The Missile Game 3D
Have you ever had that weird feeling that you are a giant, controllable, seeker missile flying down a long tunnel avoiding obstacles? What?! You say you haven't? Then you must not have played The Missile Game 3D by Damien of DX Interactive.
The gameplay is very simple, as I alluded before, you play a giant, controllable, seeker missile flying down a tunnel avoiding objects in your path. These objects consist of different rotating circular discs with shapes cut out of them. As you play you go through 9 levels which increase in difficulty as you progress. By the later levels, if you're like me, you'll actually be moving your body, dodging and ducking, trying to avoid those rotating doors. The game also has several interface features that show you your speed, progress, and the like. However, if you don't want to blow up you'd best be watching the road.
WARNING: This game is known to cause seizures in patients suseptible to them. Please use caution if you have a similar health condition.
Analysis: For a fun and simple game that's taken a simple concept of "avoid the object" and infused some life into it, look no further. The Missile Game 3D is something you'll be able to jump right into and enjoy—perfect for a work break. But a bit of warning, you'll be coming back later to take more stabs at getting through the levels. I'd also advise not playing this game at work, because you'll look like a fool as your body convulses as you try to dodge the discs by moving your body with the mouse.
Overall, great game! (Wear a helmet!)
Bonus: Wow, another review with a bonus! (I spoil you guys.)
I got in touch with Damien and asked him about any possible sequels. He had this to say:
"This game was always just a side project, it went from start to completed in about a month and the point of it was to eventually learn how to code full 3D in flash. I have almost finished the full 3D code now, ready for a space age 3D police chase style racing game that will eventually get done. Which I suppose could sort of be counted as a sequel, although the only thing they'll have in common is the black-and-white visuals and very fast gameplay.
"A couple of people pointed out the similarities to another game called Tunnels of Armageddon. I recommend playing that one too, if I knew about this game before I finished the missile game, I would've added in some motion blur because that looks sweet!"
I'd personally love to see a space age 3D chase game! My only wish though is that the game has a little more color instead of just black and white, and some more details would be nice as well. A pause button and ability to turn off the music would be nice as well.