Return to Archipelago


KarmenIf you managed to escape the Archipelago, you may have felt a sense of relief watching the volcanic islands dwindle as you floated away. Well, you may not want to breathe easy just yet, as creator Jonathan May has recently made the sequel, Return to the Archipelago, available to the general public.

Return to ArchipelagoAs it turns out, you didn't drift far. The volcano and rainbow beams of the last puzzle are still visible in the distance, along with a new series of islets and puzzles to explore. With pyramids and triangles abound, the riddles seem to follow a theme of threes.

While this game may challenge the geometrical and logical parts of the mind, the cartoon-like atmosphere and gentle melodies offer a pleasing and casual point-and-click experience.

At least one of the puzzles in this game involves sound, proving difficult for any tone-deaf gamers out there (such as myself.) Never fear, as there is a hint section offered from the main site for those who need it.

In addition to the Archipelago series, Jonathan is also the creator of the Dark Room and the Dark Complex, which recently scored in the top 20 in the Best of 2005. If you enjoy these challenging and imaginative types of games, please consider encouraging Jon's unique talent by making a donation through his site, woolythinking.com. Large games such as these use a large amount of bandwidth, and Jon has done us a huge favor by releasing it for free. (Originally, there was a charge.)

Whether you seek a tropical escape or simply an entertaining series of puzzles, your Return to the Archipelago awaits. Click.

188 Comments [leave a comment]

Muahahaha!!! I'm waiting for it to load though..... =D

OK, i dont know about you guys but i found this point n' click very frustrating and annoying. I can admire the creator for the 3D effects, in flash, that would be very hard, but unfortunatly, it just gets in the way of the functionality of the game. Also, the ability to only hold so much on the sticky blog thing is really frusterating as well. Not a very positive comment because im just not pleased by the game.

Very nice job with the review, Karmen! And cheers for your excellent contribution.

Thanks also for letting me put your picture up with it, as I am hoping it will lead to less confusion as to who is writing the reviews. =D

Thanks, Jay!

I really feel I couldn't do justice to such an intensive and beautiful game... I'm still discovering new worlds and puzzles inside (or is that outside?)

I suppose having my picture posted is a small price to pay for the chance to help share a game like this. :)

DarkVenom,

I just stacked all of the notes I found on the tallest island, with the six triangle buttons... It left them in a prominent place that I could easily reference back to, with enough room to give them all a good look. That left my "hand" free for other things.

I'll admit, too, the 3-D gets to me, but only when I let the mouse stray off the screen and it spins... then I do tend to get a little nauseous.

I loved the first one, gonna love this one. Right now, it's taking me too much time. If I remember correctly, you could only hold one thing in the first game. Or was that just me being stupid and nothing seeing the inventory?

ah, i'm can't do it, like i couldn't do the first one..without little help..
i have collected everything what i have seen - well all of those didn't fit to my hand so now all the papers are on beach.
can someone give some tip to carry on?

for example, what do i need to do with the notes and the bells? i have tried to do so many ways..blah

I need help with the bells....I don't know what the music notes are...I am not musicly inclined.

The bells had me trying a bunch of combinations as well. I was trying the wrong way, however...

The key, I realized, has nothing to do with the order they play in... that goes, as you see from the island with the triangle/notes button, in order from left to right. You have to sort of time the buttons right to get them playing in that order. If you look closely at the notes (music) on the notes (paper) or the notes on the pedestal, you should be able to guess the rest. If not,
the notes all indicate the length between each note. If that still doesn't help, try this:
the first pause is longest, the second shortest, then the last two are normal. Click the first tower, then go to the second, and wait until you hear the first bell. After it rings, click the button. Go to the third tower, wait for the two tones, and click just as or just before the second note rings. That should give you a short pause after the second note. The last two notes, I found, need to be clicked just as the previous note ends.
It might take a few tries, but click the button to check when you think it sounds right. You'll know.

Of the three puzzles involving the triangle buttons, this one is definitely the trickiest. I'm pretty sure we're going to need to use sound in a puzzle involving the colored crystals, too, but I haven't quite gotten to it yet. ;)

Accessing the doors was "easy" part :)

Well, not too easy, but not impossible...

Jonathan, if you are reading this... I just love Return to Archipelago! Thank you for releasing it. The sound effects are great, the puzzles are challenging but not too difficult, I don't have any troubles with 3D effects, and no download problems with 500KB connection.

Ok, I think I'm doing pretty good. I have two doors down....but

I can't find the scissors in the snow world

Remember Archipelago, you need to do some digging first:

First you need something to dig with, then
you need to find out where to dig, and after that
you have to figure out what to do with the thing that you find after digging. Finally
you find out one of the dog's years ;)

Thanks Amor Lassie,
good spoiler....

I found the shovel, found the spot, and found the bionoculears, but where do I use them and what is the "dog's years"?

Darnit! I just accidentaly solved one of the puzzles. Now I don't know the logic behind it :(

I mean...

the five symbols on the tree trunk in the forest.

What?

forest

Sassy, like I said, remember Archipelago:

There you used telescope to see some symbol on the ship. Look around and find what is in the distance this time.

I am not trying to be thick but I tried that and I must have missed it. help I'm frustrated.

I really love this game :)

Notice the papers with letters and codes. Finally there's a clever way to use

morse codes.

Help, I'm stuck...

can't find scissors, or what I am supposed to be looking at? do I have to go through the door by the dead trees?

I made some mistakes with Dark Complex; giving too easy spoilers. This time I try to make them more difficult in purpose. But here is one to you Sassy:

There's one place in the winter world that you have not "opened". For that you need to solve the
morse coded message.
And do email me if that don't help. Use my Typekey profile.

I played the MP3 of the bells from the woolythinking.com hint page & believe I have it right (sounds pretty close to me). Is something supposed to happen that I'm not noticing?

I played the

MP3 of the bells from the woolythinking.com hint page
& believe I have it right (sounds pretty close to me). Is something supposed to happen that I'm not noticing?

Are we supposed to use the blinking light on the blimp to decode a morse code message? Thats just insane if we do

....this game is starting to make me dizzy

For some reason I managed to ring the bells correctly without any problems. However, make sure

that you ring them in the right order, which is
from left to right.
And for those who think that I have lost all my marbles when writing about "dog's years" in one of my spoilers, well, remember
the Chinese horoscope. I think that I know how old someone is ;)

I am having trouble locating the last of the puzzle pieces. Anyone know where to find the bottom left corner piece?

I am this close >

to pulling my hair out. I can't find the code.

ok, so far i have completed the musical bells riddle and the bouyie (spelling... pronounded "boo-ee"), but i cannot figure out this dang tree puzzle for the life of me!!!

oh, as for the binoculars, i think it has something to do with...

the blinking light on the bottom of the good year blimp, maybe its in morse code? im trying to figure it out right now =D

Sassy, I sent email to you. Sorry for the delay.

Glomer, the bottom left corner piece is

in the forest as well, and I think that it's hidden in the same way like one of the other piece was.

I am so sorry... I meant bottom right.

I finally solved the bells, but it took some time even with the audible clue.

Oh my! I cant believe I just found it and now where I thought it would be!

The bottom right it is then, well

I think that you will find the missing piece since you have solved the bells.

Got most of the way through it (though had to check out the hints... I dumb)

The bell tower puzzle is all about timing, think 8.
Also, I need help. I know for a fact (really spoily spoiler)
there's a switch somewhere in snow world that activates the fan thing.
But I can't find it!! Any help most welcome

Trillster, have you found all the objects that you need to but on their places in

the snow world? You need
the set wrench, the wheel and the scissors.

I am so lost in snow world. I cannot find anything with the exception of one obstruction. Do I need more than one of these? Should something happen when I use it?

Wow, I go out to lunch, and everyone comes out to play!

Perhaps I can help, and then you guys can help me!

The binoculars:

I've got to be honest on this one... after an hour of trying to follow that blimp, and 2 pages filled with dots and dashes which translated to nonsense, the best I came up with was "I think one of the numbers might be 'nine'." So, I decided I'd make a lousy telegraph operator, and looked in the hints for the answer. It was there. ;)

Amor Lassie:
But it wasn't this dog's year ;) ...or is that this year's dog? (Think Snuppy was last year's dog?)

Trillster:
Did you try to click on it yet?
It changes something else... if you find the right way, that "something else" will "activate" what appears to be a fan. Heh heh heh.

Mason, you were close, it's "buoy"
That missing piece:
I found it outside of the forest. I think it was in the snow land, but I'm not 100% sure.

Finally, I haven't figured out the corresponding symbols for the tree stump, yet, but that isn't where I'm frustrated:
In the dark land,
I don't get the stars, outside of the broken pedestal. On the other hand, I think I've solved the stonehenge puzzle, but when I get the big guy to sing the tones, nothing happens.
Has anyone gotten anything there to work right, yet?

Karmen, the next dog's year or year of the dog is this year and starts in February or March. If you want to find

the needed year for the morse code by less trial and error, then
just count down the years and try the all dog's years. And the Stonehenge makes me just crazy...

Glomer, you have to bring something with you into
the snow world in order to
get the wheel. And for scissors you have to
find the code for the safe.

Aha!

Amor Lassie, about that puzzle you solved by accident:

Go back and check out the fruit trees on the islands closely, and then back in paper land. You should see what you had to guess before. :)

And Karmen, you are absolutely right about the sounds. I think that I am really tone-deaf! And there'e so many sounds around that finally I just don't trust any of them. And those miserable clues on papers spreaded everywhere...

Why on earth some of the tones are marked with morse codes?

But still I love this game...

Ah, I forgot that the Chinese New Years is not the same time as ours. I'm not the only one, though, see? http://www.inkycircus.com/jargon/2006/01/year_of_the_dog.html

Wow, thank you very much Karmen. Now I can rest in peace... But not in

Stonehenge. But the stars, well
look up in the sky.

If you got past the bell towers, you used the notebook pages with notes on them.

the music note pages aren't morse code, they are the length of the pauses after the notes (1, 2 or 3)
With the other sound puzzle:
I've gotten the crystal and figured out the order the crystals play in (which color is highest, lowest, etc.) ..Then I associated them with the moving colors, to get the order. I believe I'm clicking the stone circle towers in the right order, but it doesn't seem to work. I'm stumped. The order I have, from high to low is:
purple, pink, green, blue, orange, yellow, red
And since the towers go from the lowest on the left to the highest on the right, if you count them left to right, 1-9, I'm trying:
6,5,2,3,7,1,4
but as I said, it doesn't work. Do my notes compare with yours?

Okay, now I am really confused with the other sound puzzle:

I dont't have any solution for the Stonehenge. I have just tried to listen the tones that you hear when you go close to the crystals outside the dark place.

Karmen, now I understood what you mean with your other tone puzzle. Sometimes just one small tip is all you need:

All you had to mention was the crystals and immediatly I knew what to do. Or actually I haven't tried this yet but my guess is 5,3,4,6,7,1,2 if 1 is the lowest tone.

I've finished!!!!! Yay, finnaly! I had alot of help from the people in the live chat tho...

i may post spoliers i see a lot of people stuck

Karmen, you were right! Your combination for the second sound puzzle worked for me :)

I think that you just need to solve all the other puzzles first in that place:

The stars and Anubis.

Got it!! wow, great game! took me long enough, but it was worth it. I'll check back tomorrow, and post some hints if people are stuck.

Hey guys - thanks for playing & thanks Karmen for your lovely review!

I realize this is the kind of game you'll either love or hate, as some of the puzzles are quite challenging because they involve rhythm & pitch, and colour (apologies to those who are tone-deaf or colour blind).

The 'philosophy' behind my games is that everything should be solvable by observation and by taking your own notes (with a pencil and paper!) and possibly a LITTLE bit of trial-and-error, but not too much. I LOVE games like Crimson/White Room etc. but I find them to be more about randomly clicking until you can get something new to happen.

So, if you want the challenge of de-coding morse code, or creating music, it's there, but I also realize that it could be completely boring/frustrating if you just want to proceed, so...


The hints section on the woolythinkng page has complete spoilers for the Bell Towers & the Morse Code puzzles.

Regarding the Standing Stones & the singing head...

Karmen - it seems as though you have the correct solution. Maybe you tripped up in the execution. You have to leave the head in the centre of the circle the whole time you move around it, and also be careful moving from "7" to "1"... It's tempting to go to "2" instead - you have to move the camera far-right to actually see #1 from #7.

Anyway - thanks again for playing!

Jon :-)

Jonathan, this is absolutely my kind of Web game. Thank you, thank you, thank you for sharing this experience.

Karmen, the star puzzle can be solved by

excluding the other possibilities.

Jon,

Thanks for your help! Also, I wanted to note in paticular how grateful I am that you included a "continue" option on this one. My son closed the game the last time I left the room, and I was so relieved to not have to start from the beginning.

Thanks, Amor, as well, for catching up quickly to help me through.

Now, off to the finish :)

I did it, I did it, I finally did it! 4 AM in here, but I did it :D

I am a bit thick-witted, I admit, but I almost managed to solve this without any hints and spoilers. Only one spoiler was needed, thank you Karmen for crystals, and one hint at Wooly Thinking, thank you Jonathan for Anubis head hint.

WTG, Amor Lassie :) Although, I'm definitely the slow one today.

I've gotten everything except this enigmatic singing head. No matter what I try, I still seem to get it wrong. Could someone tell me,

After I play the combination correctly, does something happen instantly to let me know? Or do I need to click on the head next, or the obelisk? (Not that I haven't tried every variation so far.) I've double checked to make sure I'm landing on the right stones; I assume where Jon says "far-right" to go from 7 to 1, he means "far-left" instead... I'm always mixing them up, myself. Still, even if I try to do it wrong, I still don't get it. :)

when you do it right the head will change

I totally share your pain, Karmen. I knew I was doing it right yet nothing happened.

In the end I did precisely what Jon said (avoid the centre, leave the moai staring at you in its creepy fashion and try to work your way around), eventually the animation occured. Don't give up!

I'm still struggling to activate the vents. I've got them both covered, I've got the other two items, but there's nothing else in the snow world that I can think of to do... Its driving me potty! Otherwise, I'm sorted.

Also mass props to Jonathan. A mind that can devise these stylish yet inventive mindbogglers is worthy of praise indeed. :)

If you appear again, Jon, one small question. Is that little knot on the thumb of the inventory hand supposed to be a game saver? If so, I dig it - if not, what is it?

I'm having an extremely hard time with the star puzzle. I can see the stars winking, but it appears to be a random pattern, so I don't know how to relate it to the 3x3 on the obelisk.

Also, I'm still completely baffled by the whole fruit tree/animal/symbol thing.

I've got every puzzle except the star puzzle done. How do you do that one? I have tried every combination and so far nothing has happened.

About the stone head

I am not sure, but could it be that you have to reset it between trials? And I noticed that actually you can step on the platform with the stone head by pointing only on the platform:

Then the problem with finding thethings in snow world:
One of the things will just blow away but
you can find it again on the snowy hills.
The second thing is on the towers. And the third thing is in the safe.

The stars, well the stars...
You just need to play with the gravestones and look up. Then you have to find what's left out.

With the fruits and trees I can't help. I solved it by accident. And I really do mean by accident and not after half an hour trial and error. I was very lucky.

And one more thing about the stone head. People may have problem to understand what is left and what is right, right? So think it in this way: Number 1 is the low tone and number 7 is the high pitch.

Hi Kids!

I've just updated the game so that it lets you enter your name on the list of "Clever Castaways" when you finally escape.

If you've already finished BEFORE I added that feature, your cookie should still let you continue from your last save so you can enter your name without having to go through it all again.

Trillster:

Regarding the vents:


You can't turn the generator on while the stones are covering the vents... you have to put the stones there while it's already going.

Regarding the thumb:

Yes - that's the save function. A piece of string around your finger is supposed to do something, but I can't remember what...

Cheers,
Jon :-)

Oh, I started the game again to find out the solution for the stump, which I solved by accident in the first time. So I lost the cookies :(

But nice to know what that thumb was for. And a small correction for my victory message. It was the Ankh hint that helped. The funny thing is that I solved it by accident as well:

I just fooled around. Even carried some stones on the platform where the Ankh cross should appear and then realised that something was changed. Only this morning I realized what made that change possible:
The kite!

Amor,

Pop a message in the Guest Book on the site and I'll add you to the list manually.

Cheers,
Jon.

Sent, thank you kindly Jon. Then some feedback. Jon, have you noticed that css styles on the hint system look terrible on Firefox? The boxes for hints are overlapping and makes it difficult to read them.

Folks, I recommend to open the source code till Jon has fixed that problem.

Hi,

Thanks a lot for the hint about the singing head. I do not have any sound on my computer. I could pass through the bells' problem by looking at them, but the arches do not have any marks on them!!

Thank you again for telling me where the low tone and the high pitch are!!

Jonathan, where do you get your great imagination??

I am stuck on the symbols

on the stump I am not sure what order to look through the trees?
I need some guidance please

The stars are killing me!

I have clicked all the grave markers, made a map of the stars, I know which ones the broken gravestone would light up if it weren't broken, I just can't figure out which pattern they should be on the obelisk

If someone could give me the positions, like if each star was on a phone number pad, I could get back to work, and help America's weak economy!

The "twelfth day" is a holiday, so I got back to Return to the Archipelago because I wanted to figure out that stump with symbols. So now I understand it! It seems that we have something for

"gestalt-blinds" too.

And what comes to the stars, well I have already told to
exclude all the other patterns and find out what is left. It reminds one quite well known symbol.

I put the object on the vents after they were on, but I dont get the clue to search the hills. Any help?

I see I need another rock, eh. Tricky. Do i need to enter another world to find it?

help please..not getting the whole symbol=fruit=oragami thing

Glomer, yes you do.

Sassy, there's this Chinese tangram puzzle. Think about that. And the symbols can be found

on the dead trees. And notice the fruits
in the forest as well. How they are connected with the origami.

the stars are inconprehensible as or now...

but, the oragami makes sense to me. it just wont work.

outside the paper realm are five trees. on each tree is both a fruit and a carved symbol. the symbols are identical to the ones on the five circle stump within the paper world. now the fruit is found on five different trees in the paper world, each tree with a door. the door provides a view of each oragami animal. therefore, each symbol can be associated with an animal-the tree indicates the animal, the fruit on the tree indicates the symbol.

now, the stump with the five circles has two sets of two and one outsider.the idea is to find which paper animals are connected somehow, and consequently which symbols are related.

i believe that the animals are related as thus...the yellow animal and the pink animal, due to the fact that in the center of them is a large triangle. the blue animal and the orange animal, due to the fact that the center of each holds a large quadrilateral. that would make the green animal the odd one out, due to the fact that it has neither shape in its center.

however, this association has failed thusfar. any tips as to where the error lies?

i now know how may assumption was incorrect!

the animals are tanagrams as amor lassie said...they must be comprised of the same pieces to be related! my association was only half right...i was off by one animal because of the similarity in their pieces!
the groupings are (big spoiler!)-
green animal with pink animal, blue animal with orange animal, and the yellow animal it the oddball. you can figure out their symbols on your own, i outlined it easily enough in an earlier post.

remember, with these puzzles, never feign stupidity when laziness is the culprit.

garrett

Garret, focus on all pieces on oragamis. And for the stars

you have to light fire for the death ones and look up. Notice the patterns and see what is left out.

any help with the windmills? it seems simple enough, yet will not work. also aid with the plight of the star obelisk would be appreciated. :/

sorry, didnt see your post. im making progress i think...ill keep at it. but, windmills? seems like the easiest puzzle, yet....

I am playing "Tulse Luper Journey" so there will be some delays and cross postings. Moreover I try not to make too easy spoilers.

So the windmills. Have you noticed that you can

stop them? And there's some hints near by that show that on what position they should be stopped.

Then the star obelisk. Did you read my previous posting(s)? And have you noticed the ver good hint pages at WoolyThinking?

And I did it again... Some cross posting I mean...

stars completed! easier than i though...

now the windmills are the only thing holding me back! ive completed the stone and metal worlds...

i did notice that they can be stopped. and i didnt realize how they should be though...i saw the flowers but didnt yet register it.

got the windmills! thanks! im about to watch the ending. yes!

Folks, I just remind you to use the save feature that Jonathan revealed. Click the thumb when you remember (there's string to remind you). So you can have some healthy stretching breaks.

And since I played part of the game for second time, I noticed that there's at least one puzzle that can be different for each player.

Also notice that Jonathan has made very good hint feature at WoolyThinking. Not too easy like spoilers are sometimes...

Now there's only one thing that worries me. Karmen, did you conquer the stonehenge problem?

still do not understand "year of the dog" under comments for the code for the safe, went to website and used 2006 as code ; nothing happened? please help

Google "yaer dog" and pick one or go to woolythinking hints and read the solution ;)

Amor Lassie, I'm afraid to say, the answer is "no." It's a shame... despite the fact that I can't get through it, the stone world with all of its' ancient religous symbols, is probably my favorite section of the game.

I'm thinking that it's some kind of glitch from my end; chaos from my life spilling over into my PC. However, tonight, I'm going to try to take a few screenshots and see if I can spot my problem.

This is awful this professional disease that you mix the letters. I meant "year dog".

Karmen, or then you just have to start the game all over again :(

I hope you manage to solve it. Remember, you certainly notice when the stonehenge puzzle is solved and make sure that stone head is on the platform. You can step on the platform as well, if you like. Just click on the platform but avoid not to point on the statue.

I've done the entire sequence many times without ever clicking on the head; sometimes not even going through the middle of the circle at all (as you do from 3 to 7.)

But, I just might have to try it from the beginning. I had a few weird things happen while I played, such as my son clicking away unsupervised. Then flash, for some odd reason, chose to update itself about halfway through, closing with a message saying "Would you like to close this window?" yet, lacking a "no" option.

Btw, don't feel bad about "yaer dog" (sounds like a drink.) I not only tend to mix letters at times, but whole sentances... and I write for a living. (Or at least hope to make a living with it, someday.) Sometimes, my editor tells me half of my story was written by Yoda. :)

Thanks for all the hints from all the players posting comments. Just finished. Such a great game!!!!I would have not been able to finish without ya'll(yes, I'm from Texas)

the paper animals have nothing to do with the symbols and trees.....

Just look at the trees just outside the paper world. Look closely at what EACH tree has

Hi all,

I'm colorblind and I simply cannot complete some of these puzzles. The forest level is especially hard. Can anyone break down the flower-petal puzzle for me? I'm looking to blatantly cheat here...I've been doing trial and error forever.

Please someone correct this for Nick if I am wrong.

For the flowers/windmill I'm not sure how to explain if you are colorblind, but there are 3 combos of colors blue/yellow, pink/yellow, and blue/pink. When the mountains are on your right, the big windmill is the blue/pink, and when you are on the other side the blue/yellow one appears as large.

Flowers: The one petal is pink, the two across are blue/yellow, and the two next to each other are pink/yellow.

Hint:

there are two clumps of flowers each with a different point of view that must be matched.

And I have a suggestion for mapping the stars. Put paper up against your screen and trace, then cross out all but the answer.

Click-by-click flower solution:

All the petals on the stump begin as pink, then yellow, then blue. So, if you look at the layout as:
___\/___
\/_/\_\/
/\____/\
you need to click each petal the following number of times:
___22___
00_11_00
22____11
If you've switched them all about, so they aren't in the original position, you might assume the lightest shade is yellow, and start with each petal 2 clicks past the lightest. It's hard for me to know how it looks for you, though. Good luck!

Game and website designers: 1 in 12 gamers are color blind in some way. There are tools available to see how different color choices are seen by different people, so your site or puzzle can be seen by everyone. Try this tool: http://www.iamcal.com/toys/colors/index.php

PS... I started over; and now not only does the head puzzle not work, but the bell towers won't either. I think there is something wrong with my PC... the poor thing is overdue for a reformat. I'll probably try a different computer to get my name on the list.

Ooops... it didn't like the way I laid out the formatting in the last post. They were supposed to be equally divided on three lines, to emulate the flower puzzle. If it doesn't make sense after cutting and pasting around, e-mail me, and I'll try to send a more accurate picture.

Ack, sorry, that's karmen(at)chaoticutopia.com

(third comment in a row is a charm, right?)

Hi all,

Nick - I apologize for the difficulty that some of these puzzles present for those with colour-blindness. This issue was raised after I published the first 2 games, and I had tried to keep it in mind with the Dark Room games, but since the whole premise is based on "mixing light", I couldn't see any other to represent the same puzzles without massively changing the nature of the games. I know this is not of much help to you, but I'm not inconsiderate of the issue and will try to avoid that in the next game (same goes for the Music /Sound puzzles)

Karmen - You've got me worried that there is a bug with the Stone Head puzzle, but I've tested it over & over and can not get that puzzle to fail! I should also point out that this game pushed my old PC (the one I developed it on 2 years ago) to its limits (this is why the frame-rate is so low... had I done it today it would be a lot smoother) So perhaps this is a performance issue. Drop me an email with a comment and I'll add you to the list manually if you like.

Ruka - Your advice about the fruit & symbols having nothing to do with the animals is wrong!


1. Each fruit is associated with a symbol (found etched in the dead fruit trees on the islands)
2. Each fruit is associated with an animal (its the same colour, plus you can look through the little doors in the fruit trees to spot the animal with which it's associated)
3. From 1 & 2, each animal is now associated with a symbol.
4. These are 2 pairs of animals and 1 odd-one-out. The pairs are comprised of the same set of SHAPES.

Jon :-)

Need some help with paperworld.

I think I hear 3 clicks in Paper World (I push lever and hear two clicks, then a pause and then the third click, then a smaller noise when the lever pulls back). But is there supposed to be a reveal when you solve the puzzles? I assume I'm looking for a square (or paper box), but can't find one I can take with me.

Can you change the puzzles once you've solved them? I can still change the tree stumps except for jigsaw piece. Should there be more than 3 clicks? Stone world had an obvious ending and I have taken the thing I needed.

Also I have never found the binoculars. And I have the stone eyes not sure if they are needed.

Currently at a loss in Metal World.

The only problem with the windmill hints is that the colors may differ for every player (time you play). For me there were violet, blue and green on the first round. Then on the second time they were violet, blue and yellow. Or then I am color blind.

What comes to clicking sounds in the paper world, there were no clicks for me when I solved the stumps. Put you surely notice if they are correct when you pull the main switch. So you just have to try and pull the switch every now and then.

Please be more specific with the stars. I have read everything and I still cannot figure it out. Thank you.

Okay, here comes the ultimate spoiler for star puzzle

Click the buttons on the grave stones,
look up and see the stars that twinkle,
draw a map for the whole starfield and for each constellation,
do some deduction and see what is left,
and here comes the answer:
a cross.

Thanks Lassie. 3 days and finally finished it. Ooh Rah!!!!

Congratulations Jman :D

Well, i figured out the fruit/tree/sybol puzzle by asking this:

How many trees are there? How many symbols are there? How many fruits are there? There are 5 trees and 5 symbols, so there SHOULD by 5 fruits. BUT one of the symbols/trees has TWO fruits. This symbol is the odd one out. The rest are just in order around the middle

I'm sorry if i confused anybody by saying the animals has nothing to do with this puzzle, but to me, they don't. When i saw everyone puzzling over how the animals fit into the puzzle, i was thinking: "What are you talking about? You don't need those!" *shrugs*

I'm not sure if I finished Metal World.

I found and used the wrench, scissors, wheel. Activated the machine, and got the ball. I am confused now as to what to do with the ball.

The ball fits in one of three slots in the center of your troubles

Can someone help on the crystals? I tried hitting them in the order of tone and then in the order of the oblisk in Stone world. Any more hints?

Nevermind the crystals, I got what they were for. Now I am stuck on Paper world. I have entered the windmill (which from the way I see it, it's right), the symbol puzzle (which I also think is right) and the puzzle piece, but nothing happens when I click the big switch. Any hints?

Diana, have noticed Jonathan's hint pages at woolythinking.com ?

ok...just getting started and have headed to the hints and comments already! My question: Is there an actual shovel to dig with or am I supposed to use something shovel-like? Perhaps a skeletal arm or a broken crystal?
Oh...the humility...help?

I am so lost in Paper world! How many puzzles are there I think I've solved three of them.

Everyone seem to have some small problems. I suggest that do not concentrate only on one problem. Just swim and walk around first, get the access to all doors, and study what is out there. You will find a lot of useful stuff just by wandering.

The problem with the uncertainty in Paper World:
The Lever makes a Kachunk sound when you push it forward - that is NOT a click. Listen for the clicks after that sound. It also makes a smaller sound when the lever comes back. I had to go back and undo each puzzle just to figure out which one I had got right and which one was still wrong. You have to solve the three tree stumps.

About the need for a shovel: Yes you need one.

About the crystals:

They are a clue for stone world

Hi!
Can anybody help me with the bell towers. I've been listening to the sound example and yet i cant get it working. I'm I supose to click on the buttons ones or twice? I meen should I just leave the bells to ring or shuld I turn it off before I click on the next one?
...and after clicking on the four towers do I have to click on the trianglebutton to finnish the puzzle? Please help me. I've tried everything.

Ok, after I find the puzzle piece and place it in the stump, is that puzzle complete or is there something else I need to do?

Oh and the Flower/Windmills...I don't get at all!

You've changed some things, haven't you, Jon? The fruits are now all singles, there are notes on the arches and it is clearer how to save the game.

Yet, I still can't figure out the Stonehenge puzzle. My own solution was

5267431
but it could be
3267451
because I have a hard time seeing the difference between pink and purple on the gravestone. I've tried Karmen's
5346712
both ways around but I don't see how that is the answer to the puzzle. Needless to say nothing works.

Also, the symbols puzzle. How am I supposed to know which combination is the top, and which the bottom one? And which is the left, and wich the right symbol? Is it correct that you can disregard the trees in paper world? The origami already had the right color, doesn't it?

Oh, and I've had the windmill puzzle figured out a long time ago, but when I change it, i still hear two clicks. So now I don't know if I've done it correctly. I have


first mill:
blue yellow
blue yellow
second mill:
pink pink
yellow yellow
third mill:
blue pink
blue pink

Hmm, the windmill puzzle puzzles me still. I don't know if i've done it right.

The flowers are in one order, the windmills in another (when i look at them from the stump). What order to pick? (I've tried them both but no change in clicks...

Aha... it seems i've had the symbols puzzle right from the beginning.

it doesn't matter which is top, bottom, right or left, as long as the match is correct

So it's the windmill puzzle that's wrong... weird!

yay! tis done! (the paper world, that is)

It seems there are several solutions with the flowers and the windmills. I just had the wrong one...

No clue what to do with these flowers...I basically tried EVERYTHING :(

got the flowers, guess i didnt try everything... but I cant get the stone to sing right

okay, have made the flowers/windmill connection, but nothing i've tried seems to be working. i've solved everything else. help?

palm trees
1014

anyone have any clues?

I have tried using the trees to make the Roman numerals M X IV, but that did not seem to work. I forget which lever, but I tilted all trees save one, which represents the "I" when you stand next to the 1014 Triangle switch

Thanks,

Dan

Jon,

Colorblind kid here. Please don't compromise the outstanding quality of your games for the few of us who are imparired in some minor way. Sounds and colors enhance a game to such a degree that to ignore them is a disservice to most gamers. We can manage with the help of others, no problem.

Keep up the great work.

Nick

Dan:
Your solution to the trees should work.

MXIV is the answer, and it looks quite clear when you get it right.

Nick:
I've been reading quite a bit about colorblindness lately. Personally, I think factoring in colorblindness doesn't mean removing the colors, just understanding that perception can vary. When we make a game or a website, we check to see that it works in different browsers (IE, FF, etc.) Why not also in different eyes?

Besides, from what I understand, there are some distinctions in color that you can see, being "colorblind" that I cannot. A sensitivity to yellows could help you find brown seeds of one shade amongst a slightly different shade of grass. On the other hand, in the same field, if the seeds aren't bright red or green, I might starve to death.

I'm just interested in this stuff (click my name, and see, I thrive on it) ...I don't think the issue is something every game designer needs to go and fix in their previous works. Instead, I think it is a direction we might move in the future.

(I still love this game!)

ok there has to be something wrong with me or the game. i have the palm trees reading mxiv and the 1014 button doesnt work. can anyone help?

Dan, Clay, and others having problems with 1014 puzzle. Here's the ultimate spoiler:

http://img465.imageshack.us/img465/913/palmtrees7uo.jpg

And if this does not work, then you may have hardware, software or bandwidth problems.

In the stone world, I can't figure out how to

Get the flame looking through the eye of the dog head looking left to turn green?
I just can't figure that one out.

Micke, notice where you got the fire in the first place.

Have you seen that symbol somewhere else...

what is the combination to the squared in metal world, to get the towers down for the wrench...I am sooo lost...I got everything else, and just need to get the circle thingy for "the islands :P

Man, I am having so much trouble with the stupid flower stump. It is the last thing I can complete at this point. I think I know what I am supposed to look at, but it seems like if I put them together it still does not work. Am I dense? I guess I am going to go to bed and try again tomorrow!

@ Amor Lassie:
Thank you. That was the only puzzle I didn't solve by my self. I thought it was the other way around, i.e.

that the stone with the fire defined the kite

I've finished the game now :)

Hello all
Has anyone solved the dog heads, Obelisk with the dog heads, eye's of dogs. I just can't find an answere. Thanks

Gahhh! I thought I had done everything right in the stone world. I know that the stonehead was done correctly. I used the suggestions here for the stars, but nothing has happened with it. And

I thought I had the dog heads right, with the colored fire, but nothing has happened with that, either, even after looking through the eyes of the dogs.

What am I doing wrong?

Nevermind. I figured it out and finished the game. :)

Great game, Jon. You're brilliant.

...Now I must finish Dark Room Complex.

hi everyone .i need help in....

stone world:
singing stone heads

paper world:
windmills,symbols on a stump and the last one which i do not know what is it

if you know pls tell me.

finally im down to the last puzzle!!!! the scary sing stone heads ....if anyone know.. pls tell

Strange, the link won't work for me.

I guess that woolythinking has reached it's monthly limit. So no more woolythinking during January I'm afraid :(

WHAT!?!?! Return to the Archipelago is one of my favorite games! I can't believe this. Someone (Not me) must do something or... I WANT ARCHIPELAGO!!!

Be calm, Ricky. =)
I am sure Jon's site will be back online very soon.

Rick, as far as I understand how these sytems work, the harsh reality is that Jonathan's site has been just too popular during January. The worst case scenario might be that the woolythinking is closed till February. The money could help you know. Owning a very popular site is not free ;)

When woolythinking is back online, the first thing that I am going to do is that I send some money to Jonathan. I finally managed to make the PayPal system work :)

Ricky, sorry for the missing y. Damm with this dyslexia of mine :(

Jay, nice 'Support JIG' game ;)

Thanks for telling me Jay and Amor Lassie! I don't know about the bandwidth. Is bandwidth like quality? I'm calmer now, but I want Archipelago!!!!

I do feel sorry for woolythinking, but I wish that I knew about the site. Even though I want Archipelago back, I don't get it. I did get to paper and stone world, but I don't get the puzzles. Please help!

Sorry for all of the comments jay. I'm too young for Typekey. Yet, I love your site. I hope you find more escape the room games! :)

Ricky, I'm not an specialist on these technical things, but this 'bandwidth' is a bit misleading. It is more like the number of databits downloaded per month that the service provider allows for the site owner. So woolythinking has exceeded the number of requests (databits) per month for January.

What comes to puzzles, read all the comments above to find answers. And when woolythinking.com is back online, go there and notice the Jonathan's hints for the games.

hi!
I know that you are all trying to solve the return puzzle, but I still have a problem with de first one... :-s When I click on the link to see the walkthrough, I can't open it. So is there anyone who can help me by mailing me the walkthough? Thanks! And good luck everyone on solving mysteries!!

Thanks, Amor Lassie! I will listen to what you said!!

Tine, read the previous few postings. You may have to wait till February to get anything out from woolythinking.com. That includes Chris's Archipelago walkthrough: http://www.woolythinking.com/ArchipelagoWalkthrough/WalkthroughByChris.html

However, I Googled 'Archipelago walkthrough' and found that there's an other one by Fairygdmther:
http://mysterymanor.net/walkthroughs/Archipelago/archipelago.htm

Hi Kids,

Sorry about the site going down - I go away for a week and when I come back, all my bandwidth is gone! I've increased my limit with my ISP (AGAIN), but it won't kick-in until February.

Sorry again for the inconvenience!

Jon.

Don't worry, Jon. That happens to me all the time in other ways.

Thank you for your help and lots of luck!! Tine

where is the walkthrough?
please help.

February at last and woolythinking.com is back on the Web :D

Feyzul, ad far as I know, there's no walkthrough for 'Return to Archipelago' yet. My previous posting concerns Jonathan's previous Archipelago game.

I also recommend not to spoil the challenge with walkthroughs when you can use Jonathan's excellent 'Get a hint...' pages at woolythinking.com.

I've solved the ankh and the stars (I get a ding when I put in the pattern) and now I'm trying the stonehenge. I put in the pattern that was agreed upon earlier, but nothing happens. I've had this game open for 2 days now and I really need to finish the essays I have due tomorrow -_-

I think my last puzzle ti resolve it's the stonhenge, i've read your suggestion but i'm still not able to do it, can anyone help me?

YAY!!!! Now to start all over! Yes! :D

I'm about to scream! I've solved /everything/ I could find, but now I'm stuck. I've done everything in the paper world, and I get three clicks. But it doesn't /work/. And all the hints say is 'are you /sure/ you've done everything?'

I can't think of anything else to do!

I badly need help on the Flower/Windmill tree stump I've seen all the levers and the

2 clumps of flowers on each side of the windmills

but still know idea on what order I need everything to be in.

I also need help in metal world How on earth do you get the wheel

Ok, look, I don't know if it