GUMP, the maker of such classics as Charisma and Boat House, has done it again! The boy with the pink hair is back! Finally, the sequel to Neptune has arrived, and now we might find out what that whole thing with the red shoe was about. Uranus picks up where Neptune left off, in that mysterious ivy-lined passage. Instead of leading you outside, it immediately traps you in yet another strange room you must escape. Explore, pick up and manipulate items, and solve a few tricky puzzles and maybe, just maybe, you will see the end of this experience. Or not.
Navigation through the small space is smooth and easy, accomplished with arrows on the sides of the screen. There's no built-in cursor change, so there is a tiny bit of pixel hunting, but nothing terribly egregious. The combination of mental puzzles and object puzzles flows together smoothly, making the experience feel more realistic. Well, realistic until towards the end when you acquire a companion, which looks like a giant flying... well... tentacle with an eyeball at the end, and let's leave it at that.
Overall a fun experience, but compared to the other entries in GUMP's arsenal, Uranus seems pretty lightweight. There are no magic squares involved, we never do figure out the significance of that red shoe from Neptune, the few puzzles that are there are pretty easy to figure out, and (spoiler alert!) you've still not seen the back end of that strange house. The game features a save button which is probably not needed, it's so easy. Uranus is not terribly taxing, but still an enjoyable weekday escape.