The long-nosed thief gets out of high-flying situation and falls, rather glides, into Sneak Thief 5: Final Five, the fifth and final installment of the Sneak Thief series. The man's adventures have gotten him stuck inside a mechanical fish, packed in a horde of his clones, and dodging robot laser attacks on a hot air balloon! His antics and mishaps have landed him into more trouble than he probably bargained for. As the persistent pilferer finally arrives at Prof. Belamy's doorstep via his handy-dandy glider, he is probably looking forward to getting this job over with. With the final invention waiting inside the compound, you know Pastel Game's cunning and comically ingenious criminal will stop at nothing to finish the figh... I mean job. Also, when did he have time to change into a blue jumpsuit after his daring free-fall escape?
The formula hasn't changed and remains true to the point-and-click adventure gameplay. You and your mouse will scan across every nook and cranny to grab up any items by clicking on them. Using your keen intellect, you will use and combine the items you come across to solve puzzles to snag the professor's final blueprint. Some items combine in rather...interesting ways so exploration and creative often times rewards players. You thought microwaving a frozen brain was weird then be ready to create a unique "battery".
Play the entire Sneak Thief series:
This game ends the series on a good note that makes both you and the thief glad that you stuck it out to the very end of the job. The art style and animations done by Kamil Kochanski are top notch, as they always have been, and make exploring the environment even more rewarding. The game's approximate fifteen minute or so clear time is a standard for the series, but will get you smiling for the rest of the day just by clicking around the screen. If you are a follower of the Sneak Thief's escapades or are just looking for a nice, quick adventure series then look no further. Just don't ruin the story line for yourself by playing this one first. It will be well worth your time when you finally see the thief's mission all come together.
Walkthrough Guide
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Sneak Thief 5: Final Five Walkthrough
Outside the Compound
Get the paint roller handle by the paint can.
Click on the top red crate and grab the power drill inside it.
Click on the red rail cart and take it wheel closest to the right.
Click on the coal in the cart and grab the battery sitting in there.
Combine the battery and the power drill.
Combine the battery powered drill and the paint roller.
Combine the power drill w/roller frame and the cart wheel
Use your new drill item on the welded door.
First Hallway
Click on the duffle bag and take the boxing glove.
Head through the door by using the handle on the left side of the door.
Main Atrium
(Do not worry about entering the door located to the room's right side. Needed later.)
Get the coffee cup from the statue's hand
Click on the glass tubes to the statute's left side.
Get the hammer hiding behind the glass tube with the open circular panel. The hammer's handle is visble.
Click on the open compartment and get the battery from inside.
Click on the upper left hand corner of the screen to find another door.
Use the handle and enter the chemistry lab
Chemistry Lab
(You will use the room on the left once you get the blueprints so skip that room for now.)
Take the windable mouse sitting in front of the gas tank.
Click on the door to chemistry table's right side and use the lever to continue on
Puzzle Door
You need to click each button to the side of the door before the lights turn off.
The time needed to open the door is indicated by the line forming a circle.
You pass if a black dot appears in the center of both circles and the door opens
Right Side Door after Puzzle Door
Open the door by clicking the slide lock.
Get the coffee bean from the plant's branch.
Grab the frog sitting on the puddle of water to the room's right side.
Left Side Door after the Puzzle Door
Open the door by clicking the turn wheel on the door.
Grab the toy key from above the closed door in the room. (It is sitting on a pipe.)
Click on the yellow slide pad to open the next door.
Grab the piece of lonely coal sitting in the middle of the room.
Also grab the bucket of coal by the shovel.
Click on the shelf to the right and grab the jar that is sitting on the orange trash can.
Head back to the chemistry lab now to get some new items.
Chemistry Lab (second time)
Click on the vice to the left hand side of the table.
Use the stone of coal on the vice to squeeze it a bit.
Use the hammer on the vice's turn handle and it will produce a diamond.
Grab the diamond to be used later.
Head back to the atrium where the statue is click on orange security device near the door.
Right Side Door in the Main Atrium
Use the punching glove on the security hand checker to open the door.
If you click on the glass holding the blueprint, turrets will shoot you and you won't be able to grab it.
Combine the windable mouse and toy key together to create a windup mouse. Use the mouse on the glass.
Once the turrets are down, use the diamond on the glass of the blueprints.
Take the blueprints and head to the room on the left side of the chemistry table.
You will build the professor's last invention here.
Invention Room
Once your are in the room with a giant pink boiler object, check the blueprints for what you need.
Click on the boiler's open yellow side and use the bucket of coal in the open area.
Next, make a frog battery.
Combine the frog and the battery. Put the electrified frog in the jar.
Click on the middle part of the boiler and add the frog battery to the pink area.
Click on the left side of the boiler device. Put the coffee cup underneath the lever and spout.
Put the coffee bean inside the open door of the device. Pull the lever adn watch the animation.
Take the cup of coffee and head back to the main atrium area.
End of the Game
Put the cup of coffee back in the statue's hand and watch the final animation.
Be proud and give yourself a pat on the back.
Posted by: Bryan Gawinski | April 4, 2012 3:33 PM