I have been playing Nimian Hunter for the past few days, or at least trying to get some quality time in with this amazing and unusual new game. Created by Robert Kabwe of Montreal, the game makes use of an engine that creates the illusion of 3D in Flash, and it's very, very good.
You play the role of Nimian Hunter on a mission to feed the beast/god/demon/thing that commands you. Just move the mouse in the direction you wish to travel, lasso in hand, and click the mouse to rope the moving creatures that you find near the bright green beacons. Wait for the lock-on indicator to appear for best results.
Once lassoed, your next task is to guide the creature back to the red beacon without losing it. Trees can break the rope and release the creature if they come in-between, so navigate the terrain accordingly.
It's an unusual gameplay mechanic and one that creates a decent sense of immersion with it. Even better is the narrative that unfolds as you play, which makes this game even more compelling.
Nimian Hunter is not necessarily a long game, but it does contain a plot twist and a couple of different endings that will have you playing through at least twice. Click.
Robert has several other games available to play on his Protopop website, and I am certain you will be seeing more of his games appear here in the near future.
Cheers to Imok20 for suggesting this one! =)
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Comments (may contain spoilers)
Woo! Montreal rocks! ;)
Posted by: Desincarnage | August 15, 2006 12:21 AM
Really amazing engine.. :S
and it's (just?) Flash. wow
Posted by: Leandro Ardissone | August 15, 2006 12:26 AM
I really enjoyed this game, but its totally biting off Shadow of the Colossus. Impressive none the less.
Posted by: lOuest | August 15, 2006 1:06 AM
the 3-D engine isn't that impressive-- it's just scaled bitmaps, like good old space harrier and the like. as for the mood and atmosphere, that is all ripped off of shadow of the colossus.
Posted by: nick botulism | August 15, 2006 1:59 AM
You've gotta love Flash! This game is so much fun, and very well worth playing it (at least) a second time through to play both endings. (One is much "cooler" than the other.)
Posted by: Imok20
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August 15, 2006 2:01 AM
Ha, so you can do 3D(ish) with Flash ;)
It worked smoothly on my Windows XP and Firefox browser. Well, it took only 20 minutes to play till the "twisted" end but a very nice start for the day, though I'm not quite sure what happend in the end. Maybe the demon just stamped on me.
Posted by: Amor Lassie
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August 15, 2006 2:07 AM
Amor, it is definitely worth playing to the other ending.
Posted by: Imok20
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August 15, 2006 2:09 AM
Pretty cool...there was a lot of lost opportunity for enriching the gameplay though. For instance...being tied to a target could have made it harder to steer, there could have been a special event to
And yeah, totally owes a lot to SotC. I thought of that myself like in the first three seconds of the game, by the camera angle alone, and then when the beacons showed up...
But I applaud the innovation in graphic design.
Posted by: elemeno | August 15, 2006 2:14 AM
Imok20, I'll play the other ending after I get some work done ;)
Posted by: Amor Lassie
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August 15, 2006 2:23 AM
Good! Speaking of work... I need to get some done... a lot. Hmm, better go do that. And watch the Daily Show! John Stewart for president!!!!
Posted by: Imok20
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August 15, 2006 2:38 AM
Imok, I think they don't show that in Finland. And after all, I don't have TV (not even on my laptop). Got rid of it when I started to spend most of my time at JIG. Well, not exactly so, but almost ;)
Posted by: Amor Lassie
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August 15, 2006 3:01 AM
Hmmm. Didn't this guy do another, much more Space Harrier-like game using the same engine, where you're a little dragon who goes out to beat larger dragons? Had some interesting bosses, including ones you had to catch minions to drop on them, as well as a spider you had to lure down into a particular zone before they'd take damage...
Posted by: Chris
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August 15, 2006 3:13 AM
once again a vast array of reviews explodes onto my face
Posted by: MANAX | August 15, 2006 3:28 AM
Chris
Yes he did, another great game using a more primitive version of this engine (it seems to me.) Nimain Flyer. It can be found on his website and is well worth the play! It is a much longer game as well.
Posted by: Imok20
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August 15, 2006 4:03 AM
"the 3-D engine isn't that impressive-- it's just scaled bitmaps, like good old space harrier and the like."
What's not impressive about that? They worked with what restrictions the platform has and did a marvellous job. From a technical point of view, there's not much more to projecting textured triangles than to projecting sprites in this manner, and it's really impressive how they managed to pull of the depth and mood that they did.
Great game!
Posted by: Philipp | August 15, 2006 8:04 AM
This looks a LOT like a poor man's Sacrifice. Even the colours of the title screen and the music when you've caught something. The ideas could also be Sacrifice missions... (If you don't know Sacrifice, you have definitely missed a fantastic game)
Posted by: Anders | August 15, 2006 9:47 AM
Amor: But you do get Conan, no? Didn't he support your leader for reelection because she looked like him or something?
Anyway, great game. I haven't played through to the other eding, just to the one where you refuse to give him the flyer.
Posted by: f_raze | August 15, 2006 11:24 AM
Everytime I defeat the red guy it crashes my wretched computer! Anybody care to share what happens then?
Posted by: Kate | August 15, 2006 12:10 PM
That really is takin it from S.O.T.C but its good nonetheless. Also (quote)"the 3-D engine isn't that impressive-- it's just scaled bitmaps, like good old space harrier and the like."(unquote) either you're jealous or just addicted to S.O.T.C.
Posted by: Jimmy | August 15, 2006 12:43 PM
Posted by: malcolm | August 15, 2006 2:22 PM
F_raze, yes ofcourse we have Conan on TV.
Kate, after defeating the red demon
Posted by: Amor Lassie
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August 15, 2006 2:30 PM
Malcolm, I think that you have not yet
Posted by: Amor Lassie
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August 15, 2006 2:34 PM
Amor Lassie:
Posted by: TornadoTK | August 15, 2006 3:36 PM
TornadoTK, Malcolm, others:
Posted by: Mike | August 15, 2006 4:11 PM
I can't find the crystal fllyer, even though I've been running around for a while.
There aren't any green OR red beacons, and the background's acting all screwy; not to mention that I'm no longer on the map. It was fine up until then, what happened?
Posted by: bertie242
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August 15, 2006 4:23 PM
Yeah I defeated the demon with no trouble, but there is a price to pay afterwards...:)
Now to try answering the question with "no"...
Posted by: WobL
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August 15, 2006 5:54 PM
did the creater of the game make the engine, If he did this is Awsome! (with a capital 'a').
maths gets complicated in 3D... I'v tried...
Posted by: giftedweasel
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August 15, 2006 6:03 PM
Ok so um...I like this game, and I tried to play other games of his on the website, but no matter what game I open, it's like it's only a veil over the menu, so no matter what I'm in or what I click, it give me a start menu, and when I click start, it opens Nimian Flyer Legends. What the hell? I wanna play Pocket Yoga! Even better, the contact/feedback link doesn't work. Yep yep. Am I the only person with this problem?
Posted by: *Jacob*
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August 15, 2006 6:56 PM
Jacob
I have the same problem with the website, I don't know what is wrong!
Posted by: Imok20
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August 15, 2006 8:08 PM
Reading Jay's write up on Nimian Hunter is a real thrill. It encourages me to keep creating casual games and improving at it as I go along - it's a real, honest passion of mine and its great to see these reviews. I owe Imok20 a huge thank you also for suggesting the game to Jay - you're support is important and im grateful for it. BTW ive fixed the contact and am trying to figure out the 'gamelink' problem. Thanks for all the positive and negative feedback - it all goes into the same thing - making better games:)
Posted by: Robert Kabwe | August 15, 2006 11:29 PM
Sorry Malcolm. I'm not fluent in English so I misunderstood your question concerning the 'yes' ending.
TornadoTK, thanks for correcting my mistake :)
And yes, I found the 'yes' ending much more easier (and boring) once I tried the 'space key' trick that Mike mentioned. In that way the demon don't even shoot you.
Posted by: Amor Lassie
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August 16, 2006 6:14 AM
Thank you Robert for wonderful games :)
I hope that POID.02 is coming out soon.
And I don't understand what the folks are talking about game links. For me the links at http://protopop.com/games/ are working just fine. Maybe they ment some other page.
Posted by: Amor Lassie
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August 16, 2006 6:25 AM
A clever and original game, but I have terrible problems keeping the mouse pointer inside the window. If it moves outside the window then I lose control (of course) and this is always at a critical moment (of course). Can anyone suggest any solutions to the problem? - John
Posted by: John Cletheroe | August 16, 2006 10:36 AM
John, I wish that Robert won't kill me for doing this but here's the direct URL to swf-file:
Notice that you can track it from the page source. Then just enlarge the window to full screen. Hope that it helps.
Posted by: Amor Lassie
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August 16, 2006 11:47 AM
Thank you Amor Lassie, that helps a great deal. - John
Posted by: John259
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August 16, 2006 12:32 PM
This game was pretty cool, but I have to agree with a few others that it resembles Shadow of the Colossus a lot. Still worth playing, though!
Posted by: ashley | August 17, 2006 4:29 PM
I liked the Nimian Flyer Legends game on the site much better... though it was a fun little game too. Thanks for the link!
Posted by: riv | August 18, 2006 2:54 AM
Hmm, I don't understand the "yes" ending... I mean, in the "no" ending, I thougt he had to
Posted by: Anders | August 18, 2006 8:40 AM
Jay, please set a direct link to Nimian flyer legends, it is such a great games... Cheers
Posted by: Bojangles | August 18, 2006 8:52 AM
A review of Nimian Flyer Legends is forthcoming. And cheers for the recommendation. =)
Posted by: jay
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August 18, 2006 12:26 PM
Something about this game reminds me a LOT of Shadow of the Colossus.
Maybe it's the horse, maybe its the monsters, or the beacons of light or the god to appease.
But something, SOMETHING about this game...
Posted by: DerekW | August 20, 2006 3:42 PM
3 things:
1. This totally resembles SotC, though this is better.
2.
3. OMG it's over too fast make another one somebody
Posted by: Kyle | December 1, 2006 5:49 PM
What would be cool is this game engine on a first person shooter... maybe a sniper or something...
Posted by: alf | January 2, 2007 6:48 PM
i really liked that though it's very short. music is wonderfully suspenseful (if that makes sense! lool.) anyway, it's a great game and i would really recomend it!
Posted by: riana | May 28, 2007 6:52 AM
Interesting plot (did both ways) It had a big twist and such great graphics.. The creatures look really effective and the habitat was great to ride around in
Posted by: laurajs | July 12, 2007 7:21 AM
ok, about the endings, and time travel...
Posted by: fractal | April 29, 2008 1:43 PM