I Miss the Sunrise
If you've ever wanted to feel small and inconsequential in the span of the cosmic world, look no further than the night sky. With galaxies spanning across the known universe, the imagination can barely begin to explore the possibilities of where we are and where we might go. Outer space, to put it simply, is freaking huge, and that magnitude can inspire quite the creative streak when channeled correctly. Luckily for the hidden astronaut in all of us, developer Deltree has brought the world the stunning sci-fi strategy RPG game I Miss the Sunrise.
I Miss the Sunrise is the prequel to Deltree's previous game, The Reconstruction. The universe has gone into all out galactic battle after the Shine, and there are angry individuals called Lessers that love making things complicated. Who are these diabolical things, and why are they so determined to destroy everyone? You haven't the slightest clue, seeing as you have no memory of anything at all. You awake weaponless and naked after being freed from a gel container, greeted with the choice "join us or else." Under the circumstances, it's pretty easy to figure out the better option.
I Miss the Sunrise is controlled entirely with the keyboard, using [enter] or the [spacebar] to make choices and the [arrow] keys to move. When you start the game you get to choose which character race you want to be: humans from the Sol subspace, Augmented Humans, or Lacertians. Each race has strengths and weaknesses that affect your performance in combat. After selecting race, name, and gender, you'll be turned loose to explore the space station, talking with people and developing the first signs of your character's temperament.
The space battles in I Miss the Sunshine are quite a bit different than what you might be expecting from an RPG. Each starts off with a map populated by nodes. By spending movement points and investigating these nodes, you'll slowly uncover enemy encampments and engage in turn-based battles. Choose your pilot and select from a handful of tactical actions to take, the main skill varying depending on which character you're controlling. Replacing the standard all-in-one health bar are three separate bars, one representing the pilot, one the hull, and one general ship systems. If any of these bars empties, that character or enemy is defeated. Not exactly whacking stuff with space swords, but the added strategy (and novelty) goes a long way.
Analysis: I Miss the Sunrise offers an RPG experience unlike most other role playing or strategy games out there. Much like going through an amazing book, you navigate the treacherous world with only a few people telling you the truth and the rest plotting how to use you for their own gain. All the while, you're doing your best to stay afloat and keep the world safe, even if you don't have enough memories to feel any affection for the world you're saving.
I Miss the Sunshine is pretty heavy on the dialogue, much of which is spent trying to explain the status of the galaxy you're inhabiting. The story that unfolds is well worth all the speech bubbles you'll race through, so don't go too crazy with the [spacebar] tapping. Apart from that, this sci-fi adventure is one that will have many aficionados of the genre feeling a sense of anxious jubilation at such a well-crafted game. You can build your own weapons, there are side quests littered throughout your space station stay, there are multiple levels to get through and friends to make along the way. It's rare to find a game like this that can last for hours without feeling monotonous, but all the small additions show that Deltree understands the desires of the common gamer who is always demanding "moar content!" Bizarre as it may be, the infinity and beyond statement feels fitting for I Miss the Sunrise through every second of saving the universe.
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