Check out this early effort from the great room escape designer Kotorinosu. While Color is a pretty basic, bare-bones escape it is definitely worth the effort, especially to see the genesis of what would come later. Even in this early design there are hints of the clever puzzles and solutions which would eventually make them one of the most popular room escape designers we've ever featured. Time to learn some color theory!
The hero or villain of Goblin may look like a garden gnome but he's packing outsized malevolence in that tiny frame, because he's swallowed the colors of the sun and the moon. Point and click your way around his cottage to complete this slightly twisted fairytale and get the colors back.
If you have a keen eye, a love of solving puzzles and a high tolerance for pixel hunts, After Golden Bells by Timefall has quite a few charms. The key to escape is found via eight golden bells hidden amongst the modest surroundings; as you investigate every angle of the room, looking for answers to the puzzles that guard the bells, gustoso guitar music keeps pace with your efforts. After golden bells, then what? Just the simple satisfaction of a puzzle solved.
Lift for Life is an escape game by SuzumeDr, whom you may remember for Triangle a while back. The game takes place in a room with a somewhat athletic theme, as well as an adjustable glass table that's a little too low, a nice TV hooked to a game console, two strange pedestals that seem to react to one another, and a few other fixings. Naturally, you've got some puzzle-solving and some inventory management to do. It's a splendid escaper that's definitely worth a try to break up your weekday blues, so go out there and get your Lift on! For Life!
In this room escape game by Nanchette, find a box of crayons and put them to use around the room building shelves and drawers, keys to unlock doors and other assorted useful objects. Scrawlings on the wall and floor transform into the beautiful creations you always knew you had in you, but Mom just couldn't see (Sheesh! You'd think she'd appreciate your amazingly affordable home redecorating.) Graffiti 2 is oodles of chromatic fun for the puzzle-solving interior designer in all of us.
Nobody knows how to make relaxing yet still brain-teasing puzzle games likeYoshio Ishii of NekoGames, and his new game OUKA is no exception. Move your cursor to a symbol of a cherry blossom (the meaning of "ouka" in Japanese) and click on it. Sound easy? Well, the symbol doesn't always play by the rules, and it's your job to figure out what the catch is in each of sixteen levels.
Ever wondered what happens when diminutive grey puffs stuffed with only personality and chutzpah have a hankering for a lip-licking, tummy-rubbing breakfast to start the day? In this point-and-click adventure, your goal is to guide them safely through their first expedition to the fruit and vegetable planet where they will gather the perfect ingredients for their favorite meal.
Welcome to the strange and somewhat twisted world of Tesshi-e, where the news of a friend opening a new restaurant means not only free food but a restaurant that is specifically set up as a room escape game as well. Escape from the Brick Room is a rather unimaginative title for a quite imaginative and tasty escaping experience. With gorgeous graphics, fun puzzles, and the usual twisted logic Escape from the Brick Room is a mid-week favorite for both escaping and a lovely snack, even if it is virtual. Time to visit your friend's new eatery and enjoy an escape from the everyday.
There is nothing gloomy or sad about this beautiful apartment, lavishly appointed in warm autumn colors and textures. Adding cohesiveness and a thematic element to the escape gameplay, Autumn Melancholy sends guests riffling through furnishing and around corners on the hunt for picture fragments that need to be reassembled by game's end. The pursuit is made pleasant by every helpful feature an escape game fan could want: a light up cursor to indicate interactive areas, textual reminders when more clues are needed before attempting a solution, and several diverse puzzles to stimulate the mind.
Ninjas have all the cool gadgets and powers. They have a seemingly limitless array of grapple hooks, shuriken, and the physical strength to use them. They even have an inner strength that rivals that of their outer strength, with some able to control the Qi that surrounds all things. Such is the life of the little Ninja in the point-and-click puzzle game, Ninja Delivery.
A fantastic escape game designed within the constraints of a single room puzzle scenario and packed with tons of logical and tricky puzzles. Robamimi makes the escaping chore entertaining with elegant puzzles and solutions, along with top-notch controls that include the easy to use inventory and fantastic hint feature. Resembling the Japanese omelet this game is named for, Tamago is a wonderful, sweet, multi-layered joy to consume. Dive in and take a bite!
In this action-puzzle, simulation game from Edit Undo, sit at the railway control desk, routing trains through color-coded stations, carefully changing directions on the appropriate junctions. Send locomotives along the correct tracks toward their destinations, all the while avoiding an epic fail: screams, explosions and carnage!
Once upon a time there were three bears... and some football gear... and some weightlifting... and some domesticated ants... hmm, sounds like one of Minoto's signature silly point-and-click puzzle games to us!
Nani-Quest, the newest of the many not-so-typical escape games that Detarou is so famous for, dumps you into the middle of what looks like a Dungeons & Dragons dungeon raid gone awry. Detarou has a knack for combining surreal elements with surprisingly logical puzzles, and such is the case in Nani-Quest as well... albeit this one's a little easier on the surreal than, say, Dayori or Office.
An escape-the-room game that contains some winks at science-fiction cult favorites giving Metropolis Amnesia its heart. The design is well-planned and easy to navigate, quickly completed in or near the 15 minute mark. In that span of time spent exploring this mod- designed apartment, you will need to be observant, jot down a few notes, do a little deductive reasoning, and make sense of a jumbled picture—yet it's easy—not so much as to insult your intelligence, but easy enough to make it an engaging moment of repose.
Expert diplomat Mr. Snoozleberg has a busy schedule: bullet-train inaugurations, movie awards, alien invasions, theme park visits. He can handle everything, though, as long as he's gets a good night rest... and his sleepwalking makes that difficult. Good think he has you to point and click all the obstacles out of his platforming path! Good Night Mr. Snoozleberg's first chapter was released back in 1999: practically ancient in internet gaming terms. It may be an oldie, but it's definitely a goodie.
Once again we are faced with the classic Tesshi-e escape-the-room scenario, to wit: We have been invited by "him" to a cabin somewhere (and what a great invite that is, let's go to an isolated cabin somewhere in an unspecified place with a guy we only know as "him"). Unfortunately, he's already gone and once again we are locked into a gorgeous space, looking for a way out. Everything you expect is there, navigation bars at the sides of the screen to move around, lots of interesting items to examine or pick up, clues and puzzles at every turn.
The Latest Work of Dai Hyakka is not a terribly difficult escape; seasoned players will probably be out in five to ten minutes. Considering all of the puzzles (many color-based) that have to be solved to view this precious piece of art, it had better be worth it.
Aliens, floating goldfish, happy obelisks... it's got to be a Minoto game! Point-and-click your way through a series of wonderfully surreal puzzles packed with strange logic and charm.
Just when you thought all monkeys had gone happy, Robin Vencel drops another series of point-and-click puzzle challenges on us and calls it Monkey GO Happy Marathon! Choose your favorite monkey, select a cute little hat for it to wear, and then embark on a marathon of simple puzzles and mini-games all designed to delight the little critter. All you need to do is figure out what must be done in each stage.
In Kidnapped for Life, a short new escape game by Abroy, your ransom is a small but diverse smattering of puzzles such as kakuro, code-breaking and a jigsaw puzzle. You'll enjoy finding all the pieces so you can assemble your kidnapper's evil visage at the end. On the flip side, your abductor probably takes delight in tormenting you by surreptitiously concealing essential tools from your view. You can almost hear his hollow laughter as you scrutinize every secret recess and puzzle over the gathered clues. When you get right down to it, being held captive in a locked room, forced to decipher arcane clues lest you be stuck there forever, is quite akin to kidnapping, ain't it?
Revisit a small town in the middle of nowhere teeming with mystery and secrets to uncover in Hood: Episode 2, the second installment in the point-and-click adventure series by Alice is Dead co-creator, Hyptosis. Hood: Episode 2 is story-driven and atmospheric, continuing where Hood: Episode 1 left off. While searching the woods for a lost girl (auburn hair, 17-ish, red cloak), you come across a peculiar metal ship. Like something the cat dragged in from a murky swamp. And that's not the only strange encounter in store for you.
A point-and-click adventure disguised as an escape, Spooky Night Escape evokes the look and feel of the Halloween season with its nighttime setting, pale moon, and eerie trees. You have run out of gas somewhere on a dark, deserted road and must search the area, find some clues, solve some puzzles, and get the heck away before the inhabitants of the ominous nearby shack return. Don't go into Spooky Night Escape expecting ghosts, ghouls, or jump-scares, because there's none of those to be found. The game merely evokes the feel of the season with its look and unearthly music clip.
The Honeymoon Is Over. The honeymoon suite is deserted. There's still a little wine left over, and you can see a few balloons are scattered, but clearly celebration time has come and gone, and it's time to leave. Of course, here on JayIsGames, escaping a room is never that easy.
Strawberry Cafe designed room escape games usually contain a luscious mix of reds, pinks, and whites that together evoke images of strawberry desserts, and Enchanted Room Escape is true to form. Despite the minor flaws this is one of the better escapes from this designer, simple enough for a snack but complex enough to satisfy the appetite. Perhaps you'd better grab some munchies before you dive in, just in case, and prepare to be enchanted!
During a long and tedious day at work there is nothing better than a lunch break, especially if you've skipped breakfast and are starving. You're so hungry, in fact, that you're ready to take that lovely Bento Box Lunch and dismantle right it down to the bottom where the bomb is...wait, the bomb? Must be a Dismantlement puzzle!
Robamimi is one of our favorite room escape designers and One Scene is a perfect example of why. It's a room escape that features just one scene, a single point-of-view of a room, which makes navigation in this amusing little escape pretty easy. There's no wandering around, just investigating everything from one perspective. One Scene is a midnight snack, meaty but not too heavy, a wonderful bite rather than a main course.
While zombies are perhaps over-common, and pirates are getting there, casual gaming doesn't have nearly enough zombie-pirates. At least that's the argument given by Pirates of the Undead Sea: Rise of the Ribcage, the new point-and-click adventure game from Pahu Pahu, and, given its quality, its a strong argument indeed. Captain Black Sam has spent years sailing the seven seas plundering and pillaging. After a night of too much rum, he wakes up to find his ship at the bottom of the ocean... and after fifteen years of decaying and trying to figure out why he isn't dead too, a chance mermaid-sighting convinces him the time is nigh to set out on another grand adventure. And so, you're off to seek glory, gold and grog! Mostly grog!
One of our favorite Flash games of all time here at JIG has just received an update! The Asylum, for abused cuddly toys, has just received a new patient and your care and treatment is needed to cure it from its psychological ills. Dr. Wood joins the other adorable messed-up toys: Kroko, Lilo, Dolly, Dub and Sly, and each one is desperately in need of your help!
It seems like only a few days ago we were given a new installment in Yoshio Ishii's gorgeous Hoshi Saga series, and today another one, number 8, lands in our virtual laps: Hoshi Saga Dokuringo. But before you go off playing this one, please note the rating. This latest set of levels contains some risqué imagery, as well as some way more difficult levels.
Take another trip into the bizarre world of Detarou's escape games. Whether it's from the strangeness or not, it's your mission in Dayori to find a way out of this curious house. Fans of Detarou's work may find this offering somewhat mild compared to the others. That's not to say you won't see their regular cast of characters that we've all grown to love. If you haven't had your hand at a wacky Detarou escape game, this is a great introduction. You may just find yourself giving all their games a try!
Most of the fun of Figurines Room Escape is simply enjoying the ambiance as you work your way towards getting out of a place that pretty much anyone would probably love to visit once in their lifetime. Figurines Room Escape provides both time and a location to relax and enjoy a mini-vacation.
In Bamba Snack Quest 3, the adorable baby returns in an interstellar quest to rescue his squirrel friend and his beloved crunchy snacks. From Gal Mamalya, maker of Mitoza, it's sure to satisfy not only point-and-click groupies, but anyone who enjoys zany, surreal art and top-notch animation.
You may have escaped Aurora before, but in Aurora 2, it's time for you to go after her in another point and click horror/Western from Pastel Games. Middle games in a series are tough to pull off, but this one lays the groundwork for what could be a seriously cool conclusion.
A typical Kotoriscape consists of a handful of well-designed puzzles that follow a specific theme revealed by its title, and Device does not disappoint. There are all kinds of devices to fiddle with in the vaguely Oriental room: a smartphone with a dead battery, a mysteriously fast-running clock, a service robot with three cranks on its head, and many more. Logical puzzles, soft and pleasing gradient-filled graphics, and a save feature for when you need a break are also hallmarks of Kotorinosu that stay with us for Device.
Evolution has you wandering a rocky underground base filled with mysteries and puzzles, your only company an egg-headed scientist who really likes bananas and seems to have lost his pet cat. As is the 58 Works custom, you'll pick up and use various items that come in handy here and there, and more uniquely acquire pieces of a rather cool bodysuit that gives you all sorts of new abilities. Everything that made Solitude great (an interesting environment, totally logical puzzles, simple but appropriate graphics and sound) is back in Evolution, and the new content (intermittent short cutscenes, a somewhat more artificial setting) is nothing to sneeze at either.
Hoshi Saga Ringohime is the seventh installment of the popular and revered Hoshi Saga series by Yoshio Ishii, and it's in full, glorious full color as all the "Ringo" versions of the series have been. There are 25 new stages to clear, so don't just sit there, click and play! :)
There's very little to complain about with Escape Hotel 4: the puzzles are logical and flow, the navigation is pretty intuitive (except in some hidden spaces), the translations are excellent, and the pixel hunting is at a minimum. This is Tesshi-e room escaping at its best!
Libra Horoscope: Today you are likely to play an escape game by Otousan, with puzzles themed around determining the weight of objects by various means. When Otousan picks a theme, they play with it in seemingly every way they can; Libra is no exception. It has all the hallmarks of an Otougame: a group of well-designed themed puzzles with some simple minor ones to tie them together, and a simplistic atmosphere that makes sure you know what you're messing with without being distracting.
She's a witch! Or is she? The townsfolk in the sleepy, creepy little burg you're summoned to seem split on that, and it's clear something very strange is going on. Take a step towards finding out the truth in this short first installment of a new point-and-click adventure series from one of the co-creators of Alice is Dead. After all, fairytales were made to be twisted.
TeraLumina has created a short, but fantastic escape game with one of the best fake-out endings we've seen. You won't see puzzles with the complexity of, say, Neutral, but what is there is fun and involving and perfect for a quick escape. It's time to go treasure hunting!
It's another chilly day in the frigid mountainous north-lands. As seems to happen so often, an errant gust of wind has blown your family away from the safety of your cavern. With all the clanking machinery, dangerous lava pits, and mysterious ruins lying about, they could be just about anywhere. Yet... a chilly wind is blowing and the fire is never as warm when you sit by it alone. And so you tighten the hood of your parka and set out for adventure. After all, that's what a Brother is supposed to do. This quirky new point and click puzzle game from Luke Thompson may have an arctic aesthetic, but it certainly has quite the warm heart.
In Cartoon Network's hit series Adventure Time, recurrent villain the Ice King has a bit of an obsession with kidnapping princesses. Now in the new point and click adventure Legends of Ooo, he's kidnapped three of them, and it's up to Finn and Jake to stop him.
Taking its high production values and evident love for the medium toward a more comic, Monkey Island-esque direction with its new point-and-click adventure game, Nick Toldy and the Legend of Dragon Peninsula, Red Herring Labs gives those who yearn for the glory days of Sierra Entertainment a meaty afternoon's entertainment, and probably win some new fans to the genre as well.
This TomaTea escape has smooth, intuitive navigation and cohesive puzzles that rely in equal parts on your power of observation, your ability to make logical connections, and your ingenuity. The balmy August evening atmosphere is alluring and, as you search for clues in this three-room scene, cricket songs serenade you. Not so long or involved that it becomes more work than play, Summer Night Escape gives its players a bit of a challenge, a lot of fun, and a moment to gaze at a starry sky.
What's sadder than three unhappy monkeys? FOUR unhappy monkeys, and a basket full of kittens nobody wants abandoned in the rain! Lucky for you, you only have to deal with the simians in this latest installment of Pencilkids' popular point-and-click puzzle series. Do whatever it takes to manipulate your environment and bring a smile to the face of each sniffling little monkey across sixteen stages.
The Escape Hotel is back in The Escape Hotel 3, from Tesshi-e, and this time the fun begins before you ever make it to your room. How hard can it be to escape a hotel lobby, you might ask? Harder than you'd think, especially since you're not escaping to get out, but to get into your room. All you have to do is navigate around the spacious area, figure out your hotel room number, discover how to make the elevator work, and break into a few "employee only" areas.
Quick! You're trapped in an office with a violent little girl, a giant wall-mounted face, a despondent-looking mechanical spider dude and something weird in a box. What do you do? Well, if you ever want to find your way out of Detarou's latest surreal and silly escape game you'll need to think outside the box and pay attention to your surroundings... or YOU might be the next one to be planted in the floor!
Let your fingers do the walking (and the clicking) in this latest installment of NinjaDoodle's popular point-and-click series, packed with puzzles, mini-games, monsters, sad pirates, and robot-waiters galore. In order to proceed, you'll have to find and click the play button hidden in each level, but since each stage has a different setting and different solution the answer is never the same twice!
We dig deep for an oldie but a goodie with Kotorinosu's Shape. Shape is logical, fun, challenging escaping awesomeness that depends mostly on spatial perception and the ability to observe and deduce using various shapes found around the room. Despite the paucity of furnishings or other decor there is a lot of puzzle-solving to be had in this amusing little room escape.
Ok, so what have we got here? A couch. A window. Some scissors suspended from the ceiling. A present with a lid that's firmly taped down. And The Boy with Tape on His Face in the middle of it all. From BBC Three comes a short, comedy-driven point and click game starring Sam Wills as his quiet little character with a slab of tape over his mouth. His goal is quite simple, and if you're going to help him get inside that box, you'll need to solve some pretty strange puzzles.
There's no place like home, but in this beautifully atmospheric little point-and-click escape, it's hard to say if the dingy little apartment you find yourself stuck in could be called home by anyone. A lack of changing cursor makes this game harder than it might normally be, but a cleverly handled narrative and twist on a familiar story make this one moody little gem fans of the genre will want to check out.
Playing the role of an unfortunate hero who is cursed with the habit of sleepwalking, you awake to find yourself in an unfamiliar witch's hut. Since witches aren't exactly known for their hospitality, you're tasked with escaping the building before she returns, using only your wit and maybe a few handy magical resources.
Doors, doors, everywhere, and not a key to be found! Or so it seems in this tricky, sneaky point-and-click puzzle escape. Each room may look the same, but finding out how to open the doors to proceed is easier said than done. Pay attention to your surroundings and your inventory and you just might succeed at this rapid-fire escape game.
They called your grandpa a crazy inventor, and looking at his house, so chock full of tricks and puzzles, you might be inclined to agree. He might have gone missing, but he somehow still manages to send you a letter asking you to come visit... as long as you can uncover the Secret of Grisly Manor, of course! A simple but fun little point-and-click adventure players of all ages will enjoy, and packed with just the right amount of puzzles for a short break of mystery.
What would you do if you were stuck in a locked room with a post filled with monitors? Find keys and solve puzzles to unlock the door, of course! Silly question, sure, but this is just the situation in store for you in Monitor Post, a short and sharp-looking escape game from Ninja Motion. With just enough keys and puzzles to keep you busy for a distraction break, the game will please all but the most hardcore of escapers out there who require a bit more challenge than this has to offer.
Welcome to yet another strange friend of Tesshi-e who loves nothing more than to lock hapless strangers into a puzzle room and make them solve their way out. Mr. K is back and better than ever in Escape from Mr. K's Room 3.
Tanooky Tracks is more or less a point-and-click adventure game with a pinch of hidden object seasoning and a surreal twist. Pick up or manipulate objects by clicking on them; a changing cursor alerts you of when you can do so. Click the top and bottom edges of the screen to explore all four levels of the slightly unusual house in search of useful items and clues. Solve the riddles in the hint book to find out what to use where; find and lure out all twelve tanookys and the game's won!
This summer vacation themed point-and-click game by Nekonote is perfectly sized for a leisurely sojourn. With savvy item usage and a careful inspection of small spots, you'll soon find ten new tiny friends to pal around the beach, go camping, sail on tropical waters, listen to beautiful, soothing music. So don't miss the boat, join your buddies at Find Dwarfs in Summer 2011!
After a long hiatus, Zack Livestone is back to take us deep within his chalky, imaginative world filled with perplexing puzzles and captivating characters. Enter the stark world of Deep Chalk 4, the latest installment in his Deep Chalk series and arguably the most elaborate and deep experience yet.
Once upon a time, there was a girl named Raven Locks Smith. She lived in the city of Dull, and although she loved her motivational-speaker parents, she wished for something more. One night, as she considered her boredom, a dream came to her and told her of a life changing tome that could be found near the Mountains of Oddness. Soon she walked there, and found it to be a most interesting place... And so, in this new point and click adventure game by Jonas and Verena Kyratzes, set in the same universe as their earlier The Strange and Somewhat Sinister Tale of the House at Desert Bridge, you help Raven search through the quite unusual Land of Dreams in search of The Book of Living Magic, a point and click adventure. Highly recommended to all lovers of classic adventure games or fantasy worlds in general.
A classic one-room escape game with puzzles that are nicely varied with a lot of combination type and those that use found objects. What is nice to see with Escape from the Room 202 is a designer who seriously understands how an escape game should flow. Let's welcome Tsukisuna-sou to the ranks of promising game designers and have fun playing this wonderful new effort.
Gam.eBB.jp proudly brings us a new toy to dismantle with the usual exploding surprise buried within. The puzzles are pretty simple but are nicely varied, and this is definitely a fun way to start the day. Just don't mute the sound, otherwise you'll be stuck from the beginning. Wake up and grab a screwdriver!
Kids get the weirdest toys. Dinosaurs with wheels. Monster trucks that roar and eat cavemen. Toy robot bears with color-coded buttons that correspond to wallpaper trim with arms that can be positioned to write encoded messages to other playmates. You know, the usual stuff. Playroom, a brand new room escape game from Imagia creator Kayzerfish, takes place in just such a location, and in order to escape from this abode, you'll need to do some serious code breaking, map drawing, and item hunting in this colorful and challenging game.
Cairn, the new point and click puzzle adventure by Aaron Price, takes place in a land that is cursed. For centuries, countless have tried to explore it. To discover its secrets. None have returned. Some claim it's coincidence. Others say something keeps them from leaving, but you've never been one to take them at their word... The intro goes on like this for a while, but let's speed ahead to the point: You're in a meadow. It's eerie. There are puzzles. Get to it, dude.
A delightfully logical and quick to solve room escape game, this one from Petithima. It's a simple room design with simple, easy to understand controls and simple puzzles. And when added together these make for a wonderful experience that is not too heavy on the palate. Fortunately we have games like Room 9 to fall back on, secure in the knowledge that the escaping fun will be logical, amusing, and flow easily from one challenge to the next.
Escape from the Restroom is a pretty easy game, befitting something that is there to amuse a restaurant patron for a few minutes while awaiting a dinner guest. The puzzles are fun and challenging but not overly difficult, creating a nice, light, easy escape to whet your appetite and leave you wanting more.
Something has happened. You don't know exactly what, but you know that this place doesn't seem right. This place where the doors don't have hinges or knobs and passing through one feels like you're passing through space and time. No, it doesn't seem quite right, but some things seem...familiar. Such is the strange and wonderful world of Synapsis 2, the equally mind-bending sequel to the original Synapsis from early 2008.
Ruby Loft Escape is a wonderful and bracing mid-week treat, a visual and logical delight from a relative newcomer, one we're looking forward to seeing more of. So have fun robbing some poor rich person blind.
In this latest escape-the-room game by TomaTea, you are whisked away to an enchanting little café in Paris, France. Each brain-teaser in Golden Heart is just complex enough to require thought without being overly perplexing. Although, one puzzle will be much easier to those who know how to read and play music, our review provides all the necessary information to elucidate even the tone deaf.
Totally Odd packs together a great bundle of clever thinking and creative presentation. Don't let those three little words "trial-and-error" dissuade you from the thoroughly enjoyable gameplay. With a bit of persistence and patience, that "Ah-ha!" moment when you finally solve a tricky puzzle becomes all the more gratifying. If you're hungry for mental stimulation in a cute little wrapper with an unusual dash of spice, Totally Odd is the perfect brainfood.
The puzzles in Ancient Scripts are not necessarily the hardest we've ever seen. What Ancient Scripts has that many other games don't have though is that indefinable elegance of design, in the controls, in the backgrounds, and most especially in the puzzles.
Every scene in 58 Works' On Sen is picturesque, beguiling, and very peaceful, so it makes sense that the puzzles would be equally affable, not too strenuous or taxing. With logical puzzles, intuitive navigation and a beautiful atmosphere, On Sen is a pleasure to experience, even if it is only a quick dip rather than a long soak.
Escape from the Kid's Room is the perfect mid-week break, challenging but not too difficult, and a nostalgic look back for one of our most popular room escape designers. Pretty to look at and fun to play, Escape from the Kid's Room is definitely the perfect escape for those not wanting to spend too much time locked into a strange kid's room.
Escape Castle consistently defines fun. Although some puzzles may leave you feeling you've been there, done that, Escape Castle's final "puzzle" is a welcome twist on the genre, elevating it to a new level while harkening back to an age-old gaming tradition of the final boss battle.
Kotorinosu is treading into Mya's Neutral territory with Mirror Escape in regard to variety and difficulty of puzzles. The game is fun, challenging, logical, and a joy for experienced room escapers looking for something fresh and new. Just remember, when gazing into mirrors it is sometimes wise not to look too closely lest you get lost inside with no hope of escape.
Here you assume the role of a wily mosquito whose main ambition in life is to subdue a cow with whatever means are available with the ultimate goal of filling that mosquito belly with bovine blood. Beautifully rustic artwork blended with the backing sounds of Spanish guitar really give this game its character, and you can't help but feel that mosquitoes work pretty hard to earn their daily blood, no matter how stupid cows apparently are.
Kayzerfish's latest epsiode in the point-and-click trilogy appears unrelated to the first two chapters apart from the glorious graphics and secrets to be found. The beauty of Imagia is immediately obvious with gorgeously crisp imagery that is somehow congruent with the natural world. Imagia 3: The Quarry may just be another tidbit to tantalise a gamer's tastebuds, but I seriously get the feeling that there will be more delightful and sweetly intriguing Imagia to come...
Place of Light has nabbed you again, and this time you're trapped inside a very cozy, but very small, entry hall. Unless you're satisfied with the company of animal photos and can subsist on shoe leather for the rest of your life, you'll have to follow the clues, solve the puzzles, and find some way to escape!
Based on a short story by HP Lovecraft, this equally short point-and-click horror adventure was made in just three days for Newgrounds' Game Jam competition. When you wake up confused and alone somewhere in a dark and unfriendly environment, all you want is to make your way back home to civilization... but are you ready for what you'll find?
Not very difficult but fun and occasionally challenging, Suntrap Room Escape is the perfect mid-week break, a light and airy confection as delicious as its designer's name implies. Dive in and enjoy the experience, even if it will leave you hungry for something, anything strawberry flavored.
The crazy snail is back, so make sure he reaches his grandfather alive in this skill/avoidance puzzle game sequel. In a strange way this is more of the same without being more of the same at all. Then again, it's about a snail with absolutely no Darwinian sense relying on your need for a high score. Normality doesn't operate here.
Is it art or is it murder? In Pastel Games' mystery point-and-click adventure made for TNT, it's both! As a brand new gumshoe, you aren't expecting much from your first day on the job, but quickly discover the murder case you've just been given is anything but routine. Scour the city for clues and make all the right connections if you want to crack this case wide open.
For everyone who enjoys Pencilkids games or point-and-click adventures Little Samurai is well worth the time, especially for the kicking animations at the end as our intrepid hero and the evil Emperor get their kung-fu on in a fight that spans several scenes. So travel back to an ancient Japan that exists only in fantasies and daydreams and help wipe out evil from the land
Described by the developer as a "five-minutes room escape game," Pearl Room Escape is not short on pleasing visuals, intuitively logical puzzles or enjoyment. While not all players will make their way out within the abbreviated time frame as advertised, the game is leisurely enough for anyone to dive into, providing a vacation from the ordinary milieu. Pearl Room Escape may seem too short or lacking in features to garner much attention, yet this mini-escape is a true pearl of delight.
Time to brush up on your culinary skills and get cooking in this latest Tesshi-e escape game! Explore the irregular dimensions of this out of the ordinary room as you enjoy the beautiful and stunning graphics that Tesshi-e is known for. You'll need to combine logic, puzzle solving, object finding, object using, and a few culinary skills in order to call your friend to let you out so you can enjoy the lovely breakfast you just slaved over a hot...hot-plate to create.
10 Gnomes in Liege is pretty short, but that doesn't mean that you'll only spend ten minutes playing. Try it and you might get hooked, going back over and over again to admire the stunning black and white photography of the city whilst you try to ferret out every last gnome before time runs out.
Hermit Rabi is a satisfying little escape adventure chock-full of puzzles, logic, use of found objects, combining objects, and communicating with imaginary rabbits. With this designer you get the whole package: fantastic gameplay, intuitive and easy to use controls, and gorgeous visuals, making Robamimi one of our favorite room escape designers. So get ready for a perfect mid-week break with Hermit Rabi and Wonder Fountain.
Created by five-year-old Cassie and her father, Ryan, Sissy's Magical Ponycorn Adventure is a stupendously silly and wonderful short little adventure game about a little girl able to travel through rainbows, who desperately wants a collection of ponycorns in jars. (Don't we all?) Short and easy but nevertheless cheerful and fun, this little game will put a smile on your face for the duration.
When a little yellow creature mysteriously named Red spies a sign advertising a free muffin, nothing's going to stop him. Of course, this muffin turns out not to be so much a "free as in no strings attached" muffin. It's more of a "free as in you must first complete a gauntlet of puzzles while pointing and clicking your way around a mysterious castle" kind of muffin. Made by Rob and John Donkin, The Adventures of Red serves up some classic challenges and a few twists of its own.
Sakudatu is definitely an entertaining room escape. The puzzles are fun if a tad too easy and the madness going on all around merely enhances the escaping experience. If the bizarro world of Detarou is to your liking then you are in for one tasty treat.
Katharine Neil brings us a quirky, cheeky adventure about what it takes you get you up off your butt and enjoying the great outdoors. Provided your idea of "enjoyment" is trekking all over the wilderness, being outwitted by devious animals, set to work by devilish children, and tracking down a truly unreasonable amount of teddy-bear eyeballs. An entertaining, bawdy adventure game with a ton of sass and creativity.
In this conclusion to the Stamp Rally Escape trilogy, the puzzles flow nicely from one to the next and the animals' special talents for jumping and punching are on display front and center several times around the room. All in all a nice, satisfying conclusion to the series, leaving the room escaper happy and content, at least until Cogito Ergo Sum's next epic trilogy.
As with most escapes, Button is set in a room filled with all manner of doodads and puzzles: a few paintings on the wall, a red couch, a grandfather clock mysteriously missing its hands, a bookshelf... and a tempting red button behind a metallic hatch beside the door, helpfully marked "DO NOT PUSH" in both English and Japanese. How you treat the button will affect the outcome of the game.
Dangerous Gen-Kan Escape 2 is not only a perfect mid-week break but a fantastic nod to the past oeuvre of point-and-click adventure gaming which spawned today's room escapes. Come on, you know you want to play, even if you might blow up. Be careful, it's dangerous.
Aah, to be young again. To experience the thrills of the imagination. To not pay income taxes. To prowl about the night hypnotizing people, utilizing my super strength powers, flying like a bat, and unleashing telekinetic powers that can do virtually anything I desire. While that may not exactly be the childhood of anyone reading this review (or writing it, for that matter), in the point-and-click puzzle game Vampire Skills, you take on the role of a young vampire (is that even possible?) learning to use his skills. And yes, it's about as whimsical as it sounds!
Yoshio Ishii is back with another installment of one of our favorite puzzle games here at JIG: Hoshi Saga Ringoen is the 6th in the series and in full color like the previous version. Still not nearly as difficult as the first few games in the series, which may disappoint the more hard-core puzzle lovers, but for casual players are sure to eat this one up. Whether you are new to the series or a veteran, a new Hoshi Saga is always a day to celebrate.
You would really have to search hard to find anything wrong with Mild Escape 4, the newest game from Tesshi-e. Challenging, amusing, easy on the eyes and ears, with simple intuitive controls, you're looking at a near perfect classic one-room four-wall escape game, wrapped up in an anniversary bow. Perfect for the mid-week break, Mild Escape 4 is everything you could want in a room escape and more.
Some things in life are purely about experience, like bungee-jumping and rollercoaster rides. And there are games with no apparent meaning, that draw you in simply to enjoy something different, like Deliza. This point-and-click curiosity is essentially an advergame without the hard-sell elements, diffcult to define yet an experience in its own right.