When you need a little sunshine in your day, Funkyland's escape games can always be counted on, with their bouncy soundtracks and eye-poppingly cheerful design. In Fruit Kitchens No. 24: Papaya Yellow, because you can leave this kitschy kitchen, you need to find seven payapas... some of them are simply tucked in odd places, while others are locked away behind puzzles. There's no changing cursor, so you'll want to click on everything to make sure you don't miss something you can interact with, though this game is definitely of the short and sweet variety. There's just something about Funkyland's Fruit Kitchens games that makes you want to twirl around with some cartoon birds while you make a batch of cookies (or garlic bread, because let's face it, savory is better), and Papaya Yellow's biggest difficulty is likely to be simply missing a hotspot or two given its colourfully cluttered design, though you may need to give your thinker a light shake to wake it up. Fruit Kitchens No. 24: Papaya Yellow is as sunny and happy as you'd hope, and a lovely way to spend a few minutes.
So you say your week is half over. Maybe it's been good to you, maybe it hasn't. Maybe it's just been a little eeeeeeehhhh. We've all been there, my friend. That's why Weekday Escape is here to shake things up a bit, or at least as drastically as a random trio of escape games can be said to do! This week, no1game gets goopy when you find your way out after a late night barred by a strange house guest, Esklavos introduces you to the least threatening vampires ever with their customary style, and Lu-taru knows you can open a door, but can you open it over and over when new complications keep getting added?
Being locked on a train with not a soul in sight would sound like a good reason to panic, until you hear the soothing music kick in and then all is good. For slow instrumental pieces in an escape game means one thing; TomaTea! They're back with their next escape puzzle game, Orient Express Night:First Station. Yes the grand maker of our favorite escapes such as Early Evening Escape and Salvadoor has given us a new adventure. On this train as you try to find a way out you'll find not much has changed from their other games, but since there wasn't anything really needing to be changed this is good news. There are still plenty of puzzles to figure out and hints to be found. With a mouse that lights up when it's over something you can look at closer or pick up, you won't have to worry about the dreaded pixel hunt. No, things are pretty straight forward on this locked train, and with your skills in seeing hints in the surroundings you'll be finding your way off in no time.
Libertechno wants to PUMP *clap* you up with a visit to your local sports club in Aries Escape No. 17, the latest in the Aries escape games, but as often happens in gyms, when you arrive, you find yourself trapped inside. This always happens when I show up for tabata drills! With one half of the room shrouded in darkness, you'll need to hunt for a means to both turn on the lights, solve puzzles, and then finally escape before you're forced to do burpees. Your cursor will change when it passes over something you can click on to interact with, and the white arrows at the edges of the screen will let you move around the room, or occasionally look at something you're zoomed in on in a different way, so don't neglect any that appear when you're examining something! Aside from a somewhat odd method of navigation that might cause you to miss being able to flip something over or look elsewhere on an object, Aries Escape No. 17 is a very solid little game. None of the logic you'll need to solve the game is particularly obnoxious, though you'll encounter some familiar puzzle types and need to scour the room more than once when you make progress to see if anything has changed. Aided by your friend, the sports-bra wearing torso, you'll need to hunt for clues and put two and two together in order to solve most puzzles, though you'll need to be prepared for a lot of codes. Just examine everything, from every angle, and you'll hopefully get out before you get roped into the next Zumba class. Don't forget to stretch afterwards!
Thanks to Cyberjar88 for sending this one in!
You don't need any commercially engineered camel to tell you it's Wednesday when you've got Weekday Escape! We're here to bring a little sunshine into your week with some free online escape games... and remind you that there are still three more days of drudgery until the weekend!... hooray! This week! Funkyland lives up to their name once more with a pretty-in-pink hunt for some more cosmetics, Vitamin Hana is terrified at the destruction four tiny green lizards will lay to waste on humanity unless you can stop them, and no1game wants everyone to just kick back, relax, and enjoy some frozen treats seaside.
When it comes to colour, a dab'll do ya, but Yonashi has taken things a step further in No Name Room 2, an escape game much like the original that takes decor to minimalistic new heights. Everything is white, and the furnishing is especially bare, but if you click around, you may find that things are not so barren as they seem. The cursor changes when it passes over something you can interact with, and items in your inventory can either be "equipped" for use by clicking their icon, or examined up close by clicking the tiny magnifying glass. You'll want to check out things you're carrying up close to look for clues, because No Name Room 2 doesn't hold your hand, and you'll need to experiment and hunt around on your own. Not that the game is particularly difficult, despite some sneaky puzzles that may require you to rethink what you think is the solution, and a potential need to seriously strain your eyes when yellow is involved, and nor is it particularly long. It is, however, is fun, surprisingly clever and tricksy-false at times, and worth adding a little bit of colour to your day.
What's in the box? While there are many different references I could tie that line to, what matters about this particular white box is that it's the centerpiece of Tsuregemu 6, the newest escape game from Paradise Kung Fu and the direct successor of Tsure Game 5.2. (Whether it's "Tsuregemu" or "Tsure Game" seems to depend on your translator.) The goal's the same: point and click your way around the box, click the navigation arrows when they appear to change what you're looking at, use and examine inventory items, and eventually unlock the box's final secret: your key to freedom. However, this box is a huge step up in depth from its predecessor, with many more puzzles and secrets hidden inside it than originally meets the eye.
"Forgetting isn't enough. You can paddle away from the memories and think they are gone. But they will keep floating back, again and again and again. They circle you, like sharks. Until, unless, something, someone? Can do more than just cover the wound." What is worse than forgetting? In Forever Lost: Episode 3, the final point and click mobile adventure game (available for Android and iOS in HD or SD flavour) in the Forever Lost Trilogy, you learn that although losing your mind, memories, and everything that makes you you is pretty frightening, there are actually worse things than forgetting.
How's your week treating you, precious friend? No matter your answer, it's bound to get a lot better with Weekday Escape on the job! After all, there are few situations in life that aren't improved by being trapped somewhere and forced to solve a series of strange puzzles before you can escape... that's what makes the Saw franchise so uplifting! This week, we take a look back with two older titles, including a stage show gone wrong by Just Pine Games (now Pine Studio), and a loft apartment overflowing with gems by TeraLumina, and then cap it off with some refreshing summer treats from Funkyland!
An endless parade of freshly delivered sushi ferried straight to our lazy laps? Yes please! In no1game's Find the Escape-Men Part 158: Sushi Go Round 2, you've decided to check out the new sushi joint in town, because somehow despite there being 158 of these little escape games, and even being the second time this scenario has happened, you're still surprised when you find yourself trapped somewhere and unable to leave without finding the ten green men hidden throughout the area. But, well, I guess I understand... there's a lot I'm willing to do for a spicy salmon roll. As usual, there's no changing cursor, so you should click everywhere, on everything, and sometimes more than once (or after some time has passed!) in order to find what you need. Sushi Go Round 2 manages to be surprisingly sneaky for working within a limited amount of space, but it may also make you a little hungry, so hurry up and finish so we can go get some tuna nagiri... your treat!
I keep telling myself that one day, I'm going to make an escape game of my own for you guys to show you how much I love you. And it's going to have amazing puzzles. And augmented reality. And a unique soundtrack. And consultation by Idris Elba, because Idris Elba. And then I remember that I wore my Cthulhu slippers to get the mail today because my sandals were on the other side of the room and thus "too far" away, and I figure that sort of motivation is a long way off. But on this edition of Weekday Escape, you've got some feline freedom to attend to from Vitamin Hana, the world's most complex cobbler's house from MayMay, and a makeup routine from Funkyland that would probably be a lot simpler if you stopped hiding things all over the place and just invested in a makeup bag like the rest of us. So it's all good!
Find the Escape-Men Part 157: At the Wedding re-enacts that scene from that old movie. Which old movie? Practically any romantic comedy made prior to the 2000's. You know the one... the bride is stepping up to the altar, but someone is racing to try to stop the wedding? Well, in this escape game from no1game, that someone is you... but are you really there to bring the ceremony to a halt? Or do you just wanna, y'know, find ten little green dudes scattered around the room? Yeah, that's what I thought. Click to interact with items, occasionally multiple times, but whatever you do, don't blink, because this is a short one, with more of an emphasis on gathering up our little lime coloured bros than anything else. The ending is actually... perplexingly moody, but if you want an escape that's fast and dramatic, toss some rice around, or smash a glass, or whatever gets you in the mood, and fire this one up.
The year is 1969, and you don't know where you are... well, apart from being in a box with a fish, an egg, and a bunch of other random items in Rusty Lake's Cube Escape: Harvey's Box, also free for iOS and Android, and you'd better believe it's as surreal as Seasons, The Lake, and Arles. As usual, click on things to interact with them, and use the small arrows at the edges of the screen to move around. The cursor won't change even if it passes over something you can use, so make sure you investigate everything, and, well, think outside the box a little. Or maybe a lot. The Cube Escape series has never so much been known for holding the player's hand as shoving them bodily in, and Harvey's Box is no different. Not only are items and secrets strewn everywhere, but their uses and solutions will need some creative thought... and perhaps a bit of musical inclination.
Look, I don't need a camel to tell me that it's Wednesday, because that's when all the good little boys, girls, and others are visited by the Weekday Escape fairy in the middle of the night! If you've been clever, and you know what to do when faced with a locked door, a screwdriver, and a cupcake fan, the fairy leaves you a trio of free escape games to make the middle of the week that much more bearable. This week, no1game's intrepid boy-child is apparently a lot closer to his kindergarten teacher than I was to mine (in her defense, I was a weird kid), Hottategoya takes you to a place that maybe needs to revisit the definition of "cafeteria", and Kumako wants you to make sure you're dressed up the way you like before you go outside.
Merendam: Escape from Seram Isle Chapter 1, also available (though not free) for iOS and Android, is an appealingly freaky horror action adventure where you play a young girl stranded in the middle of nowhere after an apparition attacks the car she's in and causes it to turn over. Considering the ominous words of the man driving the car, our heroine might have avoided a nasty situation, but is being lost with a bunch of vicious spectres much better? Merendam might be a little weird to pick up at first. On the PC, [A] and [D] are to move left and right, while the [spacebar] can be used to interact, though the touchscreen buttons work just as well. Most action buttons must be held down for a few seconds until they're confirmed, such as holding down the blue eye button for several seconds while the camera pans in. You'll want to keep an eye out for those contextual icons when they appear, as they'll let you know when there's something you want to take a closer look at. Your inventory is limited to two items at a time, so you can drop an item you're carrying on the floor by dragging its icon out of your inventory on the left until it turns from green to blue. You can save your game at a few select locations, which is something you shouldn't neglect since there are murderous spirits about that need to be defeated by following onscreen prompts. Quick time events may be scary enough on their own, but with a creepy atmosphere and tons of jump scares, Merendam is an appealingly freaky adventure that echoes some classic survival horror titles... though not without a few rough patches.