Cursor*10 (cursor times ten) is a simple-looking puzzle game just released by Yoshio Ishii of Nekogames. You are a cursor in a tower trying to reach the top. Clicking objects will give you points or uncover items, while clicking on stairs allows you to move between floors. Each of your ten lives is time-limited, and when one ends the next begins on the bottom floor. But you're not alone. As you start the next life your previous actions are replayed in real-time, creating a fun "cooperate with yourself" atmosphere. Sound familiar? It should, as "replay" was the theme of our 3rd Casual Gameplay Design Competition, in which a few similar games were entered!
Solving puzzles is the focal point of Cursor*10, but learning how to do that often requires trial and error. For example, some buttons make stairs appear only while they're held down, forcing you to use up part of a cursor's lifespan to allow the next cursor access to a higher floor. This encourages economy of cursor time but also frees you to click on triangles and boxes in the room for extra points. It walks a fine line between a puzzle game and an arcade game, as you'll have to plan ahead as well as act quickly in order to keep moving up the tower.
Want more? Try Cursor*10 2nd Session!
A simple design (two colors, just object outlines), nothing but mouse clicking, but so much fun you won't stop until you reach the top.
Cheers to Juv3nal, Kiyobi and Wouter for sending this one in!