.
Good ol' Uncle Whatsisface has disappeared, according to a letter from a British consulate in Africa, and it's up to you to solve the mystery of Finders Seekers: Mystery of Stonecliff. Easy, right? Well this little point-and-click escape adventure might have you thinking "What the...?" more than once.
Tone of Vesper is less of an escape from a room and more of an escape to a certain state of mind. Strawberry Cafe has stripped away many of the usual room escape trappings, leaving a game that is more of a point-and-click adventure than an escape. The object, you see, is not to get out of the space, but to explore it and find out what hidden treasures it holds. Specifically, what hidden musical treasures.
Sneak Thief 1: Prime Catch is a point-and-click adventure from Pastel Games where you play a thief, a sneaky one if the title didn't tip you off. In it, you're tasked by a man called Don Fabiano to retrieve the inventions of Prof. Bellamy. For your efforts, you will be paid top money and isn't that the best kind of money?
Wonderland's looking a bit different these days, and nobody knows it better than you... or at least, than you used to, before you lost your memory and found yourself in a series of unpleasant predicaments. As the White Rabbit, you'll track down the evidence to find out what really happened and who set you up in this long-awaited finale to the popular point-and-click series.
Akarimado brings nothing new to the room escape genre; you're locked in a one-view room (with an unlockable side room that's also one-view), and you have to solve many and various puzzles to get out. Although this particular dish of room escape contains few if any unfamiliar ingredients, there's not much to complain about; we enjoy these particular ingredients and we know it. It's a very satisfying journey all in all, and one that should not be missed.
What's in a dream anyway? This experimental prototype from Gambit is an attempt at introducing replayability into the point-and-click genre with procedurally generated content, but it's also a surprisingly intriguing exploration into memory, dreams, and logic. As a bedridden hospital patient, Symon's only means of interacting with his family is through the fragmented dreams he has. Can you help him solve the perplexing riddles his subconscious offers up?
Escape from Restaurant Minshio moves Tesshi-e ever closer to that elusive goal: the perfect room escape. Fantastically fun, challenging, and more accessible than ever, Escape from Restaurant Minshio is about as perfect a mid-week experience as you can get. You even get a yummy meal and maybe even a dessert out of the experience.
The point-and-click adventure from Springtail Studio is all grown up! Alchemia was first released in 2009 as a free browser game with the promise of an extended version later on. Well, later is now, and the downloadable Alchemia comes with five more playable levels and nine new locations, providing even more photorealistic scenery and lateral-thinking puzzles than before!
Done a bad deed lately? Catch up with your favourite little purple demon as he sets out to recapture a voodoo priestess and her lackies who have managed to escape back to the human world. Use all the dirty rotten trickery you can to wrangle them or your boss, "Luke", will want to have a very painful chat with you. The latest chapter in the Reincarnations point-and-click series is short, but very well made, and just might bring out the devil in you.
Hot Escape is definitely on the light side of the escape genre. Okay, so it's not the Einstein of room escapes. What it lacks in depth of puzzles it makes up for in sheer charm. The cutesy pastel cartoon backgrounds, the lovable pets, the amusing "Engrish" translation, all of it fuses together with some decent logic and puzzle solving to create a delightful little confection, perfect escaping happiness even if it is for a very short time.
In Submachine 4, there was a note mentioning thirty-two chambers filled with sand. Somehow, you've gotten teleported into this subterranean world. Do you need to escape? Or is there some higher purpose that's summoned you here? In addition to the obvious sand, Submachine: 32 Chambers evokes the exploration mood associated with sandbox games. There's no obvious goal at first; you need to figure that out yourself. Submachine: 32 Chambers was fully worthy of its prizes, and you won't want to miss it.
So yet another amusing way to waste 5 minutes of your time has dropped in our laps like an early Christmas Present. Dismantlement: Toaster is a point-and-click puzzle that you might find in a larger escape game or a point-and-click adventure narrowed everything down into one simple task: take apart this toaster or die. Simple and straightforward. Intriguing, amusing, and with its own little hidden surprise it's the perfect way to while away 5 minutes of a lazy afternoon.
Escape from the 13th floor is a fun, involving room escape (or a building escape in this case), and is an amusing way to waste a few minutes, unless of course you suffer from triskaidekaphobia. Lots of fun to be had in a building made spookier by the soundtrack than by the actual inhabitants. The game is enjoyable, but it almost feels like you're just getting going when you find the way out.
A job worth a hundred thousand dollars doesn't drop into a private detective's lap every day. Of course, this particular job does involve hitchhiking into space (and the alien's bargain is a real pain in the... well, you know), but it's nothing you can't handle when you're the star of Harry Quantum Episode 1: TV Go Home, the latest point-and-click adventure from TurboNUKE.
The latest room escape game from Tesshi-e, Escape from Boss Room is perhaps not that elusive "perfect" escape, but it comes darn close in terms of design, puzzles, and just plain fun. Challenging, beautiful and entertaining, this is the perfect way to waste some time, at work or at home. Put your escaping caps on, guys, it's time to Escape from Boss Room!
After a series of troubling dreams, Catherine finds herself standing outside an abandoned asylum in the middle of the night, all because a strange little girl begged for her help. But what can she do? And, more importantly, who's going to help Catherine get out of this?! A delightfully cheesy and spooky point-and-click game designed to make you jump, Satanorium could have used a bit more testing and polish, but is still enjoyable by horror fans, or anyone else needing a scare.
Everybody wants something... including you. But if you want to get to your destination you'll have to learn that sometimes you have to grease a few palms with irradiated deer meat to succeed. Really, that's a life lesson! Pastel Games continues their post-apocalyptic point-and-click series in this third installment where you find out that the world may be bigger and more dangerous than you thought. Make the right friends to succeed in your journey... just don't make too many enemies...
There are moonsters. They are called that because they are from the moon. They are trapped inside safes you must point-and-click them out of because... well, because! Sheesh, what's with you and the questions?! Pencilkids offers up another dose of cute and tricky weirdness in this fun but very odd little puzzler.
Mayan Escape is a fun little classic room escape game. What makes it so much fun is the amount of polish that has gone into such a basic game. Cursors that change to arrows for navigation or gears to indicate objects that can be manipulated, handy inventory control, kicking sound and graphics, this little gem resembles a chapter in an actual download game. In fact, the quality is such that it is perhaps better than a chapter in some recent download point-and-click adventures on the market.
While lesser evil geniuses would be content to tie their nemeses to an assembly line and take an early lunch, this guy knows how to persecute a superspy: Lure him into your funhouse of bizarre puzzles and gadgetry, compel them to collect items, crack codes, shunt entire rooms, and learn to smith keys; then, just as escape seems imminent,...Well, you'll have to play to find out.
The Dreamerz is a point-and-click adventure game where you play a cute little astronaut who is tasked with collecting "dream spheres" filled with "dream ingredients" to fix a "dream machine" on a little planet oozing with wonderment. And if that sounds trite, treacly and unappealing, you are in for a very pleasant surprise. The Dreamerz is not a cotton-puff excess about the power of dreams. If you find yourself put off by that sort of syrupy exhibitionism, then The Dreamerz is the game for you.
Once upon a time (about seven years ago), there was a brave man who got locked up inside a dungeon. As he fought to escape the many rooms of the dungeon, he found that many more rooms were added over the course of the next few years. Originally featured here back in 2006, Studiohunty is proud to present the completed version of Dungeon Escape!
Escape from the Big Windows Room is definitely a great break for the mid-week, a fun pick-me-up to get you out of the doldrums. And perhaps even dream of maybe someday being able to afford to live in such a fantastic space. Hey, even in this economy, a person can dream.
Dismantlement: Burger is still a fun way to waste 5 minutes and hey, maybe it'll make you think twice about reaching for a calorie, sugar, fat laden lunch. How about something a bit healthier and less bomb-filled. Like a salad. Unless they've got that planned for later down the line. Remember, Junk food bad!
A Bonte Escape is everything you would expect from Bart Bonte, great production values, easy controls, fun puzzles, easy on the ears music, and logical solutions. This is a man who understands casual gameplay and produces some of the best examples out there.
There's something strange about Alicia and Victor's new apartment. And maybe something stranger about their new landlord. This first installment in a new point-and-click adventure series from Anders Gustafsson combines a unique look with a surreal story to whet your appetite for the upcoming chapters.
Dharma Doll is a highlight of Petithima's rapidly growing oeuvre. More complex than the last one we featured on Weekday Escape, showing a progression of more puzzles and more difficult puzzles without losing the charm and design that make the games so great. Sort of an appetizer, where Choc-Mint was an amuse-bouche. Dig in!
Responding to a report of shots fired, you, a well-known detective, discover a girl dead in an empty beach front house. Whodunnit? You'll need to keep an eye out for the details and use your trusty forensics supplies to find out. Follow the clues and collect the evidence to track down the killer in this stylish point-and-clicker from Pastel Games.
Quick, hug the wall! Now appear across the room, crouched down! Now fling yourself on top of the filing cabinet... somehow! If you can't do it, that's because you're not the Ninja, the hero of a new point-and-click adventure from Japanese developer Dassyutu. You start the game outside of a building being guarded. Obviously, you must get in. The rest is for you to discover.
You find yourself in the ruins of a strange tower, with rubble at your feet, and only the sounds of the night to keep you company. Where are you? Why are you here? And what is the significance of the paint you find splattered around? Not all your questions will be answered in this first short installment of a new point-and-click series, but Part 1 serves to challenge and entice with some great atmosphere while you're there.
Escape from the Garden is an amusing, delightful example of the room escape genre. Amusing gameplay that includes logical puzzles that flow easily from one to another, a charming area to explore, and the added bonus of needing to interact with the garden's animal inhabitants to complete your escape. It does, however, contain some Japanese text, but escape aficionados should be able to reason their way through without being able to read any of the cues.
There's a boulder in your way, but the strange orb in the jaws of the nearby statue may hold the key. But why are you there to begin with? What happened to you? Or... what did you do? Find out in this extremely short but intriguing little point-and-click tale from Rosiana D and her group of talented creators.
Once upon a time, there was a cheerleader, who wasn't invited to her friend's birthday party. But, like, whatever, you know? She doesn't even care. So she totally just sends along some stupid spinning wheel she found in the attic, right? And now Brad and his brother John are supposed to investigate the nearby castle, only there are quite a few things standing in their way in this clunky-but-quirky point-and-click parody of the classic fairytale.
Despite its simplicity, Choc-mint is an escape game done right. There is no text to confound the non-native speaker, the puzzles flow neatly from one to the other, and there is the blessed relief of a changing cursor to indicate hot-spots that can be clicked. A little logic, a little intuition, and an experienced gamer could be out in 10 minutes or less, refreshed and ready to face the day. All you escape game designers out there take notes, will you? Slow down, take a few minutes and enjoy the escape from the every day.
Escape from the Rest House is Tesshi-e's most accessible escape to date. Everything you expect from a Tesshi-e game is here: tight design, easy inventory control, a save button that can come in handy when looking for the happy coin escape, occasional pixel hunting, unique combinations and animation, and some very familiar music. The games, though, keep evolving. Play the Tesshi-e games from earliest to latest and you can see the evolution.
Meet Joe. Joe's a rabbit. Joe wants to see the world, and what a world it is, with funky beats and neon lights all around. Solve simple one-screen puzzles to advance and get Joe to his ultimate goal in this charming but all-too-short point-and-click game from Gamystar.
Masonic Mystery is a fun little point-and-click escape game. If you're looking for a little mid-week excitement, or are one of those folks looking to prove the Freemasons were behind faking the moon landing, here's the game for you. You won't find any evidence, but you might find a little entertainment, and a pleasant way to pass the time as you try to get out.
If you're into that red/pink/white color palette (as Strawberry Cafe obviously is) and enjoy solving your way out of locked rooms, then this can be a delightful way to waste a few minutes. A light, frothy delight perfect to counterbalance the mid-week blahs and the increasing summer heat. The whipped cream with a cherry on top of room escapes, if you will. Enjoy the refreshing treat.
Although smaller than the previous installment, Dismantlement: HDD packs a lot of punch in a little package. Lots of logic and screws and no controls to fiddle with this time around. Jump in and have fun, this series just keeps getting better and better.
Before I played the Submachine Network Exploration Experience, I didn't know just how involved fans of the series were in discussing its mysteries and mythologies. Like the various alternate reality games involved in the marketing of Lost, although not really a game at all, the Exploration Experience gives fans of the series the chance to delve into the Submachine world like never before.
Remember that one time Robin Hood saw the UFO crash and found the ray gun? No? Well, try this goofy little spot-the-difference game and you'll sure remember it. A strange reimagining of the classic tale with beautiful artwork, a sense of humour, and four different endings.
Escape from Piano Room is a fun, logical, challenging escape guaranteed to brighten up the mid-week. Be sure keep the aspirin (or Tylenol) on standby though, just in case, although escaping out into the fresh air should clear that headache right up.
Raided any tombs lately? Pencil Kids brings us a fun and surprisingly tricky little point-and-click puzzle adventure that sees you in search of the legendary Heart of Tota. Standing in your way? A series of tricky mechanisms designed to keep you out. Of course, that's not going to stop you. Just remember; never leave your hat behind.
Hey, who turned down the thermostat? Shawn Tanner's challenging plot-less escape series is back, and this time you're stuck in a freezer. Examine every inch of your prison and try to find a way out before you get too cold.
Anonymous is quite a fun challenge, involving not only the basics of room escaping fun; finding items, mysterious clues, headbanging puzzles, but with an interesting twist involving deductive reasoning and co-workers who discourteously leave food to rot in their lockers.
Sometimes games are just there for us when we want to have some fun, blow up the princess, and save the zombies, or something like that. Other times, we want to explore more difficult and painful stories. Grace's Diary manages to seamlessly integrate the theme of a relationship abuse into a sensitive and moving visual novel.
The Escape Hotel 2 is one of Tesshi-e's better efforts, up there with Escape from 5th Door for difficulty. Fun, challenging, and it definitely won't be over in 10 minutes unless you're, you know, like Einstein or Stephen Hawking. But hey, at least you have that nice snack of yummy bean jelly to help you when your energy is flagging. So get escaping! This is Weekday Escape, not Weekday have a light snack and a nap.
He only has one leg, but that's not going to stop him when an evil jack-in-the-box imprisons the doll of his dreams. A literal doll, as it happens, since the hero in this title is a toy soldier missing a limb. Find solutions for the problems besetting your fellows toys in this point-and-click tale with a distinctly creepy twist on the classic fairy-tale.
One of the delights of Skull Island is that it is hiding what amounts to a whole second game within its confines. Take your time and really explore and a wide range of exciting new vistas will open up, taking the story in wild directions that have absolutely nothing to do with your original rescue mission and turning the whole game into a very surreal experience. Take the chance, explore the jungle (and points beyond), and immerse yourself in one of the more complex and satisfying escape games we've seen this year.
A fire engulfs a small church, which leads to the discovery of a staggering amount of weapons in the basement... and something more sinister. As D.E.A. agent Hank Shrader, you're given the task of interrogating a suspect, and it's up to you to figure out the right things to say (and how to say them) to reveal the evidence you need to bring the case to a close in this interactive comic.
The Dismantlement series is very popular with our regular visitors, and Dismantlement: Fan delivers the goods with a nice variety of logic, math, and word puzzles that need to be solved before you are left with a heap of, well, components. For anyone who likes puzzles, logic, or just ripping things apart, take a few minutes and have fun destroying yet another common household object.
Escape from the Small Bar is not Tesshi-e's most difficult, almost a Tesshi-e light, but a charming little escape that will leave a smile on your face. A game as compact and fun as the narrow little space it inhabits, a pleasure for those who enjoy solving their way through locked doors and yes, there is, as always, a happy coin escape. Time to go bar hopping! Just remember, you do need to leave eventually.
Now that the Mayan apocalypse is nigh upon us, it is only natural that we doomed mortals should develop a keen interest in all things Meso-American. Tombscape 2 casts the player as an explorer of Mayan ruins, whose quest to understand the mysteries of the pre-Columbian ancients may help you forget the impending advent of the end times.
There's something unsettling about these stark, washed out sterile backgrounds, very typical of the whole series. Yet the look only adds to the sense of mystery as the player works their way closer and closer to the denouement, whatever that may be in the end. Brace yourself for some strangeness, and join the journey to the center of the house, the solar system, or the human soul. You decide.
Control three different characters to help recover a stolen diamond in this latest charming point-and-click adventure from Pencilkids. What do you get when you cross a ninja, a pirate, and a robot? Aside from some prime sitcom material, you get the greatest little team capable of taking on anything. Provided "anything" means, apparently, Romanian vikings.
Hotel Bianco-Bianco continues the tradition of quality design inherent in Bianco-Bianco's escapes. The eerily empty lobby aside, this looks like an upscale establishment, one you might not mind spending a night in. What follows is not the most difficult escape out there, but one that is clever, logical, and has a nice twist on the old theme of two endings.
Heard about Otomaco? Apparently it's a legendary city that everyone and their orc wants to get to. And, as part of a merry band of weird looking heroes, so do you. But when sudden capture puts a damper on your journey, it's up to you to free your companions and escape in this flawed-but-fun point-and-click adventure from the creators of the Tortuga series.
The house didn't fall on the witch, and we can prove it! She's still flying around out there... or, at least, she was until two kids had a kite flying mishap. Use your powers of deduction to help reach one of two possible endings in the Witch's strange hut in this cute and weird little point-and-click escape title.