New Casual Game Releases [ 1 | 2 ]
Jewel Legends: Atlantis
Jewel Legends: Atlantis
Princess Isabella: The Rise of an Heir Collector's Edition
Princess Isabella: The Rise of an Heir Collector's Edition
Redemption Cemetery: Salvation of the Lost
Redemption Cemetery: Salvation of the Lost
The Rainbow Machine
The Rainbow Machine
Rite of Passage: Child of the Forest Collector's Edition
Rite of Passage: Child of the Forest Collector's Edition
The Path of Hercules
The Path of Hercules
Big Bang West
Big Bang West
Fairy Land: The Magical Machine
Fairy Land: The Magical Machine
Teddy Floppy Ear: Mountain Adventure
Teddy Floppy Ear: Mountain Adventure
Small Town Terrors: Pilgrim's Hook
Small Town Terrors: Pilgrim's Hook

Legacy Tales: Mercy of the Gallows Collector's Edition
Legacy Tales: Mercy of the Gallows Collector's Edition
Empress of the Deep 3: Legacy of the Phoenix
Empress of the Deep 3: Legacy of the Phoenix
Portal of Evil: Stolen Runes Collector's Edition
Portal of Evil: Stolen Runes Collector's Edition
Aquascapes
Aquascapes
Mystery Murders: The Sleeping Palace
Mystery Murders: The Sleeping Palace
300 Dwarves
300 Dwarves
Vampire Legends: The True Story of Kisilova
Vampire Legends: The True Story of Kisilova
Castle: Never Judge a Book by Its Cover
Castle: Never Judge a Book by Its Cover
Fear For Sale: Nightmare Cinema
Fear For Sale: Nightmare Cinema
Shiver: Moonlit Grove Collector's Edition
Shiver: Moonlit Grove Collector's Edition

The Vault


The Vault

TrickyThe visual technology of gaming is advancing at a pace like never before, reaching heights of graphical complexity never before seen. And yet, we still find something to admire in the games of the past that pushed their engines to the limit, even if their achievements were dwarfed by the raw CPU power of later generations. Developers no longer have to use programming "cheats" to create 3D effects, but we respect the skill of those who wanted to and did. This week, the JiG Vault features three excellent pseudo-3D games from our archives. It may have been five years since their graphics were cutting-edge, but the fun is timeless.

  • The Missile GameThe Missile Game 3D - Even the most pacifist among us can probably see the appeal of riding horseback on a cruising missile. Damien, of DXInteractive, cleverly tapped into this Jungian drive with the release of The Missile game 3D, and it's arcade-style awesomeness. It's hard to prevent moving your whole body along with the mouse as you dodge every obstacle the corridor throws at you. With the elegance that comes with a masterful exploration of a simple premise, The Missile Game 3D will keep you addicted even as its velocity increases from "speedy" to "insane". Plus, there's the possibility of it giving you a seizure! That's living on the edge, my friends!... Seriously though, epileptics might want to skip this one.
  • Nimian HunterNimian Hunter - If it wasn't for how smoothly it plays, one could be easily fooled into thinking that Nimian Hunter was a just-released Unity action game, rather than Flash from 2006. ProtoPop beat the limitations of Flash 8 like no other, and the result combines a gorgeously bleak post-apocalyptic landscape, twisted creatures of fantasy, and a narrative all the more engaging for its minimalism. The Hunter's quest to revive his land borrows quite a bit from Shadow of the Colossus... but, really, why is that a bad thing? Nimian Hunter is short, sweet, and well worth a replay to see the second ending.
  • ArchipelagoArchipelago - Archipelago, a point-and-click puzzle game from Dark Room maestro Jonathan May, seems to draw its inspiration from the Hypercard adventures of the 90s. Don't get too Myst-y eyed with nostalgia though: this tropical chain of islands is filled with devious inventions, perplexing riddles, and a not-quite-inactive volcano. Archipelago is will vex, confuse, and frustrate you and you'll love every minute of it. Navigation hasn't aged as well as the atmosphere has, but Archipelago is enjoyable, even if you do nothing more than move from island to island, listening to the waves crash and the wind blow. It and its sequel make for a quite relaxing vacation... all that's missing is a drink in a coconut shell.

While we welcome any comments about this weekly feature here, we do ask that if you need any help with the individual games, please post your questions on that game's review page. Well, what are you waiting for? Get out there and rediscover some awesome!

3 Comments

Wow, Archipelago sure brings back good memories. We used to play it at work when there was nothing to do (during school holidays). I never played it again since, even though it couldn't be found anymore...yay!

I have The Missile Game on my TI-84 SE :)

Archipelago! That may have been one of the first flash adventure games I played... Thanks for reminding me of this classic!

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Review Schedule:
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Welcome! We review, discuss and recommend only the best games available on the Web.

Review Schedule:
Anydays: mobile games
Weekdays: free online games
Weekends: indie games

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