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Bloons Tower Defense 5


GrinnypBloons Tower Defense 5Ah, the life of a monkey is a fabulous one, isn't it? You get to chill all day, climbing trees, eating fruit, flinging...well, things that shouldn't be flung. Unfortunately there is a downside to all that leisure, and it involves the most chillingly lethal thing known to man, the deadly balloon, or bloon for short. The use of monkeys and bloons in the opening paragraph can only mean one thing, NinjaKiwi has finally hit with their latest tower defense gem, Bloons Tower Defense 5, in which nature's most mortal enemies (i.e. the monkeys and the bloons) are once again at war.

Each type of monkey tower is unique and kills bloons in its own way, and each is upgradable in a pretty deadly way. NinjaKiwi has added two new tower types and one new bloon type since Bloons Tower Defense 4, but they have also tweaked the gameplay in some interesting ways that changes the old strategies. Each tower, for instance, can now be upgraded in 8 different ways and camouflage bloons have become more deadly. The new heart bloon has a bad habit of regenerating if not hit fast enough, and is much harder to kill. Other new things include "secret agents" which are one-shot items that can only be deployed once per round and which can be purchased with monkey money, itself earned by completing a path without getting killed. There are also the usual modes, new paths, and new experience levels which are earned by smiting a lot of killer bloons. And, if you get that far, there's a new ultimate type of bloon, the ZOMG. Be warned.

Play all the Bloons games:
BloonsMore BloonsEven More BloonsBloons 2Bloons 2 Xmas ExpansionBloons 2: Spring Fling
Bloons Tower DefenseBloons Tower Defense 2Bloons Tower Defense 3Bloons Tower Defense 4Bloons Tower Defense 4 ExpansionBloons Tower Defense 5

The graphics this time around have been simplified a bit, presumably to alleviate lagging gameplay in later stages. While the towers, scenery, and bloons are less detailed this time around, they are also easier to differentiate. If you want to save your progress you do have to register with NinjaKiwi, which is free and can be done through Twitter or Facebook, and there are a few entirely optional microntransactions, but for the most part you can enjoy Bloons Tower Defense 5 without either registering or dropping any money if that's the way you roll. The major cost involved is not money but time. Nations need to brace themselves for a complete loss of productivity as folks all over the world once again become immersed in the major time-suckage that is a bloons tower defense game. Enough talk, I have another screen to conquer!

Play Bloons Tower Defense 5

47 Comments

My word, how did this sneak up on me?! I had no idea it was even in the works!

I've been waiting for this game for a long time...Its the best yet!

I was getting bored with the TD genre long before the 4th entry, but the Bloons TD series has kept my interest. It's so cathartic, and it's got a great sense of humor. And this version is more cathartic than ever, with a gazillion different ways to annihilate balloons.

There's still that troublesome premium content... I maintain that it would be way better if they'd just let us buy ranks ahead of time rather than holding out specific upgrades. But oh well, at least there's no leaderboard this time, so I forgive them.

The only problem is, Ninja Kiwi's site isn't letting me log in (the secure server is throwing an exception), so I can't sign in to save my game. Let's hope they fix it soon.

My mistake, there is a leaderboard. Don't know why I didn't notice that. Maybe because it doesn't pop up automatically after each game (which is, in itself, an improvement)? Oh well.

And now I emptied my caché and the site is working again. That helps.

All righty then, so, BTD is out. Now all I need is for the next Submachine to be released before New Year's, and my year will be complete.

Awesome! BTD's are always a wonder to behold.

However, there is a most unfortunate issue. You are obliged to log in for some of the features, such as medals, saving progress within games et cetera. However, every time I log in (laborously, as the servers seem to be struggling), the game resets to the title screen a few seconds later and forces me to log in again, which causes the game to reset, and so on.

It's too bad, really. I don't want to miss out on anything and I hate losing my progress. Does anyone else have this problem, is it due to the undoubtedly strained servers, is it a bug or is my glorified potato of a computer the issue?

...or shortly after New Year's, as I would have found out if I'd checked the Submachine wiki more regularly. Silly me.

Also, word of warning about BTD5: If you're playing on a laptop (or any not-specifically-designed-for-power-gaming computer), you need to close EVERYTHING else. Either that, or spread out a towel on your lap and put some ice under the hot spots in your case on the later levels. Trust me.

hey, ive been playing balloon tower defense 5.... I always have a problem when it comes to the the metal/camo balloons.. i literally have no idea how to get past them and i was wondering if anyone else knows how to.. :/

FYI, The BTD 4 link in your article appears to be broken. I'm getting a 404 error.

[Thanks, and fixed. -Jay]

Hey guys, thanks for the review and the comments. We've had this new login system up and running a few days but as some have noticed we've had some teething problems with it. These will be worked out over time as we get to grips with the ins and outs of it and then it will hands down be the best option for any fan of our games from now on.

One commenter noted that its a pain to have to login to save progress and medals etc. I just want to be clear that we didn't take this decision lightly - adobe was forced to make a change to cookies so that flash data gets wiped if the user clears the cache or some other stuff happens (I'm not 100% sure under which conditions this happens) - this has made it a total nightmare for developers like us to save users progress. We have used mochis system for this in the past but it doesn't really give us enough control over the users experience or the ability to correct wrongs with lost saves/data/premium purchases. We HAD to make our own system for BTD5 there was simply no other way to make the game work without it. Although we do attempt to save data to the local cookie in the game, this is so unreliable we've pretty much had to say that you WILL lose your data if you choose not to login to the system.

Thanks

Stephen

Mr. Ninjakiwi:

I feel I must inform you that I didn't quite mean that the login system itself is so awful: it's actually really easy to login, and I think the 8-second wait is due to the servers being strained. Probably a lot of people playing this stuff.

I was informing you about the fact that the game resets when you log in, causing you to automatically log out. I literally can't play the game while logging in. I'm willing to use an account (I made one) if needed, but then you'll have to let me use it too. Saving progress is pretty important to me.

I haven't had problems logging in, but while loged in I have had problems with the save working. Sometimes it saves fine, others it can't save at all.

I, too, am getting the same problem as Yarrr. After logging in (takes a while, but no problems), after about 5 seconds I am returned to the "Play" screen, logged out. This occurs if I am logging in through the top bar, or through the game menu.

Yes, for now I am unable to save, apparently.

I don't know how to click the towers, it won't let me select them so I have no upgrades.

Why changing quality is disabled? My computer is rather bad and It can't handle some levels, especially later ones. I didnt notice any options menu in game and right-click menu doesnt have this option either?

Please tell me if I missed something or there is other way to change it?

Please dont forget about poor people with suckish comps. It could happen to you! :P

Working on walkthrough. Expect it to come within a day, an hour, or if I'm diligent, 30 minutes.

Blue-Hand-
There is. It's been updated.

CJ, thanks for info, but I still don't see quality change option (I cleared my cache, didnt notice any difference).

So, I just built Temple of the Monkey God and I was really surprised to see it destroyed all my towers! The description says its power is "modified by the types of TOWER sacrificed". I tought that means I will choose a tower, not ALL towers will be sacrificed. I don't know if it is a bug or intentional, but if it's supposed to be like that, tower description should be changed.
(On a side note, this one mega tower was worse than all my towers separately :(

Otherwise, great game! :D

We have managed to sort out most all of the teething issues we had with the brand new NK Login system so you should be able to log in and save your progress without issue now.

If you do encounter any problems, you can always email support *at* ninjakiwi *dot* com and we'll reply asap.

Enjoy the game!

Hey guys,

I just created a "Temple of the Monkey God" it upgrades and does its animation but then disappears..

I started a fresh game and it did it again..

Can someone tell me if this is happening to them or maybe I don't have enough towers? As a test I played on the easy level and only had 2x of the fire monkey wizards (If that's what you call them)and banana farms fully upgraded.. do I need more towers?

-Alex

Temple is fixed - we broke it in the previous update. Apologies!

I was expecting a bit more out of this to be honest. still a 5/5 game but there's little it offers that's better than btd4. I do think it's a bit more balanced which is a plus. I'll be playing this one for a while.

I don't like using the sniper. I can't tell what he's popping so it's very hard to tell if he' being useful. A visual aid would be nice.

For the most part, I like the changes in the tower upgrade system. But I don't like how I can't see tier 4 until I've bought tier 3. tier 4 is my goal but I can never remember which upgrade is on which side. I've resorted to writing them down which I really shouldn't have to do. Also, it's unclear whether or not some of the tier 4 upgrades improve the tower or just give it an activated ability. the change in skin suggests that the tower improves but their's nothing in the description of the upgrade so I'm unsure.

The Sun Temple sacrifice thing is an interesting concept, but I was completely let down by what you did with it. Many of the tower's seem to default to a ring of darts. I really expected something more. I know it says "use at your own peril" or whatever, but still. I wanted a flaming ring of golden fire when sacrificed my fully upgraded tack shooter, not some flying saws.

Oh NOES!
Walkthrough delayed. This thing is more expansive than I thought it would be!

[I appreciate you doing it, CJ. Take your time with it, do it up right, and there's a nice surprise waiting for you when you finish. :) -Jay]

You guys are probably busy with Christmas, but I'm busy with research. Since I'm not the proper rank, I need the costs (for easy, medium and hard) of all the upgrades of these towers:

Banana Farm
Super Monkey
Monkey Buccaneer
Monkey Ace
Glue Gunner
Mortar Tower
Ice Tower
Bomb Tower

It may be a lot, but I need YOU. (If I don't get all of these, the walkthrough will take a longer time)

@CJ I just beat level 1 on hard. I've been recording a lot of things so I can help you with this walkthrough. I'll post all the prices later today.

@CJ, Here are costs of these towers on medium (banana farm missing, sorry).

Super Monkey
Path1: 3500,5000,16500,100000
Path2: 1000,1500,9000,25000
Monkey Buccaneer
Path1: 400,180,2200,17500
Path2: 300,250,1200,4500
Monkey Ace
Path1: 700,500,2000,18000
Path2: 200,350,3000,14000
Glue Gunner
Path1: 200,300,2300,12500
Path2: 120,1800,3250,5500
Mortar Tower
Path1: 200,600,800,10000
Path2: 250,500,500,9000
Ice Tower
Path1: 230,400,6500,8000
Path2: 100,350,2000,2000
Bomb Tower
Path1: 200,300,800,3200
Path2: 400,400,900,3200

Hope that helps, and Isu the Mule will have some less work to do ;)
Good luck with walkthrough, I can't wait to read some tips from more experianced players.

@Blue-Hand, all of the medium prices can be found in sandbox mode, so I hope you found them there and didn't work to hard to get them.

Here are the all the prices, even the ones you didn't ask for:

Dart Monkey

E:$170 M:$200 H:$220
  Path 1
 Long Range Darts E:$80 M:$90 H:$100
 Enhanced Eyesight E:$100 M:$120 H:$130
 Spike-o-pult E:$430 M:$500 H:$540
 Juggernaut E:$1280 M:$1500 H:$1620
  Path 2
 Sharp Shots E:$120 M:$140 H:$150
 Razor Sharp Shots E:$140 M:$170 H:$180
 Triple Darts E:$280 M:$330 H:$360
 Super Monkey Fan Club E:$6800 M:$8000 H:$8640

Tack Shooter

E:$310 M:$360 H:$390
  Path 1
 Faster Shooting E:$180 M:$210 H:$230
 Even Faster Shooting E:$260 M:$300 H:$320
 Tack Sprayer E:$430 M:$500 H:$540
 Ring of Fire E:$2130 M:$2500 H:$2700
  Path 2
 Extra Range Tacks E:$90 M:$100 H:$110
 Super Range Tacks E:$190 M:$230 H:$240
 Blade Shooter E:$580 M:$680 H:$730
 Blade Maelstrom E:$2300 M:$2700 H:$2920

Sniper Monkey

E:$340 M:$400 H:$430
  Path 1
 Full Metal Jacket E:$300 M:$350 H:$380
 Point Five Oh E:$1870 M:$2200 H:$2380
 Deadly Precision E:$6380 M:$7500 H:$8100
 Cripple MOAB E:$10630 M:$12500 H:$13500
  Path 2
 Faster Firing E:$340 M:$400 H:$430
 Night Vision Goggles E:$260 M:$300 H:$320
 Semi Automatic Rifle E:$2980 M:$3500 H:$3780
 Supply Drop E:$10200 M:$12000 H:$12960

Boomerang Thrower

E:$340 M:$400 H:$430
  Path 1
 Multi-Target E:$210 M:$250 H:$270
 Glaive Thrower E:$240 M:$280 H:$300
 Glaive Riccochet E:$940 M:$1100 H:$1190
 Glaive Lord E:$2130 M:$2500 H:$2700
  Path 2
 Sonic Boom E:$90 M:$100 H:$110
 Red Hot 'Rangs E:$130 M:$150 H:$160
 Bionic Boomer E:$850 M:$1000 H:$1080
 Turbo Charge E:$2550 M:$3000 H:$3240

Ninja Monkey

E:$510 M:$600 H:$650
  Path 1
 Ninja Discipline E:$260 M:$300 H:$320
 Sharp Shurikens E:$300 M:$350 H:$380
 Double Shot E:$720 M:$850 H:$920
 Bloonjitsu E:$2340 M:$2750 H:$2970
  Path 2
 Seeking Shuriken E:$210 M:$250 H:$270
 Distraction E:$300 M:$350 H:$380
 Flash Bomb E:$2340 M:$2750 H:$2970
 Sabotage Supply Lines E:1530 M:$1800 H:$1940

Bomb Tower

E:$600 M:$700 H:$760
  Path 1
 Extra Range E:$170 M:$200 H:$220
 Frag Bombs E:$260 M:$300 H:$320
 Cluster Bombs E:$680 M:$800 H:$860
 Bloon Impact E:$2720 M:$3200 H:$3460
  Path 2
 Bigger Bombs E:$340 M:$400 H:$430
 Missile Launcher E:$340 M:$400 H:$430
 MOAB Mauler E:$770 M:$900 H:$970
 MOAB Assassin E:$2720 M:$3200 H:$3460

Ice Tower

E:$320 M:$380 H:$410
  Path 1
 Enhanced Freeze E:$190 M:$230 H:$240
 Snap Freeze E:$340 M:$400 H:$430
 Arctic Wind E:$5530 M:$6500 H:$7020
 Viral Frost E:$6800 M:$8000 H:$8640
  Path 2
 Permafrost E:$90 M:$100 H:$110
 Deep Freeze E:$300 M:$350 H:$380
 Ice Shards E:$1700 M:$2000 H:$2160
 Absolute Zero E:$1700 M:$2000 H:$2160

Glue Gunner

E:$260 M:$300 H:$320
  Path 1
 Glue Soak E:$170 M:$200 H:$220    
 Corrosive Glue E:$260 M:$300 H:$320
 Bloon Dissolver E:$1960 M:$2300 H:$2480
 Bloon Liquefier E:$10630 M:$12500 H:$13500
  Path 2
 Stickier Glue E:$100 M:$120 H:$130
 Glue Splatter E:$1530 M:$1800 H:$1940
 Glue Hose E:$2760 M:$3250 H:$3510
 Glue Striker E:$4680 M:$5500 H:$5940

Monkey Buccaneer

E:$510 M:$600 H:$650
  Path 1
 Faster Shooting E:$340 M:$400 H:$430
 Longer Cannons E:$150 M:$180 H:$190
 Destroyer E:$1870 M:$2200 H:$2380
 Aircraft Carrier E:$14880 M:$17500 H:$18900
  Path 2
 Grape Shot E:$260 M:$300 H:$320
 Crow's Nest E:$210 M:$250 H:$270
 Cannon Ship E:$1020 M:$1200 H:$1300
 Monkey Pirates E:$3830 M:$4500 H:$4860

Monkey Ace

E:$810 M:$950 H:$1030
  Path 1
 Rapid Fire E:$600 M:$700 H:$760
 Sharper Darts E:$430 M:$500 H:$540
 Neva-Miss Targeting E:$1700 M:$ H:$2160
 Spectre E:$18000 M:$18000 H:$19440
  Path 2
 Pineapple Present E:$170 M:$200 H:$220
 Spy Plane E:$300 M:$350 H:$380
 Operation: Dart Storm E:$2550 M:$3000 H:$3240
 Ground Zero E:$14000 M:$14000 H:$15120

Super Monkey

E:$3400 M:$4000 H:$4320
  Path 1
 Laser Blasts E:$2980 M:$3500 H:$3780
 Plasma Blasts E:$4250 M:$5000 H:$5400
 Sun God E:$14030 M:$16500 H:$17820
 Temple of the Monkey God E:$85000 M:$100000 H:$108000
  Path 2
 Super Range E:$850 M:$1000 H:$1080
 Epic Range E:$1280 M:$1500 H:$1620
 Robo-Monkey E:$7650 M:$9000 H:$9720
 Technological Terror E:$21250 M:$25000 H:$27000

Monkey Apprentice

E:$470 M:$550 H:$590
  Path 1
 Intense Magic E:$260 M:$300 H:$320
 Lightning Bolt E:$680 M:$800 H:$860
 Summon Whirlwind E:$1700 M:$2000 H:$2160
 Tempest Tornado E:$6800 M:$8000 H:$8640
  Path 2
 Fireball E:$170 M:$200 H:$220
 Monkey Sense E:$260 M:$300 H:$320
 Dragon's Breath E:$2980 M:$3500 H:$3780
 Summon Phoenix E:$6800 M:$8000 H:$8640

Monkey Village

E:$1360 M:$1600 H:$1730
  Path 1
 Monkey Beacon E:$430 M:$500 H:$540
 Jungle Drums E:$1280 M:$1500 H:$1620
 Energy Beacon E:$1020 M:$1200 H:$1300
 Monkey Town E:$25500 M:$30000 H:$32400
  Path 2
 Monkey Fort E:$770 M:$810 H:$970
 Radar Scanner E:$ M:$1700 H:$2160
 Monkey Intelligence Bureau E:$3660 M:$3870 H:$4640
 M.I.B Call to Arms E:$20400 M:$21600 H:$25920

Banana Farm

E:$850 M:$1000 H:$1080
  Path 1
 More Bananas E:$260 M:$300 H:$320
 Banana Plantation E:$1190 M:$1400 H:$1510
 Banana Republic E:$2720 M:$3200 H:$3460
 Banana Research Facility E:$11900 M:$14000 H:$15120
  Path 2
 Long Life Bananas E:$430 M:$500 H:$540
 Valuable Bananas E:$3400 M:$4000 H:$4320
 Monkey Bank E:$3570 M:$4200 H:$4540
 Banana Investments Advisory E:$4680 M:$5500 H:$5940

Mortar Tower

E:$680 M:$800 H:$860
  Path 1
 Increased Accuracy E:$170 M:$200 H:$220
 Bigger Blast E:$510 M:$600 H:$650
 Bloon Buster E:$680 M:$800 H:$860
 The Big One E:$8500 M:$10000 H:$10800
  Path 2
 Rapid Reload E:$210 M:$250 H:$270
 Burny Stuff E:$430 M:$500 H:$540
 Signal Flare E:$430 M:$500 H:$540
 Artillery Battery E:$7650 M:$9000 H:$9720

Dartling Gun

E:$810 M:$950 H:$1030
  Path 1
 Focused Firing E:$210 M:$250 H:$270
 Faster Barrel Spin E:$1020 M:$1200 H:$1300
 Laser Cannon E:$5100 M:$6000 H:$6480
 Ray of Doom E:$55000 M:$55000 H:$59400
  Path 2
 Powerful Darts E:$510 M:$600 H:$650
 Depleted Bloontonium Darts E:$850 M:$1000 H:$1080
 Hydra Rocket Pods E:$5950 M:$7000 H:$7560
 Bloon Area Denial System E:$20000 M:$20000 H:$21600

That's a lot of information so I'm going to calculate the totals for each tower and post those as well (tower cost + 6 upgrades)

I was able to complete the first two maps on hard with no lives lost and no special agents used. I'll write up my strategy and post it here later.

@Isu, I used deflation mode actually, because I had to level up some towers ;) It wasn't very hard work, still some text to write, but nothing, compared to what you did! Wow, that was lot of work!

I think I finally understand how Temple of the Monkey God works. It destroys all towers within its attack range and pilfers their powers (some).
When I build it few days ago it wasn't worth it (though I lost all of my towers), but today it was really powerfull, able to destroy waves of ZOMG Moabs. Don't know if they buffed it or combination of sacrificed towers made the difference.

I still dont understand everytime i buy a temple of the tower god, it takes my money and just dissapears, what is the problem with that?

@Mike, They said they fixed this bug already, so try shift + refresh page to clear cache, maybe you're still playing on previous version.

I just completed first two tracks on hard, so will write few small tips for all waiting for CJ's full walkthrough.

For first few waves several basic towers seems better than one upgraded. After making few dart monkeys and boomerang (ninja or apprentice may work too), you can start upgrading darts into triple darts. They are really efficient towers.

Before camo appears you need to get enhanced eyesight, and then red hot 'rangs (or apprentice or bomb tower if not using boomerang) for lead bloons.

Eventually you can build monkey village, and start buying more expensive upgrades for your bomb, apprentice and boomerang, and village of course. Though keep your bomb on lvl 2, so you can build MOAB assassin when needed.

After some time you will build your first super monkey. Focus on damage, not range, uprage it to plasma, and build second one and even third one if all is going good (you may need at least laser upgrade on them).

If you have trouble with camo, upgrade village to radar so your super monkeys can hit them.

At level 46, if I remember correctly, first red MOAB appears. Build MOAB assassin before it and use its ability.

At this stage you can start collecting cash for Sun God. If you have trouble with some waves upgrade your super monkeys (if you haven't already) and build some juggernauts (dart monkeys 1st path), because you will need them anyway before huge cermic wave appears (don't remember which wave it is). Also you can build some bomb towers and upgrade them into MOAB killers - they will be very handy for last level - ZOMG MOAB. Also, if in dire situation you can sell your dart monkeys to upgrade more important towers faster.

If you have some other tactics, please share! I would love to read it and see if some of the towers I didn't use can be more efficient.

@Blue-Hand
Thank you! The walkthrough is advancing quickly! If I may, it can be done as soon as later!

My Tips / Thoughts

Not particularly thought through ideas but the following might be useful to somebody..

I generally start with a ninja and upgrade to L3 / L2

Next I field a bomb tower and upgrade to L3 / L2

I then go for apprentice and upgrade to L0 / L3. This is expensive early on but works very well.

Super monkeys are next to L3 / L2.

A monkey village is useful too..

I might then install a snipper to L4 / L2 to slow down the MOABs

Bomb towers taken to to L4 / L2 are also useful for slowing down bloons.

great game,but my touchpad always refreshes by itself at some point and makes me lose my progress,once on 56 and once on 88

This game is very fun, with all the upgrades added on from the fourth version, but their are a few downsides. Sometimes my activation abilities for example the Blade Maelstorm Ability it doesn't cool down completely so I have to wait until the next round. Also, the game runs smoothly, but all of a sudden lags a bit. But otherwise, one of the best games!

i do not know what the tokens are for i get them by beating all 50 waves and the monkey money please help

I don't understand the paths. How can you get all of the upgrades?

@person, you can upgrade one path 2 times and another one 4 times. Once you build third upgrade on specific path you can upgrade other path only to level 2.

at first I thought the logging in was messed up because I could not log in. But then I used my eyes, and brain, and realized that for BTD 4 (or any other game on the Ninja Kiwi website) had always used a Mochi Games account, so just simply create a Ninja Kiwi account

Problem with BTD 5 ist that it is much too easy for an average player like me if you buy the whole upgrade bundle - and much too difficult for an average player like me if you play the free version. I was not able to do the hardest versions of the difficult tracks.

So why spend money if all you get is bordedom because the game is not challenging in any way? I would prefer to get more tracks, more difficulty levels or things like that.

I often support developers by buying the full version of their games, because I would like to see more. But when it comes to BTD, I will not spend money in the future.

Eyes twitching...
Local time... 3:08 AM
No... Can't get enough BTD5...
Why can't I finish the walkthrough...

Finally I finished advanced tracks on hard difficulty (though I used some agents). I found that dartling guns can be really good on some tracks.

Still have problems with expert tracks, especially last one (I barely finished it on easy and had to use lot of agents), so CJ, there is still at least one person patiently waiting for some tips from pro player :)

In my opinion, as good as BTD5 is, it seems more like an update to 4 than a whole new game. So much changed between 3 and 4, and not so much between 4 and 5. Sure, there were the few things like ZOMG, Ninja/Sniper monkeys and heart bloons, but it really felt like it had so much more potential. I will look foward to 6, but I hope this doesn't become another Call of Duty that has millions playing yet little improvement year to year.
Pros: Less lag, new monkeys, a login system to keep your data, new maps, Two way upgrades (Probably the best update)
Cons: Worse graphics, slow login, not enough change.
I know other people have their own opinions, and that I may not have the deepest insight, but thats really what I thought about the game.

A tactic I tend to use now:


Always start your levels with easy mode to get the in game cash. First find a choke point on the map where you can hit multiple bloons with the tack/ice tower. Then nearby, place a ninja tower where it can still hit the choke point.
For easy mode you will still have enough cash to place a glue gunner at the beginning area of the level. As you progress, spend all of your money on getting corrosive glue for the gunner. Once you have got this, buy the path 2 upgrades for it. GET THE GLUE SPLATTER ASAP, THIS TOWER WILL GO ON FROM A HELP TO A GODSEND IF YOU GET THIS UPGRADE. Your Glue Gunner with corrosive will let you get rid of lead and your ninja will take out any camo for now. You are relatively safe.
Once you have enough money, upgrade the ninja tower so you have 2 upgrades on each path.
Then get a Dart Monkey and place it near to the choke point somewhere where it may hit a bunch of bloons in a line. Get it up to the Spike O' Pult.
Next concentrate on AoE towers, tack is what I often go for first. Place it on the choke point and level it up at your pleasure, aiming for path 1 upgrade primarily.
Then spend money on an ice tower and Boomerang Thrower at the choke point. For these two you MUST level up for path one as the Glave lord, Ring of Fire and Arctic Wind/Viral Frost will eliminate any and all bloons in the area. Don't level these up too far for now though.
Next make sure to get a Spike factory right at the end of your map, just as insurance.
From now it is really up to you as to what towers you place, you want all of your towers to be able to hit that choke point where the bloons will be glued, iced, boomeranged constantly, being set on fire, exploded and generally destroyed.
TIPS: A good investment first will be a MOAB Mauler as this set up isn't very good against MOABS to start with (Although once your choke is properly set up, you should have no problem.) If you are going for the Wizard, go straight for Firebreath and have him very close to the choke. I am a huge fan of Artillery too, and either path should be ok. Do not waste money on snipers as they are expensive as hell and really aren't that useful once hundreds of bloons are pouring out.
FOR MEDIUM MODE: You should have some cash by now so I advise getting the beekeeper. He may not be great later on but he will save your life at the beginning. Keep him close to the front and set him to target the strongest bloon to work well with the Glue gunner. Do the same as the easy mode but your path will be slower, get a Village early on to save a lot of money to all of your choke towers. Banana Farms are advised once you have hit a point where you can go a round without any close mishaps and enough money to buy one. I prefer having Path 1 but path 2 is just as good. Just take the same steps as Easy and hope for the best
Took me a few tries to get the whole choke tactic down, along with 10 minutes on Sandbox.
Good Luck Monkey
I'm counting on you

Everyone, I have an awesome thing here in this spoiler


Round 1 RBE: 20 (20 Red Bloons)
Round 2 RBE: 30 (30 Red Bloons)
Round 3 RBE: 30 (20 Red Bloons, 5 Blues)
Round 4 RBE: 60 (30 Red Bloons, 15 Blues)
Round 5 RBE: 55 (5 Red Bloons, 25 Blues)
Round 6 RBE: 57 (15 Red Bloons,15 Blue Bloons,4 Green Bloons)
Round 7 RBE: 85 (20 Red Bloons,25 Blue Bloons,5 Green Bloons)
Round 8 RBE: 92 (10 Red Bloons,20 Blue Bloons,14 Green Bloons)
Round 9 RBE: 90 (30 Green Bloons)
Round 10 RBE: 204 (102 Blue Bloons)
Round 11 RBE: 74 (10 Red Bloons,10 Blue Bloons,12 Green Bloons, 2 Yellow Bloons)
Round 12 RBE: 80 (15 Blue Bloons, 10 Green, 5 Yellow)
Round 13 RBE: 185 (106 Red Bloons, 21 Green Bloons, 4 Yellow Bloons)
Round 14 RBE: 145 (45 Red Bloons, 15 Blue Bloons, 10 Green Bloons, 10 Yellow Bloons)
Round 15 RBE: 91 (32 Red Bloons, 12 Green Bloons, 5 Yellow Bloons, 3 Pink Bloons)
Round 16 RBE: 112 (20 Green Bloons, 8 Yellow Bloons, 4 Pink Bloons)
Round 17 RBE: 32 (8 Yellow Regrowth Bloons)
Round 18 RBE: 240 (80 Green Bloons)
Round 19 RBE: 101 (10 Green Bloons, 4 Yellow, 5 Yellow Regrowth, 7 Pink)
Round 20 RBE: 66 (6 Black Bloons)
Round 21 RBE: 70 (14 Pink Bloons)
Round 22 RBE: 88 (8 White Bloons)
Round 23 RBE: 99 (5 Black Bloons, 4 Whites)
Round 24 RBE: 3 (1 Green Camo Bloon)
Round 25 RBE: 124 (31 Yellow Regrowth Bloons)
Round 26 RBE: 207 (23 Pink Bloons, 5 Zebras)
Round 27 RBE: 545
Round 28 RBE: 92 (4 Lead Bloons)
Round 29 RBE: 160 (25 Yellow Bloons, 12 Pink Regrowth)
Round 30 RBE: 207 (9 Lead Bloons)
Round 31 RBE: 230 (8 Zebra Bloons, 2 Zebra Regrowth)
Round 32 RBE: 767 (25 Black Bloons, 28 Whites, 8 Leads)
Round 33 RBE: 80 (20 Yellow Camo Bloons)
Round 34 RBE: 675 (140 Yellow Bloons, 5 Zebras)
Round 35 RBE: 685 (35 Pinks Bloons, 25 White, 5 Rainbow)
Round 36 RBE: 405 (81 Pink Bloons)
Round 37 RBE: 1092
Round 38 RBE: 1137
Round 39 RBE: 1986 (10 Black Bloons, 10 White, 20 Lead, 20 Zebra, 18 Rainbow)
Round 40 RBE: 886 (10 Rainbow Bloons, 4 Ceramic)
Round 41 RBE: 2040 (60 Black Bloons, 60 Zebra)
Round 42 RBE: 564 (6 Rainbow Camo Bloons, 6 Rainbow Regrowth)
Round 43 RBE: 1198 (10 Rainbow Bloons, 6 Ceramic)
Round 44 RBE: 1150 (50 Zebra Bloons)
Round 45 RBE: 2359 (200 Pink Bloons, 8 Lead, 25 Rainbows)
Round 46 RBE: 616 (1 M.O.A.B.)
Round 47 RBE: 1598 (70 Pink Camo Bloons, 12 Ceramic)
Round 48 RBE: 2950 (150 Pink Regrowth Bloons, 50 Rainbows)
Round 49 RBE: 4771
Round 50 RBE: 3516 (20 Red Bloons, 8 Lead, 20 Ceramic, 2 M.O.A.B)
Round 51 RBE: 3382 (10 Rainbow Regrowth Bloons, 28 Ceramic)
Round 52 RBE: 3447 (25 Rainbow Bloon, 10 Ceramic, 2 M.O.A.B)
Round 53 RBE: 2248 (80 Pink Camo Bloons, 3 M.O.A.B)
Round 54 RBE: 4872 (35 Ceramic Bloons, 2 M.O.A.B)
Round 55 RBE: 5296 (45 Ceramic Bloons, 1 M.O.A.B)
Round 56 RBE: 2496 (40 Rainbow Regrowth Bloons, 1 M.O.A.B)
Round 57 RBE: 4344 (40 Rainbow Bloons, 4 M.O.A.B)
Round 58 RBE: 6096 (29 Ceramic Bloons, 5 M.O.A.B)
Round 59 RBE: 5844 (28 Lead Camo Bloons, 50 Ceramic)
Round 60 RBE: 3164 (1 B.F.B.)
Round 61 RBE: 6530 (150 Zebra Regrowth Bloons, 5 M.O.A.B)
Round 62 RBE: 5901 (300 Pink Camo Bloons, 15 Rainbow Camo Regrowth, 6 M.O.A.B)
Round 63 RBE: 14413
Round 64 RBE: 5544 (9 M.O.A.B)
Round 65 RBE: 12638
Round 66 RBE: 7392 (12 M.O.A.B)
Round 67 RBE: 7720 (15 Ceramic Bloons, 10 M.O.A.B)
Round 68 RBE: 5628 (4 M.O.A.B, 1 B.F.B)
Round 69 RBE: 8660 (60 Lead Bloons, 70 Ceramic Regrowth)
Round 70 RBE: 11864 (200 Rainbow Camo Bloons, 4 M.O.A.B)
Round 71 RBE: 9280 (30 Ceramic Bloons, 10 M.O.A.B)
Round 72 RBE: 10280 (38 Ceramic Regrowth Bloons, 2 B.F.B)
Round 73 RBE: 11872 (9 M.O.A.B, 2 B.F.B)
Round 74 RBE: 23964 (200 Ceramic Bloons, 1 B.F.B)
Round 75 RBE: 12600 (28 Lead Bloons, 4 M.O.A.B, 3 B.F.B)
Round 76 RBE: 6240 (60 Ceramic Regrowth Bloons)
Round 77 RBE: 24444 (14 M.O.A.B, 5 B.F.B)
Round 78 RBE: 25502 (254 Rainbow Bloons, 50 Ceramic, 50 Ceramic Camo, 1 B.F.B)
Round 79 RBE: 45648 (500 Rainbow Regrowth Bloons, 7 B.F.B)
Round 80 RBE: 19096 (31 M.O.A.B)
Round 81 RBE: 28476 (9 B.F.B)
Round 82 RBE: 50440 (400 Rainbow Camo Regrowth Bloons, 10 B.F.B)
Round 83 RBE: 34080 (150 Ceramic Bloons, 30 M.O.A.B)
Round 84 RBE: 62440 (50 M.O.A.B, 10 B.F.B)
Round 85 RBE: 16656 (1 Z.O.M.G.)

I have the lab track on btd5, and it is too hard!!

Blue hand, i am a pro player at rank 60 that can help. I could send emails or something or just simply ask questions here.

I started reading this, and what sylocat says is right. I played on a new power gaming computer, and got to 111, but it became as slow as my computer on round 67.

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