Legend has it that if you're pure of heart and dazzling of smile, Neutral will leave you an escape game... and why, would you look at this, it's Elements! You're locked in a lovely room and, as always, your goal is to try to find a way out, but, also as always, the way is filled with Neutral's cunning puzzles, secrets, locks, and objects. To play, just click around to explore, but since the cursor doesn't change even if it passes over something you can use, you'll want to try to interact with everything, and every nook and cranny. Click the magnifying glass that pops up when you mouse over items you're carrying to view items up close and maybe interact with them more, and use the save function if you need a break. Pay attention to your surroundings, and maybe take some notes if you come across anything that looks particularly puzzle solutions-y, but don't expect a lot of hand-holding. And just because you've finally opened the lock doesn't mean you're out of the woods yet...
Whew, I'm back! Although I'd like to ramble on endlessly about my adventures fighting off sharks (not really) and share everything I learned at escape-the-room camp (I didn't go), it's for the best we just jump to the real reason I'm writing to you today: Weekday Escape. Another episode of our mid-week get-away-from-whatever-you're-doing and play-some-escape-games break means three more games to play together. They're good ones, too. First, start off slightly easy with Vitamin Hana, a cartoon-drawn room that's quite packed with puzzles. Then, another bout of interior minimalism inside three very like-looking rooms from Hottategoya, which follows a familiar concept yet might surprise you with some cleverness. Lastly, don't miss this recent Ichima creation; it has a bit of a Tesshi-e vibe even as it maintains a style all its own...
The first time you get your driver's license it's exciting and freeing, but by the time you're an adult and you need to renew it, it's just forms, forms, forms. In no1game's Find the Escape-Men Part 151: Driver's License Office, you're trapped at the DMV after showing up when you get your renewal letter, and you decide to go about the process of getting your new license while you figure out a way to escape... and find the series' signature ten little green men, of course. To play, just click to explore and interact, and click the question mark below items in your inventory to view and manipulate them up close. As usual for no1game, there's a bit of pixel-hunting to be had, with things hidden in places that aren't differentiated visually to stand out from the environment, so if you're stuck, you'll likely want to fall back on clicking the edges and undersides of furniture, walls... everything, really. Still, Driver's License Office is appealingly cute and quirky, incorporating its concept into the gameplay cleverly, and provides a break from daily drudgery by taking you on a brief field trip to the magical land of adult responsibility, fees, and filling out forms in triplicate. I hear Disney's planning a ride based on it!
For MayMay's point-and-click puzzle game The Roof, you need to get in touch with your inner handyperson. You've been locked inside a gated house by the world's least threatening kidnapper, and they want you to repair the missing tile on top of the house before you can escape, a task made harder by how many puzzle locks there are scattered around the place. There's no changing cursor, but there's also not much pixel hunting to speak of, so just click around to interact with things and search. Click on an item in your inventory, then on the "About Item" button to view it up close, which can often let you fiddle with the object further. MayMay seems to specializes in short, smart, and cute escapes, and The Roof is no exception. It's not a particularly difficult game, though at least one item's function might not be immediately clear, and several of the puzzles are actually implemented in clever ways that'll make you smack your forehead when you crack them. The game could use a little more feedback to help you figure out what you're look at from time to time, but on the whole, The Roof is a fun, snack-sized escape game that's sure to brighten your day.
What-ho, beleaguered weekday warriors! It's Wednesday and you're looking a bit peckish for, well, non-weekday work/school/drudgery. Might I interest you in a fine free escape game Apéritif or three? This week we've got some cuddly yellow babies from Yuuri, a tropical paradise from Vitamin Hana, and, uh... well, a whole mess of buttons scattered all over the place by Tototo Room. If you are what you eat, what are you once you've devoured these short and sweet escape games? Why, someone with impeccable taste, of course!
In no1game's Bored Guard, you're not so much the person who wants to escape as you are trying to find the escapee. See, you're in charge of standing guard outside the princess' room, and one day you realize that she's taken advantage of your inattention and slipped away, something that's probably not going to go over well with the royal family. Search the manor and try to find out where she's gone by clicking around to explore and interact with things, although in typical no1game design, the cursor won't change whether you can click on something or not. This series of games all following royals and those around them, like Bored Prince and Bored White Horse, have all been appealingly cute diversions from no1game's usual fare, though on the easy side, and just the right size for a break. Finding the princess involves cracking a lot of codes, and presumably sweating bullets and hoping nobody notices she's gone before you can track her down. Good luck!
So you've just woken up outside your body. No reason to panic, happens to the best of us. no1game's Find the Escape-Men Part 150: Astral Projection will show you the ropes, which naturally involves solving point-and-click puzzles and escaping with the help of ten little green men hidden around your person. Look, are you a spirit medium? Then don't question it! To play, just click to interact, though as usual the cursor won't change when it passes over something useable so you'll want to click on everything you can to leave no stone unturned. The game is on the easy side since you're mostly stuck staring at your own dorky face apart from a few other views around the bed, and as with most no1game titles, there's a fair amount of "puzzles" solved that involve fiddling with something multiple times until something happens, or just waiting around on a particular scene. Still, it's a cute and appealingly weird little escape idea that will hopefully prepare you for the next time you're stuck outside your own body and need to troll yourself in order to get back into it.
So another week has passed, another seven days have just whooshed into nonexistence, a mere memory that's now fading from thought even as we speak. Yet no need to harsh that chill. It's all good because we have another episode of Hump Day Hidden Object. Oh wait. That's not a thing apparently. I meant: Welcome back to Midweek Metroidvania. Yes! Awesome. What? No? Also not a thing? Well, shoot, someone going to help a girl out here? Because I've got a room full of folks waiting to hear what's happening and... Ah! Yes, this is just in. Apparently we've had a bit of a mix-up in the production room but all is well and good now, as they say. Yes, hello folks! Welcome back to another wonderful and not at all unplanned episode of the world's only, quite spectacular spectacle—yes, it is Weekday Escape, everyone! Can I get a round of applause? Oh, no, you're just staring at me, probably wondering what I'm getting on about. Alright then. Here it is: Three very fun escape games from the very talented game designing talents of FunkyLand and No1Game. I do hope you enjoy and please come around next week for more...
When we last left our heroine, she had just finished a fruitless search of half the park, looking for her mother's expensive pendant that was lost when she snuck it out to wear. No in no1game's point-and-click puzzle game Find the Escape-Men Part 148: In the Park Part 2, you'll need to search the rest of the area and hopefully find the pendant before dark, when you'll get in trouble for sure!... oh, and you'll need to find the ten hidden green Escape-Men too, of course! Just click to interact and move around the map, and click the question mark beneath items you're carrying to view and interact with them up close. As with the first half of this game, some of the places you'll see on the map just won't be available, though this time it's because they've already been searched. It goes without saying that finding the pendant is going to involve more than simply asking around or looking under playground equipment, and there's a variety of puzzles both logical and strange, often made even stranger by the lack of a changing cursor, so sometimes being stuck is less about not knowing what to do and more a matter of something being hidden in an odd place. Still, no matter who you are or where you come from, we've all been in this situation before... messing up as a kid, especially when you were doing something you know you weren't supposed to, and trying to fix it before anyone finds out, is a rite of passage. Though... typically for most of us it involves less gold teeth, nets, and tiny green dudes. At least, I hope.
[Note: Please be warned that these games contain content some may find disturbing.]
Things aren't what they seem in Rusty Lake's deceptively serene and surreal escape game Cube Escape: Seasons, also free for iOS and Android, and the start of a new series alongside Cube Escape: The Lake. In Seasons, you'll take a trip through your memories in a small, quiet house that holds a lot more secrets than you expect. In The Lake, the water is calm outside your little fishing hut, which doesn't seem to have very much in it apart from some old cabinets, a fishing rod... and a knife. Click around to interact and pick things up, though be warned that the cursor won't change if it passes over something you can use, so you'll need to be diligent. Items with a magnifying glass in your inventory can be clicked to view close up, while others can be used where you like by clicking them once to pick them up, and then again wherever you want to try to use them. Some items can be used more than once... occasionally in the same fashion. The small arrows at the edges of the screen will let you move and look around the room, and the white arrows on the right side of the screen will let you scroll up and down through your inventory. You may want to play Seasons first, as there's something you can find (and make a note of) there that will change the ending of The Lake.
Not everything is about you, y'know. In Vitamin Hana's cute, micro-sized escape game Free the Birds, you're actually trying to help some feathered friends fly free from f... hm. No word for "cage" that starts with an "F". Regardless of my foiled alliteration streak, you'll need to hunt around the area for a few items to crack codes and solve puzzles. There's no changing cursor for interactive objects, so you'll want to click around everywhere... not that it's that big of an area to search. Free the Birds is very much a mini-sized escape game, with an emphasis on finding codes and plunking them into the right places, so players looking for something more filling may not find it enough of a challenge. If what you want is something light and fun with a sweet objective, however, Free the Birds is more proof Vitamin Hana games can always be counted on for a smile.
Well, would you look at that! It seems the escape game fairy has been here again. Maybe you're saying to yourself, "Uh, escape game fairy?" It's true, though. The ol' EGF as I like to call her is as real as anything. Oh now, lose that skeptical scowl. It's not a flattering look (although, honestly, if anyone can get away with it, you can). But since you want proof, I'll give it to you: These three lovely creations from FunkyLand, Vitamin Hana and Primera. You need just spend a few moments poking around a whimsy-lush kitchen, viewing the starry sky from a puzzle-filled bedroom, or gathering colorful marbles in a single-scened room and you'll be convinced—the escape game fairy is truly real! You don't want to hurt her feelings and scare her away by doubting, do you? Like the magic that makes Santa's reindeer fly, you only have to believe...
Things are pretty hoity toity in Pine Studio's latest escape game King's Escape, also free for iOS and Android, where you find yourself locked into a very fancy schmancy room indeed. I mean... regular people don't just have pudding sitting right out there whenever they want it, and I'm pretty sure I wouldn't actually be allowed to touch any of this future. You, though, you get to touch whatever you want by clicking around to explore. The cursor will change and the game will display text at the top of the screen whenever you can interact with something, while you can try to combine items in your inventory by clicking on first one, and then the other. Despite its refined appearance, there's a fair amount of weirdness in this escape game, with some MacGyvery when it comes to your inventory and creative (though strange) puzzles and mechanisms hidden everywhere. It's not always clear exactly what you're supposed to be doing, though it definitely earns points for inventiveness. One thing's for sure, when you do finally escape the room after the state you leave it in, you're probably not going to be welcomed back!
King's Escape (iPhone, iPod Touch, iPad)
Get King's Escape
no1game expects you to jump through a few hoops for fashion in Tailor, where the only way to escape is through the liberal use of a sewing machine. To play, just use the transparent black bars at the edges of the screen to move around the room, and click on things to interact. There's no changing cursor, as usual with no1game's titles, so leave no stone unturned as you hunt for the items you'll need to solve problems. To view an item up close, click the little rectangular button beneath its icon in your inventory at the top of the screen, and drag it anywhere you'd like to try using it. Tailor is actually a little fiddly about how it accepts this, requiring some items to be used in juuuuust the right place. It's a clunky little bit of pickiness, but not one that detracts too much from the overall experience... which, by the way, I feel confident in saying, is probably exactly like being on Project Runway. You'll practically be a fashion maven once you sew your way out of this one! Rarity would approve, darling.
RoseKey's escape game Pass*Word is all about flowers, stars, and alarming musical flourishes as you try to find your way out of a cute room with a locked door and some cryptic decor. To play, just click on things around the room... your cursor will change when you can interact with something, and arrows will pop up when you mouse over the left and right sides of the screen so you can move around the room. To view items you're carrying up close, click what you want to peep at, then click the "about item" button. Pass*Word is on the short side, and probably a little simple as well, with most of the clues and their corresponding puzzles fairly obvious. It feels more like a warmup than anything else, and a bit of extra fleshing out would have made it a real winner. As it is, if you're looking for an escape game you can play before you've rubbed all the sleepies from your eyes, along with some musical riffs that will shock you awake if you, oh, were playing unaware with your volume all the way up, Pass*Word is a good choice.