The winner of the minimalism-themed Ludum Dare 26 game jam, Mono, a Java game by Timtip Games, is a uniquely artistic top-down mix of puzzles and skill. In it, you must guide an eye through a series of eight levels. It's over far too fast, but it's densely packed with interesting ideas and a well deserved victor.
Tiny world, tiny problems, right? More like "not right". Er, yeah. Anyway, Mini Quests is a pint-sized adventure/puzzle game by dishmoth available for Android devices and as a Java Applet for browsers. The chunky-pixeled isometric game puts you in control of a little guy out on an adventure, trudging through the fantasy lands as he hunts for treasure and fights/puzzles his way out of various scrapes, like you do!
Just over two years ago from this day, a relatively unknown indie programmer called Notch posted about a work-in-progress version of a sandbox building game on the TIGSource forums. It was called Minecraft, and at the time, people thought it was really very cool. Fast forward to the present and Minecraft has sold over four million copies, been through extended alpha and beta phases, spawned the Mojang indie studio, and gained so much popularity, the launch of its official version took place at a Las Vegas convention dubbed MineCon. That's an impressive feat for any game, let alone one started by a single person. But now, Minecraft is officially out. No more beta, no more alpha, it's here. Time to lose yourself in a voxel world all over again!
You're no ordinary criminal. Your name is Sidney and you have special powers worthy of the X-Men: you can make a clone (or two) of yourself. As Kevin Glass' pixelated puzzler entry for the recent Ludum Dare, The Cell takes you through ten levels of prison escaping. There to aid you are your trusty clones, who follow your every move, and wooden crates, which can be pushed around to do a plethora of things. How long will it take you to escape this puzzling prison?
Minecraft creator Markus Persson's entry into Ludum Dare is a first-person dungeon crawling exploration adventure. Escape from your cell and explore a surprisingly large series of connected dungeons, discovering new items and abilities, and searching for valuable treasure. An unforgiving death system and lack of a map may prove too frustrating for some players, but for a game made in just 48 hours this is one surprisingly big and fun adventure.
Be legendary! Be powerful! Be... pixellated? Kevin Glass' retro roguelike is currently in continued development, but don't be afraid to dip your toes into this top-notch casual experience designed to be picked up and played at any time by anyone. Sharped your sword, fletch your arrows, and... uh... spark your fireballs? There's adventure to be had!
Elemental Box is a brand new physics webtoy from our beloved sandbox game creator ha55ii. Unlike previous releases such as Powder Game or Irritation Stickman, Elemental Box is focused on the physical interaction of solid objects, not so much the elemental properties of them. It's a bit like a building game, complete with a start/stop timer device, that gives you full freedom to let your creativity run wild.
Sometimes, a game goes through such a metamorphosis during its development cycle that it's practically a different product from its original release. Thus is the case with Minecraft, a little old building game, inspired by Infiniminer and Dwarf Fortress, and created by Markus Persson. Whether you can only play it for fifteen minutes at a time, or end up devoting hours at a stretch (often unintentionally) to it, Minecraft is intensely enjoyable, and an incredible bargain. Minecraft Beta will be out on December 20th, so this is your last opportunity to get the game at Alpha pricing and with the promise of all future updates for free.
Physics-heavy, sandbox-style webtoys are loads of fun to play with, and Ha55ii's Powder Game has always stood as one of the best and most feature-rich. Version 7 introduces several new elements to unleash on your screen of chaos/coolness!
Ever wonder what it's like to be a dragon? How about a Dragondot? Turns out, it's pretty much the same ol', same ol'. Defend your territory from ghosts, hobgoblins, and more, and bask in the adulation of your defenseless kobold followers. Simple and simply cute, Dragondot is a short but fun hack and slash romp.
A java demake of Terry Cavanagh's retro spacefaring platformer, VVVV is a challenging little gem sure to bring delight to your day as you set about rescuing six of your fellow crew mates across a dangerous map. And by "delight", we of course mean "difficulty designed to make your fingers snap like ineffectual little twigs". Yaaaaaay!
Hostile Spawn is a top-down arcade shooter similar to Robokill in design. Move through a sci-fi setting grabbing weapons and taking out aliens with your mad skills. Although it's similar to other games in the genre, Hostile Spawn has a strong emphasis on exploration, carving itself a nice cozy niche amongst its brothers.
Minecraft is a sandbox game that lets you make your own world out of colorful building blocks. Construct a fortress, and then plant tulips on the parapets. Dig a vast network of subterranean tunnels, drop a colony of people down the rabbit hole, and watch them wander. Or, if you're in a particularly metacognitive mood, make a sandbox. Uncage your imagination, and let it take you where it will.
3D-SF Cave is a fun little Java applet game that can be played quickly and easily in any Java-enabled browser. Although there is not much to the gameplay, the game's no-frills presentation cuts right to the chase.
The game is played from a first-person perspective, flying through a cave. Walls of...
From Carnegie Mellon University comes this multiplayer game that is simply called: The ESP Game.
The game requires you to register and sign in, and then it pairs you up with an anonymous partner for a round of ten images. You have two minutes and thirty seconds (2:30) with which to agree...
A clone of the classic Loopz game for the Atari ST computer, Double is a Java applet, written by Martin Koerwien and Michael Kraus, that brings to the browser the same addictive and challenging gameplay.
The object of the game is to place random pieces on the play field to form closed 'loops' which then disappear to make room for more. You may rot...
Why is this game so addictive?
Is it because it's easy to find at least a couple of words? It certainly can't be because I always end up at the bottom of the scoring list. Click....
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