A Matter of Caos: Episode 3
Mr Gilbert's search for the missing woman known as Daphne has had him tango with mobsters and murderers, and now he's finally infiltrated a dangerous cult. But where is Daphne, and what does she have to do with this? You'll need to hunt for answers in this supernatural point-and-click noir adventure.
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Hi.. I am unable to get this to load says I need npippi or something.. to load it. Neither of my browsers have this apparently.. Is there a browser that plays your games consistantly?? I have firefox and google chrome.. Or any other ideas? I have been having this problem with a lot of the games I want to play here.
Thanks BB
Sorry people are having problems! The only thing you should need is the Unity plugin. I have no idea what "npippi" might be. The game plays fine for me in Firefox. I suggest making sure you have no extra addons or plugins running that could interfere, clearing your cache, and restarting your computer.
I too had a bit of a problem. For some reason I just had to persist. I would click on the lego block in Foxfire that is in the URL address line to make sure I was allowing Adobe Flash and on the other icon to make sure cookies had permission to load. Also, I had to stay on the Tab to insure I clicked Allow when Firefox wanted to redirect to another page. When it would fail, Unity had a manual install button that I would try. Dont know what I did right but I had loading problems on all three episodes and went through the laborious ritual above and it would work. Took about three tries each time.
If it helps, you may need to leave the browser for a while with the error message. I had the same one (Firefox 41.0.2, which I've just discovered isn't the most up to date one :-) ) - I updated Unity and still got the same error. So I scrolled down to the comments, had a read through, was just about to give up, when I realised that the game had loaded! It may just be a glitch given how long the game takes to load?
Walkthrough
1. Clues in the Dungeons
1. Cultists at the Elevator
Talk to both cultists and ask them about the grandmaster. The options "Do we need to wait more?" and "When will he speak?" will make them go into the main hall.
2. Nervous Cultist
Ask him why he's nervous then head downstairs and check the statues. Go back and tell the nervous cultist what the statues told you.
Once you've talked to everyone and checked the grandmaster, go to him and suggest he goes back upstairs.
3. Talk to the other two cultists and grab the Ornamental Plate
4. The Speech
1. Once you've gathered everyone in the main hall, go upstairs and click on the grandmaster so he'd start with his speech.
2. Use the lighter on the curtains to distract the guards and go inside the sanctuary.
3. Use the ornamental plate on the light seal.
4. Open the box on the alter with the paper knife.
5. Ask all the cultists about Judas Lee and go out in the city.
2. Myosotis
1. Use the photo of Daphne on the fire alarm to get inside.
2. Take the grease and the cheese from the kitchen.
3. The Mouse Trap
Look in the trash outisde the club to find a Broken Cage. Use the scredriver to repair it and then the cheese to turn it into a mouse trap.
Go back to the dungeons and use the trap on the hole in the wall.
4. Utility Room
1. Release the mouse in the kitchen.
2. Try to go into the main hall and talk to the waitress.
3. Use the lockpick to enter the utility room.
4. Use the bone knife on the broom to get a stick.
5. Use the screwdriver on the bolted boxes and then the wirecutters to listen to the conversation in the other room.
6. Don't forget the fireworks
3. Breaking LBB Out
1. Go to Mr. Gilbert's office and talk to Mobbet to get an Old Relic.
2. Go to the MPD and give Hyevni the relic so he'd talk about LBB.
3. Go to the back and talk to LBB from the cell window.
4. Go to the Trembling Stars, talk to Molestia and give him the ring.
5. Get the explosives from the laboratory in exchange for the Hell Crystal.
6. Back at the MPD, go to LBB's cell and put the explosive device on the wall.
7. Put the fireworks in the garbage can and light them up.
4. Warehouse
1. Talk to LBB about everything.
2. Talk to Trixel about Daphne.
3. Tell LBB what Trixel told you.
4. Go to the docks and follow the main path.
5. Hide behind the wall and go to the pier.
6. Use the wirecutters to get rid of the chains and take the rope and the rock.
7. Throw the rock in the barrel and use the screwdriver on the grid to go forward.
8. To get rid of the gangsters use the Oblivion Powder.
9. Use hairspray on the alarm system.
10. Pick the lock, cut the wire and go inside.
5. Cemetery
1. Looking for Clues
Combine the rope and the hook and use it on the wall to get inside.
Examine the blood stains with the magnifying glass, try to enter the crypt and check the statue.
2. The Fight
Each time you choose the wrong option the fight will restart. The correct options are:
1. Crawl Away
2. Examine the gravestone.
3. Push the gravestone.
4. Use the screwdriver as a leverage.
5. Run towards the trees.
6. Rush to your side, into the tress.
7. Hide behind a tree.
8. Set a trap.
9. Slowly walk back making a noise.
10. Fake your surrender.
11. Wait for him to take the gun.
12. Use the hairspray.
3. Combine the stick with the wire and the screwdriver.
4. Put some grease on the angel statue.
5. Put the improvised lever on the statue.
"npippi" would probably be NPAPI, which is the browser plugin interface that the Unity player uses. Chrome recently removed support for NPAPI plugins, so you'd have to use some other browser for the Unity player to work.
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Walkthrough Guide
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Walkthrough
1. Clues in the Dungeons
1. Cultists at the Elevator
Talk to both cultists and ask them about the grandmaster. The options "Do we need to wait more?" and "When will he speak?" will make them go into the main hall.
2. Nervous Cultist
Ask him why he's nervous then head downstairs and check the statues. Go back and tell the nervous cultist what the statues told you.
Once you've talked to everyone and checked the grandmaster, go to him and suggest he goes back upstairs.
3. Talk to the other two cultists and grab the Ornamental Plate
4. The Speech
1. Once you've gathered everyone in the main hall, go upstairs and click on the grandmaster so he'd start with his speech.
2. Use the lighter on the curtains to distract the guards and go inside the sanctuary.
3. Use the ornamental plate on the light seal.
4. Open the box on the alter with the paper knife.
5. Ask all the cultists about Judas Lee and go out in the city.
2. Myosotis
1. Use the photo of Daphne on the fire alarm to get inside.
2. Take the grease and the cheese from the kitchen.
3. The Mouse Trap
Look in the trash outisde the club to find a Broken Cage. Use the scredriver to repair it and then the cheese to turn it into a mouse trap.
Go back to the dungeons and use the trap on the hole in the wall.
4. Utility Room
1. Release the mouse in the kitchen.
2. Try to go into the main hall and talk to the waitress.
3. Use the lockpick to enter the utility room.
4. Use the bone knife on the broom to get a stick.
5. Use the screwdriver on the bolted boxes and then the wirecutters to listen to the conversation in the other room.
6. Don't forget the fireworks
3. Breaking LBB Out
1. Go to Mr. Gilbert's office and talk to Mobbet to get an Old Relic.
2. Go to the MPD and give Hyevni the relic so he'd talk about LBB.
3. Go to the back and talk to LBB from the cell window.
4. Go to the Trembling Stars, talk to Molestia and give him the ring.
5. Get the explosives from the laboratory in exchange for the Hell Crystal.
6. Back at the MPD, go to LBB's cell and put the explosive device on the wall.
7. Put the fireworks in the garbage can and light them up.
4. Warehouse
1. Talk to LBB about everything.
2. Talk to Trixel about Daphne.
3. Tell LBB what Trixel told you.
4. Go to the docks and follow the main path.
5. Hide behind the wall and go to the pier.
6. Use the wirecutters to get rid of the chains and take the rope and the rock.
7. Throw the rock in the barrel and use the screwdriver on the grid to go forward.
8. To get rid of the gangsters use the Oblivion Powder.
9. Use hairspray on the alarm system.
10. Pick the lock, cut the wire and go inside.
5. Cemetery
1. Looking for Clues
Combine the rope and the hook and use it on the wall to get inside.
Examine the blood stains with the magnifying glass, try to enter the crypt and check the statue.
2. The Fight
Each time you choose the wrong option the fight will restart. The correct options are:
1. Crawl Away
2. Examine the gravestone.
3. Push the gravestone.
4. Use the screwdriver as a leverage.
5. Run towards the trees.
6. Rush to your side, into the tress.
7. Hide behind a tree.
8. Set a trap.
9. Slowly walk back making a noise.
10. Fake your surrender.
11. Wait for him to take the gun.
12. Use the hairspray.
3. Combine the stick with the wire and the screwdriver.
4. Put some grease on the angel statue.
5. Put the improvised lever on the statue.
Posted by: Stinky | December 7, 2015 9:23 AM