Another brand new game, this one combines the addictive qualities of pouring sand with the addictive qualities of lemmings-like gameplay. The result is Sandman, an action game in which you must pour sand to rescue as many sleepwalkers as you can.
Just click the mouse to pour sand where you want it. Use it to build ramps, slopes and bridges, and to turn the little walkers around. Beware of nightmares; however, they will respond to sand the same as the sleepwalkers do. Also, avoid water since sleepwalkers can't swim.
The game saves your progress as you complete each level. To resume at a later time, click the "load" button on the game's main menu screen. If you get stuck at any point during a game, click "Quit" and restart the level.
From Nitrome, the talented and gifted retro pixel-pushers that created the remarkably enjoyable Hot Air that was reviewed here in December. Sandman was designed by Mat and Jon Annal, with programming by Heather Stancliffe. Very nice indeedy. Click.
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Comments (may contain spoilers)
I don't know if it's just me, but this game seems to load, but it is missing many icons. When I get it to start, which is impressive because the start,help,etc buttons don't have any graphic representation, it doesn't do anything. The little guys dance in their window and disappear. Then I'm stuck and can't do anything with the game. Has anyone else had this problem?
Posted by: Seth | February 17, 2006 1:36 PM
Hi Seth. I don't get the same behavior as you do. My guess is with all the bitmapped graphics this game contains, it is very likely to require Flash Player 8. The symptoms you describe are similar to those experienced when attempting to play Flash 8 content with an older version of the Player.
What OS/browser and Flash Player are you using?
Posted by: jay
|
February 17, 2006 1:47 PM
That must be it. I need to upgrade.
I have XP, IE
Posted by: Seth | February 17, 2006 1:56 PM
I looked at the HTML code and the game does not require Flash Player 8, it is set in HTML embed as Flash Player 7. I suspect it is actually Flash 8 game, but the html code is wrong.
Posted by: tonypa
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February 17, 2006 2:13 PM
Unless I'm really ignorant, I don't think there's a Flash 8 for Linux yet.
It sucks I can't play any of these games.
Posted by: Peedl | February 17, 2006 2:53 PM
Inexplicably and ridiculously I love this game. I can not stop. Help! I have real work to do. They need some way in which I can log in and save my game so that I can come back in a few hours after my work is done. Tks jay.
Posted by: me | February 17, 2006 2:57 PM
Like this one... found the glitch... I have a little guy stuck at the edge of the screen who just won't die!!!! :) Game without end. Almost as good as lemmings.
Posted by: Jesikae | February 17, 2006 3:00 PM
Peedl, I feel your pain. Macrodobe is passing on supporting Linux with Flash Player 8. Instead I have read they intend to support Linux with Flash Player 8.5, though not until after it is relased for Mac and PC. =/
me - the game does allow you to come back to your game later. Just click on "load" instead of "new game" to pick up where you left off when you return.
Posted by: jay
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February 17, 2006 3:15 PM
I liked the idea of the game, but felt that there was too much time spent waiting for sand to fall after you had figured out what to do. Playing felt more like a chore then a game sometimes.
Posted by: nalyd
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February 17, 2006 8:33 PM
i agree nalyd, i didn't play for very long for that very reason. it's pretty, though.
Posted by: noah | February 17, 2006 9:18 PM
i'm with nalyd. boring boring. at least with hell of sand there was actually something fun to do.
Posted by: Royce | February 18, 2006 2:34 PM
I agree the sand pouring is a bit slow, and the game in general is a bit slow to get going. Later levels do get a bit more interesting and challenging, though.
Posted by: jay
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February 18, 2006 3:04 PM
These games are so cute lately.
Posted by: snyder | February 18, 2006 4:25 PM
the very last level was a bit difficult, took me hours. one of the sand bridges i had to build literally took over 8 minutes of pouring sand. i found something heavy in my room, put it on top of my trackpad, left it there, went out, got something to eat, came back, and it still was barely halfway finished pouring.
what really would've helped this game is a button you could click to increase the speed of the sand.
beautifully designed, however, i loved the colors, the stylization, and i'm impressed at the creativity of the mind that came up with this. yes, it is SOOOOOO slow, and i think having to push a button for 8 minutes is a bit much, but on the plus side, and i honestly am saying this practically, this game might work very well for people with clinical depression. all right, my depressed friend, just sit there, hold your finger in that button, watch the lights slowly flash...
very cute, also, i felt somehow empowered defending the little sleepwalkers from the evil nightmares.
also:
Posted by: neon m | February 18, 2006 4:40 PM
@me - the review says it saves after every level, and you just click load when you come back to load back to your lastest level.
@jesikae - that is what the quit and finish buttons are for.
Posted by: Role | February 18, 2006 6:18 PM
Also, instead of putting something heavy on the mouse or what not, you can hold the left button, and click the right button, and let go of both and it will continue to lay sand.
Posted by: Role | February 18, 2006 11:18 PM
Hey "Neon m" The solution to your problem is
Posted by: Nai | February 18, 2006 11:55 PM
I know this sounds stupid, but how do I build bridges? I can only make... mounds/ That doesn't help my guys get onto a ledge.
Posted by: twink62 | February 19, 2006 2:33 AM
Wow, this has huge potential! Though maybe that's just because I've always adored Lemming-style games...
Almost makes me want to create a spin-off, adding some features such as a child's shovel <-> dump truck slider for sand quantity. Something to allow sand removal would also be nice. It was frustrating when I didn't let go the mouse button early enough and ended up blocking the path for the sleepwalkers (especially in Access Denied).
Posted by: Zennehoy
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February 19, 2006 9:41 AM
Great game - brings back those good ol' Lemming memories.
Posted by: gzur | February 23, 2006 8:02 AM
It's not bad, just not inventive enough.
Pouring sand really reaches its best for me by about level three, and then its just boring. not enough variation, or at least early on, so it just doesn't seem fighting past the first few levels.
Posted by: Talps | February 23, 2006 2:04 PM
This game is fun! :)
Posted by: Sarah
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April 12, 2006 11:02 PM
Halbishlaba! i can't figure out lvl 9 T.T
Posted by: Flame | November 19, 2006 11:31 AM
I can't get level 2. I am like majorly stuck. Can some one help me pleas???
Posted by: Jamie | December 2, 2007 7:40 PM
Try this! If you first drop sand, and then, while you drop the sand, drag the mouse down, then keep dropping sand, and now it would be a thick beam of sand! Cool, huh?
Posted by: Blastoise | December 6, 2007 2:38 AM