King's Ascent

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4.5/5 (53 votes)
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King's Ascent is a vertical-scrolling action platform game that shows life on the throne is always uncertain, especially when giant skeleton beasts are chasing you up the tower. Gameplay is generally familiar, but the plotting has a deconstructive edge that should separate it from the pack.

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11 Comments

I really do like this game, but the increasing choppiness of the play/graphics prevents me from getting too far as does the password that only works for the first level. Even though it appears to only be 6 levels, it would be nice to save progress so that the cache doesn't get overloaded.

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Rage quit at the last part. Frustrating :P

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Correction: the passwords DO work, but for the levels, not the parts of the levels. Still, if you have the choppiness, you'll just have to power through it. :\

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bluegriffin18 Author Profile Page June 27, 2013 7:46 PM

Good game, but I dislike that you can't really read the conversation the characters because you are running from the monster.

Note there are

4 castles. The third one is annoying with the spears, but I think the tyrant is harder do to his hands.

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halogen3.14 Author Profile Page June 28, 2013 3:00 AM

What's the underlying message/lesson of this game?

I understand from the first three levels how the King is wrong, but how is he worse than a tyrant?

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DONT any of these games have a music mute or at least be able to turn it down. This is not the only one that blares. I want to be able to play the game and watch a movie or a video. SO I DONT WANT THE LOUD MUSIC. I will dump the game over the noise. Thanks

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Jax -

I'm guessing that they don't want you to multitask but give your full attention to the game. You can always mute your 'puter and listen to the radio in the background. ;)

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LightWarriorK Author Profile Page June 28, 2013 10:14 AM

I am not a fan of the narrative. Not the fact that it exists, or that it is played over the action, but the connotations.

If there is to be a "kingdom," and a "king," and the people are to cede over the authority to him, then there will be consequences to it. Any person in a position of authority will seem like a tyrant to some. No matter how many you help, there will be a few who will hate you.

The political undercurrent of the narrative suggests that all people in positions of power deserve to be disposed of, even if they tried to do the right thing. Of course, it is never so simple. Just watch/read Game of Thrones to know that. And yet when they have disposed of the king, they turn around and ask who will be next? IMHO, they deserve whatever calamity the next king will bring to them, rather than working through their difficulties with the current king.

I suppose what gets to me about this narrative is that it makes an attempt to take the deeper route, but at more than a glance the whole thing falls apart. Ah well.

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HaloInverse Author Profile Page June 30, 2013 7:44 PM

Re: plot/message:

No one person can be aware of every factor of every situation every time, and thus cannot always make perfect decisions - even in situations where a path that causes no suffering to anyone even exists at all. A responsible ruler may aim to eliminate suffering, but at best can only partially reduce suffering.

The Tyrant was at least aware of the suffering he caused, and pampered himself (at the further expense of his subjects) to drown out any guilt he may have felt. The King "dealt" with the suffering he caused by being oblivious. Whether this makes him worse than the Tyrant is arguable.

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HaloInverse Author Profile Page June 30, 2013 7:56 PM

Also, between the way the King is drawn/animated, the use of a "twist" on platformer mechanics, and the message that

the protagonist is the antagonist from another perspective

...reminds me of something.

Braid, perhaps?

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Stinkoman Author Profile Page July 23, 2013 1:21 AM

First thought: Heh, look at the low quality skeleton dragon. Why's this rated yellow again?
-two levels later-
WHAT THE HECK IS THAT CRIME AGAINST NATURE GETITAWAYGETITAWAYGETITAWAY

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