A remake of last year's Penguin tossing games, Nanaca † Crash adds depth to the original by featuring nine (9) different characters that affect game play in unique ways. The characters are actually from a Japanese PS2 adventure game called Cross†Channel: To All People, developed by Flying Shrine and targeted at the mature market. This game, however, is definitely safe for all ages.
Nanaca†Crash begins with a click of the mouse. Simply click and hold the mouse when the meter shows the desired angle, release it at the desired power. Nanaca will then come barreling in on her bike from out of nowhere to send Taichi flying via her AERIAL CRASH! ability. The object is to make Taichi travel the farthest.
Once in the air, Taichi's flight may be influenced by any of the characters standing on the ground when a collision occurs, or from additional aerial crashes you can activate with a click of the mouse. When the word "AERIAL" highlights in red or blue, clicking the mouse will summon Nanaca to teleport in and give Taichi an additional boost. Red aerial crashes launch him upward, blue aerial crashes boost him at an angle towards the ground.
You have only three (3) Red AERIAL crashes, use them wisely. You may use as many Blue aerials as you wish, but they take some time to regenerate.
Under certain conditions, when Taichi hits Miki, Kiri, Touko, and in rare occasions, Misato, an alert signal will sound and the word "SPECIAL" will appear. Clicking the mouse within this special condition will activate that character's special ability. Some characters summon other beings, others use the character following her for a special combo. And there is much yet to discover about this very unique and unusual game.
Each character will affect Taichi roughly according to these rules:
When Taichi hits Kiri, she gives him a boost. Her normal boost accelerates him up at a 45 degree angle.
Misato will usually force Taichi to stop, so avoid colliding with her if at all possible. However, if you are able to activate her SPECIAL, she will boost him with the highest power of all.
The first time Taichi collides with Youko, she does nothing ("Through and Run"), but the next time Taichi hits a female character, Youko will block that character's effect.
When Taichi collides with Miki, she gives him a boost at a high angle of elevation. Power is a little stronger than Kiri.
Hitting Sakuraba Hiroshi simply changes Taichi's angle. There is no change to his speed.
When "AERIAL" highlights in red or blue, click the mouse to summon Nanaca to boost Taichi using her AERIAL CRASH ability.
When Taichi collides with Touko, she gives him a boost at a low angle of elevation. Power is a little stronger than Kiri.
When Taichi hits Tomoki, he just slows him down. Avoid the male characters if possible.
There is a lot of fun packed into this deceptively simple looking game. Summoning, combos, special abilities, and some real nice graphic effects. My record so far is 7,650.16 meters. How far can you make Taichi fly? Click.
Developed in Japan, Nanaca † Crash!! has seen a couple of iterations already in the few days it has been available, and is now up to version 105. The author of the game can be emailed at helgoland [at] hotmail.co.jp, however I believe he or she communicates in Japanese only.
Thanks are in order to Danj for translating most of the instructions to the game. The game author's site can be found at this link.
Update: A newer version (1.07) is now available, though it requires Flash Player 8. Click.
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Comments (may contain spoilers)
I got the best score ever 1507.56m. I got the bounce thing and just worked it. I colud have kept going if i wasnt so shocked.
Ive got the screen photo if you want to see the proof
Posted by: Anthony | May 18, 2005 12:16 PM
This game is a great way to pass the time at work during slow periods. My high score thus far is 8460.38m and a maximum height of 250.3m.
Posted by: Felix | May 24, 2005 10:00 AM
Yeah.
10607.41
Posted by: Joost | May 25, 2005 6:50 PM
I just got an unbeatable score of 26 017.72m...
Posted by: BJ | May 26, 2005 2:39 AM
I found out about this game over four months ago and I keep coming back to it. It's just so awesome.
Posted by: ACLS | May 26, 2005 6:23 PM
In case anyone hasn't figured it out, here's the trick to getting the Comic Force Fields....they activate on every 10th person you zoom by from the start of the game. So if you hit Youka, and she's the 417th person you've sent Taichi sailing past (nice shot!), you'll get a C.F.F. opportunity 3 people later, then every 10 after that.
Posted by: Wilren | June 7, 2005 4:47 PM
Now I just got 3733.35
Posted by: Tyler | June 13, 2005 5:44 PM
I had a score of 41249.45 meters about a week ago and I can guarantee these kinds of scores are truly possible.
I have a job which allows me to use at least half of my workhours just browsing the Internet or playing neat flash games. Over the last couple of months a great deal of that time has been wasted playing Nanaca-crash (v106). So, I have a lot of experience of this game.
Until this score, my high scores were about 18K and 21K. One of my colleagues had gotten a score of 28K so I had to beat him, right? ;-)
An influential part of this score was having "Charge blast", charging (hitting the girls) it about ten times and then getting a "Bound boost" while STILL HAVING the "Charge blast".
Usually the "Bound boost" lasts about 6-7 hits to the ground but using this stunt it was at least doubled (sorry, I didn't start counting early enough)...
Someone mentioned earlier that "Charge blast" boosted the "Parachute Death Sentence" but it seems that the "Charge blast" really boosts up every other CFF.
Of course, success in this game depends mostly of luck and a few well placed "blue aerials". I doubt that I will have this kind of score again in months even if I wasted all my waking hours trying. That thought has seriously reduced my time playing Nanaca-crash. Thank god. =)
I could have uploaded the screenshot of my score and posted a link to it but... I could always have fabricated the picture or I could have played a hacked version of the game.
The picture proves nothing so what's the use?
I tried a hacked version once but as someone mentioned earlier, it's far too easy and the challenge is just not there anymore.
Last notes and good starting tip: In the last weeks I used a 25-27 degree angle and 96-100% speed at the start.
Using those values "Taichi" mostly hits the person at 70 meters and if it is "Youko" (the Block girl), wait till "Taichi" is at 83-84 meters and press "blue aerial". "Taichi" then lands straight onto the person at 100 meters and IF it happens to be a girl, generates a CFF.
That's a lot of if's and it's not easy to get those starting values even 50% of the time but it's surprising how good you get with the timing with practise...
That's it. Good luck and have a life outside Nanaca too... ;-)
Posted by: Keklu | June 16, 2005 4:30 AM
my record is 11319.78
Posted by: RePPeX | June 25, 2005 7:36 AM
got 43729.8m =D, height 2918.08m=D=D..
there u go... pwnd
Posted by: pluBBen | June 30, 2005 1:21 PM
I must be a complete moron, but I have absolutely no clue what is going on in this game. I know how to send my guy initially flying. I know that if I click and hold or click enough times she will fly in and boost me 3 times or crash into me until that little percentage replenishes assumingly random choice on which she does. I know that one girl stops me unless I click, that that evil, evil little man slows me, and one of them changes my angle, and if you hit and click at random 4 or 5 girls, they gang up on you and send you really flying, and I know that Wednesday's child is full of woe, but could someone explain to me, an apparent idiot, what exactly it is I am supposed to be doing in this thing?
Posted by: Preston | July 4, 2005 10:58 PM
LOL
Preston - you're supposed to see how far you can make Taichi fly. It's all about the final distance, so attempts to maximize elements that will make him travel farther is in your best interest with this game.
For example, suppose you start off and get lucky by hitting a couple of the girls' specials right off. Now let's say you're traveling at quite a clip and reaching, oh, say 250m high. Now would be a good time to teleport Nanaca in by clicking when the "Aerial" light turns red (just when Taichi is nearing the ground
Posted by: jay | July 5, 2005 12:31 AM
Thanks Jay. I made it to around 8,000 but can get no further.
For a game where I am pretty much watching random characters fly by the screen while I wait on some poor schmuck to come plummeting back to earth, it is strangely addictive.
I feel sort of sorry for the kid. He's just standing there, minding his own business, then Nanaca slams into him on her bike, sending him flying.
On top of that, every time he tries to land on someone for help, they beat the crap out of him before sending him right back into the air. Unless of course he ends up trapped by Misato (who, in my opinion, desperately needs a restraining order filed against her).
I guess I can't feel too sorry for him. He is wearing a flubber dowsed suit afterall.
Thanks again for the help Jay and the site.
Posted by: Preston | July 6, 2005 3:24 PM
lol, Preston - that's a funny way of looking at it. =)
Posted by: jay | July 6, 2005 4:02 PM
This game is really pretty. I'm Italian I like Nanaca Crash. Why the characters crashed off Taichi. Crash!!
Posted by: SARA | July 7, 2005 2:37 PM
this game is sooo cool, shame i suck at it my highest score so far is 1632.10m, im not very good but the music is cool and i think taichi looks kinda strange when he is sent off flying
Posted by: Fishy | July 7, 2005 2:44 PM
my best is 7839.59!!! i beat the top score on this page. weird but unusally good game.
Posted by: $ly | July 16, 2005 11:41 AM
hi just wanted to say i got to 6479.77 meters ^_^ its fun !!
Posted by: justin | July 26, 2005 4:02 PM
I just got the comic force field type b : charge blast (i think i hit the red girl) and i turned red, and then the next girl i hit was the green girl (the one that makes you stop) without being "clothed" and it said stop, but then the stop disappeared and there was a big boom and i was flying again... O.o i wasnt red nemore but it said comic force field right before i got launched back up so cool lol i got to 13,286 on that run O.o my best score yet
Posted by: taifun | August 8, 2005 3:49 PM
you know what? this is an awsome game, but I can't help but to think, Poor Taichi lol
xD
Posted by: KUro | August 9, 2005 2:58 AM
I haven't played this game in a while but I mangaed to just get over 20,000 once. I landed some (very) lucky combos and at one point I was more than 1000m in the air :) Took me a while to come back down! Some records I found elsewhere were ridiculous (as with most Flash games)
Posted by: Marquee K | August 12, 2005 10:11 AM
Waii~This is fun!
My highest score is about 8000 or something.
Try making the angle as low as possible,since the only trouble is contact with Misako instantly.
Posted by: BluesKirby | August 23, 2005 10:05 PM
w00t~! Finally broke 4000~! XD Still, I couldn't have made my newest record of 4139.99m without Misato-san's special. XD This game RAWKS~!
Posted by: Azrael | August 27, 2005 12:19 PM
THIS GAME IS UBER FUN! I'm UBER ADDICETD!! I play it all the time its amazing. This is a anime lovers dream!
Posted by: Chrono Lover | August 30, 2005 3:00 PM
the first time I played the "ball" was passed around non stop. it was neverending. :( was waiting for more than 15 minutes and the "ball" was still on the roll.
Posted by: jamjam | September 2, 2005 12:41 PM
7795 Meters
Posted by: DJT | October 2, 2005 9:51 AM
24029.89! ^_^
I first hit a parachute cf with youko and another female character which launched me 1000 ft away, a number of very nice combos with the other girls, a bouncy ball cf which was directly followed by a misato special sending me flying at high speeds and a height of around 250 meters... 3 red aerials and I was bounding at a good clip not hitting anything till my bouncyness wore off. (max height of 721 meters) I finally started bouncing within the 200 range when I got snagged by misato...
Posted by: Pie Avenger | October 7, 2005 12:20 AM
A note on C.F.F:
She only appears after Taichi hits Youko, and ONLY when the distance (the last two numbers) are between 91-00 and you hit another female character. (Yes, I've seen it happen at 00.) Any other time, and Youko just blocks that girl's ability. (However, you'll see Youko go "...?" if the next person hit is male.)
The "Charge Blast" keeps going as long as Taichi hits any of the female characters except Youko; this "charges" the boost... with one exception. If you hit the stop girl, she will gasp as Taichi "goes off" (you hear three explosions) and takes off again... or if you've not hit any of the other girls within 5 times of hitting the ground. (Then Taichi just takes off and goes back to "normal".)
I've reached 10K once.....and the next time I hit that score, I'm taking a screenshot to put up on my site. ;>
Posted by: Ketira | October 16, 2005 7:06 PM
my best score so far is 8229.56 with out cosmic force fields!
PS the green girl who stops you has the second best special.
Posted by: Cairo | October 17, 2005 7:20 PM
9409.73 that was on my fourth try
yesss.
Posted by: yup | December 1, 2005 10:03 PM
7269.87...
Posted by: jus | December 4, 2005 1:48 AM
Just got 23,709.38m (height: 950) on the non hacked version.
Yeah.........
Posted by: webny77 | December 19, 2005 12:28 PM
hahahah i got 11,425.24 yay! i have 2 very special spoilers!
Posted by: berney | December 24, 2005 1:59 PM
Nice game, very addictive, possibly all the upbeat japanese dance pop in the background ;)
My top score at the mo is 15,010.04.
My advice is to hit hard and practically horizontal at first. If you're lucky enough to combo boost early, sustain it using the red up boosts. Each one will take you successively higher. When you've run out of those its mainly down to the whims of fate, but i was way past 10000 before i hit the next boost.
Ace game, this site rocks!
Posted by: Trillster | December 30, 2005 8:45 PM
Erm... 48,100. ">Pic here
MuHahahaaaaaaaa!!!
Got a CFF at the very beginning, followed by a couple of specials courtesy of Misato!!! By the end I was almost wishing I could just stop him myself!! Oh, and i wasn't using a hacked version!
Posted by: mogster | January 7, 2006 5:16 PM
has anyone else noticed if you view the page source it's version 106? i checked if there were any newer ones and there is indeed a version 107, it's saying something about days of the week. when you first go to hit taichi it says "1st contact monday morning"
also when you lose it says "see you next week"
top speed: 105.53 m/s
top distance: 10366.99
Best Launch: 99% 3 degree
Highest Height: 257meters
Minimum distance: 0.0 meters, yes it is possible to strike taichi with 0% force
I also just found out it is possible to get 0 degrees
Posted by: Samineru | January 17, 2006 4:37 PM
There is a link to the newer version 107 just above the flash.
Posted by: rakeback | January 25, 2006 4:12 PM
Thanks, rakeback. I've updated the links above to point to the new "test" version.
Posted by: jay
|
January 25, 2006 4:36 PM
I'm done!
New Record…
Top this ppl 11947.90m
Have proof if you don't believe.
Posted by: Rewyn | January 30, 2006 12:35 PM
Hahahahaaa... this game is so FLIPPIN AWESOME!! But why the hack hasn't anyone made an english version? Ty jay 4 translating characters, but what else does it say?
Posted by: Annie | February 13, 2006 10:03 AM
Hahaha... sweeeeeeeeeeeeeet game...
I got 8,520.20 meters!!! Hahaaaa my record!! PARACHUTE DEATH SENTENCE IS AWEOSME!! You fly over everyone's head at, like, 400mph for 80 seconds!!! WOOOOHOOOOO!!!
Posted by: Annie | February 13, 2006 10:26 AM
Holy moly this game rocks! My records 8150.24.
Posted by: Juthla | March 1, 2006 9:49 PM
oh i thought i did well lol :p i only got 5119.43 but i am 12 and i beat ma bro hus 18 ! he only got 1096.57
Posted by: mary | March 11, 2006 4:50 PM
18124 !!!!
Nyuk nyuk
Posted by: squeedo | March 14, 2006 9:20 AM
My current high score is 20791.18!! I have a pic of it to prove it.
I will say this...
and I will say that if you hit a boost of any kind, Misato will be a special till you either bounce or hit another girl. Keep this in mind, as it's not hard at all to get, and is the BEST boost aside from 'death sentance nanaca'...
Posted by: Tim | March 16, 2006 1:32 PM
Hah first time playing it i got 9300
Posted by: Wasabi1490 | April 19, 2006 6:40 PM
The NANACA WAR has started with my friend at work. We've been going back and forth with the top score for a few weeks now. Nothing better than seeing your friend fall short of your record by a few hundred points--and then complain about it!
I created a nice motivational poster inspired by the ones for Counter Strike. Comic Force Field: Those who can, do. Those who can't, complain.
yojayy.blogspot.com
Posted by: Gstdog | April 25, 2006 10:38 AM
max(dist:31340.05m, height:792m, speed:208m/s) Started yesterday, but think i'm going to have to give up this game. Can not probally ever get this lucky again. I got the c.c.f. (boost D) at the begining, followed by three stop girl specials ... if only i had used the aerial up then ... insetad hit a slow down guy :(. But still got to 31k before colliding with stop girl @ 100m/s ... you think she would not be able to stop that.
Posted by: amc | April 28, 2006 6:38 AM
I love the game. Its awesome. even though Misato keeps stoping Taichi I am only able to get into the 2500s so far... >
Posted by: Yohko EVCD | May 13, 2006 11:30 AM
my best is 1499.42 it went up from 72 and some other numbers
Posted by: myira | May 21, 2006 1:56 PM
lol.. some of the people on this site claiming to have got scores of 30-40k on their first day of playing this game.. after about 2 years of on and off playing it my highest is around 32k.. which i guess goes to show most of it is luck.. or i suck.. or maybe a combination of both..
it's easily the best flash game in the history of the internet though.. heh
Posted by: dave | May 22, 2006 8:33 AM
oh yeah and you need to hit the green special before it bounces.. took me a while to work that one out heh.. and when you're going for the force fields try and hit every 8th one roughly
Posted by: dave | May 22, 2006 8:38 AM
1969.59m on my first try!!!
Posted by: Melantha | May 29, 2006 10:03 PM
Made 45979,90.
It was sooooo long ...
When you have the special bounce thing, this game doesn't end at all ...
Blah.
Posted by: fdfdfdf | June 16, 2006 3:56 PM
SWEET! what happens when you get 6000 meters?
my record is 3489.52m sweet! Oh, and I got double impact click the sploiler and I'll tell you how!
Posted by: Scott | June 30, 2006 7:46 PM
well, I got bouncy and 4109.51m
Posted by: Scott | June 30, 2006 7:55 PM
Hello! Anyways, a couple of questions...
When you hit Tomoki (Mr. Slows-you-down), there is a red cross. Written on it, it says "Death?" and it has a halo above it. Is this of real importance?
2. Is there a specific angle and percentage of power which gives you the best results? So far, I have tried 40-50 degrees with 90-100% power. I have also used
My best is 5843.86m.
Posted by: Syai | July 14, 2006 8:35 PM
Just now discovered this game. I guess it's fun, but I can't really tell what the heck is going on or what I'm supposed to do.
Posted by: adam | July 18, 2006 10:00 PM
Very neat game. Just got to 7209.47 meters! Hitting Misato two times in a row with the special is what did it. My height reached 317m!
Posted by: gregc | July 26, 2006 12:03 PM
Even tho Misato's special is the most powerful, I love Touko's special.
CFFs sound complicated...
Posted by: Megaera | August 9, 2006 11:50 AM
First time up to.....bike. Tomoki slow down, then angle up, followed by though and run, Kiri, and finally Misato.
Getting THAT out of the way, I found that this game is frighteningly reminiscent of my walks down the road. Painful yes, but amazing when your running late.
Similar to Kitten cannon (Hosted by many sites)
*I am an animal lover, and have two cats myself, but there is no better tool for stopping them from throwing up on my bed.*
Posted by: Tone | August 15, 2006 11:37 PM
I like it! This must be one of the most fun, anime-type games I have tried so far. My top score was only 3500 though.
Posted by: Anber | September 13, 2006 11:50 AM
hey guys
i got a question
can anyone check the version on this url here???
http://www.geocities.jp/lledoece/nanaca-crash.html
would be nice
PS:
does anyone know an official highscore - board for this game???
thx dom
Posted by: Dom | September 25, 2006 1:10 PM
Dom - that's the correct URL, the same one that's linked to above. It is version 1.07 on that page.
And the games does not record high scores, therefore theres is no high score list. (It really doesn't matter anyway since there is always someone out there that feels the need to hack them.)
Feel free to post your high score here. =)
Posted by: jay
|
September 25, 2006 1:18 PM
11,219.44 m i got the bouncing power up
Posted by: acid | October 3, 2006 11:41 PM
I thought i got a high score when i reached 4600, but i was wrong. Once when i taught my friend the in's and outs of this game he got 32405.....
I just stood there...
Of course getting this is not easy, you must first get some specials and aeirals. You must look at the side to know who will give specials and when to use your aeirals to hit them.
Overall this is a great game
Posted by: AlexQ | October 16, 2006 6:45 PM
this is the most fun ive had for the past
7 years
it been knocking around now for some time
but its bloody addictive
go on try it
you know you'll wanna beat your high score
Posted by: bobby | October 31, 2006 3:50 PM
hi,
I would just like to say first of all that jay, whoever u are, u are the bomb because ive had alot of help from this site. I found this game purely by accident from metacafe, and since then has gotten very addicted to it. At first without realising the trick to aerials or even how to control the power (i.e holding the click) i couldnt believe any score above 2000, of course this changed, n even with alot of practice, my best then was still around 8k.
Also i'd like to thank Keklu for his good guide on how to get a CFF really early on in the game. I've almost mastered the trick to it and i have few incentives of my own that ill provide at the end of this post. My current high score is
Maximum distance = 25469.94m
Maximum height = ~770m
Maximum speed = ~161m/s (something that i'll probably never achieve again)
the thing that was greatest about this score was my incredible incredible stroke of luck from, a starting point of hitting Touko to specials from kiri or miki (don't remember which) to continous 2 times in a row of Misato's special, which made me reach ~92m/s i used all my areals to make it 112 or so... then to my surprise wen i landed i landed straight on Misato again (with a special of course) bringing the speed up to ~140m/s, and as i was just surprised to see all this right before my eyes i got so distracted that when Touko came, that i was too late to press her special which brought it to ~161m/s n had i pressed it i would've gotten it to ~180m/s!!!!!! Arrggghhhhh
Anyways, some tips to help get CFF (just for your information in my highest record streak i.e 25,000m i never came across a single CFF)
Mark 80m (use down aerials at 90m)
at 30degrees=98-100%power
at 29degrees=99-100%
Mark 70m (use down aerials at 84m)
at 29degrees=93-95%power
at 28degrees=95%power
at 27degrees=96-98%power
at 26degrees=96-99%power
at 25degrees=-97-100%power
at 24degrees=98-100%power
at 23degrees=99-100%power
Mark 60m (downward aerials not always required)
at 25degrees=93-94%power
at 24degrees=92-94%power
at 23degrees=93-96%power
at 22degrees=93-98%power
at 21degrees=97-98%power
*though almost all these values give u an assurance hit of the mark not all of them assure a hit on the 10th person (particularly in the lower angles)
there are of course many other variations but my personal favourite is
27=96-98%
26=96-99%
30=98-100%
23-93-96% (u dont even have to use aerials here)
Posted by: zero | November 14, 2006 6:43 PM
7020 points :)
great game
Posted by: spacefloh | November 17, 2006 12:03 PM
dist: 31609,57 m
hight: 2000
Posted by: tjulle | November 30, 2006 5:01 AM
This is the best thing to play when I'm stressed out with my script-writing for work. XDDDDDDDDDDDDDDDD
Jay, if I were one of these girls I'd be Miki and give you a flying punch for introducing me to one of the coolest, funniest games ever. d^V~b
Posted by: Ligaya | December 6, 2006 4:11 AM
I played this a long time ago and my score from then was...
22751.13M Distance
1191.34M Height
(Good thing I saved the picture. And I lost from slowing down... what a bad way to go out.
Posted by: Takumi | December 16, 2006 2:48 AM
Very fun, addicting game. (b'')b
Record: 10,909.83
Posted by: Trir | December 17, 2006 10:13 AM
Just managed 16428.87 :)
Quite addictive.
Posted by: froggeh | December 23, 2006 11:25 AM
Yeah very strange but addictive game, I've only just found it (1 year later..). Only got up to 10829m though.
Posted by: Cam | December 24, 2006 12:31 PM
iv'e got 24110.99...
Posted by: Kyuss | January 21, 2007 9:48 AM
I got Misato's special a few times, and cff's but I never hit em
Posted by: Gameman | January 22, 2007 11:03 AM
sorry for double posting but..I finally got Misato's special!!!!
Posted by: Gameman | February 7, 2007 7:11 PM
and sorry to TRIPLE postbut misato's special happens because the 3 boster girls come from nowhere and misato gets pi**ed and tries to kick them but misses.
Posted by: Gameman | February 12, 2007 4:33 PM
No, Misato's special happens because the three girls come out of nowhere pissed at the guy, each gives him a good smack, and then the last one says "Senpai mo douzo", which roughly translates to "You have a go at it"
So Misato has a go at it.
Posted by: upthorn | February 14, 2007 4:09 AM
and..how do you take snapshots?
Posted by: Gameman | February 15, 2007 9:35 AM
Here is some deep-inside stuff(added to both favorites)
1.On every 10th in general with youko activated, a comic force field sign (block vs cff) will apear
Diagram
m k t to shmim k sh k
0 0 0 0 0 0 0 0 0 0
| | | | | | | | | |
+ + + + + + + + + +
123 124 125 126127128129 130 131
sh(sakuraba hirosud get a cff.
2.when hitting sakuraba hiroshu, the speed doesnt change.
o-taichi / and\-taichi's path
o
\ /
\ /
d\ /u
0-sh
best ever path in the world(1 line)
1-misato
2-youko
3-kiri
4-miki
5-sakuraba hiroshu
6-tomoku
7-touko
7 2 1 3 4 2 1 5 6 1 7 1
Posted by: Gameman | February 15, 2007 4:51 PM
I just got 15589.41m. I'm kinda in shock. If anyone doesn't believe me I have a screen cap to prove it. I'm not sure I believe it myself.
Posted by: tgulden | February 15, 2007 5:09 PM
Here's a subtle t-shirt design that Nanaca Crash addicts will recognize:
http://www.cafepress.com/yojay.107451426
Posted by: hoopla | February 21, 2007 6:06 PM
Can anyone find a hacked version that actually works? The 3 that were posted on the 1st page don't work, and I want to see some insane numbers :)
Posted by: reapaninja | March 26, 2007 10:49 AM
hi i got o% and an angle of 52 beat that
Posted by: bob | April 3, 2007 12:36 AM
I REALLY wish there was a pause button.
Posted by: Belle | April 18, 2007 4:17 AM
Belle, there is indeed a pause button. Hover over the Menu button in the upper-left to find it. Try to have Taichi well in the air when you do. :-)
I really need to watch an expert play so I can figure out the finer details. I personally try to get a good series of boosts early on (Misato's special is best, usually gets you above 100 m), then use all three up-aerials in a row -- you can get 4000 m right off the bat. Also, if you hit a girl who stands immediately before Misato, wait until Taichi is directly between the two and hit a down-aerial -- you're almost guaranteed to strike Misato and get her special. Unfortunately, if you're too quick, you'll bounce and get stopped instead.
I find getting CFFs is pure and total randomness. Even if, after hitting Youko, you can time Taichi's bounce for the 91-00 metre range, I find I often hit the ground or a guy (or Misato, who doesn't seem to have a CFF? Youko just blocks her when I click on the Special). And then I start slowing down and eventually die. :-P
And since I didn't see it anywhere in this thread, here are the specials I'm aware of:
- Hit Touko (red), then hit her again before hitting anyone else. You can touch the ground and not cancel this -- I find it's the easiest special to achieve intentionally.
- Hit any girl, then hit Misato (green) before touching the ground. You can bounce off of guys without canceling this one. Like I said above, it's easiest to achieve when Misato comes right after your boost and you time your down-aerial just right.
- If Kiri (blue) and Miki (yellow) are next to each other, hit the first one, and they'll do a combo boost. Very simple, but depends a lot on luck.
- Hit Youko (purple), then then hit any other girl within the range of 91 to 00 metres in your current distance. If you're not in that range, she'll block the girl you hit (like normal). Hitting a guy cancels Youko's effect, but you still get the guy's effect.
When I got the yellow CFF (Bounce Boost, I think?) I hit the ground five times in a row and it wore off. A lot of people above describe the Bounce Boost as some sort of infinite effect, though, so maybe it recharges when you hit the girls?
Sakuraba Hiroshi (brown) always ticks me off, because I like to establish a horizontal trajectory, and he switches you to a higher angle. But if you're already bouncing at a high angle, he'll end up switching it to a lower one, so he can actually be useful. Also, I've been saved from Misato many times when I'm rolling slowly along the ground and I hit Hiroshi, since he'll often angle me up and over her -- he behaves like a ramp in a sense.
And in case anyone doesn't realize it: you can save the SWF file of the game to your hard drive and play it whenever you want without being online. It'll also save your record distance between games.
Posted by: Staedtler | April 26, 2007 12:03 AM
I don't know if anyone posted earlier the key to the CFFs (when certain ones pop up), but here is what I found:
Hit Youko first, then:
If the next person you hit is a girl who is standing on the 100 mark (100, 200, 300, etc.), you will get a CFF as follows:
Hit Miki (yellow), you will get the yellow CFF, Bound Boost, which increases your speed by about 10% I think, each time you hit the ground, for about 5 times.
Hit Kiri (blue), you will get the blue CFF, Parachute Death Sentence, which sends you sailing across the heads of everyone for not quite a minute (the seconds go by faster in the game then in reality) (I think the duration is cumulative with prior CFFs in effect).
Hit Touko (red), you will get the red CFF, Charge Blast, which is basically like a 1-up (a free life). If you are stopped by Misako, or run out of speed, you will be kicked forward again, then the effect is used up.
Hit Misako (green), you will get the green CFF, Double Impact(?), which I think is the best one, which doubles the force of the hit from any girl who boosts you, for about 5 times or so.
Through playing the game many times, I've also come on the following approximate stats:
Touko, Miki, and Kiri all boost you normally about 10 m/s above what you were at before (also, so does the Nanaca Boost).
When you hit the specials, Miki and Kiri boost you about 20-25 m/s more, Touko about 25 m/s more, and Misako boosts you about 35 m/s more.
If you hit Tomoki, you lose about 30% of your speed, and every time you hit the ground, you lose about 20% of your speed (so hitting the ground is preferred to hitting Tomoki, but both are undesirable).
If you start out right (at 100% power), you can usually start with an initial speed of about 30 m/s max.
I find that the best way for me to get awesomely high scores is to try to get several boosts from the girls (Misako's special in particular) (perfectly timed downward ariels can help with this initially), getting me up to about 100 m/s (just have to rely on luck there), then use all 3 Nanaca boosts, which get me up to about 130 m/s. It will take a while to slow down then, as long as you don't hit Tomoki, thus getting you some really good distance quickly. If you can do this, you can likely get past 10,000. Getting a Double Impact (from Youko --> Misako) can really get your speed up, if you're lucky enough to get it, while hitting specials of the other girls. I've had a very hard time getting past my 14,000 + though. So I don't know how everyone who gets like 35,000 or more gets it, unless they are very lucky!!!
Does it seem to anyone else though that for some reason it seems more likely you will hit Sakuraba Hiroshi more times than you will hit any one other single person? Seems I almost always hit him when I have a good boost going, or pretty much any time. Or is it just me? SOOOOO FRUSTRATING!!! He messes up a lot of good low angle forward speeds. :o(
Posted by: Dreamweaver | April 28, 2007 9:34 PM
I got Misato's special...IT-WAS-SWEEEEET! I got me like 4000 feet!
Posted by: Omni | May 31, 2007 6:17 PM
I scored 859.60m on that game! Yours?
Posted by: Anonymous | June 25, 2007 9:15 PM
My current record is 6 259.73m, thanks to getting two combos very early (I'm not sure which ones), and the combo with the girl that normally stops you. At one point, the poor schmuck was just a little over 300m in the air, and I got about 4 000m off that set of combos.
Addictive.
Posted by: HeroForge | July 14, 2007 5:03 AM
Is this based on a T.V. show or something I've never heard of?
[Edit: did you read the review? -Jay]
Posted by: DaDewd | September 3, 2007 3:11 PM
The characters are from Cross Channel a... Visual novel for adults. Most of the stuff in the Flash is a Reference to the Game, all graphics, stuff like Nanaca teleporting, The Green girl catching the "Hero" ....
Posted by: Unentschieden | September 4, 2007 12:53 PM
omg. when you hit Youko (the through and run) and the next one you hit is a special, click special and nanaca teleports in (which annoys the crap outta youko) and hit him with a blue "parachute death sentence" where he turns blue and flys straight forward really fast for 1 full minute. it was awesome
Posted by: ahirunoko | September 6, 2007 12:26 AM
My record, 120949.73m, height 68450.09m
After far too many hours playing this game I got very, very lucky and hit two bounce CFF's so they stacked on each other. I never got that lucky again, but I took a screenshot to memorialize it.
I remember playing this when it first came out a couple years ago. I don't know what version I was playing, but the text I believe was still in Japanese.
Posted by: phineas | October 5, 2007 4:19 AM
Well i was wondering what are the 4 C.F.Fs? i got Bouncy but that is it...i heard that another is sumthing with misato and that you cant get stopped..? i dont know the rest...i think one wass double boosts on specials...dont know...
Posted by: Person | February 5, 2008 10:04 PM
i just beat my record it was 3660 or something, now it's 6062.52
Posted by: marko238 | March 8, 2008 1:00 PM
Is this a real anime series!?!? I WANT IT TO BE SOOOO MUCH!!!! >_< It looks like it has something to do with an anime series!!! The charecters just look too real to be fake!!! Somene PLEASE TELL ME!!!!
Posted by: Grant Thurston
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March 15, 2008 2:39 PM
Apparently the characters are out of an adult playstation adventure game. it says on wiki.
Posted by: nelson | March 27, 2008 2:22 PM