As the developer points out, playing ATTACCA is a bit like bouncing a paddleball, and sometimes you just want an attractive little diversion to occupy your mind for a few minutes. ATTACCA is simple and never deviates from that basic formula, but it's a strangely compelling diversion that's attractive to boot.
When Ian Fell in the Machine is a simple endless falling arcade game from Bumpkin Brothers, creator of The Tribloos series as well as the puzzle game The Machine. This precision title asks you to help Ian survive his long fall by tilting/touching your mobile device back and forth, affecting his descent so he picks up coins instead of running face-first into a sawblade.
It may not offer much new from the previous titles, but the third installment in the addictively sadistic action platformer series for iOS is just as polished, hard, and face-punchingly fun as you'd want.
Imangi Studios resurrects their smash-hit iOS arcade game with this bigger, badder, and altogether better installment that keeps all the action you loved and buffs it up with an improved look and more. Once again, you've stolen a forbidden idol from a dangerous temple and have to run for your life, but with new locales, obstacles, power-ups, abilities, and much more in your way (including one very big, very angry monkey) you have your work cut out for you.
GYRO is a simple game of reflex-based color matching created by Submachine Factory. It's one of those games that are perfect for short bursts of play, providing ample amounts of challenge to train your reaction times and hand-eye coordination. Simply drag and rotate the circle on the screen (or use the bar at the bottom for fine control), moving it so its three color slices catch the appropriately colored particles floating in from outside. Capture more and you'll increase your score multiplier, but get one wrong and it resets. Now your only goal is this: score as many points as you possibly can!
When sliding through a blocky two color world, keep one thing in mind: Space is Key. Actually, if you're playing this painfully challenging arcade game on your iOS device, that title isn't as true. With the browser versions of Space is Key and Space is Key 2, all you do is tap the [spacebar] to jump, hence the name. On a touch screen there is no spacebar, so instead, your finger is key. That's a bit of an awkward title for a game, though, so instead of brain thinking, we'll game playing!
The revolution is here, and it's pink, furry, and packing heat! In this action-packed iOS platformer, players control Belle, a multiarmed gun-weilding alien, in her quest to free her kind from slavery. Making your way safely through the frantic, dangerous levels will require mastery of the tricky controls, but Project 83113 is a beautifully made and fun blast while it lasts.
ZONR, from the master if bite-sized iOS games Klick Tock, will engage you for longer than you'll care to admit. The simple reflex game is focused on quick recognition skills, challenging you to act fast, act decisively, and recover from your mistakes without hesitation. Stressful? Never! More fun than it ought to be? You bet!
Terry Cavanagh's ambitious and charming little game of platformer-esque exploration contains a lot of fun, but may demand too much from your reflexes for some players. Seek out your missing crew across a sprawling map packed with secrets, symbolism, and a whole lot of challenge that will put all your skills to the test. Buckle up, Captain.