Way, waaaaaaay back in the ancient annals of time known as 2012, Kotorinosu released a challenging little escape game called Sphinx. Now, apparently, it's time to revisit that classic with Sphinx (2015) (Android and iOS versions coming soon!), which keeps the Egyptian setting but provides you with an entirely new place to explore and set of puzzles to crack. There's no changing cursor, so if you want to find everything you need to interact with, you'll have to put on your Sherlock hat and scour every dusty inch of this place, and if you expect the game to give you any hints and direction, well... looks like you're going to be entombed for quite some time. This update of the original game concept strikes a solid balance between simple "use item X on space Y" style puzzles and more complex offerings that require a lot of logic and attention to detail. Whereas the original kept you facing a single direction, not counting any close up examinations, this one lets you move around a lot more, and thus feels complex in a different way. Pixel hunting isn't really an issue, but some puzzles require more thinking than others, and with some inventory items needing to be combined or used more than once, you have your work cut out for you. As of this writing, I'm unsure if this web version will vanish after a while as happened with Kotorinosu's last update of a classic and subsequent mobile release, but for the moment, it's freely available for all to attempt to unlock. B Y O Explorer Hat, and maybe give Brendan Fraser a call... he was always good with ancient temples.