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Sphinx (2015)


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Rating: 4.6/5 (213 votes)
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Sphinx (2015)

Way, waaaaaaay back in the ancient annals of time known as 2012, Kotorinosu released a challenging little escape game called Sphinx. Now, apparently, it's time to revisit that classic with Sphinx (2015) (Android and iOS versions coming soon!), which keeps the Egyptian setting but provides you with an entirely new place to explore and set of puzzles to crack. There's no changing cursor, so if you want to find everything you need to interact with, you'll have to put on your Sherlock hat and scour every dusty inch of this place, and if you expect the game to give you any hints and direction, well... looks like you're going to be entombed for quite some time. This update of the original game concept strikes a solid balance between simple "use item X on space Y" style puzzles and more complex offerings that require a lot of logic and attention to detail. Whereas the original kept you facing a single direction, not counting any close up examinations, this one lets you move around a lot more, and thus feels complex in a different way. Pixel hunting isn't really an issue, but some puzzles require more thinking than others, and with some inventory items needing to be combined or used more than once, you have your work cut out for you. As of this writing, I'm unsure if this web version will vanish after a while as happened with Kotorinosu's last update of a classic and subsequent mobile release, but for the moment, it's freely available for all to attempt to unlock. B Y O Explorer Hat, and maybe give Brendan Fraser a call... he was always good with ancient temples.

Play Sphinx (2015)

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

Walkthrough:

First Room:

Facing the pyramid door, note the pyramid on the left pedestal and nothing on the right pedestal
Turn right
Facing the sun door, examine the panel on the left. Note that it matches the door.
Examine the box on the left. It has a dial.
Examine the broken pots on the right - pick up the symbol.
Examine the symbol. It can be reversed to white. Note that it matches the door and can be placed in it.
Examine the figurines on the right. Note the eyes and the bodies.
Turn right
Examine the left statue.
Take the stick.
Examine the spider web.
Poke the web with the stick to get the note.
Examine the note. Open it. Note the pattern matches the dial from the box.
Return to the box and match the dials to the note. Open the box and take the pyramid and the sphere.
Turn right twice
Note the splotch on the wall.
Examine the chains on the left. Note the fractured brick.
Examine the bricks. Click the right brick to retrieve another symbol.
Examine the statue. Examine the box. It opens but is empty. Examine the statue's throat.
Deposit the sphere into his throat - we're gonna need four more spheres
Turn right
Place the pyramid on the right pedestal.

Red Room:

Examine the left side.
Take the pot. Examine it. Look at the bottom (8/8ths - this will make sense later)
Take the symbol.
Examine the right side.
Click on the crate. Note the hole in the wall.
Click on the crate again.
Note the eyes and bodies on the figurines.
Examine the center console. Note that the triangles can be lit. Note that they match the bodies of the figurine sets.

Top triangles correspond to figures from this room:

Open eyes (lit), Open eyes (lit), Closed eyes (unlit), Open eyes (lit)

Bottom triangles correspond to figures from first room:

Open eyes (lit), Closed eyes (unlit), Closed eyes (unlit), Open eyes (lit)

Examine the slot at the bottom of the center console - take the knife.
Examine the pot from your inventory.
Use the knife to remove the cloth.
Look into the pot - take the symbol.
Examine the red hour glass. Rotate it and note the rate at which the sand flows (this will make sense later)
Return to the first room.
Face the sun door.
Place the symbols to complete the sun. (All symbols should be on gold side).
Examine the sun panel. It now opens. Take the pickaxe head. Note the new moon panel.
Examine the sun door again. Retrieve all the symbols.
Examine each symbol and flip them.
Now place each white symbol into gold slots and the 'yin yang' symbol back in the center. We almost have a moon - just two more white symbols.
Examine the pickaxe head. Turn it and take the sphere. Now use the stick on the head to make a pickaxe.
Turn right twice.
Examine the fractured brick. Use the pickaxe. Take the symbol.
Examine the statue. Deposit the sphere.
Return to the Red room.
Examine the bricks.
Use the pickaxe to smash the left brick. Take the symbol.
Return to the first room.
Face the sun door. Flip each symbol in your inventory to white and place them in the remaining gold slots.
Examine the moon panel. Open it. Pull the lever.

Blue Room:

Examine the blue hour glass. Rotate it and note the rate at which the sand flows relative to the red hour glass.

Faster flow = less sand

Examine the panel beneath the hour glass. Note the lit symbol. Note that a lit path can be made through the symbols.
Examine the chest. We're gonna need a key.
Examine the right side of the chest. Take the cube.
Examine the cube. Click and drag to rotate it. Find the side with an open corner. Use the knife to pry it open.
Take the sphere.
Click thrice to invert the cube. Find the bird side. Follow the line from dot to arrow to determine the order of symbols for the panel under the blue hour glass.

Bird, Arrows, Snake, Pot, Scale, Scarab, Pot, Arrows, Bird.

Take the ankh part/key.
Use the key on the chest. (Chain is retained)
Open the chest. Take the crook part.
Examine the picture. Note the person holding a crook in his left hand and the dog holding an ankh in his right hand.
Examine the fire.
Examine the pickaxe.
Remove the head from the stick.
Examine the stick. Use the cloth on the stick. Light your torch.
Return to the Red room.
Examine the hole in the wall.
Use the torch to illuminate it.
Take the ankh part.
Examine the first ankh part. Separate it from the key. Use the second part to complete the ankh.
Examine the crook part. Use the knife on it to complete the crook.
Return to the first room.
Turn left
Deposit the sphere.
Turn left to face the two statues
Per the picture from the Blue room, place the ankh in the dog's right hand and the crook in the man's left hand.

Green Room:

Examine the green hour glass. Note that the sand is stuck in the up position.
Take a closer look at the center of the hour glass. Remove the pin. Note the rate at which the sand flows.
Examine the water. Fill your pot.
Go to the Blue room.
Examine the fire. Put it out. Click the ashes. Take the hook.
Examine your chain. Connect the hook.
Return to the Green room.
Examine the water. Use the chain to get the sack. Examine the sack. Get the sphere and the pyramid key.
Examine the pyramid key. Use the pin to complete the key.
Examine the pyramid keyhole. Use the key to lower the bars.
Take the red pot. Note the symbol (6/8ths) - remember the bottom of your green pot?
Click the small arrow underneath the symbol. Its a place to dump water.
Examine the red pot. Look at the bottom (5/8ths).
It looks like we need to make 6/8ths from our two pots and pour it down that hole. The pots can be emptied into each other as well as the sides of the pool.

Fill the green pot. Empty it into the red pot. Dump the red pot. Empty the green into the red. Fill the green. Empty it into the red again. The green pot now has 6/8ths.

Pour the 6/8ths down the hole. Take the last sphere.
Return to the first room.
Turn right
Deposit the last two spheres.
Open the box. Take the ocarina.
You should still have some water in your red pot. If not, go get some (either pot).
Apply the water to the splotch.
Examine the now visible picture. Look closer. Note the darkened stars in the constellation, and the number of dashes each has.
Examine the ocarina. Hit the notes in the correct order.

From the left - 6th hole, 3rd hole, 2nd hole, 5th hole

Yellow Room:

Examine the throne. Take the totem piece.
Examine the yellow hour glass. Rotate it and note the rate at which the sand pours.
Examine the right pyramid. It can be color coded.

Remember, the longer the hour glass took to pour, the more sand it contained.

From most to least sand (bottom to top on pyramid): Green, Red, Blue, Yellow

Examine left pyramid. Take the key.
Examine the padlock. Use the key.
Take the padlock. Open the doors. Click the eye button.
Examine the padlock. Take the pin.
Go to the red room. Something is different.
Examine the center console. Note the color and orientation of the hour glasses. The red and yellow ones need to be inverted.
Examine the red hour glass. Use a pin on it. Invert it.
Go to the yellow room.
Examine the pyramid key in your inventory. Retrieve the pin.
Examine the hour glass. Use the pin on it. Invert it.
Examine the eye button. Push it.

Exit Room:

Its dark in here!
Examine the center console. Take the totem piece (right side).
Combine the totem pieces.
Go back to the yellow room.
Place the totem on the throne.
Examine the top of the throne. Take the sphere.
Go back to the exit room.
Examine the center console. Place the sphere.
Observe the center console.

Its a map of all the rooms. You're in the room where you just placed the sphere.

Back up to see a now lit room.
Examine the dog on the left. Take the telescope.
Examine the telescope. Remove the sphere.
Examine the lever on the right. Hit it.
Back out to the red room. Examine the lit spot. Its a bird.
Back out to the first room. Look for the lit spot. Its a camel.
Go to the blue room. Examine the lit spot. Its a scorpion.
Go to the green room. Examine the illuminated water. Its a fish.
Go to the yellow room. Examine the lit spot. Its a snail.
Return to the exit room. Hit the lever to turn the lights back on.
Back out the the first room.
Turn left
Examine the statue where you deposited those spheres.
Deposit the black sphere.
Examine the box. Retrieve all those spheres.
Return to the exit room.
Examine the center console.
Examine the telescope.
One by one, place each sphere into the telescope and have a look.
Each sphere has an image.
Each image corresponds to one of the symbols you found in the dark.
Each symbol corresponds to the room in which you found it.
Each room corresponds to a slot in the center console.
Place the spheres in the corresponding slots.

Red sphere = Desert = Camel = First room
Green sphere = Leaves = Snail = Yellow room
Aqua blue sphere = Water = Fish = Green room
Blue sphere = Sky = Bird = Red room
Gray sphere = Rocks = Scorpion = Blue room

From top to bottom, then left, then right:

Blue sphere, Red sphere, Aqua blue sphere, Green sphere, Gray sphere

A button lights up. Push it.
Examine the pedestal. Open the box. Take the key.
Examine the back wall/door. Insert the key.

Congrats!

44 Comments

Nice game. Especially with the multiple uses.

Pixel Hunt Trigger Warning:

If you find the red-brownish chest, check the lower right part of the stairs the chest is standing on.

Small typo in the review: The guy's name is Indiana Jones, not Brendan Fraser ;-)

Reply
https://www.google.com/accounts/o8/id?id=AItOawnrLT_DgOiK7Leoj0eRHY69GNEFT33XtTU April 6, 2015 10:22 AM

I thought I'd got pretty far on my own but it's really NOT obvious how a lot of those puzzles are solved.

At least there's a video walkthrough (in 2 parts) for when you get stuck.

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Snarfhead April 6, 2015 10:31 AM

Really enjoying this game. But I'm stuck.

solved the first yin/yang puzzle, but can't do the second. Made the circular form depicted on the second panel, and tried putting the pointy pieces in to match the gold/white, or in other ways too and can't get the second panel open!

Have:

opened jar with 8 triangle design on bottom, knife used to open jar, cloth (can't wipe the spot on the wall), pickaxe (used on loose brick), extra pointy piece.

Reply
korvarthefox April 6, 2015 10:45 AM

@Snarfhead

Have you checked the "pointy pieces" in detail?

Flip the pointy pieces so they're all white, and make all the things around the yin-yang symbol white.

Reply
Snarfhead April 6, 2015 10:59 AM replied to korvarthefox

Thanks fox! I did notice that you could

flip them to white, but to change them all to white - well, I guess I'm still missing a piece then because I only have four and there are five golds on the picture. Based on what I have - any idea where I might've missed the fifth one?

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korvarthefox April 6, 2015 11:01 AM

@Snarfhead

See if there's anything else destructible about. Smashy smashy!

Especially any bricks lying around untidily.

Reply
Snarfhead April 6, 2015 11:04 AM replied to korvarthefox

Oh man, thanks again fox!

I thought they were gold bars! Well, then, smashy smashy!!

Reply
Danaroth April 6, 2015 11:17 AM

Fantastic game; I loved every second.

Reply
korvarthefox April 6, 2015 11:21 AM

Now I'm stuck :0

Have green pot, brown cloth, chain that locked the chest in the second opened room, stick, pick-axe head, ankh head, crook head, dagger/handle

I think I need to put the ankh and crook into the correct hands of the correct statue, but it seems like I can only do one at a time...

Reply
Snarfhead April 6, 2015 11:39 AM replied to korvarthefox

Exactly where you are fox.

feel like we need to find something else to complete the handle of the ankh. Can put the knife blade into either the crook or the ankh and put it in the hands once assembled, but can not put the other non-assembled on in. And what to do with the chain length that we still have?

Reply
Lysana April 6, 2015 11:48 AM replied to KMB

@ KMB: I'm sure you didn't intentionally mean anything by it, but as a person living with PTSD, I'd like to politely point out that "Trigger Warning" is not a joke. Could you please treat that with the seriousness it deserves? Thank you.

Reply
Snarfhead April 6, 2015 11:59 AM

Ha! Fox, I figured the next step! For the handles,

couple of items in your inventory can be combined to make something we frequently have to make in escape games.
Consider

on the 1st day God said, "let there be..."

Then once you have it

there's only one place dark enough to need a little light to see.

Reply

Man, this one is tough, but really good.

I have:

knife, empty jar, lit torch, chisel-looking thing I got from the dark hole in the wall

I don't know what to do about:

the hour glasses, the puzzle under the blue hour glass, how to open the chained chest

Any clues would be appreciated!

Reply
Snarfhead April 6, 2015 12:16 PM replied to zejoro

zejoro, in the same room as the puzzle you're trying to solve is a clue to that puzzle

using the clue that KMB gave earlier will help

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Snarfhead April 6, 2015 12:31 PM

I'm stuck on

the water puzzle. Feel like I might need

a third jar.

and the

big dipper puzzle. I see the

1, 2, 3, 4 stars

but I don't know to what they pertain.

Reply
Snarfhead April 6, 2015 12:57 PM

Looks like I didn't need

a third jar after all.

Reply
artemis33 April 6, 2015 1:02 PM

stuck in the puzzle in the last room, anyone trying to match the five coloured balls for each area?

I have used the telescope thing to see through each crystal ball but cant see how they could match each room

Reply

Finally out! Super great game.

In addition to KMB's pixel hunt clue, I think its also worth noting that

you have to click and drag the cube to observe its other sides

so you can

then invert it

and obtain

the clue to the puzzle under the blue hour glass

This is the only item that acts in this way.

I found everything else to be challenging but totally solvable. 5 stars!

Reply
zejoro April 6, 2015 1:12 PM replied to artemis33

Have you

hit the lever in the last room?

then

looked through each room with the lights off?

Reply
Snarfhead April 6, 2015 1:19 PM replied to artemis33

arte, I'm in the room after

you play the flute. Is that where you are? Is the telescope thing the thing you got from the throne? Because I can't figure out how to do anything with that? Also, did you manage to

get the balls back from the statue, because I don't have of them anymore. Or, which balls are you talking about?

I need to figure out the

multi-color pyramid.

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Snarfhead April 6, 2015 1:26 PM

OK, got the

multi-colored pyramid.

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artemis33 April 6, 2015 1:30 PM replied to zejoro

thanks! have been trying to catch the clues throughout the game, sometimes quite easy to miss if not being more detail minded!

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artemis33 April 6, 2015 1:35 PM replied to Snarfhead

for the multi colored pyramid

it is related to the hourglass in each room

turn each hourglass upside down again to see any difference?

For the balls,

no i dont think thats the telescope thg, i got it from another roon after solving the puzzle in the multi colored pyramid room, do you mean the pin?

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Snarfhead April 6, 2015 1:37 PM

I have to say, my computer is lagging pretty badly, so it really took some careful observation to see that

in order to solve the multi-colored pyramid, I needed to be able to discern that

there was a different amount of sand in each hourglass.

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Snarfhead April 6, 2015 2:04 PM

Ha! Out! That was THOROUGHLY enjoyable. Lots of thinking and figuring - great! Two things, though:

as mentioned above, rather a bit of a challenge having to depend on my computer speed to make it clear there were different amounts of sand in the hourglasses - but a great concept! So, my own fault there.

Didn't like that I had to actually re-fold the cube to be able to solve its related puzzle. I solved it by sight without re-folding, but it wouldn't let me enter the correct sequence until I went back and re-folded it. Still, nice clue!

Thanks, Dora, for finding it and putting it up, and doing the write-up!

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BlueBird April 6, 2015 2:55 PM

I think Kotorinosu must have been paying homage to Neutral's 'Vision' with

looking through the coloured marbles and then matching the creature with it's habitat.

I love Kotorinosu's games and this one certainly doesn't disappoint!

:)

Reply

Hm... I seem to be missing something. I just finished the

ankh and crook

puzzle, and made it into the room beyond. I have

The green pot, the chain, and the metal rod for blocking hourglasses.

None of them seems to be applicable to anything I can do, though? I see

The red pot, which I assume I need to get at, and the constellation painting with the numbers 1-4, which I don't see a place to enter. There's a diamond-shaped indentation that nothing I have fits?

Reply
korvarthefox April 6, 2015 3:45 PM

And out!

Reply
korvarthefox April 6, 2015 3:47 PM

@Nicholas McIntyre

The next thing for you to do is see what you can do with the water.

Reply
baileydonk April 6, 2015 9:27 PM

Where is this video walkthrough of which someone spoke? I'm way behind y'all, and feeling pretty thtupid.

Reply
cthuljew April 7, 2015 3:31 AM

Fantastic game! Wish more escape games were this logical yet elaborate!

Reply
barbara April 7, 2015 6:06 AM

To make the flute/ocarina thing work

you have to be in the view with the star map enlarged.

Reply

Woah that was awesome! Been a while since we've had a proper escape game this big. Got stuck a couple of times, but made it with the help of the hints already posted here!

Reply
Birnie April 7, 2015 9:33 AM replied to KMB

Don't forget the 3 Mummy moofees ;)

Reply
sebtanic April 7, 2015 4:48 PM

Stuck at the yin yang puzzle!

I have

a stick, a sealed vase, and 3 pieces that I can put in the yin yang puzzle. I can turn them around to change them from white to yellow and back, but no clue how I am supposed to put them in. Or do I need more than 3 of them?

Any hints much appreciated!

Reply
sebtanic April 7, 2015 5:15 PM

power of posting haha...

Reply

Help. For the two statues,

I've tried every combination I can think of for the crook and ankh, including the way the sign shows them.

How do I finish this puzzle?

Reply

Littleghost - you may have made the same mistake I did initially!

Does the handle of your crook and ankh match its top part?

Specifically, the KNIFE is the handle for the crook, so the whole thing is striped. The silver handle is used for the ankh, so the whole thing is silver. Then just use the picture as reference for which hands to put them in.

Trust me, I just about slapped myself when I realised this, haha.

Reply

Walkthrough:

First Room:

Facing the pyramid door, note the pyramid on the left pedestal and nothing on the right pedestal
Turn right
Facing the sun door, examine the panel on the left. Note that it matches the door.
Examine the box on the left. It has a dial.
Examine the broken pots on the right - pick up the symbol.
Examine the symbol. It can be reversed to white. Note that it matches the door and can be placed in it.
Examine the figurines on the right. Note the eyes and the bodies.
Turn right
Examine the left statue.
Take the stick.
Examine the spider web.
Poke the web with the stick to get the note.
Examine the note. Open it. Note the pattern matches the dial from the box.
Return to the box and match the dials to the note. Open the box and take the pyramid and the sphere.
Turn right twice
Note the splotch on the wall.
Examine the chains on the left. Note the fractured brick.
Examine the bricks. Click the right brick to retrieve another symbol.
Examine the statue. Examine the box. It opens but is empty. Examine the statue's throat.
Deposit the sphere into his throat - we're gonna need four more spheres
Turn right
Place the pyramid on the right pedestal.

Red Room:

Examine the left side.
Take the pot. Examine it. Look at the bottom (8/8ths - this will make sense later)
Take the symbol.
Examine the right side.
Click on the crate. Note the hole in the wall.
Click on the crate again.
Note the eyes and bodies on the figurines.
Examine the center console. Note that the triangles can be lit. Note that they match the bodies of the figurine sets.

Top triangles correspond to figures from this room:

Open eyes (lit), Open eyes (lit), Closed eyes (unlit), Open eyes (lit)

Bottom triangles correspond to figures from first room:

Open eyes (lit), Closed eyes (unlit), Closed eyes (unlit), Open eyes (lit)

Examine the slot at the bottom of the center console - take the knife.
Examine the pot from your inventory.
Use the knife to remove the cloth.
Look into the pot - take the symbol.
Examine the red hour glass. Rotate it and note the rate at which the sand flows (this will make sense later)
Return to the first room.
Face the sun door.
Place the symbols to complete the sun. (All symbols should be on gold side).
Examine the sun panel. It now opens. Take the pickaxe head. Note the new moon panel.
Examine the sun door again. Retrieve all the symbols.
Examine each symbol and flip them.
Now place each white symbol into gold slots and the 'yin yang' symbol back in the center. We almost have a moon - just two more white symbols.
Examine the pickaxe head. Turn it and take the sphere. Now use the stick on the head to make a pickaxe.
Turn right twice.
Examine the fractured brick. Use the pickaxe. Take the symbol.
Examine the statue. Deposit the sphere.
Return to the Red room.
Examine the bricks.
Use the pickaxe to smash the left brick. Take the symbol.
Return to the first room.
Face the sun door. Flip each symbol in your inventory to white and place them in the remaining gold slots.
Examine the moon panel. Open it. Pull the lever.

Blue Room:

Examine the blue hour glass. Rotate it and note the rate at which the sand flows relative to the red hour glass.

Faster flow = less sand

Examine the panel beneath the hour glass. Note the lit symbol. Note that a lit path can be made through the symbols.
Examine the chest. We're gonna need a key.
Examine the right side of the chest. Take the cube.
Examine the cube. Click and drag to rotate it. Find the side with an open corner. Use the knife to pry it open.
Take the sphere.
Click thrice to invert the cube. Find the bird side. Follow the line from dot to arrow to determine the order of symbols for the panel under the blue hour glass.

Bird, Arrows, Snake, Pot, Scale, Scarab, Pot, Arrows, Bird.

Take the ankh part/key.
Use the key on the chest. (Chain is retained)
Open the chest. Take the crook part.
Examine the picture. Note the person holding a crook in his left hand and the dog holding an ankh in his right hand.
Examine the fire.
Examine the pickaxe.
Remove the head from the stick.
Examine the stick. Use the cloth on the stick. Light your torch.
Return to the Red room.
Examine the hole in the wall.
Use the torch to illuminate it.
Take the ankh part.
Examine the first ankh part. Separate it from the key. Use the second part to complete the ankh.
Examine the crook part. Use the knife on it to complete the crook.
Return to the first room.
Turn left
Deposit the sphere.
Turn left to face the two statues
Per the picture from the Blue room, place the ankh in the dog's right hand and the crook in the man's left hand.

Green Room:

Examine the green hour glass. Note that the sand is stuck in the up position.
Take a closer look at the center of the hour glass. Remove the pin. Note the rate at which the sand flows.
Examine the water. Fill your pot.
Go to the Blue room.
Examine the fire. Put it out. Click the ashes. Take the hook.
Examine your chain. Connect the hook.
Return to the Green room.
Examine the water. Use the chain to get the sack. Examine the sack. Get the sphere and the pyramid key.
Examine the pyramid key. Use the pin to complete the key.
Examine the pyramid keyhole. Use the key to lower the bars.
Take the red pot. Note the symbol (6/8ths) - remember the bottom of your green pot?
Click the small arrow underneath the symbol. Its a place to dump water.
Examine the red pot. Look at the bottom (5/8ths).
It looks like we need to make 6/8ths from our two pots and pour it down that hole. The pots can be emptied into each other as well as the sides of the pool.

Fill the green pot. Empty it into the red pot. Dump the red pot. Empty the green into the red. Fill the green. Empty it into the red again. The green pot now has 6/8ths.

Pour the 6/8ths down the hole. Take the last sphere.
Return to the first room.
Turn right
Deposit the last two spheres.
Open the box. Take the ocarina.
You should still have some water in your red pot. If not, go get some (either pot).
Apply the water to the splotch.
Examine the now visible picture. Look closer. Note the darkened stars in the constellation, and the number of dashes each has.
Examine the ocarina. Hit the notes in the correct order.

From the left - 6th hole, 3rd hole, 2nd hole, 5th hole

Yellow Room:

Examine the throne. Take the totem piece.
Examine the yellow hour glass. Rotate it and note the rate at which the sand pours.
Examine the right pyramid. It can be color coded.

Remember, the longer the hour glass took to pour, the more sand it contained.

From most to least sand (bottom to top on pyramid): Green, Red, Blue, Yellow

Examine left pyramid. Take the key.
Examine the padlock. Use the key.
Take the padlock. Open the doors. Click the eye button.
Examine the padlock. Take the pin.
Go to the red room. Something is different.
Examine the center console. Note the color and orientation of the hour glasses. The red and yellow ones need to be inverted.
Examine the red hour glass. Use a pin on it. Invert it.
Go to the yellow room.
Examine the pyramid key in your inventory. Retrieve the pin.
Examine the hour glass. Use the pin on it. Invert it.
Examine the eye button. Push it.

Exit Room:

Its dark in here!
Examine the center console. Take the totem piece (right side).
Combine the totem pieces.
Go back to the yellow room.
Place the totem on the throne.
Examine the top of the throne. Take the sphere.
Go back to the exit room.
Examine the center console. Place the sphere.
Observe the center console.

Its a map of all the rooms. You're in the room where you just placed the sphere.

Back up to see a now lit room.
Examine the dog on the left. Take the telescope.
Examine the telescope. Remove the sphere.
Examine the lever on the right. Hit it.
Back out to the red room. Examine the lit spot. Its a bird.
Back out to the first room. Look for the lit spot. Its a camel.
Go to the blue room. Examine the lit spot. Its a scorpion.
Go to the green room. Examine the illuminated water. Its a fish.
Go to the yellow room. Examine the lit spot. Its a snail.
Return to the exit room. Hit the lever to turn the lights back on.
Back out the the first room.
Turn left
Examine the statue where you deposited those spheres.
Deposit the black sphere.
Examine the box. Retrieve all those spheres.
Return to the exit room.
Examine the center console.
Examine the telescope.
One by one, place each sphere into the telescope and have a look.
Each sphere has an image.
Each image corresponds to one of the symbols you found in the dark.
Each symbol corresponds to the room in which you found it.
Each room corresponds to a slot in the center console.
Place the spheres in the corresponding slots.

Red sphere = Desert = Camel = First room
Green sphere = Leaves = Snail = Yellow room
Aqua blue sphere = Water = Fish = Green room
Blue sphere = Sky = Bird = Red room
Gray sphere = Rocks = Scorpion = Blue room

From top to bottom, then left, then right:

Blue sphere, Red sphere, Aqua blue sphere, Green sphere, Gray sphere

A button lights up. Push it.
Examine the pedestal. Open the box. Take the key.
Examine the back wall/door. Insert the key.

Congrats!

Reply

AAAAuuugh, you are right, I did. I noticed the difference, but I guess I assumed that I wouldn't have been able to fit them together if they were wrong. Plus, asymmetrical matching. :P

Reply
https://www.google.com/accounts/o8/id?id=AItOawkEXUQyuOdzqjNjb7CbWDAJ8ufF6vv2bug April 9, 2015 2:14 AM

Great game, but ridiculously slow response.

Reply
habsfan April 9, 2015 9:59 AM

I don't know how anyone can give this less than 5. It's pretty much a perfect escape game.

Reply

I find every Kotorinosu's games AMAZING, I wish they had more games, I had already play them all and it's quite sad not to have anymore left or another similar games.
The puzzles were really interesting, and one didn't had to use a walkthrought to beat it.

Reply
damon August 8, 2015 6:35 PM replied to KMB

You don't actually need to pixel hunt there.

If you look closely at the wall, the lines form into an arrow that points there.

Reply

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