Many room escape games contain some pretty standard tropes: solve puzzles and pick up and use found items. There are very few designers, however, who take the next step and create items that are useable more than once. Even more rare is a designer who creates a room that uses an item several times. One of those rare creators is MyGames888, and this week we're featuring one of their older puzzles, Kuruma, an escape game that has the rarely used mechanic of using more than one item several times.
Kuruma is very much like 3 Small Keys or 3 Doors in scope, a single, sparsely furnished room. There are items in the room that need to be used multiple times, as well as a few puzzles that need solving, in order to escape to the roof of this strange space where a full-size car is the only room furnishing. With only one small door to escape through, one wonders how the car got there in the first place, although it's probably best not to ask.
Although Kuruma is pretty basic escaping, a minimal inventory, no music, a few sound effects, and no save feature, there is still a lot of entertainment to be found in what is basically a five-minute escape game. The lack of a changing cursor to indicate hot spots is also a minor ding, but not terribly important overall as the place is pretty minimally inhabited by some wall puzzles and that shiny new car, making for not a lot of pixel hunting. Although the few cerebral puzzles are quite fun, it is in the multiple uses of found objects where mygames888's design really shines, creating a quick and fun experience perfect for a break, be it mid-day or mid-week.