An adventure of epic proportions. Perfect for young readers.

Kumiho

  • Currently 4.4/5
  • 1
  • 2
  • 3
  • 4
  • 5
4.4/5 (41 votes)
<div class="dialog">This content requires the Unity Web Player<br /><br /><a href="http://www.unity3d.com/unity-web-player-2.x" target="_blank">Install the Unity Web Player today!</a></div>

Is your trigger-finger ready for a challenge? Then load up the beautiful but deadly Ludum Dare competition entry Kumiho. Pilot a ship with the ability to teleport against hordes of semi-organic monstrosities transformed by a vengeful Goddess. With striking visuals and simple but high-difficulty gameplay, it's a lovely little diversion if your reflexes are up to the task.

Read More

5 Comments

Great game, and easier than some other bullet hell games, but i like it.

Reply
https://www.google.com/accounts/o8/id?id=AItOawlvQev_qt0b4IZOh7H_kyWO1YvE2UW0a4A May 18, 2012 6:36 AM

I found it really easy until the last boss.
That one was frustrating and the pattern wasn't exactly the same each time I died (well, the timing of the pattern wasn't the same).
All the more frustrating as you could die while the boss was already dead (happened a few times).

Nice short game, I wish it was a bit longuer to explore a bit more the warp concept.

Reply

That was excellent - attractive visuals, the teleporting system worked very well, and a good incline of difficulty. If only it had gone on for longer and continued to get harder.

Reply

Uck.

Yet another example of why making a game ridiculously hard doesn't make it a good game. As vital as it is to surviving, especially near the end, teleportation should have been easier to control, perhaps by stopping time and showing the actual location teleporting in each direction would place the player. At the very least, the player character should have a couple of hits.

Going back after being hit should be preceded by some kind of indication of what happened. Did the ship explode? Did it rewind time? Did it just blink out of existence? Did it get knocked back? What?

Reply

Pretty good, but this game desperately needs a clearer hitbox. I died so many times on the last boss because I teleported too early because I thought the front of my ship would get hit, then promptly died because the tail of my ship landed on something when it looked like it was clear.

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)

HELP Jayisgames.com

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Game of the week


Dark Romance: Vampire Origins Collector's Edition

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives