Nanaca † Crash
A remake of 2004's Penguin tossing games, Nanaca Crash adds depth to the original by featuring nine (9) different characters that affect game play in unique ways. The characters are originally from a Japanese PS2 adventure game called Cross†Channel: To All People, developed by Flying Shrine and targeted at the mature market. This game, however, is definitely safe for all ages.
Nanaca Crash begins with a click of the mouse. Simply click and hold the mouse when the meter shows the desired angle, release it at the desired power. Nanaca will then come barreling in on her bike from out of nowhere to send Taichi flying via her AERIAL CRASH! ability. The object is to make Taichi travel the farthest.
Once in the air, Taichi's flight may be influenced by any of the characters standing on the ground when a collision occurs, or from additional aerial crashes you can activate with a click of the mouse. When the word "AERIAL" highlights in red or blue, clicking the mouse will summon Nanaca to teleport in and give Taichi an additional boost. Red aerial crashes launch him upward, blue aerial crashes boost him at an angle towards the ground.
You have only three (3) Red AERIAL crashes, use them wisely. You may use as many Blue aerials as you wish, but they take some time to regenerate.
Under certain conditions, when Taichi hits Miki, Kiri, Touko, and in rare occasions, Misato, an alert signal will sound and the word "SPECIAL" will appear. Clicking the mouse within this special condition will activate that character's special ability. Some characters summon other beings, others use the character following her for a special combo. And there is much yet to discover about this very unique and unusual game.
Each character will affect Taichi roughly according to these rules:
When Taichi hits Kiri, she gives him a boost. Her normal boost accelerates him up at a 45 degree angle.
Misato will usually force Taichi to stop, so avoid colliding with her if at all possible. However, if you are able to activate her SPECIAL, she will boost him with the highest power of all.
The first time Taichi collides with Youko, she does nothing ("Through and Run"), but the next time Taichi hits a female character, Youko will block that character's effect.
When Taichi collides with Miki, she gives him a boost at a high angle of elevation. Power is a little stronger than Kiri.
Hitting Sakuraba Hiroshi simply changes Taichi's angle. There is no change to his speed.
When "AERIAL" highlights in red or blue, click the mouse to summon Nanaca to boost Taichi using her AERIAL CRASH ability.
When Taichi collides with Touko, she gives him a boost at a low angle of elevation. Power is a little stronger than Kiri.
When Taichi hits Tomoki, he just slows him down. Avoid the male characters if possible.
There is a lot of fun packed into this deceptively simple looking game. Summoning, combos, special abilities, and some real nice graphic effects. My record so far is 7,650.16 meters. How far can you make Taichi fly?
Thanks are in order to Danj for translating most of the instructions to the game. The game author's site can be found at here.