Weekday Escape N°200
By a coincidence, we got several great games to this round anniversary. From Amajeto one more escape under the full moon on Halloween night with glowing pumpkins everywhere around. From Rinnogogo charming and poetic story about cats' emotional life and magic. From Detarame Factory lovely game about a girl, her chipmunk and a hot-air balloon, and from Flash512 another dungeon escape from a medieval castle. Bonus grow game by Jon Schubbe is almost as old as JiG and much, much fun!
Have a good time and enjoy!
Halloween is over, but Amajeto's created one more game with pumpkins, spider webs and ghosts, and very well-done. So once again, you return to the room on trick or treat evening and have to find two important keys to escape - from the door and from the courtyard gate. Apart from jigsaw puzzle, various codes and left-right puzzle, there are ten candies you need to find. Can you escape?
The cursor is changing (its color), no save button, one ending.
Beautiful and strongly atmospheric Rinnogogo's game narrates short story of a black cat (or charmed boy?) and a girl who lost her hat. Poetry, georgeous art, solving puzzles and cracking codes work together very well and I was really sorry that the game isn't longer. I can easily imagine full adventure game in this style
You (the black cat) need to return the hat to the girl you love, and on your way open few boxes and locks, and also bribe one old man. Will you find the way? Will you meet the girl?
The cursor is not changing, autosave, one ending.
The latest game by Detarame Factory is a remake of their older one, Fukuramu, with more puzzles, better graphics and the same cute chipmunk. You are a girl locked in a sea house, trying to escape with a little help of your pet. Don't underestimate his role, he helps you more than once! By the way, did you know what chipmunks dream about? Probably not but you will, after finishing the game! Not what you'd expect.
The cursor is not changing, no save button, two endings.
These dungeons by Flash512 are really nice and almost comfortable, and very, very clean; stones are like after in-depth cleaning with high pressure washer. Or it's pseudo-medieval castle finished recently. Or you are the first prisoner. Anyway, escaping is linear, you find item, use it and you get a clue and/or item for another puzzle - if you don't know how to continue, follow your cursor as few active spots are not obvious. Be observant and you'll be free soon!
The cursor is changing, no save button, one ending.
I was thinking about special game to this 200th WE trying to recall my first experience with JiG and remembered, how I had found an interesting one (many years ago), and after finishing it I was totally awed...it was my first Eyezmaze. I started frantically searching for more...MORE...and that's how I discovered JiG. That's why the bonus game is a grow one.
Jon Schubbe's game (inspired by Eyezmaze's grow games) consists of three time limited levels, each more difficult than the preceding one, having more objects to combine. You are an outlaw fleeing from Kingdom of Nudists, apparently, trying to start new life overseas in big style - not just find a place to stay and make your living somehow, but establish your own kingdom! It's not an easy game, and it takes time to figure out the right sequence of steps; however, it's rewarding. Can you get over the sea and escape pirates, manage to defend the new land's coast, and set up your kingdom, capable of defence against King's army?
P.S. Talking about grow games, don't miss psychedellic Poco Parco, it's fantastic!
How time passed by:
Weekday Escape N°1 Weekday Escape N°50 Weekday Escape N°100 Weekday Escape N°150 (the last game link is broken (Moon) and I haven't found working one yet, I'm sorry - the link for Android works though)
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