It may not offer much new from the previous titles, but the third installment in the addictively sadistic action platformer series for iOS is just as polished, hard, and face-punchingly fun as you'd want.
Move fast! No, faster! No, even faster! Available in your browser or on your mobile device, Mini Dash is a challenging one-hit K-O platformer full of missiles, buzzsaws, daring jumps, and more that will test your mettle over and over.
Spunk and Moxie is a one touch platform game by Tilt Studios that relies on split-second timing and perfect reactions. It's a game of extremely high difficulty and no room for error, as the slightest little mishap will send you back to the beginning of the stage. That may not sound like a terrible punishment, but Spunk and Moxie is about high scores and unlockables, not raw level progression, so anything less than a perfect run is just not satisfactory.
There you are floating around on planet Eena, a world with unpredictable gravity, deadly walls covered in sharp things, and sentient triangles that shoot spikes at you. If you were some sort of nigh-invulnerable rock this might be ok, but you're a crystal ball that will shatter if a cloud looks at you the wrong way. Oh, and in order to move around, you have to wobble by temporarily defying gravity with quick screen taps. That's Tapforss in a fragile nutshell, a mobile arcade game from Like a Crocodile that cranks up the difficulty and provides a quietly impressive experience that's probably going to drive you mad.
This iPad-only puzzle is a mystery wrapped in a conundrum wrapped in an enigma. And jump scares. Claiming to be a faithful digital recreation of an actual, physical puzzle box with an unsettling history, the game is a series of mechanized puzzles where figuring out the goals and controls for each one is part of the challenge. And it's definitely a big challenge at that. Unlock more of the Box's history as you proceed, and play somewhere nice and dark with the sound turned up.
Ozzle wants to deceive you. Ozzle is bright and colorful, its fonts look like balloons, two big googley eyes watch you while you play, there's pink everywhere. But it's a puzzle game that will make you think and plan and execute only to realize you made a boneheaded move and could have done things much better. So, you try again, knowing you're smart enough to slide some bubbles around to match a stupid little pattern. All of this happens on the first or second set of puzzles, meaning they're easy. Easy! How on Earth are you going to make it through 60 of these things? By summoning the spirit of the relentless bear (that solves puzzles), that's how!
Poor, helpless little... what are those again? Squished hippopotamus faces? Circle-blobs? Yeah, those. Poor helpless those. Actually, at least one of those circle-blobs has a name: Mayhem. And as you play this little genetically engineered experiment in OneSmartBunny's action/platform game Project: Mayhem, you'll begin to pity these critters more and more. But then you'll realize how tough this game is and start focusing on what really matters: landing jumps that require almost pixel-perfect execution, all without slowing down to see what you're doing. Good luck with that!
Super Hexagon, the latest release from VVVVVV creator Terry Cavanagh, is the kind of game that makes you hate games. It will make you feel like an inept player who couldn't play an arcade game even if you were in Russia (where arcade game plays you, we hear). You might even get mad at Terry, who crafted this fast, stylish game seemingly just to show you how often you can fail. But after you lose ten times in as many seconds, you'll suddenly realize that Super Hexagon has you by the collar, has already taken your lunch money, and if you want it back, you're going to have to keep playing. Strangely enough, that's a challenge you'll be thrilled to undertake!
Need some hack-and-slash action that makes you feel like a hero? Then turn on this free iOS titled stuffed to the gills with strange locations, magical abilities, ferocious monsters, and fast-paced challenges. Spend rupees to unlock more equipment or upgrade your skills as you slash and spellsling your way through a ton of stages with requirements that sound simple but will need a whole lot of reflexes to pull off.
Bitless by Nicholas Rapp is like Space is Key meeting up with a platformer. It's a tough but funny, unforgiving but strangely compelling arcade game you play simply by tapping the screen. You'll be mocked by the narrator, you'll be tricked into messing up, and you'll die more times than you'll admit, but you'll keep playing simply because you can. And because you must. Getting hooked on Bitless is almost like acing an exam just because your friends said you couldn't do it. That'll teach them to spout mildly non-supportive jargon at us!
Help the little guy in BuniBon bounce his way through 72 levels of high difficulty arcade action! Ludosity's Regnslöja has created a well-balanced mobile game fit for anyone looking to kill five minutes at a time (or an hour or two, if you're so inclined). Out for Android devices, BuniBon offers an experience that's both cute and cuddly and frustrating at the same time!
When sliding through a blocky two color world, keep one thing in mind: Space is Key. Actually, if you're playing this painfully challenging arcade game on your iOS device, that title isn't as true. With the browser versions of Space is Key and Space is Key 2, all you do is tap the [spacebar] to jump, hence the name. On a touch screen there is no spacebar, so instead, your finger is key. That's a bit of an awkward title for a game, though, so instead of brain thinking, we'll game playing!
Based on the B-movie of the same name, the one famously riffed by the Mystery Science Theater 3000 crew so many glorious years ago, MANOS - The Hands of Fate is a retro-styled platform game from FreakZone that may very well be as punishing as the film itself. In a different sort of way. Armed with a few guns and an impending sense of "doom", work your way through the game's enemy-infested levels in an attempt to best your own speedruns. The Master would be pleased if you got a high score.
In the mood for some good, old-fashioned, retro arcade fun, without the need of a roll of quarters? Brandon Williamson's Forget-Me-Not, which was originally a popular mobile game, is now ported over to your browser! It takes the classic concept of Pac-Man, and adds a shooter to it. Quickly addictive, and perfectly frustrating, Forget-Me-Not is old-school fun at its finest.
Oh no! The king of the realm needs you to save the princess from the evil clutches of the Dark Knight! Go figure, right? Wind-up Knight is a mobile run and jump adventure very similar to Canabalt HD except you get a fancy sword and armor to fight enemies while dodging traps to make your way to the princess. Convenient items in adventuring, yes, but it won't save you when the Dark Knight starts getting really serious about stopping you. A knight's mettle will never be more tested and neither shall your timing skills as pits, enemies, and environmental dangers stand in your way.
The time has come for adventure!... well, a little one, anyway! This simplified roguelike from Ido Yeheili offers three different heroes ready to delve into a dangerous dungeon in search of an evil Minotaur what needs slayin'. While definitely not quite as complex as other titles in the genre, Cardinal Quest offers an ease of use and engaging gameplay that's hard to beat and harder to put down.
The Last Rocket, from Shaun Inman, looks and sounds like it belongs on the top shelf of your Game Boy Color library. It plays like a puzzle-oriented version of VVVVVV, high level of difficulty and retro presentation included. It's the sort of game that will challenge you to make precise movements, quick decisions, and flawless maneuvers, and if you fail, you die and have to start the level all over again. But hey, you don't get to be the big hero without crashing into spikes a few dozen times, do you?