Honey Hunter
Bees. We fear them. Ever since our teachers warned us against tampering with beehives, we've imagined horrid droning swarms armed with venomous harpoons and a zeal for stinging manflesh. But perhaps we should see the world through their tiny eyes, a world of hostile arthropods, artillery-grade raindrops, and really, really spiky plants. Honey Hunter, an outwardly cute mouse-controlled side-scrolling game, gives us a dark glimpse at the fragile lives of these misunderstood creatures.
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I really didn't enjoy it, but then I don't really like these kind of games. I found it to be too twitchy.
Yeah, the movement is not synced quite right. It makes you dizzy when you're not actually moving all that much.
I find it very biologically inaccurate: Bees do not have specialized "Soldiers," all workers are female, and supplying a sting is suicide. The game doesn't exactly show the world through a "bee's eyes."
I liked the concept, but the motion is jerky and the game lags. If the motion were smooth, I think I'd be able to play it for a while.
I like it. It runs well for me in Chrome (Ubuntu).
The one thing that's annoying me is hit detection when I try to sting. A lot of the time, I cannot tell what determines whether I hurt the enemy or the enemy hurts me.
I got dizzy and yeah, I couldn't tell whether I was in striking distance or not most of the time. The game looked fun but I couldn't handle the bad controls.
Whew, I finally finished the game. Quite a learning curve on the later levels. More grueling than enjoyable towards the second half. This is coming from someone who finished Meatboy without too much difficulty. I couldn't stop myself from playing, but I wouldn't call it fun, exactly. Game designers: high difficulty is fine, but if you do, make the levels shorter, please, or use save points.
Blue Taslem, if you can believe it, the main character bee IS a girl. This is confirmed in the closing text. Just because she's not wearing a pink bow and showing cleavage, you shouldn't make assumptions. As for the rest of your points, well, Queen Bees don't really send their workers on spying and assassination missions either. Nor do
mad scientists build Robobee colonies, complete with Roboqueens, to try to gain control over all of the honey resources in the world. (As far as I know.)
In other words, fully acceptable artistic license in my book!
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