Your journey as Arkus Rei, space pirate, continues in this series of extremely challenging platform adventures. Follow the instructions given by your new found human companion to uncover treasure beyond your imagination. But first you must travel to several different dangerous locales and, well, survive.
Enter the world of the Waker, an enigmatic creature charged with guiding wayward dreamers to their respective awakenings. With the help of some magical orbs, you'll be able to fashion platforms and bridges out of dreamstuff, but be wary of how the platforms are constructed, or else you may steer yourself directly into the darkest nightmares.
You tell yourself you don't care about her anymore. She broke your heart and to forget the pain you throw yourself into your ninja training, pushing your muscles further than any human should rightly expect of their body. You tell yourself it doesn't matter, and for a while you think you might believe yourself. It's not until your friend informs you that she's been kidnapped by the ruling species, werewolves, that you come to understand that it's all a lie. You still love her enough to rip through every single werewolf keeping you from her, or die trying.
The new game from Gregory Weir is an unabashedly highbrow and experimental platform game, where the ground is made up of literature. Try to touch as many words as you can, as prose by H.P. Lovecraft, T.S. Eliot and others stretches out before you. It's interesting enough just to be forced to read by a platform game, but the real treat is all the visual embellishments.
The Lost Vikings? Old news. This is Hans Hans the Biking Viking, who, along with his friends Freya and Thor, must escape from the nefarious but incompetent Loki's lair. Use Thor's strength, Freya's magic, and Hans's... well... jumping bicycle to outwit an 11-level dungeon full of tricks and traps.
The source of BOXGAME's name is obvious: it's basically a puzzle platformer wrapped around a box. Perhaps by M. C. Escher. The direction of gravity changes depending on how you cross from face to face, turning walls into ceilings and pits into doorways. Jump and rotate your way to the exit in this unique game by Sophie Houlden. Don't forget your teddy bear!
Observe this failure of an elephant. It is tiny. It is blue. It has forgotten every level of this new platform game by jmtb02 but the first. An animal known for its memory can't remember anything about the game it's starring in but a single configuration of blocks and spikes. This is it. This is the only level. What a failure of an elephant.
This surreal platformer by Makibishi Inc. drops you unceremoniously into a world gone absolutely loony. As it turns out, stars are the cogs by which time ticks in this universe, and as fate would have it (as it often does), those stars have been scattered to the ends of the earth. You, a fearless yellow blockhead, must gather up the missing stars in hopes of setting things right in the world again, or at least as right as things get in that place. Which isn't very right at all.
The first Flash game from Anna Anthropy, When Pigs Fly is an extra-challenging offbeat platformer about a pig who has to escape from a cavern using her newly-grown wings, which are unfortunately the most fragile creation in the history of the universe. Even negotiating a simple floating block takes some skill, and an innocent staircase becomes a jagged nightmare.
You control three different characters: a hulking heavy weapons master, a stealthy ninja scout, and a shield-bearing defense specialist. They are the Galactic Commandoes, and they're here to solve a series of platform/puzzle levels using their unique strengths and abilities! Yeah, teamwork!
A sequel to the fast-paced bow-and-arrow blast-fest so many of us loved, it's Twin Shot 2. Take your chubby cat-cherub duo through 100 new levels of twisted, cartoony Greek mythology, perforating curious little gelatin-demons of all shapes and sizes.
From developer Lucas Paakh comes a journey into the fantastic with William and Sly. Take on the role of an agile fox in a fantastic world, working to uncover all of it's secrets and find out the reason why a network of teleportation runes has suddenly stopped working. With a massive map to explore, achievements to earn, and powers to acquire, William and Sly is almost more experience than game.
You are the Parasite, a squelching land-squid from the stars who sees profit opportunities where a less sophisticated alien might see bunnies and butterflies. Your goal in this new platform game from Nitrome is to destroy all of the planet's tree spirits and replace them with mining structures. If you have even a touch of the arch-villain in you, this game will charm you down to the core of your thin, waxed mustache.
Mabushi is a ninja who looks like a bean, but he doesn't let that get him down. Not when he has the prettiest girl in the village for a girlfriend! Yes, life is a pretty sweet fruit if you're Mabushi... at least until a jealous demon lord absconds with both his girlfriend and his sword! Set out across the land to help him rescue his true love as you hop, shuriken, dart, and generally ninja your way through this gorgeous, retro-style platformer!
Cheerio, my good man, pip pip! The name is Sir Reginald MoneySeize II, Esq. I'm out to construct the world's largest tower, and I'll need 1000 golden coins to do it. Are you up to the platform-jumping challenge, my well-buttered scone? I sincerely hope so, for I'm simply too well bred and important to fall to my death on a bed of spikes.
We interrupt your internet viewing to bring you this important news bulletin: Rabbit Wants Cake. That is to say, one little remote-controlled rabbit needs to avoid spikes and furry monsters on the way to get cake. Program the rabbit by recording and tweaking its movements, in this odd little platformer by John Cooney.
Run and jump with one hand, warp reality with the other. Ian Snyder's Push is a platform game with an exciting and inventive twist that lets you reshape levels in real-time with an omnipotent force bubble. Plus you can make your own levels for others to tear asunder.
If you were to ask us, "What is Bango?" we could say a lot of things. "A board game! A breakfast cereal! The newest pop music superstar!" But of course, since Bango! is actually a puzzle platformer, we would be dirty rotten liars. Race across blocks that plummet behind you, trying to clear the screen of them without falling yourself. It's harder than it sounds, and with an extra five levels each of "extra-hard" and "frustrating" difficulty, it's a challenge for everyone!
In Greg Sergeant's aptly titled puzzle platformer, Use Boxmen, you, believe it or not, use boxmen to collect boxes. It sounds fairly simple and straightforward, but it's not, really. Some puzzles require you to think outside the box to reach their oftentimes very clever solution. Solving puzzles is only half the battle, however, as Use Boxmen takes its platforming element very seriously.
When you load up Raider: Episode 1 in your browser you can expect solid controls, a good story, and magnificent level design that will put your platforming skills to the test. This first in a series of five episodes sets a high standard for the four episodes to follow.
Shy Dwarf is a gorgeously animated little adventure where you play as a little black blob with a jaunty red hat. But Shy Dwarf is something of an enigma. Fun, short, and completely baffling. We're not sure exactly what it all means, or if it's supposed to mean anything at all. Whatever the case, we couldn't resist its unmistakable charm.
At first glance, Scarygirl comes at you blazing on all cylinders like a triumph in Flash game production values. From the very start of the introductory cinematic sequence, the player is offered a glimpse at what appears to be one of the most fantastic Flash games to ever appear on the Web. In the end, the good outweighs the bad. Players can put up with loose controls, slipping and sliding their way through levels, when the brilliance of the rest of the game is so appealing. Every element combines to lift Scarygirl above the competition, serving to create one of the most exasperating yet fulfilling Flash games available today.
Fantastic platform puzzler in which you play a Victorian magician who must correct a mistake by leading poor ghostly souls to a magic door. Including smart and elegant brain teasers that get increasingly more complicated as the levels progress. Altogether a fun and challenging new puzzle game from a promising new group of Flash game developers from New Zealand.
Action, adventure, and painful, spiky death can all be yours in Chup, a new platformer from Tomas Pettersson. With a retro vibe and an intensely charismatic star, Chup offers a tricky jumping adventure that would make Mario proud.
Shift 4 is now available to play and it brings with it a shiny new iPhone app of the original Shift experience to take with you on-the-go. If you're familiar with the Shift series so far, a lot of the elements in this game will seem very familiar. However, twists do come, as you will eventually find yourself having to control more than one silhouetted fellow. You've now got to use a team of folks to reach the exits and advance.
Tower of Greed is a game about the banker's favorite deadly sin, in the form of an aggressively retro, fast-moving platformer. Will you exit the tower with untold riches? Or will you be betrayed by your own avarice? If your fingers are nimble enough, let's find out!
What if Mario, instead of instantly reappearing at the beginning of the level after he died, had to earn his reincarnation by traveling the realms of Diyu, being judged by the kings of Yama? This is a game about that from Yoshio Ishii of Nekogames.
It's a bird! It's a plane! It's a... OW! Ew... is that a spleen? The fifth chapter of the puzzle-platforming Karoshi series is here, and it's one of the best of the bunch. This edition comes with a flying, indestructible, Super Saiyan alter-ego, a dubious power when the goal of the game is to kill yourself.
Help guide Spewer, an adorable pink blob, through a series of diabolical tests put forth by a watchful scientist in this physics-based platformer. It's a journey of adventure, excitement, and child-like wonder. Also, vomit.
The bomb is going to go off in five seconds. This can't be changed. Your task is to guide a bunch of individuals through their final five seconds of life before the bomb does go off. Can you get 100% by helping all of the stick figures attain their goals before being vaporized by the big one? And will it matter?
If a three-year-old or a five-year-old were to make their own platform game, Androkids 2 is exactly what it would look like. If you never quite got over collecting coins and jumping on the bad guys, this is definitely right up your alley. Kid-tested and approved.
Put Paper Mario and Tim Burton in a blender and you get Paper Moon, a smooth, sophisticated example of how to integrate design and mechanics into a masterful casual game. It's a platformer with a twist, and with enough style and depth to keep you coming back for more.
Scarygirl is a huge (hours long) and absolutely stunning platform game just released today by a collaboration of companies, including art direction by concept creator, Nathan Jurevicius, an Australian-born artist now living in Toronto, Ontario. Although currently marred by gameplay issues causing player frustration, it is without a doubt one of the most visually appealing browser-based experiences we have ever seen.
What's better than a game about a shuriken-chuckin', rope-swingin' cyber-ninja with green glowing eyes and powers of invisibility? Two games about that ninja. Final Ninja Zero is Nitrome's prequel to Final Ninja, with a secret weapon that puts it ahead of any other platform game in a browser: cyborg ninja monkeys.
The latest wacky puzzle from Nitrome, Rustyard has you indirectly leading a junkyard robot with a striking resemblance to Wall-E. You cannot control the movements of the machine, but you can manipulate the environment with its buttons and switches and trolley tracks. Get the robot to the generator and charge up! Bzzzap!
Monochro Observer is a lovely little puzzle/platform game by Japanese game developer Tatsuya Koyama. Control two people, one who lives in dark and one who lives in light, as they cooperate to reach the exit together. Just look at those little munchkins, staring at each other across the impassable divide between worlds. Lonesome. Longing. The fire of passion smoldering in their eyes…okay, not that last part.
Don't Look Back is a modern retelling of the story of Orpheus and Eurydice, although there are subtle differences. For one, the mythical greek poet favored a harp over a handgun, and for another, he didn't need your platforming skills to guide him on his journey.
Schizo-Phrenzy is a surreal platform adventure with an art deco look and a discourteous attitude towards gravity. Guide the mentally unwell private investigator John K. Facey on his quest to confront the titanic Mayor and discover the true extent of his own madness. Schizo-Phrenzy will fill your shoes with spider eggs during the night, and if they hatch, you are in real danger of having your privacy invaded.
The writing's on the wall at The Glassworks Company for Kapowski, who just got fired for getting a little too creative at work. Now you've got to prove to your boss that you're capable of making it in the window-washing world with your new power gloves and a little high-flying daredeviling. Enter The Glassworks, the latest platforming experience from the talented crew at Nitrome.
The ray gun: time-honored weapon of choice for protection against baddies of all kinds. But if there's nothing to protect against, what good is it? Transmover, a puzzle platformer by Japanese game developers Polygon Gmen introduces a new function for your favorite hand-held emitter of energy: transmotion. In layman's terms, this simply means when you fire your gun at a block, you and the block switch places, a tactic that injects new life into the block-maneuvering platform genre.
Hey casual gamer! Here's a stylish action platform adventure about wizards, nifty upgradeable special abilities, and running around red-colored landscapes zapping things with lightning! Created by Spelgrim, Hey Wizard drops you in the shoes of a wizard trying to get his abilities back from the evil Megagate. Using little more than spell physics to fling yourself around the landscape, destroy all of his evil minions while upgrading your abilities with each trophy you grab.
Brad Borne has combined the ludicrous physics of his own Fancy Pants Adventure with the stylized world of Mirror's Edge to produce a joyful ode to parkour and platforming. Though you'll have to slow down if you want to collect every messenger bag and trinket, the real heart of the game is in running full tilt. The game world feels chunky and reliable, perfect for wall-jumping and launching yourself off of ramps with legs pinwheeling.
Nitrome has released Twin Shot, a new platform adventure full of Roman architecture and archery, perfect for playing with a friend or taking a solo challenge. It's a beautiful platformer, with creative nods to Bubble Bobble. The sound effects and music also take somewhat of a retro cue, and the graphics are quite stunning, with very detailed character designs and backgrounds.
BubbleQuod is a physics-based puzzle-platformer from Ukrainian developer Garbuz Games. To free yourself from your self-constructed prison to keep out the dangers of the world, you must roll across fifty stages and seek the bubble-bursting pin. The developers offer two levels of difficulty: "normal," which allows for in-air control, and "hard," which is more realistic.
Older material from SKT Products, known for oddball classics like the Moai games and Mr. Sweets, Escargone brings you 30 levels of one-switch snail platforming. Although it drags a bit in the beginning, the patient player will be rewarded when it hits its stride in later levels.
Tyler Glaiel, the programming and musical composition half of the team behind Aether, has released this amazing platform-puzzle game with a unique look and gripping, oppressive atmosphere. Whether you're looking for fresh new gameplay, or you're interested in games with subtle emotional values, Closure is where it's at.
Despite being a relatively simple game, YHTBTR has earned quite a fanbase. It boasts a game manual, four walkthroughs (including one YouTube walkthrough and one in German), a speedrun posted on YouTube, a Spanish Wikipedia page, a text-adventure version, a novelization, and a fan-comic. Come see what all the hype is about.
Andrew the Droid is a retro-looking title that utilizes the familiar level rotation concept found in a number of games. Work your way through over two dozen levels, avoiding hazards as you unlock exits, collect chips to grant you new abilities, and rotate the stage to let gravity pull you where you need to go.
Eternal Red is, by its own admission, a cross between a platform arena style shooter and a real-time strategic defense game. No story, no dialogue, just you and the seemingly non-stop litany of enemies appearing from one door that try to make it to the second.
John Cooney, author of TBA, TBA2, Grid16, and the Ball Revamped series, has unveiled his latest epic adventure. Along with timeless, classic platforming gameplay, Achievement Unlocked offers you the opportunity to earn no less than One. Hundred. Achievements. Holy bat farts on a bus.
New from the snowy peaks of Mt. Nitrome comes Frost Bite 2, a direct follow-up to last year's Frost Bite platforming game. Work your way up the snowy mountain peaks using a grappling hook that can latch onto almost anything. Stomp or harpoon enemies to clear them out of your way, move boxes to reach high spots, and collect bonus letters to unlock secret stages. A few new tricks can be found up Frost Bite 2's fuzzy parka, such as new enemies and new objects to grapple.
As the game begins, you've been ousted from your throne by the original game's hero, and you're forced to flee your own palace to seek a way to reclaim your seat of power. You will need to steal the four magic swords to make him disperse back into the darkness from whence he came, fighting and platforming all the way. As a departure from mainstream game design, Armed with Wings 2 is worth a look even if fighting games aren't necessarily your thing.
Nitrome's Toxic 2, baby. It's here. In a world where machines rule over humanity with a literally iron fist, a lone, slightly overweight, Hazmat-suited warrior must discover and destroy the robot overmind. That's right, it's Man Versus Mechanaloid: Rumble in the Nuclear Waste Processing Plant. If you liked the first game, you'll love this one; and if you had criticisms, they've mostly been addressed. Just brace yourself to take many an acid bath.
Buggle Stars is a well-executed platformer with tight controls and over 15 interesting levels and 4 mini-games to unlock. Each level presents a sequence of stars that you must collect, in order, to advance. A variety of goals change up the gameplay just enough to keep each level interesting and addictive, and a bit intense at times.
From The Fancy Pants Adventure creator Brad Borne comes a 2D re-imagining of the 3D action-adventure console game Mirror's Edge. Mirror's Edge 2D uses the Fancy Pants engine and adds a whole host of new acrobatic moves, allowing you to jump, climb, scramble and run across rooftops with surprising fluidity.
A pack of cuddly woodland creatures suddenly find themselves homeless at the hands of Big Brother and his menacing chainsaw. To escape to Paradise Meadows, they need to collect a golden acorn from each level (obviously). Regrettably, some of the adorable animals must be sacrificed along the way...
This piece was submitted to the 2008 SBGames Independent Gaming Festival in Brazil and it pushed the envelope of gaming and received high initial reviews. Yet, on the surface, the game seemed like nothing more than an awkward, weakly executed platform game. So what has everyone thinking about Estamos Pensando? Play the game then read our review and find out!
A follow-up to the original Draw Play, Draw Play 3 retains most of what made the original so interesting and introduces a more action-oriented approach to gaming. Like any platformer around, you control a little character who must jump and run to the flag at the end of each stage. The catch is that in Draw Play you create the platforms. Make stairs, hop from ledge to ledge, or use the pen and push yourself up as you move.
Tasha's Game is a whimsical platform adventure about a woman rescuing her friends and co-workers from evil black tentacles with the help of her magical flying cat Snoopy. Did I say "whimsical"? I meant "insane".
Karoshi is a platform/puzzle game where your goal is the exact opposite of most such entertainments: you have to die. Throw yourself onto spikes, zap yourself with electricity, smash yourself with a falling safe. It's like an extended version of the cathartic moment when you get finally get sick of Mario's empty-headed cheerleading and just hurl him off a cliff.
Meat Boy is a platform game that dares to ask the question "What if the main character from Knytt or N was made of bits of sticky, gooey raw meat?" And even though you never wanted to listen to the sound of meat slapping against solid blocks over and over again, when you're playing Meat Boy, you probably won't mind.
Orphan Feast is a hilariously macabre action platformer with great design and story, created by Robox Studios for Adult Swim. You are the gruesome Creaky Tom who has been given the odious task by Oliver Twisted to snatch up children so they can be ground up into pies for greed and "culinary perversion." Probably not a game to play with the little ones. ;)
Onekey is a character-based platform game played with only "one key", and thus the mystery of the title is solved. The catch is that you can't affect the main character directly. Instead, you control various objects in the environment while he blunders around falling off of things. This is a good one.
Is anyone tired of Portal-inspired games about some faceless dude stuck in a sterile laboratory environment full of death traps yet? I know I'm not! Here's another one, comin' atcha! Control a smoothly animated silhouette of a man who is trapped in the middle of a giant maze full of spikes and shifting blocks. Alter gravity by rotating the entire room 90 degrees at a time!
Amaaxla's Gravity 2 is a physics-based platform game of momentum and gravity. The objective is to collect crystals and reach the exit of each level. Collecting crystals is very important in that they allow you to purchase things in the shop and unlock other levels.
Puzzle Farter is a fun little platformer with a unique twist on the usual mechanic. Armed with only natural gas, make your way to the exit of each level. The physics in Puzzle Farter are elegant, yet difficult to master. One fart will only get you so far or so high, and it takes a moment for his gas to recharge. What the game lacks in music or plot, it makes up for with simple charm and giggles.
Final Ninja is a side-scrolling action/adventure with plenty of ninja-goodness like wall-jumping, stealth mode and rope grappling. The stealth mode is a pretty fun tactic, as you'll be met with lots of security systems and enemies that will require a delicate touch to overcome. But the grapple is definitely the key mechanic that makes this game shine.
If you've played the original, or the even better update to that one, then you probably will be thrilled to know that Tony has just released a third game in this fantastic series that takes the concept of negative space and turns it upside-down. Shift 3 extends the familiar jump and run, puzzle-platformer formula by adding a few surprises.
When I heard the newest Nitrome game since Sky Wire 2 was called Small Fry, I turned to my own "Small Fry", seven-year-old Roland to help me out with the review. Roland says this one is special because you get four different characters, and you have to get them all to the tree house at the end of the level.
When I heard the newest Nitrome game since Sky Wire 2 was called Small Fry, I turned to my own "Small Fry", seven-year-old Roland to help me out with the review. Roland says this one is special because you get four different characters, and you have to get them all to the tree house at the end of the level.
Knuckleheads is the latest pixel-licious platforming fiesta from Nitrome. This time, you guide a pair of grimacing heads wearing Mexican wrestling masks as they bash their way through 25 levels of bats, spikes, and deadly lava. Why are they so angry? Maybe it's because their only method of locomotion involves constant trauma to the skull. Why are they wearing Mexican wrestling masks? I ...don't know.
A simple jump-and-run platformer with style, Space Walker shows that a very simple concept paired with simple graphics can be made into an enjoyable and very pretty casual game experience. Variety in enemy type, enemy movement, and gravity for each level provides an increase in challenge, while a randomized color scheme provides something new to look forward to. Nothing earth-shattering or all that innovative here, just a well-designed package from tip to tail.
Chronotron is a platform-puzzle game with a really innovative (and addictive) twist. If you're a fan of time travel theory or if you enjoyed any of the amazing time-based games (Timebot, Time Raider, and Super Earth Defense, in particular) from our replay-themed game competition last summer, then you'll love Chronotron.
Armed with Wings is an enjoyable platformer with some innovative twists. You play the role of a fallen hero, brought back to life from the "blackmist" in search of vengeance, armed with a katana and an eagle. That's right, an eagle. Designed to augment the typical start-to-finish run of platformers, you have control of an eagle that helps you reach your goal in a variety of ways.
Proo, a mischievous but good-hearted little girl who accidentally crash-lands her father's spaceship on a bizarre planet, must relearn basic skills like walking and jumping in order to navigate an enormous and beautiful world. With rising plumes of energy that can lift you to new heights, streams of red-hot lava that cascade into underground pools, and adorable pixel art, Pieces fulfills in ways most unexpected.
Planet of the Forklift Kid is a whimsical physics-based platform puzzle game, controlled with the keyboard. Your goal in each level is to reach the exit, usually by operating switches to open the doors blocking your path. It is an all-around well-crafted game that is so charming and odd that it's worth playing even though there are, at present, only 8 levels.
Cheese Dreams is a cute little platformer from Nitrome starring a bouncy bit of cheese (which just so happens to be the moon), mice in spacesuits, and Mario-esque pipes that send you soaring. As our orange protagonist snoozes one night, a massive mouse spaceship comes along and scoops it right up. Is it all just a bad dream, or are these mice really that obsessed with cheese?
Attak is the game I've wanted to play since I was fourteen years old. If you ever tried to raise your power level while on the bus, and had an invisible energy duel with your buddy during class, you know what I'm talking about. Every single game ever made about Dragon Ball Z has been a lame cash-in, a modification of fighting mechanics or RPG mechanics, hobbled Frankensteins that never really grasped the dynamic of Power Level 1,000,000. Today, the brothers at JohnnyTwoShoes have delivered with sonic, accessible Flash.
The latest from OddGoo and the sequel to the first Amberial game released last June. The mechanics of the original are put to an olympic workout; rolling a ball around has never felt so fresh. From the terrestrial furnace to the skyways, to outer space and distant nebulae, this game explores both increasingly exotic settings and increasingly clever level design.
A platforming adventure game has just been released from Nitrome: Dirk Valentine and the Fortress of Steam! Dirk Valentine uses similar mechanics as Nitrome's own Frost Bite. Move Dirk with the [arrow] keys and aim with the mouse. Press the left mouse button to fire the ricocheting chain gun. The slightly more serious tone and steampunk setting is a departure from Nitrome's usual fare, but the high quality of artwork, music and overall design remains the same.
Gooey gooey goo! Time for another Sling review! The third full installment in the Sling series has just been released. Once again, evil monsters have stolen an element from the Oozeville power source, destabilizing it and threatening to destroy life as they know it. As you grab, stretch, sling, and bounce your way through each of the game's 50 levels, watch out for spikes, freezing water, special grabs, monsters, and more!
The original Shift was an interesting platform game that used negative space as an entertaining hook, but it came with a few problems that ultimately made it feel unfinished and experimental. Now, Tony of Armor Games has released Shift 2, which is basically the game the first one should have been. It's not enough of a leap forward to warrant the "2" in its name, really, but it refines and expands upon the original concepts to deliver a smoother, more drinkable dose of run/jump/puzzle distraction.
Mr. MothBall is a classic piece of platforming action: using the arrow keys, roll the hero through each of 21 levels collecting as many points as possible before hitting the exit. As the game progresses, new elements such as gates, switches and push-able blocks are introduced. Its lovable style, finite length and gradually increasing difficulty will persuade most to play it right through to the end.
Sola Rola is a topsy-turvy turntable of a time, published by Gimme5Games. Wiz and Waz are two spherical buddies who are just cruising through space one day and happen to get caught in a series of mazes, a scenario we can all relate to. Together they must escape, but they only move when you rotate the maze. It's your job to roll them right into the red and blue beacons that represent their exits.
In Spin the Black Circle you must rotate the game field to move a ball to the goal in each stage. Gravity pulls it to the center, however, making physics and fast reflexes vitally important to your success. Avoid obstacles and enemies in this well-polished game of skill!
It's a zany platform game from the creators of Fool Yoo that gets everyone in on the action! As you begin each stage, different-colored players pop out of the same vortex your character falls out of. Each one is a replay of a previous player's actions, so study them carefully for clues as you dash across each stage.
Shift embraces the same negative-space-centric platforming concept as Yin Yang, but in a style more elegant, more minimalist, and more pulsating with sexy-sweet spy music. With a press of the Shift key, you are flipped beneath the floor on which you are standing, and reverses both your body color and gravity. It's a unique platformer with a twist, and it's a good deal of fun.
Imagine the wandering ball of Within A Deep Forest encased in metal and set loose in your browser, and tell me you don't want to get into that Sky Tower. Bug Bug is the latest game to be released from Aqui Griffin's studio, a re-release of a game entered into our "ball physics" game competition in October with crucial improvements.
Space Kitteh is a unique action game created by Zach Archer and Miles Johnson for our fourth Casual Gameplay Design Competition. Run around planets bouncing around in space as you search for lost kittens in distress. As you leap about, gravity toys with your momentum in strange ways. It's a great-looking game with just enough wackiness (saving kitties from planets?) to make it a winner.
The second chapter in Brad Borne's epic tale of a man with righteous pants is here, and it is spectacular. The Fancy Pants Adventure: World Two is a Flash platform game focused on high-speed acrobatics, like a hand-drawn Sonic the Hedgehog. Twice the size of the original, World 2 is one of the most ambitious, audacious Flash games out there, bursting with thrills, imagination, and whimsy.
Sheeeeeep!!! Hyper cute (and fuzzy) critters star in Phillip Reagan's Osmosis, an entry to our 4th Casual Gameplay Design Competition. The object of Osmosis is to guide one or more sheep-type "balls" through each stage by drawing symbols that change gravity, friction, or make the sheep move. It blends action and puzzle elements into a webtoy-like atmosphere that's as inviting as it is entertaining.
The Caverns of Hammerfest, by French developer Motion Twin, is an expertly crafted love letter to classic arcade platformers like Bubble Bobble and Snow Bros. If you've ever wondered how the intensity and the heartbreak of those old arcade cabinets could be translated into online gaming, look no further.
I don't know what Nitrome has against penguins, but our little tuxedoed friends really get the raw end of the fish-burger this time. Not only do they get chucked off of icebergs by the hundreds, but some rambunctious foxes are using them as ammunition in a prototype penguin launcher. If you're having trouble visualizing that, it's like a missile launcher, but with penguins. Fiery heat-seeking penguins.
Twang, as the sound of the title implies, is an elastic platform game in which you 'twang' a ball from start to goal in each level by pulling and releasing points that propel you forward as from a slingshot. It's the latest game from Nitrome, and it's a whole lot of fun.
Talk about your misnomers! With a name like The Mind Bender, you'd think you were in for an epically long and devious puzzler. Instead, you get a simple, breezy platformer that should make for a nice break from the some of the more intense offerings we've reviewed lately.
Headcase is the latest platforming fiesta from Nitrome. Set in a world of lush pixel art where gravity is fickle and your head is huge, you play a superhero dream-avatar (yes, that's about right) with a big 'up' arrow on your helmet. You stick to walls, ceilings and floors, allowing you to move around platforms as if you were an insect. You also have the ability to jump/fly in a straight line, kind of like Superman.
It's got action. It's got puzzles. It's got zany... everything. The Tall Stump is an action platformer that feels like an adventure game laced with short puzzles. As you travel through the game you find strange items and learn to use them in even stranger circumstances, all in the name of working your way deeper into the stump. An exceptional game that won best of show in our 4th Casual Gameplay Design Competition, and now follows-up that achievement with being the top platform game in the Best of 2007.
Slingoween combines the rubberband-flicking action of Sling with the familiar climbing theme found in games such as Winterbells. It's a simple game with little more than earning a high score as a goal, but the flying pumpkins, ghosts and Halloween candy help kick off the impending holiday with style.
Sling Fire from Ezone continues the physics-based goo slinging action previous games in the series introduced just over a year ago. The fire element has been stolen from the Oozeville power source, which of course spells doom for the slime-based folk. Playing as Sling or Slingette you must toss your way through 50 levels of traps and puzzles to recover the lost element!
An update to the previously reviewed Manifold, this version is the full, super-fun-happy version, promises Joel Esler, the game's author. Get acquainted with Fold via the "Easy" levels. Then advance to the more frustrating "Uneasy" levels. And when you think you finally have the mechanics mastered, give the "Doubleplus Uneasy" levels a try. A unique and original platform puzzler just keeps getting better.