Breakit 2 is a brand new game from Terry Paton in which he takes classic gameplay elements from Breakout and Arkanoid, and energizes them with stunning Flash graphics and a high-tech soundtrack. The result is a gorgeous game that is a lot of fun to play.
Simply move the mouse to control the paddle and use it to keep the ball bouncing in play. Eliminate all of the bricks on each level to move on to the next. Catch falling points to add to your score, and catch special falling bricks for temporary power-ups such as multi-ball, large paddle, and speed-up. Beware, however, as some power-ups may not be very helpful.
Analysis: What is especially nice about this implementation is the way the paddle tilts when the mouse is moved. The angle of tilt affects the direction that the ball bounces off the paddle and this helps create a sense of immersion with the physics of the game. A very nice touch. I also liked the vocoder sound effects that announce the various events in the game.
The game is not without a few problems, however. The collision detection between the ball and a brick seems to fail at times, which allows the ball to travel right through the brick unaffected. Although noticeable from time to time, the issue does not occur frequently enough to significantly impact game play. Unfortunately, the performance of the game was not playable on my measly wimpy Mac G4 and I therefore had to use my much speedier PC for play testing.
Simple and accessible, casual gameplay in a bright and beautiful package.
Update: Terry's site is back!