Weekday Escape N°232
After lazy afternoon comes Amajeto's slow sunny morning with fresh coffee and something sweet. When you pull yourself together, it's time for a quest! Shigeyuki Kagamura's moon rabbit fall from the sky, poor thing, and now wants back where it belongs. You are supposed to help it and figure out how to fulfill its wish. TomoLaSiDo then locks you in their room with several spitting fish and Ichima Coffeedo does the same, locks you in a room with strange devices and wants you to get them work. For successful escape you are rewarded with edible gift!
Have a good time and enjoy!
Amajeto's living room is as comfortable as the one you escaped last week, only without colorful coctails. There are colorful macarons instead, and many coded cabinets as usual. Cosy atmosphere, comfy armchairs, coffee, macarons - are you leaving or staying here?
The cursor isn't changing, no save button, one ending.
No language barrier. It seems there could be some but nope, and even no guessing. Just be observant and look at the clues carefully. Shigeyuki Kagamura's game has three stages and after you successfuly pass one, the following stage opens (its icon on starting screen activates). You can return - and you have to, in fact - to the previous ones. Will you help the moon rabbit to get home?
The cursor isn't changing, autosave - saves only already passed stages, one ending. The game is at the bottom of the game page.
P.S. Here is another way how to get a rabbit to the Moon: Rabbit's Rocket by Minoto. Another great game about wise rabbits (not the moon ones) and carrots is Hermit Rabi and Wonder Fountain by Robamimi.
TomoLaSiDo chose spitting fish this time. They spit with perfect aim and not just for fun - their hits are hints for puzzles. Four of those live in their tank, but you need more - and suitably, there is a vending machine for fish (living), containing three in total. For escape aren't necessary all three fish, only for perfect ending. Otherwise you have to get six key parts and notice, that changing cursor comes really handy.
The cursor is changing, no save button, one ending.
Ichima Coffeedo's older games (in Adobe Flash) aren't playable anymore, but it seems that devs have started remaking some of them in Unity. They aren't just copying the originals, they are also changing them and the result is very good - clever and intuitive, with good graphics and music. Joy to play and perfect relax. Are you able to get the mystifying mechanisms work and escape?
The cursor isn't changing, autosave, four endings (not very different).
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