
It's Link Dump Friday: Kitchen Sink Edition! Why kitchen sink? Because that's practically the only thing we've left out of this weeks article. Seven game in all, almost twice the usual dose, and they range from hamster slingshots to soul-searching cursors to brain teasers.
Flight of the Hamster - Hamsters line up. Hamsters jump. You pull the pillow back and send them flying. See how far you can blast and pilot flying hamsters in this Cartoon Network take on Nanaca † Crash.
Bluep - From Hero Interactive comes a quirky little hopping/shooting arcade game that feels like the confused child of Super Mario Bros., Grid Wars, and Asteroids. Move your ship around the screen, firing with the mouse button and jumping with the [spacebar]. The goal is to destroy the guns that appear around the edges of the screen.
Heist - An isometric action/adventure game where you play the "best thief ever" trying to steal the World Diamond. Plant explosive charges, search lockers, and avoid the building's security systems.
Soul Search - A painfully difficult game of "avoid the walls with your cursor", but the setting and presentation are so interesting, it's worth the chunks of missing head hair.
Bricks - Match-3 games are about as new and interesting as a ham and cheese sandwich, but Bricks manages to add a few spicy condiments to the mix for a slightly refreshing puzzle experience. The goal is, of course, to make groups of three or more like-colors. The catch is that clicking on a square causes it to adopt the adjacent color the arrow points to. In about three seconds you'll get the hang of it, but it's still strangely compelling.
Music in Motion - Another stab at integrating music into the gaming experience, Music in Motion is a great concept title that blends action and techno beats into a very interesting package. Each stage featured blocks that fall/appear in time with the music. All you have to do is avoid getting squished.
25 Boxes - A short brainteaser-type game where you use peripheral vision to find shapes and click their corresponding blank tiles. It's short and not very difficult, but fun for a round or two.
JIG Poker Night - is every Saturday! (oh yes, it is!). Check this page each week for time of day (usually 4PM Eastern). The winner each week qualifies for a championship tournament on May 17th where we'll give away an iPod Nano and a Nintendo DS!! So, join us won't you?
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Comments (may contain spoilers)
The tracking of the little guy in Music in Motion seems really unnecessary...it tracks him way too high and makes half the level invisible below the screen when you jump...but other than that it's pretty nifty. Sort of like sideways Avalanche.
Posted by: AdamantVision | February 22, 2008 7:54 AM
Soul Search is not THAT hard. Well, I say this because I've played and cleared IWBTG (with all the 6 secret items). And trust me, you don't know what "hard" means until you've played IWBTG.
Posted by: Donut
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February 22, 2008 11:40 AM
Heist is a great concept, but why oh why did they orient the game at a 45 degree angle? I constantly found myself using the wrong movement key, resulting in getting caught.
Posted by: Hodag
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February 22, 2008 12:15 PM
I love the (probably) homage to Metal Gear Solid with the box object in Heist. It cracked me up in the training.
Posted by: Vault
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February 22, 2008 12:39 PM
I liked the heist game, reminded me of a cross between metal gear solid and the old xcom games.
Posted by: Olliec4
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February 22, 2008 2:24 PM
How do you get out of the first room in Heist? There's a box in the way.
Posted by: N@ | February 22, 2008 2:45 PM
I love music in motion on the second one there is a spot where you can't get hit
Posted by: weird1139 | February 22, 2008 3:11 PM
Donut: You should use the Suggest a Game link at the top.
Posted by: Peter Hosey
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February 22, 2008 3:23 PM
Heist has a bug: It doesn't let you rearrange the keys. I tried to change mine so that D and A were up and down and W and S were left and right, but it forgets this as soon as you enter the game.
Posted by: Peter Hosey
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February 22, 2008 3:27 PM
Hey, you finally mentioned Flight of the Hamsters! :D
I suggested that game a while ago, it's nice to finally see it here, even in a link dump Friday!
(oh, and if anyone beats my high score of 1654, let me know :D )
Posted by: Sylocat | February 22, 2008 3:46 PM
Heist question: Where are the red and blue keycards in the first level? I seem to need them.
Even just one would probably help.
Posted by: Peter Hosey
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February 22, 2008 3:50 PM
Another Heist bug: Even if you load a game where you hadn't obtained the Box yet, the Box is still no longer on the board, so you can't get it.
Posted by: Peter Hosey
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February 22, 2008 3:54 PM
Oh for the second level in Music in Motion here's a hint
Hope I did it right!
Posted by: Lorine | February 22, 2008 4:10 PM
ok... looking for help with heist.
1. how you you disable the lift camera
2. where is the red card
3. how do you shoot the gun? in fact, do you have it initially?
Posted by: master_flea
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February 22, 2008 4:31 PM
@master_flea (heist)
Posted by: anonimous | February 22, 2008 6:02 PM
For the lift camera:
I can't find the red or blue cards either, though.
Posted by: vt001 | February 22, 2008 6:06 PM
Heist seems to be based on a game called Stealth Hunter:
http://www.newgrounds.com/portal/view/322244
Some hints:
Posted by: Tom | February 22, 2008 6:28 PM
Either my peripheral vision is shot, or 25 boxes isn't working for me.
Posted by: missmerry
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February 22, 2008 7:34 PM
Heist Walkthrough
Only use if you're really stuck i.e. can't solve some of the puzzles. The game is relatively easy.
1.
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13. Minigame:
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Level 82 (1):
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Level 80:
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25.
26. Minigame:
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Level 82 (2):
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Endgame:
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Posted by: Tom | February 22, 2008 10:15 PM
Tom: Free World Group is a better place to play Stealth Hunter. Newgrounds doesn't work for me, in Safari 2.
Posted by: Peter Hosey
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February 22, 2008 10:37 PM
so i changed the controls to Z for gun and bomb. i press (and hold) Z but he just sticks the gun up. help!
Posted by: reece | February 23, 2008 12:55 PM
I the soul search game I'm stuck on the bit where it first talk about wind...there are two things that look like doors but they dont open. I can't figure out where to go.
Posted by: Ellie | February 23, 2008 4:05 PM
Well, i decided to give JIG Poker night one more chance. I was doing OK, I was in the middle of a promising hand when the server threw me out.
Never ever going near that site.
Posted by: bioLarzen
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February 23, 2008 4:23 PM
Yeah, I stopped playing at TripleJack when the server kicked me out of a laptop qualifier. I could not believe that I couldn't just log back in and take my spot at the table again. I just tune in for the Saturday JIG game now. There's way better places to play poker.
Posted by: Psychotronic
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February 23, 2008 4:41 PM
I've never been kicked out by the server, ever.
Sorry your experiences haven't been good ones. It *is* the best site for a group poker tournament like we do each week. I don't know of any place else that supports such a thing.
Posted by: Jay
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February 23, 2008 5:13 PM
quick question, what does the skateboard in flight of the hamsters do?
Posted by: capyash
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February 23, 2008 5:57 PM
It could have been a connection problem at my end. But still, the game should have accepted me when I logged back in. Triple Jack is fine for the weekly game or a quick ring game. I just don't feel secure playing tournaments there.
Posted by: Psychotronic
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February 23, 2008 6:28 PM
Well, jay, Triple Jack may be the *best* group poker site, still it didn't let me play, so, please, don't expect me to like it the least. I don't want to go on advertising other net poker rooms that I've been visiting recently and had no problem at all - this is not the place. OK, they may be not good for group poker experiance, but at least they let me play. And that makes all the difference for me.
bio
PS: and i didn't even use a laptop, but a PC...
Posted by: bioLarzen
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February 23, 2008 8:25 PM
Can someone please explain how to fire the gun in Heist? I've got it equiped, and have five bullets (I think, the font makes it hard to tell), but pressing the E key just raises it with a clicking sound. Hitting the key a lot causes it to raise and lower the gun rapidly, holding the key just raises it; neither will actually shoot the guard. And half the time, the program will force my character to face NW for no apparent reason.
Posted by: Konrad | February 23, 2008 8:44 PM
I understand. Again, I'm sorry your experience was an unpleasant one.
Posted by: Jay
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February 23, 2008 8:56 PM
Just a thought...
How much can it cost to pay someone to create an online poker lounge that we could use? Judging for the sums the Casual Game Design competition winners win quite some of us are willing to pay if we see the reason - and here there wouléd definitely be a good reason.
And I'm positive that many of JIG's frequent visitors could do it.
Or is it just another bad idea of mine?
Posted by: bioLarzen
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February 23, 2008 8:58 PM
Jay,
hey, it is not your fault, why should you take any of the blame?
bio
Posted by: bioLarzen
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February 23, 2008 9:00 PM
on the "Flight of the hamsters", i broke the pillow. it's stuck in air.
Posted by: reece | February 23, 2008 9:54 PM
for flight of the hamsters
Does anyone know what the skateboard powerup does- I don't feel as if it helps.
Posted by: read!
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February 24, 2008 11:56 AM
Konrad,
To fire the gun,
Posted by: ArsMajika
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February 24, 2008 12:14 PM
On Flight of the Hamsters...
It more than doubled my scores.
Posted by: Jason E | February 24, 2008 9:31 PM