You know, as a room escape enthusiast I just love a scenario where a friend/colleague/stranger locks me into a space and refuses to let me out or feed me until I've solved all the puzzles in the room. If you think that means I really, really love the escape games of Tesshi-e, well, you'd be right. If you think that means that there is something really, really wrong with me, well, you're also right, but that's besides the point. The point is that occasionally a person needs something more than just crisp visuals and clever puzzles in their escaping. Sometimes a person also yearns to need to put together random crap found in a room to construct something useful (that or a device in which to capture their kidnapper, either way is fulfilling). Good thing we have Escape from Tesshi-e's Room 2 to fill that void. (As of this writing, the game is currently Japanese only.)
The construction comes roaring back to the forefront in Tesshi-e's latest effort. Whether you love it, hate it, or love to hate it, construction is one of those type of puzzles Tesshi-e will return to again and again, perhaps not as frequently as the wobbly picture puzzle but often enough that it has become a hallmark. This game not only brings back this fun and frustrating puzzle, but brings it back in a big way. Aside from the complex series of mind-benders, Tesshi-e is mastering the art of multiple use objects, in that the handy and helpful items you find in the room have two or more uses, making the interconnections between puzzles even tighter and more entertaining.
Tesshi-e room escapes have always been fun, but it has been nice to see them progress from something slightly above average to the standout escape games they have become today. With their multi-layered puzzles and smooth controls Tesshi-e has earned the right to stand with the giants of the room escape field. With the usual two endings (the second featuring a very familiar restaurant), Escape from Tesshi-e's Room 2 continues the trend of point-and-click fabulousness that we've come to expect.