No1Game is back with the road trip that won't quit, finding those elusive international symbols for an exit in a busy Service Area. Get those lazy bums back to work in this delightful mini-escape. It reminds us that in the vast excursion that is life it is not the destination but the journey that is important. And, you know, the escaping.
Find the Escape Men Part 52 in the Gas Station is a delightful mini-escape featuring logical puzzles, amusing dialogue, and even two different endings. Welcome to yet another short and whacky escape adventure with those hard-to-find little green men. Time to gas up the car and go!
Where do you think you're going in this traffic? It's bumper to bumper for fifty miles! You could sit and complain... or you could hunt down the ten little green men curiously hiding throughout your vehicle. A short escape game that relies more on observations than puzzles, but provides a giggle or two along the way.
So you want to be a ninja? You've gotten the cool clothes, the headbands, the shuriken, the blow-darts, the green escape men ...what? You didn't know that green escape men were a vital part of the ninja accouterments? Well they are if you want to graduate, or at least escape from the ninja house in this latest escape men finding thriller from No1Game!
There's nothing unfamiliar about the setup of Find the Escape-Men 49: In a Hut. Since this is a Find the Escape-Men game, you have to find 10 green men before you can pull off your great escape. However, it shouldn't take long to realize that something is a little... off... about our protagonist. I feel we could feature more work from No1Game, since what they do, they do well. Their puzzles are original and logical yet not too frustrating, there's no tear-your-hair-out pixel-hunting, and there's just the right amount of whimsy holding it all together.
This week's featured escape game is a new installment of finding those elusive green guys that point the way out in Find the Escape Men 43: EM-taro, No1Game's epic serial about escaping ...whatever room they happen to be in this time around. Think of Find the Escape-Men 43: EM-taro not as a feature film but as a lovely animated short, something to hold your attention for ten minutes or so and provide a lovely mid-week break.
You want to be a Ninja? Okay. But first you must pass the ninja training examination: find the ten escape men who are hidden in and about the ninja house. To do so, you must employ acute puzzle-solving and observational skills with little to aid you besides your own wits. But if it is enlightened humor and heightened amusement that you seek, here is a secret ninja school opportunity made available just for you.
The Reisen series catalogues the tale of a small red-headed girl named Jitter, who recently lost her parents to the war (World War II, I think) and wants to go see her grandmother. This is easier said than done, as she is confined to a bunker far away from where her grandma lives. If she wants to make the journey, she'll have to be cunning and resourceful, doing everything from trekking through dark forests to pole-vaulting over deep water to getting guards drunk. This is a series with good points and bad points, like many others. The visuals are relatively unimpressive, the puzzles are okay in the logic department, and pixel-hunting can get annoying, although it gets much more tolerable later in the series. What really makes it worth playing, though, is the story.
Imitation is the sincerest form of flattery and, in this spoof of one of the most popular escape-the-room designers to ever grace JIG's pages, No. 1 Game is very good at copying the trademark features that we love so much—photo-realistic graphics, fun-to-solve logical puzzles and even a happy coin ending! Of course, they throw in their own trademark: ten green escape men which you must find before exiting. It's not only a lot of fun to be part of the parody, you'll be left with an increased appreciation for the original's artistry and a temptation to replay the classics which inspired the clone.
The Latest Work of Dai Hyakka is not a terribly difficult escape; seasoned players will probably be out in five to ten minutes. Considering all of the puzzles (many color-based) that have to be solved to view this precious piece of art, it had better be worth it.
Welcome to The Water Well by no1game.net, a quiet room escape game that won't solve all your problems, but is certainly an oasis of calm in an otherwise frantic week.
This time around I scavenged up a pair of small but entertaining room escape packages from a Japanese developer called No1Game. The first, Emergency Exit Sign, tells the story of a Japanese all-night worker who just about lives at his office, which becomes a problem when a monster traps him inside. The second, Game In Game In Game, shows us a rather obsessed escape fanatic who plays a room escape game every day before bed, only to wake up one morning trapped in one.