Find the Escape-Men Part 157: At the Wedding re-enacts that scene from that old movie. Which old movie? Practically any romantic comedy made prior to the 2000's. You know the one... the bride is stepping up to the altar, but someone is racing to try to stop the wedding? Well, in this escape game from no1game, that someone is you... but are you really there to bring the ceremony to a halt? Or do you just wanna, y'know, find ten little green dudes scattered around the room? Yeah, that's what I thought. Click to interact with items, occasionally multiple times, but whatever you do, don't blink, because this is a short one, with more of an emphasis on gathering up our little lime coloured bros than anything else. The ending is actually... perplexingly moody, but if you want an escape that's fast and dramatic, toss some rice around, or smash a glass, or whatever gets you in the mood, and fire this one up.
The year is 1969, and you don't know where you are... well, apart from being in a box with a fish, an egg, and a bunch of other random items in Rusty Lake's Cube Escape: Harvey's Box, also free for iOS and Android, and you'd better believe it's as surreal as Seasons, The Lake, and Arles. As usual, click on things to interact with them, and use the small arrows at the edges of the screen to move around. The cursor won't change even if it passes over something you can use, so make sure you investigate everything, and, well, think outside the box a little. Or maybe a lot. The Cube Escape series has never so much been known for holding the player's hand as shoving them bodily in, and Harvey's Box is no different. Not only are items and secrets strewn everywhere, but their uses and solutions will need some creative thought... and perhaps a bit of musical inclination.
Look, I don't need a camel to tell me that it's Wednesday, because that's when all the good little boys, girls, and others are visited by the Weekday Escape fairy in the middle of the night! If you've been clever, and you know what to do when faced with a locked door, a screwdriver, and a cupcake fan, the fairy leaves you a trio of free escape games to make the middle of the week that much more bearable. This week, no1game's intrepid boy-child is apparently a lot closer to his kindergarten teacher than I was to mine (in her defense, I was a weird kid), Hottategoya takes you to a place that maybe needs to revisit the definition of "cafeteria", and Kumako wants you to make sure you're dressed up the way you like before you go outside.
Merendam: Escape from Seram Isle Chapter 1, also available (though not free) for iOS and Android, is an appealingly freaky horror action adventure where you play a young girl stranded in the middle of nowhere after an apparition attacks the car she's in and causes it to turn over. Considering the ominous words of the man driving the car, our heroine might have avoided a nasty situation, but is being lost with a bunch of vicious spectres much better? Merendam might be a little weird to pick up at first. On the PC, [A] and [D] are to move left and right, while the [spacebar] can be used to interact, though the touchscreen buttons work just as well. Most action buttons must be held down for a few seconds until they're confirmed, such as holding down the blue eye button for several seconds while the camera pans in. You'll want to keep an eye out for those contextual icons when they appear, as they'll let you know when there's something you want to take a closer look at. Your inventory is limited to two items at a time, so you can drop an item you're carrying on the floor by dragging its icon out of your inventory on the left until it turns from green to blue. You can save your game at a few select locations, which is something you shouldn't neglect since there are murderous spirits about that need to be defeated by following onscreen prompts. Quick time events may be scary enough on their own, but with a creepy atmosphere and tons of jump scares, Merendam is an appealingly freaky adventure that echoes some classic survival horror titles... though not without a few rough patches.
Dirty Room Escape 3 might not sound like the most glamorous setting for an escape game, but if Detarame Factory is involved, you know it's got to be cute. As you may have guessed from the title (after clicking English to change the language if you can't read Japanese), the only way out of this room is to clean it up, which is easier said than done given that it both looks like a bomb went off, and has a smattering of puzzles as well. The cursor will change when it passes over something you can interact with, so click your way to cleanliness! Don't forget the little arrow in the upper-right corner of the screen that will let you see the rest of the mess in the room. Some items will simply pop back into their proper tidy space when you click them, but others will need a little more thought... though putting a combination lock on a spray bottle seems like extreme measures to find an excuse to procrastinate cleaning up. While not aggressively challenging, Dirty Room Escape 3 offers some light-hearted puzzles that will wake your brain up gently, all rendered in Detarame Factory's signature cuddly style. And hey, you can say you already did your chores for the day!
Thanks to Lisa for sending this one in, who says, "I enjoyed this very much. In this game you are challenged to clean up your apartment before you can escape! The puzzles were just challenging enough to be fun but not too hard. Many had more than one step to complete. The puzzles also made sense, for example, you couldn't put something away until you had solved the puzzle to make a space for it. And the whole game had a good sense of humour. I definitely recommend you take a look at this game."
In no1game's latest escape game Find the Escape-Men Part 156: Aquarium, the newly opened local aquarium is holding a fantastic contest... if you can find the ten "green pieces" hidden throughout the building, you'll be awarded a fabulous treasure! Man, this better not be some garbage '80s teen movie pap where "the treasure was inside you all along". To play, move around the building using the map, and click on things to interact, making sure to check everywhere since you don't have a changing cursor to rely on to see if there's something you should click. As you may be expecting by now in a no1game title, you'll need to root around in odd places, wait a little in others, and even have to fall back on trying certain actions multiple times before you get what you want. The setting is cute, with the right mix of goofiness and puzzles that won't tax you too much, though of course in real life you should never tap on the aquarium glass. While some parts are more intuitive than others, Find the Escape-Men Part 156: Aquarium is still a nice, light bit of escapery for anyone's day, with a priceless treasure at the end... maybe!
Blink and you'll miss it, but Inush Escape 3, an escape game by, as you might have guessed, Inush, is still seriously adorable. In it, you play a tag-team of pup and owner... both want to get out of the house, but they'll need to work together to do so, starting with getting the dog out of its crate. While the text is in Japanese, you don't need to be able to understand it to play. The game is split into two views, with the dog on the bottom and the human on top, and you have to know when to use each character to proceed. The human obviously can pick up and use items, while the pup can dig, mess with things with its paws, and so on according to the action icons on the right side of the screen. While short and definitely on the easy side, Inush Escape 3 is such a great idea and executed so cutely that it brightens your day, and hopefully one day dog and human bestie will reunite for an even bigger, bolder escape... though we wouldn't say no to more of these bite-sized delights either. Can you find both endings?
Sun's out, Weekday Escape fun's out! That's how that goes, right? Well, it is if you're into free escape games, which I've got an inkling that you are! I mean, the way you started tossing my furniture around looking for "clues" and tried to tape a screwdriver to that rubber duck when you walked in speaks volumes about the type of gamer you are... which is to say, totally my kind. This week! Funky Land serves up a raspberry-coated kitchen escape, no1game makes you go d'awww while rifling through random doo-dads, and SelfDefiant gets all dingy in the spooky asylum du jour.
Four Squared Room is a pretty accurate title for this little escape game from Vitamin Hana, where you find yourself locked in a room labeled with the compass directions, "decorated" with some furniture, and not a whole lot else... aside from some puzzle locks, that is! Click around to explore, though there's no changing cursor so you'll need to figure out what's interactive and what isn't by some old fashioned investigative clickery. Unfortunately, some hotspots can be very fiddly, and a lack of feedback and initially very few clues may have you spinning in (very small) circles trying to figure out what to do. It's a little frustrating since the game is otherwise perfectly pleasant, with puzzles that are smart enough that the game doesn't need to rely on clumsy click trickery. (If you're colour-blind, you may wish to be forewarned that this game does feature a colour puzzle.) Just remember to scour every surface and keep your thinking cap on straight, and you'll be out in time for tea.
In no1game's puzzling escape game Find the Escape-Men Part 155: EM Temple, a bullet train ride to a new tourist temple strands you there, and as usual, you'll need to find the ten little (or sometimes not so little) green men hidden around the area if you want to get home. Easier said than done with obnoxious selfie-stick wielding tourists, kitschy souvenir shops, and unsettling statuary everywhere! The cursor won't change whether something is interactive or not, so you'll need to click around on your own and explore everywhere. Like most games in the series, EM Temple is decidedly snack-sized, with puzzles that tend to lean a little more towards whimsy than logic, and at least a few instances where pixel hunting might become an annoyance. Despite this, the game is cute, even occasionally clever, and a welcome bit of lighthearted escapery to anyone's day.
Also free for iOS and Android, Pine Studio's Escape from the Catacombs has locked you up and (presumably) thrown away the key, stranding you with a bunch of skeletons, cryptic clues, and... your fist. Okay, so the icon in your inventory is to allow you to "use force" on things, but I think we know what the funnier descriptor is. Most items that display text when you mouse over them can be clicked on to interact, and you can try combining any items you're carrying by clicking first one, then the other. Some objects really blend into the background due to the game's ominous atmosphere, so if you're stuck, you may want to double-check and make sure there's nothing useful lurking in the shadows. Escape from the Catacombs strikes a nice balance between logic puzzles and simply using the correct items where they need to be, though not every solution is instinctively logical. Despite that, this escape is pretty short, leaving you free to escape your faceless captors into the night... until next time!
The Wheel of Time turns, and Wednesdays come and pass, which is fancy why-doesn't-this-have-its-own-TV-show speak for Weekday Escape! This week, elle is tied to some railroad tracks. Or maybe she's stuck in a burning building. ... trapped in a well? In hindsight, leaving our office communications up to a border collie was probably a bad idea, no matter how cute he looks in this novelty tie, yes he does. Regardless, elle's not here, so you got me, suckers. This week! Get Lost Games traps you in a tower, no1game threatens you with disappointing all your fans, and Flash512 gets very, very... pink.
Rusty Lake's dark and surreal escape series continues with Cube Escape: Arles, also free for iOS and Android. This time, you find yourself in a tiny apartment, surrounded by unfinished paintings and empty bottles, with only your own reflection to keep you company. To play, just tap on things to interact or pick them up, and tap the tiny black arrows at the edges of the screen to move around. You can use an item in your inventory by tapping it once to select it, and then tapping again anywhere you'd like to try to use it. As in Cube Escape: Seasons and Cube Escape: The Lake, things seem tranquil enough, but there are some disturbing themes lurking beneath the surface, which you'll probably clue into as soon as you realize where and who you are. Just keep calm, pay attention to your surroundings for clues, and try not to lose your head... or anything else attached to it.
It may be in Japanese, but you don't need to grok the lingo to play Sanpoman's Hermit Crab Room, where you're locked in a room with a creatively crustacean flair, and if you want to escape, you'll need to crack a code or several to open the door. The cursor will change when it passes over something you can click on to interact with, and the transparent bars that pop up when you mouse over some edges of the screen can be used to move around the room or back away from certain things. Click on an item in your inventory to highlight it, then on the question mark icon to view it up close... some objects need to be activated by clicking around with them in this way before you can use them! Hermit Crab Room is decidedly bite-sized in a good way, and while it falls back on some classic escape game tropes (I may faint if I ever find a remote with batteries in it in one of these games), it's also satisfyingly clever and logical apart from a few sneaky hot spots. Whether you're passionate about cuddly little crabs too, or you just want a solid and cute escape to make your day a little brighter, Sanpoman has you covered with Hermit Crab Room.
Looking for a little drive-time diversion? Well tune yourself in to WJIG! Gamin' 94.7! Home of the Cazh! We've got Aries Escape coming up with their latest hit, Aries Escape: Episode No. 16. Word has it that you came to the radio station thinking that your boyfriend would be there. But while looking around, presumably thrilled by the equipment, stacks of CDs, and unending piles of promotional bumper stickers, you somehow managed to get yourself lost. ("Somehow" being the operative word for me. Personally most of my on-air experience has been of the "room tucked away in some corner of the student union" variety) And, son of a gun, as seems to so often be the case in your life, the door to the room you're in doesn't seem to want to open. Being the 12th caller won't help now. It's time to start pointing, clicking and solving all manner of puzzles to have even a chance of escape before the afternoon all-music rock block. So don't even think of touching that dial!