Ever had a mysterious phone call from a suspiciously familiar voice, warning you not to do something in the imminent future? It's probably best to listen, unless of course, you're a extremely busy genius who was just about to eat your lunch and check out the latest invention in your lab. Then you're probably okay. Primary Max, by Keybol, is just that, and while most of the game doesn't really have much of a story line, you're still playing as Max as he messes around with his clones in this puzzle-platform game. When you first touch the clone box it records every movement you make until you run over the box again. Then a clone of you takes off to do what was just saved in its memory. Following in the steps of Time Donkey you have to use your clones to get to where you need to be, standing on their heads and using them for a leg up, only Primary Max is a lot more easier to navigate with its platform style of playing.
Like most games, Primary Max awards stars to how fast you can make it through the level. But, unlike most games, there are some levels that are impossible to get the full three stars on. I don't mean, "boy-this-is-tough-I-need-to-be-faster-with-my-fingers-and-plan-a-better-route", impossible, but actually 'impossible-to-get-three-stars" impossible. It's a major over look but if you don't set a goal to get all three stars the game is still rather enjoyable with its cheery colors and innovated puzzles. Its smooth game mechanics and cute artwork (similar to the ClickPLAY series) makes up for the oversight of the timer as well as its blunt finish. Its a rather short and sweet game, with an ending that comes all to soon. Even with its rather rushed ending it still is a lovely break for when you need to get you brain juices warmed up from a day of drab and boredom.